xref: /dragonfly/games/robots/move_robs.c (revision 7bc7e232)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)move_robs.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/robots/move_robs.c,v 1.4 1999/11/30 03:49:19 billf Exp $
35  * $DragonFly: src/games/robots/move_robs.c,v 1.4 2006/08/27 21:45:07 pavalos Exp $
36  */
37 
38 # include	"robots.h"
39 # include	<signal.h>
40 
41 static int	sign(int);
42 
43 /*
44  * move_robots:
45  *	Move the robots around
46  */
47 void
48 move_robots(bool was_sig)
49 {
50 	COORD	*rp;
51 
52 	if (Real_time)
53 		signal(SIGALRM, (sig_t)move_robots);
54 # ifdef DEBUG
55 	move(Min.y, Min.x);
56 	addch(inch());
57 	move(Max.y, Max.x);
58 	addch(inch());
59 # endif /* DEBUG */
60 	for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++) {
61 		if (rp->y < 0)
62 			continue;
63 		mvaddch(rp->y, rp->x, ' ');
64 		Field[rp->y][rp->x]--;
65 		rp->y += sign(My_pos.y - rp->y);
66 		rp->x += sign(My_pos.x - rp->x);
67 		if (rp->y <= 0)
68 			rp->y = 0;
69 		else if (rp->y >= Y_FIELDSIZE)
70 			rp->y = Y_FIELDSIZE - 1;
71 		if (rp->x <= 0)
72 			rp->x = 0;
73 		else if (rp->x >= X_FIELDSIZE)
74 			rp->x = X_FIELDSIZE - 1;
75 		Field[rp->y][rp->x]++;
76 	}
77 
78 	Min.y = Y_FIELDSIZE;
79 	Min.x = X_FIELDSIZE;
80 	Max.y = 0;
81 	Max.x = 0;
82 	for (rp = Robots; rp < &Robots[MAXROBOTS]; rp++)
83 		if (rp->y < 0)
84 			continue;
85 		else if (rp->y == My_pos.y && rp->x == My_pos.x)
86 			Dead = TRUE;
87 		else if (Field[rp->y][rp->x] > 1) {
88 			mvaddch(rp->y, rp->x, HEAP);
89 			rp->y = -1;
90 			Num_robots--;
91 			if (Waiting)
92 				Wait_bonus++;
93 			add_score(ROB_SCORE);
94 		}
95 		else {
96 			mvaddch(rp->y, rp->x, ROBOT);
97 			if (rp->y < Min.y)
98 				Min.y = rp->y;
99 			if (rp->x < Min.x)
100 				Min.x = rp->x;
101 			if (rp->y > Max.y)
102 				Max.y = rp->y;
103 			if (rp->x > Max.x)
104 				Max.x = rp->x;
105 		}
106 
107 	if (was_sig) {
108 		refresh();
109 		if (Dead || Num_robots <= 0)
110 			longjmp(End_move, 0);
111 	}
112 
113 # ifdef DEBUG
114 	standout();
115 	move(Min.y, Min.x);
116 	addch(inch());
117 	move(Max.y, Max.x);
118 	addch(inch());
119 	standend();
120 # endif /* DEBUG */
121 	if (Real_time)
122 		alarm(3);
123 }
124 
125 /*
126  * add_score:
127  *	Add a score to the overall point total
128  */
129 void
130 add_score(int add)
131 {
132 	Score += add;
133 	move(Y_SCORE, X_SCORE);
134 	printw("%d", Score);
135 }
136 
137 /*
138  * sign:
139  *	Return the sign of the number
140  */
141 static int
142 sign(int n)
143 {
144 	if (n < 0)
145 		return -1;
146 	else if (n > 0)
147 		return 1;
148 	else
149 		return 0;
150 }
151