xref: /dragonfly/games/robots/move.c (revision c03f08f3)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)move.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/robots/move.c,v 1.6 1999/11/30 03:49:18 billf Exp $
35  * $DragonFly: src/games/robots/move.c,v 1.3 2006/08/27 21:45:07 pavalos Exp $
36  */
37 
38 #include <sys/ttydefaults.h>
39 #include <ctype.h>
40 #include "robots.h"
41 
42 # define	ESC	'\033'
43 
44 static bool	must_telep(void);
45 static bool	do_move(int, int);
46 static bool	eaten(COORD *);
47 
48 /*
49  * get_move:
50  *	Get and execute a move from the player
51  */
52 void
53 get_move(void)
54 {
55 	int	c;
56 #ifdef	FANCY
57 	int	lastmove;
58 #endif
59 	if (Waiting)
60 		return;
61 
62 #ifdef	FANCY
63 	if (Pattern_roll) {
64 		if (Next_move >= Move_list)
65 			lastmove = *Next_move;
66 		else
67 			lastmove = -1;	/* flag for "first time in" */
68 	} else
69 		lastmove = 0; /* Shut up gcc */
70 #endif
71 	for (;;) {
72 		if (Teleport && must_telep())
73 			goto teleport;
74 		if (Running)
75 			c = Run_ch;
76 		else if (Count != 0)
77 			c = Cnt_move;
78 #ifdef	FANCY
79 		else if (Num_robots > 1 && Stand_still)
80 			c = '>';
81 		else if (Num_robots > 1 && Pattern_roll) {
82 			if (*++Next_move == '\0') {
83 				if (lastmove < 0)
84 					goto over;
85 				Next_move = Move_list;
86 			}
87 			c = *Next_move;
88 			mvaddch(0, 0, c);
89 			if (c == lastmove)
90 				goto over;
91 		}
92 #endif
93 		else {
94 over:
95 			c = getchar();
96 			if (isdigit(c)) {
97 				Count = (c - '0');
98 				while (isdigit(c = getchar()))
99 					Count = Count * 10 + (c - '0');
100 				if (c == ESC)
101 					goto over;
102 				Cnt_move = c;
103 				if (Count)
104 					leaveok(stdscr, TRUE);
105 			}
106 		}
107 
108 		switch (c) {
109 		  case ' ':
110 		  case '.':
111 			if (do_move(0, 0))
112 				goto ret;
113 			break;
114 		  case 'y':
115 			if (do_move(-1, -1))
116 				goto ret;
117 			break;
118 		  case 'k':
119 			if (do_move(-1, 0))
120 				goto ret;
121 			break;
122 		  case 'u':
123 			if (do_move(-1, 1))
124 				goto ret;
125 			break;
126 		  case 'h':
127 			if (do_move(0, -1))
128 				goto ret;
129 			break;
130 		  case 'l':
131 			if (do_move(0, 1))
132 				goto ret;
133 			break;
134 		  case 'b':
135 			if (do_move(1, -1))
136 				goto ret;
137 			break;
138 		  case 'j':
139 			if (do_move(1, 0))
140 				goto ret;
141 			break;
142 		  case 'n':
143 			if (do_move(1, 1))
144 				goto ret;
145 			break;
146 		  case 'Y': case 'U': case 'H': case 'J':
147 		  case 'K': case 'L': case 'B': case 'N':
148 		  case '>':
149 			Running = TRUE;
150 			if (c == '>')
151 				Run_ch = ' ';
152 			else
153 				Run_ch = tolower(c);
154 			leaveok(stdscr, TRUE);
155 			break;
156 		  case 'q':
157 		  case 'Q':
158 			if (query("Really quit?"))
159 				quit();
160 			refresh();
161 			break;
162 		  case 'w':
163 		  case 'W':
164 			Waiting = TRUE;
165 			leaveok(stdscr, TRUE);
166 			goto ret;
167 		  case 't':
168 		  case 'T':
169 teleport:
170 			Running = FALSE;
171 			mvaddch(My_pos.y, My_pos.x, ' ');
172 			My_pos = *rnd_pos();
173 			mvaddch(My_pos.y, My_pos.x, PLAYER);
174 			leaveok(stdscr, FALSE);
175 			refresh();
176 			flush_in();
177 			goto ret;
178 		  case CTRL('L'):
179 			wrefresh(curscr);
180 			break;
181 		  case EOF:
182 			break;
183 		  default:
184 			putchar(CTRL('G'));
185 			reset_count();
186 			fflush(stdout);
187 			break;
188 		}
189 	}
190 ret:
191 	if (Count > 0)
192 		if (--Count == 0)
193 			leaveok(stdscr, FALSE);
194 }
195 
196 /*
197  * must_telep:
198  *	Must I teleport; i.e., is there anywhere I can move without
199  * being eaten?
200  */
201 static bool
202 must_telep(void)
203 {
204 	int	x, y;
205 	static COORD	newpos;
206 
207 #ifdef	FANCY
208 	if (Stand_still && Num_robots > 1 && eaten(&My_pos))
209 		return TRUE;
210 #endif
211 
212 	for (y = -1; y <= 1; y++) {
213 		newpos.y = My_pos.y + y;
214 		if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE)
215 			continue;
216 		for (x = -1; x <= 1; x++) {
217 			newpos.x = My_pos.x + x;
218 			if (newpos.x <= 0 || newpos.x >= X_FIELDSIZE)
219 				continue;
220 			if (Field[newpos.y][newpos.x] > 0)
221 				continue;
222 			if (!eaten(&newpos))
223 				return FALSE;
224 		}
225 	}
226 	return TRUE;
227 }
228 
229 /*
230  * do_move:
231  *	Execute a move
232  */
233 static bool
234 do_move(int dy, int dx)
235 {
236 	static COORD	newpos;
237 
238 	newpos.y = My_pos.y + dy;
239 	newpos.x = My_pos.x + dx;
240 	if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE ||
241 	    newpos.x <= 0 || newpos.x >= X_FIELDSIZE ||
242 	    Field[newpos.y][newpos.x] > 0 || eaten(&newpos)) {
243 		if (Running) {
244 			Running = FALSE;
245 			leaveok(stdscr, FALSE);
246 			move(My_pos.y, My_pos.x);
247 			refresh();
248 		}
249 		else {
250 			putchar(CTRL('G'));
251 			reset_count();
252 		}
253 		return FALSE;
254 	}
255 	else if (dy == 0 && dx == 0)
256 		return TRUE;
257 	mvaddch(My_pos.y, My_pos.x, ' ');
258 	My_pos = newpos;
259 	mvaddch(My_pos.y, My_pos.x, PLAYER);
260 	if (!jumping())
261 		refresh();
262 	return TRUE;
263 }
264 
265 /*
266  * eaten:
267  *	Player would get eaten at this place
268  */
269 static bool
270 eaten(COORD *pos)
271 {
272 	int	x, y;
273 
274 	for (y = pos->y - 1; y <= pos->y + 1; y++) {
275 		if (y <= 0 || y >= Y_FIELDSIZE)
276 			continue;
277 		for (x = pos->x - 1; x <= pos->x + 1; x++) {
278 			if (x <= 0 || x >= X_FIELDSIZE)
279 				continue;
280 			if (Field[y][x] == 1)
281 				return TRUE;
282 		}
283 	}
284 	return FALSE;
285 }
286 
287 /*
288  * reset_count:
289  *	Reset the count variables
290  */
291 void
292 reset_count(void)
293 {
294 	Count = 0;
295 	Running = FALSE;
296 	leaveok(stdscr, FALSE);
297 	refresh();
298 }
299 
300 /*
301  * jumping:
302  *	See if we are jumping, i.e., we should not refresh.
303  */
304 bool
305 jumping(void)
306 {
307 	return (Jump && (Count || Running || Waiting));
308 }
309