xref: /dragonfly/games/mille/move.c (revision 28c7b939)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)move.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/mille/move.c,v 1.6 1999/12/12 06:17:24 billf Exp $
35  * $DragonFly: src/games/mille/move.c,v 1.3 2003/11/12 14:53:53 eirikn Exp $
36  */
37 
38 #include <termios.h>
39 
40 #include	"mille.h"
41 #include	<unctrl.h>
42 
43 # ifdef	attron
44 #	include	<term.h>
45 #	define	_tty	cur_term->Nttyb
46 # endif	attron
47 
48 /*
49  * @(#)move.c	1.2 (Berkeley) 3/28/83
50  */
51 
52 #undef	CTRL
53 #define	CTRL(c)		(c - 'A' + 1)
54 
55 const char	*Movenames[] = {
56 		"M_DISCARD", "M_DRAW", "M_PLAY", "M_ORDER"
57 	};
58 
59 static void check_go (void);
60 static void getmove (void);
61 static int haspicked (PLAY *);
62 static bool playcard (PLAY *);
63 
64 void
65 domove()
66 {
67 	PLAY	*pp;
68 	int		i, j;
69 	bool	goodplay;
70 
71 	pp = &Player[Play];
72 	if (Play == PLAYER)
73 		getmove();
74 	else
75 		calcmove();
76 	Next = FALSE;
77 	goodplay = TRUE;
78 	switch (Movetype) {
79 	  case M_DISCARD:
80 		if (haspicked(pp)) {
81 			if (pp->hand[Card_no] == C_INIT)
82 				if (Card_no == 6)
83 					Finished = TRUE;
84 				else
85 					error("no card there");
86 			else {
87 				if (issafety(pp->hand[Card_no])) {
88 					error("discard a safety?");
89 					goodplay = FALSE;
90 					break;
91 				}
92 				Discard = pp->hand[Card_no];
93 				pp->hand[Card_no] = C_INIT;
94 				Next = TRUE;
95 				if (Play == PLAYER)
96 					account(Discard);
97 			}
98 		}
99 		else
100 			error("must pick first");
101 		break;
102 	  case M_PLAY:
103 		goodplay = playcard(pp);
104 		break;
105 	  case M_DRAW:
106 		Card_no = 0;
107 		if (Topcard <= Deck)
108 			error("no more cards");
109 		else if (haspicked(pp))
110 			error("already picked");
111 		else {
112 			pp->hand[0] = *--Topcard;
113 #ifdef DEBUG
114 			if (Debug)
115 				fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
116 #endif
117 acc:
118 			if (Play == COMP) {
119 				account(*Topcard);
120 				if (issafety(*Topcard))
121 					pp->safety[*Topcard-S_CONV] = S_IN_HAND;
122 			}
123 			if (pp->hand[1] == C_INIT && Topcard > Deck) {
124 				Card_no = 1;
125 				pp->hand[1] = *--Topcard;
126 #ifdef DEBUG
127 				if (Debug)
128 					fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
129 #endif
130 				goto acc;
131 			}
132 			pp->new_battle = FALSE;
133 			pp->new_speed = FALSE;
134 		}
135 		break;
136 
137 	  case M_ORDER:
138 		break;
139 	}
140 	/*
141 	 * move blank card to top by one of two methods.  If the
142 	 * computer's hand was sorted, the randomness for picking
143 	 * between equally valued cards would be lost
144 	 */
145 	if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER])
146 		sort(pp->hand);
147 	else
148 		for (i = 1; i < HAND_SZ; i++)
149 			if (pp->hand[i] == C_INIT) {
150 				for (j = 0; pp->hand[j] == C_INIT; j++)
151 					if (j >= HAND_SZ) {
152 						j = 0;
153 						break;
154 					}
155 				pp->hand[i] = pp->hand[j];
156 				pp->hand[j] = C_INIT;
157 			}
158 	if (Topcard <= Deck)
159 		check_go();
160 	if (Next)
161 		nextplay();
162 }
163 
164 /*
165  *	Check and see if either side can go.  If they cannot,
166  * the game is over
167  */
168 static void
169 check_go() {
170 
171 	CARD	card;
172 	PLAY	*pp, *op;
173 	int		i;
174 
175 	for (pp = Player; pp < &Player[2]; pp++) {
176 		op = (pp == &Player[COMP] ? &Player[PLAYER] : &Player[COMP]);
177 		for (i = 0; i < HAND_SZ; i++) {
178 			card = pp->hand[i];
179 			if (issafety(card) || canplay(pp, op, card)) {
180 #ifdef DEBUG
181 				if (Debug) {
182 					fprintf(outf, "CHECK_GO: can play %s (%d), ", C_name[card], card);
183 					fprintf(outf, "issafety(card) = %d, ", issafety(card));
184 					fprintf(outf, "canplay(pp, op, card) = %d\n", canplay(pp, op, card));
185 				}
186 #endif
187 				return;
188 			}
189 #ifdef DEBUG
190 			else if (Debug)
191 				fprintf(outf, "CHECK_GO: cannot play %s\n",
192 				    C_name[card]);
193 #endif
194 		}
195 	}
196 	Finished = TRUE;
197 }
198 
199 static bool
200 playcard(pp)
201 PLAY	*pp;
202 {
203 	int		v;
204 	CARD	card;
205 
206 	/*
207 	 * check and see if player has picked
208 	 */
209 	switch (pp->hand[Card_no]) {
210 	  default:
211 		if (!haspicked(pp))
212 mustpick:
213 			return error("must pick first");
214 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
215 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
216 		break;
217 	}
218 
219 	card = pp->hand[Card_no];
220 #ifdef DEBUG
221 	if (Debug)
222 		fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
223 #endif
224 	Next = FALSE;
225 	switch (card) {
226 	  case C_200:
227 		if (pp->nummiles[C_200] == 2)
228 			return error("only two 200's per hand");
229 	  case C_100:	case C_75:
230 		if (pp->speed == C_LIMIT)
231 			return error("limit of 50");
232 	  case C_50:
233 		if (pp->mileage + Value[card] > End)
234 			return error("puts you over %d", End);
235 	  case C_25:
236 		if (!pp->can_go)
237 			return error("cannot move now");
238 		pp->nummiles[card]++;
239 		v = Value[card];
240 		pp->total += v;
241 		pp->hand_tot += v;
242 		if ((pp->mileage += v) == End)
243 			check_ext(FALSE);
244 		break;
245 
246 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
247 		if (pp->battle != opposite(card))
248 			return error("can't play \"%s\"", C_name[card]);
249 		pp->battle = card;
250 		if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
251 			pp->can_go = TRUE;
252 		break;
253 
254 	  case C_GO:
255 		if (pp->battle != C_INIT && pp->battle != C_STOP
256 		    && !isrepair(pp->battle))
257 			return error("cannot play \"Go\" on a \"%s\"",
258 			    C_name[pp->battle]);
259 		pp->battle = C_GO;
260 		pp->can_go = TRUE;
261 		break;
262 
263 	  case C_END_LIMIT:
264 		if (pp->speed != C_LIMIT)
265 			return error("not limited");
266 		pp->speed = C_END_LIMIT;
267 		break;
268 
269 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
270 	  case C_STOP:
271 		pp = &Player[other(Play)];
272 		if (!pp->can_go)
273 			return error("opponent cannot go");
274 		else if (pp->safety[safety(card) - S_CONV] == S_PLAYED)
275 protected:
276 			return error("opponent is protected");
277 		pp->battle = card;
278 		pp->new_battle = TRUE;
279 		pp->can_go = FALSE;
280 		pp = &Player[Play];
281 		break;
282 
283 	  case C_LIMIT:
284 		pp = &Player[other(Play)];
285 		if (pp->speed == C_LIMIT)
286 			return error("opponent has limit");
287 		if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
288 			goto protected;
289 		pp->speed = C_LIMIT;
290 		pp->new_speed = TRUE;
291 		pp = &Player[Play];
292 		break;
293 
294 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
295 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
296 		if (pp->battle == opposite(card)
297 		    || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
298 			if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) {
299 				pp->battle = C_GO;
300 				pp->can_go = TRUE;
301 			}
302 			if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
303 				pp->speed = C_INIT;
304 			if (pp->new_battle
305 			    || (pp->new_speed && card == C_RIGHT_WAY)) {
306 				pp->coups[card - S_CONV] = TRUE;
307 				pp->total += SC_COUP;
308 				pp->hand_tot += SC_COUP;
309 				pp->coupscore += SC_COUP;
310 			}
311 		}
312 		/*
313 		 * if not coup, must pick first
314 		 */
315 		else if (pp->hand[0] == C_INIT && Topcard > Deck)
316 			goto mustpick;
317 		pp->safety[card - S_CONV] = S_PLAYED;
318 		pp->total += SC_SAFETY;
319 		pp->hand_tot += SC_SAFETY;
320 		if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) {
321 			pp->total += SC_ALL_SAFE;
322 			pp->hand_tot += SC_ALL_SAFE;
323 		}
324 		if (card == C_RIGHT_WAY) {
325 			if (pp->speed == C_LIMIT)
326 				pp->speed = C_INIT;
327 			if (pp->battle == C_STOP || pp->battle == C_INIT) {
328 				pp->can_go = TRUE;
329 				pp->battle = C_INIT;
330 			}
331 			if (!pp->can_go && isrepair(pp->battle))
332 				pp->can_go = TRUE;
333 		}
334 		Next = -1;
335 		break;
336 
337 	  case C_INIT:
338 		error("no card there");
339 		Next = -1;
340 		break;
341 	}
342 	if (pp == &Player[PLAYER])
343 		account(card);
344 	pp->hand[Card_no] = C_INIT;
345 	Next = (Next == -1 ? FALSE : TRUE);
346 	return TRUE;
347 }
348 
349 static void
350 getmove()
351 {
352 	char	c;
353 #ifdef DEBUG
354 	char	*sp;
355 #endif
356 #ifdef EXTRAP
357 	static bool	last_ex = FALSE;	/* set if last command was E */
358 
359 	if (last_ex) {
360 		undoex();
361 		prboard();
362 		last_ex = FALSE;
363 	}
364 #endif
365 	for (;;) {
366 		prompt(MOVEPROMPT);
367 		leaveok(Board, FALSE);
368 		refresh();
369 		while ((c = readch()) == killchar() || c == erasechar())
370 			continue;
371 		if (islower(c))
372 			c = toupper(c);
373 		if (isprint(c) && !isspace(c)) {
374 			addch(c);
375 			refresh();
376 		}
377 		switch (c) {
378 		  case 'P':		/* Pick */
379 			Movetype = M_DRAW;
380 			goto ret;
381 		  case 'U':		/* Use Card */
382 		  case 'D':		/* Discard Card */
383 			if ((Card_no = getcard()) < 0)
384 				break;
385 			Movetype = (c == 'U' ? M_PLAY : M_DISCARD);
386 			goto ret;
387 		  case 'O':		/* Order */
388 			Order = !Order;
389 			if (Window == W_SMALL) {
390 				if (!Order)
391 					mvwaddstr(Score, 12, 21,
392 						  "o: order hand");
393 				else
394 					mvwaddstr(Score, 12, 21,
395 						  "o: stop ordering");
396 				wclrtoeol(Score);
397 			}
398 			Movetype = M_ORDER;
399 			goto ret;
400 		  case 'Q':		/* Quit */
401 			rub(0);		/* Same as a rubout */
402 			break;
403 		  case 'W':		/* Window toggle */
404 			Window = nextwin(Window);
405 			newscore();
406 			prscore(TRUE);
407 			wrefresh(Score);
408 			break;
409 		  case 'R':		/* Redraw screen */
410 		  case CTRL('L'):
411 			wrefresh(curscr);
412 			break;
413 		  case 'S':		/* Save game */
414 			On_exit = FALSE;
415 			save();
416 			break;
417 		  case 'E':		/* Extrapolate */
418 #ifdef EXTRAP
419 			if (last_ex)
420 				break;
421 			Finished = TRUE;
422 			if (Window != W_FULL)
423 				newscore();
424 			prscore(FALSE);
425 			wrefresh(Score);
426 			last_ex = TRUE;
427 			Finished = FALSE;
428 #else
429 			error("%c: command not implemented", c);
430 #endif
431 			break;
432 		  case '\r':		/* Ignore RETURNs and	*/
433 		  case '\n':		/* Line Feeds		*/
434 		  case ' ':		/* Spaces		*/
435 		  case '\0':		/* and nulls		*/
436 			break;
437 #ifdef DEBUG
438 		  case 'Z':		/* Debug code */
439 			if (!Debug && outf == NULL) {
440 				char	buf[MAXPATHLEN];
441 
442 				prompt(FILEPROMPT);
443 				leaveok(Board, FALSE);
444 				refresh();
445 				sp = buf;
446 				while ((*sp = readch()) != '\n') {
447 					if (*sp == killchar())
448 						goto over;
449 					else if (*sp == erasechar()) {
450 						if (--sp < buf)
451 							sp = buf;
452 						else {
453 							addch('\b');
454 							if (*sp < ' ')
455 							    addch('\b');
456 							clrtoeol();
457 						}
458 					}
459 					else
460 						addstr(unctrl(*sp++));
461 					refresh();
462 				}
463 				*sp = '\0';
464 				leaveok(Board, TRUE);
465 				if ((outf = fopen(buf, "w")) == NULL)
466 					perror(buf);
467 				setbuf(outf, (char *)NULL);
468 			}
469 			Debug = !Debug;
470 			break;
471 #endif
472 		  default:
473 			error("unknown command: %s", unctrl(c));
474 			break;
475 		}
476 	}
477 ret:
478 	leaveok(Board, TRUE);
479 }
480 /*
481  * return whether or not the player has picked
482  */
483 static int
484 haspicked(pp)
485 PLAY	*pp; {
486 
487 	int	card;
488 
489 	if (Topcard <= Deck)
490 		return TRUE;
491 	switch (pp->hand[Card_no]) {
492 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
493 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
494 		card = 1;
495 		break;
496 	  default:
497 		card = 0;
498 		break;
499 	}
500 	return (pp->hand[card] != C_INIT);
501 }
502 
503 void
504 account(card)
505 CARD	card; {
506 
507 	CARD	oppos;
508 
509 	if (card == C_INIT)
510 		return;
511 	++Numseen[card];
512 	if (Play == COMP)
513 		switch (card) {
514 		  case C_GAS_SAFE:
515 		  case C_SPARE_SAFE:
516 		  case C_DRIVE_SAFE:
517 			oppos = opposite(card);
518 			Numgos += Numcards[oppos] - Numseen[oppos];
519 			break;
520 		  case C_CRASH:
521 		  case C_FLAT:
522 		  case C_EMPTY:
523 		  case C_STOP:
524 			Numgos++;
525 			break;
526 		}
527 }
528 
529 void
530 prompt(promptno)
531 int	promptno;
532 {
533 	static char	*names[] = {
534 				">>:Move:",
535 				"Really?",
536 				"Another hand?",
537 				"Another game?",
538 				"Save game?",
539 				"Same file?",
540 				"file:",
541 				"Extension?",
542 				"Overwrite file?",
543 			};
544 	static int	last_prompt = -1;
545 
546 	if (promptno == last_prompt)
547 		move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
548 	else {
549 		move(MOVE_Y, MOVE_X);
550 		if (promptno == MOVEPROMPT)
551 			standout();
552 		addstr(names[promptno]);
553 		if (promptno == MOVEPROMPT)
554 			standend();
555 		addch(' ');
556 		last_prompt = promptno;
557 	}
558 	clrtoeol();
559 }
560 
561 void
562 sort(hand)
563 CARD	*hand;
564 {
565 	CARD	*cp, *tp;
566 	CARD	temp;
567 
568 	cp = hand;
569 	hand += HAND_SZ;
570 	for ( ; cp < &hand[-1]; cp++)
571 		for (tp = cp + 1; tp < hand; tp++)
572 			if (*cp > *tp) {
573 				temp = *cp;
574 				*cp = *tp;
575 				*tp = temp;
576 			}
577 }
578