xref: /dragonfly/games/rogue/save.c (revision 1d1731fa)
1 /*
2  * Copyright (c) 1988, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. All advertising materials mentioning features or use of this software
17  *    must display the following acknowledgement:
18  *	This product includes software developed by the University of
19  *	California, Berkeley and its contributors.
20  * 4. Neither the name of the University nor the names of its contributors
21  *    may be used to endorse or promote products derived from this software
22  *    without specific prior written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34  * SUCH DAMAGE.
35  *
36  * @(#)save.c	8.1 (Berkeley) 5/31/93
37  * $FreeBSD: src/games/rogue/save.c,v 1.6 1999/11/30 03:49:27 billf Exp $
38  * $DragonFly: src/games/rogue/save.c,v 1.3 2003/08/26 23:52:50 drhodus Exp $
39  */
40 
41 /*
42  * save.c
43  *
44  * This source herein may be modified and/or distributed by anybody who
45  * so desires, with the following restrictions:
46  *    1.)  No portion of this notice shall be removed.
47  *    2.)  Credit shall not be taken for the creation of this source.
48  *    3.)  This code is not to be traded, sold, or used for personal
49  *         gain or profit.
50  *
51  */
52 
53 #include <stdio.h>
54 #include "rogue.h"
55 
56 short write_failed = 0;
57 char *save_file = (char *) 0;
58 static char save_name[80];
59 
60 extern boolean detect_monster;
61 extern short cur_level, max_level;
62 extern short party_room;
63 extern short foods;
64 extern boolean is_wood[];
65 extern short cur_room;
66 extern boolean being_held;
67 extern short bear_trap;
68 extern short halluc;
69 extern short blind;
70 extern short confused;
71 extern short levitate;
72 extern short haste_self;
73 extern boolean see_invisible;
74 extern boolean detect_monster;
75 extern boolean wizard;
76 extern boolean score_only;
77 extern short m_moves;
78 
79 extern boolean msg_cleared;
80 
81 save_game()
82 {
83 	char fname[64];
84 
85 	if (!get_input_line("file name?", save_file, fname, "game not saved",
86 			0, 1)) {
87 		return;
88 	}
89 	check_message();
90 	message(fname, 0);
91 	save_into_file(fname);
92 }
93 
94 save_into_file(sfile)
95 const char *sfile;
96 {
97 	FILE *fp;
98 	int file_id;
99 	char *name_buffer;
100 	size_t len;
101 	char *hptr;
102 	struct rogue_time rt_buf;
103 
104 	if (sfile[0] == '~') {
105 		if (hptr = md_getenv("HOME")) {
106 			len = strlen(hptr) + strlen(sfile);
107 			name_buffer = md_malloc(len);
108 			if (name_buffer == NULL) {
109 				message("out of memory for save file name", 0);
110 				sfile = error_file;
111 			} else {
112 				(void) strcpy(name_buffer, hptr);
113 				(void) strcat(name_buffer, sfile+1);
114 				sfile = name_buffer;
115 			}
116 
117 		}
118 	}
119 	/* revoke */
120 	setgid(getgid());
121 	if (	((fp = fopen(sfile, "w")) == NULL) ||
122 			((file_id = md_get_file_id(sfile)) == -1)) {
123 		message("problem accessing the save file", 0);
124 		return;
125 	}
126 	md_ignore_signals();
127 	write_failed = 0;
128 	(void) xxx(1);
129 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
130 	r_write(fp, (char *) &cur_level, sizeof(cur_level));
131 	r_write(fp, (char *) &max_level, sizeof(max_level));
132 	write_string(hunger_str, fp);
133 	write_string(login_name, fp);
134 	r_write(fp, (char *) &party_room, sizeof(party_room));
135 	write_pack(&level_monsters, fp);
136 	write_pack(&level_objects, fp);
137 	r_write(fp, (char *) &file_id, sizeof(file_id));
138 	rw_dungeon(fp, 1);
139 	r_write(fp, (char *) &foods, sizeof(foods));
140 	r_write(fp, (char *) &rogue, sizeof(fighter));
141 	write_pack(&rogue.pack, fp);
142 	rw_id(id_potions, fp, POTIONS, 1);
143 	rw_id(id_scrolls, fp, SCROLS, 1);
144 	rw_id(id_wands, fp, WANDS, 1);
145 	rw_id(id_rings, fp, RINGS, 1);
146 	r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
147 	r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
148 	r_write(fp, (char *) &cur_room, sizeof(cur_room));
149 	rw_rooms(fp, 1);
150 	r_write(fp, (char *) &being_held, sizeof(being_held));
151 	r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
152 	r_write(fp, (char *) &halluc, sizeof(halluc));
153 	r_write(fp, (char *) &blind, sizeof(blind));
154 	r_write(fp, (char *) &confused, sizeof(confused));
155 	r_write(fp, (char *) &levitate, sizeof(levitate));
156 	r_write(fp, (char *) &haste_self, sizeof(haste_self));
157 	r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
158 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
159 	r_write(fp, (char *) &wizard, sizeof(wizard));
160 	r_write(fp, (char *) &score_only, sizeof(score_only));
161 	r_write(fp, (char *) &m_moves, sizeof(m_moves));
162 	md_gct(&rt_buf);
163 	rt_buf.second += 10;		/* allow for some processing time */
164 	r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
165 	fclose(fp);
166 
167 	if (write_failed) {
168 		(void) md_df(sfile);	/* delete file */
169 	} else {
170 		if (strcmp(sfile, save_name) == 0)
171 			save_name[0] = 0;
172 		clean_up("");
173 	}
174 }
175 
176 static del_save_file()
177 {
178 	if (!save_name[0])
179 		return;
180 	/* revoke */
181 	setgid(getgid());
182 	md_df(save_name);
183 }
184 
185 restore(fname)
186 const char *fname;
187 {
188 	FILE *fp;
189 	struct rogue_time saved_time, mod_time;
190 	char buf[4];
191 	char tbuf[40];
192 	int new_file_id, saved_file_id;
193 
194 	if (	((new_file_id = md_get_file_id(fname)) == -1) ||
195 			((fp = fopen(fname, "r")) == NULL)) {
196 		clean_up("cannot open file");
197 	}
198 	if (md_link_count(fname) > 1) {
199 		clean_up("file has link");
200 	}
201 	(void) xxx(1);
202 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
203 	r_read(fp, (char *) &cur_level, sizeof(cur_level));
204 	r_read(fp, (char *) &max_level, sizeof(max_level));
205 	read_string(hunger_str, fp, sizeof hunger_str);
206 
207 	(void) strlcpy(tbuf, login_name, sizeof tbuf);
208 	read_string(login_name, fp, sizeof login_name);
209 	if (strcmp(tbuf, login_name)) {
210 		clean_up("you're not the original player");
211 	}
212 
213 	r_read(fp, (char *) &party_room, sizeof(party_room));
214 	read_pack(&level_monsters, fp, 0);
215 	read_pack(&level_objects, fp, 0);
216 	r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
217 	if (new_file_id != saved_file_id) {
218 		clean_up("sorry, saved game is not in the same file");
219 	}
220 	rw_dungeon(fp, 0);
221 	r_read(fp, (char *) &foods, sizeof(foods));
222 	r_read(fp, (char *) &rogue, sizeof(fighter));
223 	read_pack(&rogue.pack, fp, 1);
224 	rw_id(id_potions, fp, POTIONS, 0);
225 	rw_id(id_scrolls, fp, SCROLS, 0);
226 	rw_id(id_wands, fp, WANDS, 0);
227 	rw_id(id_rings, fp, RINGS, 0);
228 	r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
229 	r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
230 	r_read(fp, (char *) &cur_room, sizeof(cur_room));
231 	rw_rooms(fp, 0);
232 	r_read(fp, (char *) &being_held, sizeof(being_held));
233 	r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
234 	r_read(fp, (char *) &halluc, sizeof(halluc));
235 	r_read(fp, (char *) &blind, sizeof(blind));
236 	r_read(fp, (char *) &confused, sizeof(confused));
237 	r_read(fp, (char *) &levitate, sizeof(levitate));
238 	r_read(fp, (char *) &haste_self, sizeof(haste_self));
239 	r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
240 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
241 	r_read(fp, (char *) &wizard, sizeof(wizard));
242 	r_read(fp, (char *) &score_only, sizeof(score_only));
243 	r_read(fp, (char *) &m_moves, sizeof(m_moves));
244 	r_read(fp, (char *) &saved_time, sizeof(saved_time));
245 
246 	if (fread(buf, sizeof(char), 1, fp) > 0) {
247 		clear();
248 		clean_up("extra characters in file");
249 	}
250 
251 	md_gfmt(fname, &mod_time);	/* get file modification time */
252 
253 	if (has_been_touched(&saved_time, &mod_time)) {
254 		clear();
255 		clean_up("sorry, file has been touched");
256 	}
257 	if ((!wizard)) {
258 		strcpy(save_name, fname);
259 		atexit(del_save_file);
260 	}
261 	msg_cleared = 0;
262 	ring_stats(0);
263 	fclose(fp);
264 }
265 
266 write_pack(pack, fp)
267 const object *pack;
268 FILE *fp;
269 {
270 	object t;
271 
272 	while (pack = pack->next_object) {
273 		r_write(fp, (const char *) pack, sizeof(object));
274 	}
275 	t.ichar = t.what_is = 0;
276 	r_write(fp, (const char *) &t, sizeof(object));
277 }
278 
279 read_pack(pack, fp, is_rogue)
280 object *pack;
281 FILE *fp;
282 boolean is_rogue;
283 {
284 	object read_obj, *new_obj;
285 
286 	for (;;) {
287 		r_read(fp, (char *) &read_obj, sizeof(object));
288 		if (read_obj.ichar == 0) {
289 			pack->next_object = (object *) 0;
290 			break;
291 		}
292 		new_obj = alloc_object();
293 		*new_obj = read_obj;
294 		if (is_rogue) {
295 			if (new_obj->in_use_flags & BEING_WORN) {
296 					do_wear(new_obj);
297 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
298 					do_wield(new_obj);
299 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
300 				do_put_on(new_obj,
301 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
302 			}
303 		}
304 		pack->next_object = new_obj;
305 		pack = new_obj;
306 	}
307 }
308 
309 rw_dungeon(fp, rw)
310 FILE *fp;
311 boolean rw;
312 {
313 	short i, j;
314 	char buf[DCOLS];
315 
316 	for (i = 0; i < DROWS; i++) {
317 		if (rw) {
318 			r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
319 			for (j = 0; j < DCOLS; j++) {
320 				buf[j] = mvinch(i, j);
321 			}
322 			r_write(fp, buf, DCOLS);
323 		} else {
324 			r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
325 			r_read(fp, buf, DCOLS);
326 			for (j = 0; j < DCOLS; j++) {
327 				mvaddch(i, j, buf[j]);
328 			}
329 		}
330 	}
331 }
332 
333 rw_id(id_table, fp, n, wr)
334 struct id id_table[];
335 FILE *fp;
336 int n;
337 boolean wr;
338 {
339 	short i;
340 
341 	for (i = 0; i < n; i++) {
342 		if (wr) {
343 			r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
344 			r_write(fp, (const char *) &(id_table[i].id_status),
345 				sizeof(unsigned short));
346 			write_string(id_table[i].title, fp);
347 		} else {
348 			r_read(fp, (char *) &(id_table[i].value), sizeof(short));
349 			r_read(fp, (char *) &(id_table[i].id_status),
350 				sizeof(unsigned short));
351 			read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
352 		}
353 	}
354 }
355 
356 write_string(s, fp)
357 char *s;
358 FILE *fp;
359 {
360 	short n;
361 
362 	n = strlen(s) + 1;
363 	xxxx(s, n);
364 	r_write(fp, (char *) &n, sizeof(short));
365 	r_write(fp, s, n);
366 }
367 
368 read_string(s, fp, len)
369 char *s;
370 FILE *fp;
371 size_t len;
372 {
373 	short n;
374 
375 	r_read(fp, (char *) &n, sizeof(short));
376 	if (n > len)
377 		clean_up("read_string: corrupt game file");
378 	r_read(fp, s, n);
379 	xxxx(s, n);
380 }
381 
382 rw_rooms(fp, rw)
383 FILE *fp;
384 boolean rw;
385 {
386 	short i;
387 
388 	for (i = 0; i < MAXROOMS; i++) {
389 		rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
390 			r_read(fp, (char *) (rooms + i), sizeof(room));
391 	}
392 }
393 
394 r_read(fp, buf, n)
395 FILE *fp;
396 char *buf;
397 int n;
398 {
399 	if (fread(buf, sizeof(char), n, fp) != n) {
400 		clean_up("read() failed, don't know why");
401 	}
402 }
403 
404 r_write(fp, buf, n)
405 FILE *fp;
406 const char *buf;
407 int n;
408 {
409 	if (!write_failed) {
410 		if (fwrite(buf, sizeof(char), n, fp) != n) {
411 			message("write() failed, don't know why", 0);
412 			sound_bell();
413 			write_failed = 1;
414 		}
415 	}
416 }
417 
418 boolean
419 has_been_touched(saved_time, mod_time)
420 const struct rogue_time *saved_time, *mod_time;
421 {
422 	if (saved_time->year < mod_time->year) {
423 		return(1);
424 	} else if (saved_time->year > mod_time->year) {
425 		return(0);
426 	}
427 	if (saved_time->month < mod_time->month) {
428 		return(1);
429 	} else if (saved_time->month > mod_time->month) {
430 		return(0);
431 	}
432 	if (saved_time->day < mod_time->day) {
433 		return(1);
434 	} else if (saved_time->day > mod_time->day) {
435 		return(0);
436 	}
437 	if (saved_time->hour < mod_time->hour) {
438 		return(1);
439 	} else if (saved_time->hour > mod_time->hour) {
440 		return(0);
441 	}
442 	if (saved_time->minute < mod_time->minute) {
443 		return(1);
444 	} else if (saved_time->minute > mod_time->minute) {
445 		return(0);
446 	}
447 	if (saved_time->second < mod_time->second) {
448 		return(1);
449 	}
450 	return(0);
451 }
452