xref: /dragonfly/games/rogue/score.c (revision 6ca88057)
1 /*-
2  * Copyright (c) 1988, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  * @(#)score.c	8.1 (Berkeley) 5/31/93
33  * $FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $
34  * $DragonFly: src/games/rogue/score.c,v 1.4 2006/09/02 19:31:07 pavalos Exp $
35  */
36 
37 /*
38  * score.c
39  *
40  * This source herein may be modified and/or distributed by anybody who
41  * so desires, with the following restrictions:
42  *    1.)  No portion of this notice shall be removed.
43  *    2.)  Credit shall not be taken for the creation of this source.
44  *    3.)  This code is not to be traded, sold, or used for personal
45  *         gain or profit.
46  *
47  */
48 
49 #include <stdio.h>
50 #include "rogue.h"
51 #include "pathnames.h"
52 
53 extern char *m_names[];
54 extern short max_level;
55 extern boolean score_only, no_skull, msg_cleared;
56 extern char *byebye_string, *nick_name;
57 
58 static void center(short, const char *);
59 static int get_value(const object *);
60 static void id_all(void);
61 static void insert_score(char [][82], char [][30], const char *, short, short,
62 			const object *, short);
63 static int name_cmp(char *, const char *);
64 static void nickize(char *, const char *, const char *);
65 static void sell_pack(void);
66 static void sf_error(void);
67 
68 void
69 killed_by(const object *monster, short other)
70 {
71 	char buf[128];
72 
73 	md_ignore_signals();
74 
75 	if (other != QUIT) {
76 		rogue.gold = ((rogue.gold * 9) / 10);
77 	}
78 
79 	if (other) {
80 		switch(other) {
81 		case HYPOTHERMIA:
82 			strcpy(buf, "died of hypothermia");
83 			break;
84 		case STARVATION:
85 			strcpy(buf, "died of starvation");
86 			break;
87 		case POISON_DART:
88 			strcpy(buf, "killed by a dart");
89 			break;
90 		case QUIT:
91 			strcpy(buf, "quit");
92 			break;
93 		case KFIRE:
94 			strcpy(buf, "killed by fire");
95 			break;
96 		}
97 	} else {
98 		strcpy(buf, "Killed by ");
99 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
100 			strcat(buf, "an ");
101 		} else {
102 			strcat(buf, "a ");
103 		}
104 		strcat(buf, m_names[monster->m_char - 'A']);
105 	}
106 	strcat(buf, " with ");
107 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
108 	if ((!other) && (!no_skull)) {
109 		clear();
110 		mvaddstr(4, 32, "__---------__");
111 		mvaddstr(5, 30, "_~             ~_");
112 		mvaddstr(6, 29, "/                 \\");
113 		mvaddstr(7, 28, "~                   ~");
114 		mvaddstr(8, 27, "/                     \\");
115 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
116 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
117 		mvaddstr(11, 27, "|    XXX       XXX    |");
118 		mvaddstr(12, 28, "\\         @         /");
119 		mvaddstr(13, 29, "--\\     @@@     /--");
120 		mvaddstr(14, 30, "| |    @@@    | |");
121 		mvaddstr(15, 30, "| |           | |");
122 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
123 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
124 		mvaddstr(18, 31, "\\_           _/");
125 		mvaddstr(19, 33, "~---------~");
126 		center(21, nick_name);
127 		center(22, buf);
128 	} else {
129 		message(buf, 0);
130 	}
131 	message("", 0);
132 	put_scores(monster, other);
133 }
134 
135 void
136 win(void)
137 {
138 	unwield(rogue.weapon);		/* disarm and relax */
139 	unwear(rogue.armor);
140 	un_put_on(rogue.left_ring);
141 	un_put_on(rogue.right_ring);
142 
143 	clear();
144 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
145 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
146 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
147 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
148 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
149 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
150 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
151 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
152 	message("", 0);
153 	message("", 0);
154 	id_all();
155 	sell_pack();
156 	put_scores(NULL, WIN);
157 }
158 
159 void
160 quit(boolean from_intrpt)
161 {
162 	char buf[128];
163 	short i, orow, ocol;
164 	boolean mc;
165 
166 	orow = ocol = 0;
167 	mc = FALSE;
168 	md_ignore_signals();
169 
170 	if (from_intrpt) {
171 		orow = rogue.row;
172 		ocol = rogue.col;
173 
174 		mc = msg_cleared;
175 
176 		for (i = 0; i < DCOLS; i++) {
177 			buf[i] = mvinch(0, i);
178 		}
179 	}
180 	check_message();
181 	message("really quit?", 1);
182 	if (rgetchar() != 'y') {
183 		md_heed_signals();
184 		check_message();
185 		if (from_intrpt) {
186 			for (i = 0; i < DCOLS; i++) {
187 				mvaddch(0, i, buf[i]);
188 			}
189 			msg_cleared = mc;
190 			move(orow, ocol);
191 			refresh();
192 		}
193 		return;
194 	}
195 	if (from_intrpt) {
196 		clean_up(byebye_string);
197 	}
198 	check_message();
199 	killed_by(NULL, QUIT);
200 }
201 
202 void
203 put_scores(const object *monster, short other)
204 {
205 	short i, n, rank = 10, x, ne = 0, found_player = -1;
206 	char scores[10][82];
207 	char n_names[10][30];
208 	char buf[128];
209 	FILE *fp;
210 	long s;
211 	boolean pause = score_only;
212 
213 	md_lock(1);
214 
215 	if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
216 	    (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
217 		message("cannot read/write/create score file", 0);
218 		sf_error();
219 	}
220 	rewind(fp);
221 	xxx(1);
222 
223 	for (i = 0; i < 10; i++) {
224 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
225 			sf_error();
226 		} else if (n != 0) {
227 			xxxx(scores[i], 80);
228 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
229 				sf_error();
230 			}
231 			xxxx(n_names[i], 30);
232 		} else {
233 			break;
234 		}
235 		ne++;
236 		if ((!score_only) && (found_player == -1)) {
237 			if (!name_cmp(scores[i]+15, login_name)) {
238 				x = 5;
239 				while (scores[i][x] == ' ') {
240 					x++;
241 				}
242 				s = lget_number(scores[i] + x);
243 				if (rogue.gold < s) {
244 					score_only = 1;
245 				} else {
246 					found_player = i;
247 				}
248 			}
249 		}
250 	}
251 
252 	/* Remove a superseded entry, if any. */
253 	if (found_player != -1) {
254 		ne--;
255 		for (i = found_player; i < ne; i++) {
256 			strcpy(scores[i], scores[i+1]);
257 			strcpy(n_names[i], n_names[i+1]);
258 		}
259 	}
260 
261 	/* If we're going to insert ourselves, do it now */
262 	if (!score_only) {
263 		for (i = 0; i < ne; i++) {
264 			x = 5;
265 			while (scores[i][x] == ' ') {
266 				x++;
267 			}
268 			s = lget_number(scores[i] + x);
269 
270 			if (rogue.gold >= s) {
271 				rank = i;
272 				break;
273 			}
274 		}
275 		if (ne == 0) {
276 			rank = 0;
277 		} else if ((ne < 10) && (rank == 10)) {
278 			rank = ne;
279 		}
280 		if (rank < 10) {
281 			insert_score(scores, n_names, nick_name, rank, ne, monster,
282 				other);
283 			if (ne < 10) {
284 				ne++;
285 			}
286 		}
287 		rewind(fp);
288 	}
289 
290 	clear();
291 	mvaddstr(3, 30, "Top  Ten  Rogueists");
292 	mvaddstr(8, 0, "Rank   Score   Name");
293 
294 	md_ignore_signals();
295 
296 	xxx(1);
297 
298 	for (i = 0; i < ne; i++) {
299 		if (i == rank) {
300 			standout();
301 		}
302 		if (i == 9) {
303 			scores[i][0] = '1';
304 			scores[i][1] = '0';
305 		} else {
306 			scores[i][0] = ' ';
307 			scores[i][1] = i + '1';
308 		}
309 		nickize(buf, scores[i], n_names[i]);
310 		mvaddstr(i+10, 0, buf);
311 		if (rank < 10) {
312 			xxxx(scores[i], 80);
313 			fwrite(scores[i], sizeof(char), 80, fp);
314 			xxxx(n_names[i], 30);
315 			fwrite(n_names[i], sizeof(char), 30, fp);
316 		}
317 		if (i == rank) {
318 			standend();
319 		}
320 	}
321 	md_lock(0);
322 	refresh();
323 	fclose(fp);
324 	message("", 0);
325 	if (pause) {
326 		message("", 0);
327 	}
328 	clean_up("");
329 }
330 
331 static void
332 insert_score(char scores[][82], char n_names[][30], const char *n_name,
333 	     short rank, short n, const object *monster, short other)
334 {
335 	short i;
336 	char buf[128];
337 
338 	if (n > 0) {
339 		for (i = n; i > rank; i--) {
340 			if ((i < 10) && (i > 0)) {
341 				strcpy(scores[i], scores[i-1]);
342 				strcpy(n_names[i], n_names[i-1]);
343 			}
344 		}
345 	}
346 	sprintf(buf, "%2d    %6ld   %s: ", rank+1, rogue.gold, login_name);
347 
348 	if (other) {
349 		switch(other) {
350 		case HYPOTHERMIA:
351 			strcat(buf, "died of hypothermia");
352 			break;
353 		case STARVATION:
354 			strcat(buf, "died of starvation");
355 			break;
356 		case POISON_DART:
357 			strcat(buf, "killed by a dart");
358 			break;
359 		case QUIT:
360 			strcat(buf, "quit");
361 			break;
362 		case WIN:
363 			strcat(buf, "a total winner");
364 			break;
365 		case KFIRE:
366 			strcpy(buf, "killed by fire");
367 			break;
368 		}
369 	} else {
370 		strcat(buf, "killed by ");
371 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
372 			strcat(buf, "an ");
373 		} else {
374 			strcat(buf, "a ");
375 		}
376 		strcat(buf, m_names[monster->m_char - 'A']);
377 	}
378 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
379 	if ((other != WIN) && has_amulet()) {
380 		strcat(buf, "with amulet");
381 	}
382 	for (i = strlen(buf); i < 79; i++) {
383 		buf[i] = ' ';
384 	}
385 	buf[79] = 0;
386 	strcpy(scores[rank], buf);
387 	strcpy(n_names[rank], n_name);
388 }
389 
390 boolean
391 is_vowel(short ch)
392 {
393 	return( (ch == 'a') ||
394 		(ch == 'e') ||
395 		(ch == 'i') ||
396 		(ch == 'o') ||
397 		(ch == 'u') );
398 }
399 
400 static void
401 sell_pack(void)
402 {
403 	object *obj;
404 	short row = 2, val;
405 	char buf[DCOLS];
406 
407 	obj = rogue.pack.next_object;
408 
409 	clear();
410 	mvaddstr(1, 0, "Value      Item");
411 
412 	while (obj) {
413 		if (obj->what_is != FOOD) {
414 			obj->identified = 1;
415 			val = get_value(obj);
416 			rogue.gold += val;
417 
418 			if (row < DROWS) {
419 				sprintf(buf, "%5d      ", val);
420 				get_desc(obj, buf+11);
421 				mvaddstr(row++, 0, buf);
422 			}
423 		}
424 		obj = obj->next_object;
425 	}
426 	refresh();
427 	if (rogue.gold > MAX_GOLD) {
428 		rogue.gold = MAX_GOLD;
429 	}
430 	message("", 0);
431 }
432 
433 static int
434 get_value(const object *obj)
435 {
436 	short wc;
437 	int val;
438 
439 	val = 0;
440 	wc = obj->which_kind;
441 
442 	switch(obj->what_is) {
443 	case WEAPON:
444 		val = id_weapons[wc].value;
445 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
446 			(wc == DART)) {
447 			val *= obj->quantity;
448 		}
449 		val += (obj->d_enchant * 85);
450 		val += (obj->hit_enchant * 85);
451 		break;
452 	case ARMOR:
453 		val = id_armors[wc].value;
454 		val += (obj->d_enchant * 75);
455 		if (obj->is_protected) {
456 			val += 200;
457 		}
458 		break;
459 	case WAND:
460 		val = id_wands[wc].value * (obj->class + 1);
461 		break;
462 	case SCROL:
463 		val = id_scrolls[wc].value * obj->quantity;
464 		break;
465 	case POTION:
466 		val = id_potions[wc].value * obj->quantity;
467 		break;
468 	case AMULET:
469 		val = 5000;
470 		break;
471 	case RING:
472 		val = id_rings[wc].value * (obj->class + 1);
473 		break;
474 	}
475 	if (val <= 0) {
476 		val = 10;
477 	}
478 	return(val);
479 }
480 
481 static void
482 id_all(void)
483 {
484 	short i;
485 
486 	for (i = 0; i < SCROLS; i++) {
487 		id_scrolls[i].id_status = IDENTIFIED;
488 	}
489 	for (i = 0; i < WEAPONS; i++) {
490 		id_weapons[i].id_status = IDENTIFIED;
491 	}
492 	for (i = 0; i < ARMORS; i++) {
493 		id_armors[i].id_status = IDENTIFIED;
494 	}
495 	for (i = 0; i < WANDS; i++) {
496 		id_wands[i].id_status = IDENTIFIED;
497 	}
498 	for (i = 0; i < POTIONS; i++) {
499 		id_potions[i].id_status = IDENTIFIED;
500 	}
501 }
502 
503 static int
504 name_cmp(char *s1, const char *s2)
505 {
506 	short i = 0;
507 	int r;
508 
509 	while(s1[i] != ':') {
510 		i++;
511 	}
512 	s1[i] = 0;
513 	r = strcmp(s1, s2);
514 	s1[i] = ':';
515 	return(r);
516 }
517 
518 void
519 xxxx(char *buf, short n)
520 {
521 	short i;
522 	unsigned char c;
523 
524 	for (i = 0; i < n; i++) {
525 
526 		/* It does not matter if accuracy is lost during this assignment */
527 		c = (unsigned char)xxx(0);
528 
529 		buf[i] ^= c;
530 	}
531 }
532 
533 long
534 xxx(boolean st)
535 {
536 	static long f, s;
537 	long r;
538 
539 	if (st) {
540 		f = 37;
541 		s = 7;
542 		return(0L);
543 	}
544 	r = ((f * s) + 9337) % 8887;
545 	f = s;
546 	s = r;
547 	return(r);
548 }
549 
550 static void
551 nickize(char *buf, const char *score, const char *n_name)
552 {
553 	short i = 15, j;
554 
555 	if (!n_name[0]) {
556 		strcpy(buf, score);
557 	} else {
558 		strncpy(buf, score, 16);
559 
560 		while (score[i] != ':') {
561 			i++;
562 		}
563 
564 		strcpy(buf+15, n_name);
565 		j = strlen(buf);
566 
567 		while (score[i]) {
568 			buf[j++] = score[i++];
569 		}
570 		buf[j] = 0;
571 		buf[79] = 0;
572 	}
573 }
574 
575 static void
576 center(short row, const char *buf)
577 {
578 	short margin;
579 
580 	margin = ((DCOLS - strlen(buf)) / 2);
581 	mvaddstr(row, margin, buf);
582 }
583 
584 static void
585 sf_error(void)
586 {
587 	md_lock(0);
588 	message("", 1);
589 	clean_up("sorry, score file is out of order");
590 }
591