1.\" Copyright (c) 1988, 1993 2.\" The Regents of the University of California. All rights reserved. 3.\" 4.\" Redistribution and use in source and binary forms, with or without 5.\" modification, are permitted provided that the following conditions 6.\" are met: 7.\" 1. Redistributions of source code must retain the above copyright 8.\" notice, this list of conditions and the following disclaimer. 9.\" 2. Redistributions in binary form must reproduce the above copyright 10.\" notice, this list of conditions and the following disclaimer in the 11.\" documentation and/or other materials provided with the distribution. 12.\" 3. Neither the name of the University nor the names of its contributors 13.\" may be used to endorse or promote products derived from this software 14.\" without specific prior written permission. 15.\" 16.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 17.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 20.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 21.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 22.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 24.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 25.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26.\" SUCH DAMAGE. 27.\" 28.\" @(#)rogue.6 8.1 (Berkeley) 5/31/93 29.\" $FreeBSD: src/games/rogue/rogue.6,v 1.4.2.3 2001/12/14 14:26:32 ru Exp $ 30.\" 31.Dd November 14, 2009 32.Dt ROGUE 6 33.Os 34.Sh NAME 35.Nm rogue 36.Nd exploring The Dungeons of Doom 37.Sh SYNOPSIS 38.Nm 39.Op Fl r 40.Op Ar save_file 41.Op Fl s 42.Op Fl d 43.Sh DESCRIPTION 44The 45.Nm 46is a computer fantasy with a new twist. 47It is CRT oriented and the object of the game is to survive 48the attacks of various monsters and gather a lot of gold, rather 49than the puzzle solving orientation of most computer fantasy games. 50.Pp 51To get started you really only need to know two commands. 52The command 53.Ic ?\& 54will give you a list of the available commands and the command 55.Ic / 56will identify the things you see on the screen. 57.Pp 58To win the game (as opposed to merely playing to beat other people's high 59scores) you must locate the 60.Em Amulet of Yendor 61which is somewhere below the 20th level of the dungeon and get it out. 62Nobody has achieved this 63yet and if somebody does, they will probably go down in history as a hero 64among heroes. 65.Pp 66When the game ends, either by your death, when you quit, or if you (by 67some miracle) manage to win, 68.Nm 69will give you a list of the top-ten scorers. 70The scoring is based entirely upon how much gold you get. 71There is a 10% penalty for getting yourself killed. 72.Pp 73If 74.Ar save_file 75is specified, 76.Nm 77will be restored from the specified saved game file. 78.Pp 79The 80.Fl s 81option will print out the list of scores. 82.Pp 83For more detailed directions, read the document 84.Rs 85.%B "A Guide to the Dungeons of Doom" 86.Re 87.Sh FILES 88.Bl -tag -width /var/games/rogue.scoresXX -compact 89.It Pa /var/games/rogue.scores 90score file 91.It Pa rogue.save 92default save file 93.El 94.Sh SEE ALSO 95.Rs 96.%A "Michael C. Toy" 97.%A "Kenneth C. R. C. Arnold" 98.%B "4.4BSD Users's Supplementary Documents (USD)" 99.%T "A Guide to the Dungeons of Doom" 100.Re 101.Sh AUTHORS 102.An Timothy Stoehr , 103.An Michael C. Toy , 104.An Kenneth C. R. C. Arnold , 105.An Glenn Wichman 106.Sh BUGS 107Probably infinite, although none are known. 108However, that Ice Monsters sometimes transfix you permanently is 109.Em not 110a bug. 111It's a feature. 112