1.\" Copyright (c) 1988, 1993 2.\" The Regents of the University of California. All rights reserved. 3.\" 4.\" Redistribution and use in source and binary forms, with or without 5.\" modification, are permitted provided that the following conditions 6.\" are met: 7.\" 1. Redistributions of source code must retain the above copyright 8.\" notice, this list of conditions and the following disclaimer. 9.\" 2. Redistributions in binary form must reproduce the above copyright 10.\" notice, this list of conditions and the following disclaimer in the 11.\" documentation and/or other materials provided with the distribution. 12.\" 3. All advertising materials mentioning features or use of this software 13.\" must display the following acknowledgement: 14.\" This product includes software developed by the University of 15.\" California, Berkeley and its contributors. 16.\" 4. Neither the name of the University nor the names of its contributors 17.\" may be used to endorse or promote products derived from this software 18.\" without specific prior written permission. 19.\" 20.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 21.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 24.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 25.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 26.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 27.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 28.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 29.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 30.\" SUCH DAMAGE. 31.\" 32.\" @(#)rogue.6 8.1 (Berkeley) 5/31/93 33.\" $FreeBSD: src/games/rogue/rogue.6,v 1.4.2.3 2001/12/14 14:26:32 ru Exp $ 34.\" $DragonFly: src/games/rogue/rogue.6,v 1.3 2006/02/17 19:33:31 swildner Exp $ 35.\" 36.Dd December 7, 2000 37.Dt ROGUE 6 38.Os 39.Sh NAME 40.Nm rogue 41.Nd exploring The Dungeons of Doom 42.Sh SYNOPSIS 43.Nm 44.Op Fl r 45.Op Ar save_file 46.Op Fl s 47.Op Fl d 48.Sh DESCRIPTION 49The 50.Nm 51is a computer fantasy with a new twist. 52It is CRT oriented and the object of the game is to survive 53the attacks of various monsters and gather a lot of gold, rather 54than the puzzle solving orientation of most computer fantasy games. 55.Pp 56To get started you really only need to know two commands. 57The command 58.Ic ?\& 59will give you a list of the available commands and the command 60.Ic / 61will identify the things you see on the screen. 62.Pp 63To win the game (as opposed to merely playing to beat other people's high 64scores) you must locate the 65.Em Amulet of Yendor 66which is somewhere below the 20th level of the dungeon and get it out. 67Nobody has achieved this 68yet and if somebody does, they will probably go down in history as a hero 69among heroes. 70.Pp 71When the game ends, either by your death, when you quit, or if you (by 72some miracle) manage to win, 73.Nm 74will give you a list of the top-ten scorers. 75The scoring is based entirely upon how much gold you get. 76There is a 10% penalty for getting yourself killed. 77.Pp 78If 79.Ar save_file 80is specified, 81.Nm 82will be restored from the specified saved game file. 83.Pp 84The 85.Fl s 86option will print out the list of scores. 87.Pp 88For more detailed directions, read the document 89.Rs 90.%B A Guide to the Dungeons of Doom 91.Re 92.Sh FILES 93.Bl -tag -width /var/games/rogue.scoresXX -compact 94.It Pa /var/games/rogue.scores 95score file 96.It Pa rogue.save 97default save file 98.El 99.Sh SEE ALSO 100.Rs 101.%A Michael C. Toy 102.%A Kenneth C. R. C. Arnold 103.%B A Guide to the Dungeons of Doom 104.%O (see /usr/share/doc/usd/30.rogue/) 105.Re 106.Sh AUTHORS 107.An Timothy Stoehr , 108.An Michael C. Toy , 109.An Kenneth C. R. C. Arnold , 110.An Glenn Wichman 111.Sh BUGS 112Probably infinite, although none are known. 113However, that Ice Monsters sometimes transfix you permanently is 114.Em not 115a bug. 116It's a feature. 117