xref: /dragonfly/games/robots/move_robs.c (revision 49781055)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)move_robs.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/robots/move_robs.c,v 1.4 1999/11/30 03:49:19 billf Exp $
35  * $DragonFly: src/games/robots/move_robs.c,v 1.3 2006/01/22 03:43:37 swildner Exp $
36  */
37 
38 # include	"robots.h"
39 # include	<signal.h>
40 
41 /*
42  * move_robots:
43  *	Move the robots around
44  */
45 void
46 move_robots(was_sig)
47 bool	was_sig;
48 {
49 	COORD	*rp;
50 	int	y, x;
51 	int	mindist, d;
52 	static COORD	newpos;
53 
54 	if (Real_time)
55 		signal(SIGALRM, move_robots);
56 # ifdef DEBUG
57 	move(Min.y, Min.x);
58 	addch(inch());
59 	move(Max.y, Max.x);
60 	addch(inch());
61 # endif /* DEBUG */
62 	for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++) {
63 		if (rp->y < 0)
64 			continue;
65 		mvaddch(rp->y, rp->x, ' ');
66 		Field[rp->y][rp->x]--;
67 		rp->y += sign(My_pos.y - rp->y);
68 		rp->x += sign(My_pos.x - rp->x);
69 		if (rp->y <= 0)
70 			rp->y = 0;
71 		else if (rp->y >= Y_FIELDSIZE)
72 			rp->y = Y_FIELDSIZE - 1;
73 		if (rp->x <= 0)
74 			rp->x = 0;
75 		else if (rp->x >= X_FIELDSIZE)
76 			rp->x = X_FIELDSIZE - 1;
77 		Field[rp->y][rp->x]++;
78 	}
79 
80 	Min.y = Y_FIELDSIZE;
81 	Min.x = X_FIELDSIZE;
82 	Max.y = 0;
83 	Max.x = 0;
84 	for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++)
85 		if (rp->y < 0)
86 			continue;
87 		else if (rp->y == My_pos.y && rp->x == My_pos.x)
88 			Dead = TRUE;
89 		else if (Field[rp->y][rp->x] > 1) {
90 			mvaddch(rp->y, rp->x, HEAP);
91 			rp->y = -1;
92 			Num_robots--;
93 			if (Waiting)
94 				Wait_bonus++;
95 			add_score(ROB_SCORE);
96 		}
97 		else {
98 			mvaddch(rp->y, rp->x, ROBOT);
99 			if (rp->y < Min.y)
100 				Min.y = rp->y;
101 			if (rp->x < Min.x)
102 				Min.x = rp->x;
103 			if (rp->y > Max.y)
104 				Max.y = rp->y;
105 			if (rp->x > Max.x)
106 				Max.x = rp->x;
107 		}
108 
109 	if (was_sig) {
110 		refresh();
111 		if (Dead || Num_robots <= 0)
112 			longjmp(End_move, 0);
113 	}
114 
115 # ifdef DEBUG
116 	standout();
117 	move(Min.y, Min.x);
118 	addch(inch());
119 	move(Max.y, Max.x);
120 	addch(inch());
121 	standend();
122 # endif /* DEBUG */
123 	if (Real_time)
124 		alarm(3);
125 }
126 
127 /*
128  * add_score:
129  *	Add a score to the overall point total
130  */
131 add_score(add)
132 int	add;
133 {
134 	Score += add;
135 	move(Y_SCORE, X_SCORE);
136 	printw("%d", Score);
137 }
138 
139 /*
140  * sign:
141  *	Return the sign of the number
142  */
143 sign(n)
144 int	n;
145 {
146 	if (n < 0)
147 		return -1;
148 	else if (n > 0)
149 		return 1;
150 	else
151 		return 0;
152 }
153