xref: /dragonfly/games/robots/play_level.c (revision 8e1c6f81)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)play_level.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/robots/play_level.c,v 1.4 1999/11/30 03:49:20 billf Exp $
35  * $DragonFly: src/games/robots/play_level.c,v 1.4 2006/08/27 21:45:07 pavalos Exp $
36  */
37 
38 # include	"robots.h"
39 
40 /*
41  * play_level:
42  *	Let the player play the current level
43  */
44 void
45 play_level(void)
46 {
47 	COORD	*cp;
48 
49 	move(My_pos.y, My_pos.x);
50 	addch(PLAYER);
51 	refresh();
52 	for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
53 		if (cp->y < 0)
54 			continue;
55 		move(cp->y, cp->x);
56 		addch(ROBOT);
57 	}
58 	refresh();
59 # ifdef DEBUG
60 	standout();
61 	move(Min.y, Min.x);
62 	addch(inch());
63 	move(Max.y, Max.x);
64 	addch(inch());
65 	standend();
66 # endif /* DEBUG */
67 	setjmp(End_move);
68 	flush_in();
69 	while (!Dead && Num_robots > 0) {
70 		move(My_pos.y, My_pos.x);
71 		if (!jumping())
72 			refresh();
73 		get_move();
74 		if (Real_time)
75 			alarm(0);
76 		if (Field[My_pos.y][My_pos.x] != 0)
77 			Dead = TRUE;
78 		if (!Dead)
79 			move_robots(FALSE);
80 		if (Was_bonus) {
81 			move(Y_PROMPT, X_PROMPT);
82 			clrtoeol();
83 			move(Y_PROMPT + 1, X_PROMPT);
84 			clrtoeol();
85 			Was_bonus = FALSE;
86 		}
87 	}
88 
89 	/*
90 	 * if the player didn't die, add on the possible bonuses
91 	 */
92 
93 	if (!Dead) {
94 		Was_bonus = FALSE;
95 
96 		if (Level == Start_level && Start_level > 1) {
97 			move(Y_PROMPT, X_PROMPT);
98 			printw("Advance bonus: %d", S_BONUS);
99 			refresh();
100 			add_score(S_BONUS);
101 			Was_bonus = TRUE;
102 		}
103 
104 		if (Wait_bonus != 0) {
105 			if (!Was_bonus)
106 				move(Y_PROMPT, X_PROMPT);
107 			else
108 				move(Y_PROMPT + 1, X_PROMPT);
109 			printw("Wait bonus: %d", Wait_bonus);
110 			refresh();
111 			add_score(Wait_bonus);
112 			Was_bonus = TRUE;
113 		}
114 	}
115 }
116