xref: /dragonfly/games/rogue/score.c (revision 984263bc)
1 /*
2  * Copyright (c) 1988, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. All advertising materials mentioning features or use of this software
17  *    must display the following acknowledgement:
18  *	This product includes software developed by the University of
19  *	California, Berkeley and its contributors.
20  * 4. Neither the name of the University nor the names of its contributors
21  *    may be used to endorse or promote products derived from this software
22  *    without specific prior written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34  * SUCH DAMAGE.
35  */
36 
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)score.c	8.1 (Berkeley) 5/31/93";
40 #endif
41 static const char rcsid[] =
42  "$FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $";
43 #endif /* not lint */
44 
45 /*
46  * score.c
47  *
48  * This source herein may be modified and/or distributed by anybody who
49  * so desires, with the following restrictions:
50  *    1.)  No portion of this notice shall be removed.
51  *    2.)  Credit shall not be taken for the creation of this source.
52  *    3.)  This code is not to be traded, sold, or used for personal
53  *         gain or profit.
54  *
55  */
56 
57 #include <stdio.h>
58 #include "rogue.h"
59 #include "pathnames.h"
60 
61 extern char login_name[];
62 extern char *m_names[];
63 extern short max_level;
64 extern boolean score_only, no_skull, msg_cleared;
65 extern char *byebye_string, *nick_name;
66 
67 killed_by(monster, other)
68 const object *monster;
69 short other;
70 {
71 	char buf[128];
72 
73 	md_ignore_signals();
74 
75 	if (other != QUIT) {
76 		rogue.gold = ((rogue.gold * 9) / 10);
77 	}
78 
79 	if (other) {
80 		switch(other) {
81 		case HYPOTHERMIA:
82 			(void) strcpy(buf, "died of hypothermia");
83 			break;
84 		case STARVATION:
85 			(void) strcpy(buf, "died of starvation");
86 			break;
87 		case POISON_DART:
88 			(void) strcpy(buf, "killed by a dart");
89 			break;
90 		case QUIT:
91 			(void) strcpy(buf, "quit");
92 			break;
93 		case KFIRE:
94 			(void) strcpy(buf, "killed by fire");
95 			break;
96 		}
97 	} else {
98 		(void) strcpy(buf, "Killed by ");
99 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
100 			(void) strcat(buf, "an ");
101 		} else {
102 			(void) strcat(buf, "a ");
103 		}
104 		(void) strcat(buf, m_names[monster->m_char - 'A']);
105 	}
106 	(void) strcat(buf, " with ");
107 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
108 	if ((!other) && (!no_skull)) {
109 		clear();
110 		mvaddstr(4, 32, "__---------__");
111 		mvaddstr(5, 30, "_~             ~_");
112 		mvaddstr(6, 29, "/                 \\");
113 		mvaddstr(7, 28, "~                   ~");
114 		mvaddstr(8, 27, "/                     \\");
115 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
116 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
117 		mvaddstr(11, 27, "|    XXX       XXX    |");
118 		mvaddstr(12, 28, "\\         @         /");
119 		mvaddstr(13, 29, "--\\     @@@     /--");
120 		mvaddstr(14, 30, "| |    @@@    | |");
121 		mvaddstr(15, 30, "| |           | |");
122 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
123 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
124 		mvaddstr(18, 31, "\\_           _/");
125 		mvaddstr(19, 33, "~---------~");
126 		center(21, nick_name);
127 		center(22, buf);
128 	} else {
129 		message(buf, 0);
130 	}
131 	message("", 0);
132 	put_scores(monster, other);
133 }
134 
135 win()
136 {
137 	unwield(rogue.weapon);		/* disarm and relax */
138 	unwear(rogue.armor);
139 	un_put_on(rogue.left_ring);
140 	un_put_on(rogue.right_ring);
141 
142 	clear();
143 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
144 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
145 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
146 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
147 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
148 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
149 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
150 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
151 	message("", 0);
152 	message("", 0);
153 	id_all();
154 	sell_pack();
155 	put_scores((object *) 0, WIN);
156 }
157 
158 quit(from_intrpt)
159 boolean from_intrpt;
160 {
161 	char buf[128];
162 	short i, orow, ocol;
163 	boolean mc;
164 
165 	md_ignore_signals();
166 
167 	if (from_intrpt) {
168 		orow = rogue.row;
169 		ocol = rogue.col;
170 
171 		mc = msg_cleared;
172 
173 		for (i = 0; i < DCOLS; i++) {
174 			buf[i] = mvinch(0, i);
175 		}
176 	}
177 	check_message();
178 	message("really quit?", 1);
179 	if (rgetchar() != 'y') {
180 		md_heed_signals();
181 		check_message();
182 		if (from_intrpt) {
183 			for (i = 0; i < DCOLS; i++) {
184 				mvaddch(0, i, buf[i]);
185 			}
186 			msg_cleared = mc;
187 			move(orow, ocol);
188 			refresh();
189 		}
190 		return;
191 	}
192 	if (from_intrpt) {
193 		clean_up(byebye_string);
194 	}
195 	check_message();
196 	killed_by((object *) 0, QUIT);
197 }
198 
199 put_scores(monster, other)
200 const object *monster;
201 short other;
202 {
203 	short i, n, rank = 10, x, ne = 0, found_player = -1;
204 	char scores[10][82];
205 	char n_names[10][30];
206 	char buf[128];
207 	FILE *fp;
208 	long s;
209 	boolean pause = score_only;
210 
211 	md_lock(1);
212 
213 	if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
214 	    (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
215 		message("cannot read/write/create score file", 0);
216 		sf_error();
217 	}
218 	rewind(fp);
219 	(void) xxx(1);
220 
221 	for (i = 0; i < 10; i++) {
222 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
223 			sf_error();
224 		} else if (n != 0) {
225 			xxxx(scores[i], 80);
226 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
227 				sf_error();
228 			}
229 			xxxx(n_names[i], 30);
230 		} else {
231 			break;
232 		}
233 		ne++;
234 		if ((!score_only) && (found_player == -1)) {
235 			if (!name_cmp(scores[i]+15, login_name)) {
236 				x = 5;
237 				while (scores[i][x] == ' ') {
238 					x++;
239 				}
240 				s = lget_number(scores[i] + x);
241 				if (rogue.gold < s) {
242 					score_only = 1;
243 				} else {
244 					found_player = i;
245 				}
246 			}
247 		}
248 	}
249 	if (found_player != -1) {
250 		ne--;
251 		for (i = found_player; i < ne; i++) {
252 			(void) strcpy(scores[i], scores[i+1]);
253 			(void) strcpy(n_names[i], n_names[i+1]);
254 		}
255 	}
256 	if (!score_only) {
257 		for (i = 0; i < ne; i++) {
258 			x = 5;
259 			while (scores[i][x] == ' ') {
260 				x++;
261 			}
262 			s = lget_number(scores[i] + x);
263 
264 			if (rogue.gold >= s) {
265 				rank = i;
266 				break;
267 			}
268 		}
269 		if (ne == 0) {
270 			rank = 0;
271 		} else if ((ne < 10) && (rank == 10)) {
272 			rank = ne;
273 		}
274 		if (rank < 10) {
275 			insert_score(scores, n_names, nick_name, rank, ne, monster,
276 				other);
277 			if (ne < 10) {
278 				ne++;
279 			}
280 		}
281 		rewind(fp);
282 	}
283 
284 	clear();
285 	mvaddstr(3, 30, "Top  Ten  Rogueists");
286 	mvaddstr(8, 0, "Rank   Score   Name");
287 
288 	md_ignore_signals();
289 
290 	(void) xxx(1);
291 
292 	for (i = 0; i < ne; i++) {
293 		if (i == rank) {
294 			standout();
295 		}
296 		if (i == 9) {
297 			scores[i][0] = '1';
298 			scores[i][1] = '0';
299 		} else {
300 			scores[i][0] = ' ';
301 			scores[i][1] = i + '1';
302 		}
303 		nickize(buf, scores[i], n_names[i]);
304 		mvaddstr(i+10, 0, buf);
305 		if (rank < 10) {
306 			xxxx(scores[i], 80);
307 			fwrite(scores[i], sizeof(char), 80, fp);
308 			xxxx(n_names[i], 30);
309 			fwrite(n_names[i], sizeof(char), 30, fp);
310 		}
311 		if (i == rank) {
312 			standend();
313 		}
314 	}
315 	md_lock(0);
316 	refresh();
317 	fclose(fp);
318 	message("", 0);
319 	if (pause) {
320 		message("", 0);
321 	}
322 	clean_up("");
323 }
324 
325 insert_score(scores, n_names, n_name, rank, n, monster, other)
326 char scores[][82];
327 char n_names[][30];
328 const char *n_name;
329 short rank, n;
330 const object *monster;
331 {
332 	short i;
333 	char buf[128];
334 
335 	if (n > 0) {
336 		for (i = n; i > rank; i--) {
337 			if ((i < 10) && (i > 0)) {
338 				(void) strcpy(scores[i], scores[i-1]);
339 				(void) strcpy(n_names[i], n_names[i-1]);
340 			}
341 		}
342 	}
343 	sprintf(buf, "%2d    %6ld   %s: ", rank+1, rogue.gold, login_name);
344 
345 	if (other) {
346 		switch(other) {
347 		case HYPOTHERMIA:
348 			(void) strcat(buf, "died of hypothermia");
349 			break;
350 		case STARVATION:
351 			(void) strcat(buf, "died of starvation");
352 			break;
353 		case POISON_DART:
354 			(void) strcat(buf, "killed by a dart");
355 			break;
356 		case QUIT:
357 			(void) strcat(buf, "quit");
358 			break;
359 		case WIN:
360 			(void) strcat(buf, "a total winner");
361 			break;
362 		case KFIRE:
363 			(void) strcpy(buf, "killed by fire");
364 			break;
365 		}
366 	} else {
367 		(void) strcat(buf, "killed by ");
368 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
369 			(void) strcat(buf, "an ");
370 		} else {
371 			(void) strcat(buf, "a ");
372 		}
373 		(void) strcat(buf, m_names[monster->m_char - 'A']);
374 	}
375 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
376 	if ((other != WIN) && has_amulet()) {
377 		(void) strcat(buf, "with amulet");
378 	}
379 	for (i = strlen(buf); i < 79; i++) {
380 		buf[i] = ' ';
381 	}
382 	buf[79] = 0;
383 	(void) strcpy(scores[rank], buf);
384 	(void) strcpy(n_names[rank], n_name);
385 }
386 
387 is_vowel(ch)
388 short ch;
389 {
390 	return( (ch == 'a') ||
391 		(ch == 'e') ||
392 		(ch == 'i') ||
393 		(ch == 'o') ||
394 		(ch == 'u') );
395 }
396 
397 sell_pack()
398 {
399 	object *obj;
400 	short row = 2, val;
401 	char buf[DCOLS];
402 
403 	obj = rogue.pack.next_object;
404 
405 	clear();
406 	mvaddstr(1, 0, "Value      Item");
407 
408 	while (obj) {
409 		if (obj->what_is != FOOD) {
410 			obj->identified = 1;
411 			val = get_value(obj);
412 			rogue.gold += val;
413 
414 			if (row < DROWS) {
415 				sprintf(buf, "%5d      ", val);
416 				get_desc(obj, buf+11);
417 				mvaddstr(row++, 0, buf);
418 			}
419 		}
420 		obj = obj->next_object;
421 	}
422 	refresh();
423 	if (rogue.gold > MAX_GOLD) {
424 		rogue.gold = MAX_GOLD;
425 	}
426 	message("", 0);
427 }
428 
429 get_value(obj)
430 const object *obj;
431 {
432 	short wc;
433 	int val;
434 
435 	wc = obj->which_kind;
436 
437 	switch(obj->what_is) {
438 	case WEAPON:
439 		val = id_weapons[wc].value;
440 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
441 			(wc == DART)) {
442 			val *= obj->quantity;
443 		}
444 		val += (obj->d_enchant * 85);
445 		val += (obj->hit_enchant * 85);
446 		break;
447 	case ARMOR:
448 		val = id_armors[wc].value;
449 		val += (obj->d_enchant * 75);
450 		if (obj->is_protected) {
451 			val += 200;
452 		}
453 		break;
454 	case WAND:
455 		val = id_wands[wc].value * (obj->class + 1);
456 		break;
457 	case SCROL:
458 		val = id_scrolls[wc].value * obj->quantity;
459 		break;
460 	case POTION:
461 		val = id_potions[wc].value * obj->quantity;
462 		break;
463 	case AMULET:
464 		val = 5000;
465 		break;
466 	case RING:
467 		val = id_rings[wc].value * (obj->class + 1);
468 		break;
469 	}
470 	if (val <= 0) {
471 		val = 10;
472 	}
473 	return(val);
474 }
475 
476 id_all()
477 {
478 	short i;
479 
480 	for (i = 0; i < SCROLS; i++) {
481 		id_scrolls[i].id_status = IDENTIFIED;
482 	}
483 	for (i = 0; i < WEAPONS; i++) {
484 		id_weapons[i].id_status = IDENTIFIED;
485 	}
486 	for (i = 0; i < ARMORS; i++) {
487 		id_armors[i].id_status = IDENTIFIED;
488 	}
489 	for (i = 0; i < WANDS; i++) {
490 		id_wands[i].id_status = IDENTIFIED;
491 	}
492 	for (i = 0; i < POTIONS; i++) {
493 		id_potions[i].id_status = IDENTIFIED;
494 	}
495 }
496 
497 name_cmp(s1, s2)
498 char *s1;
499 const char *s2;
500 {
501 	short i = 0;
502 	int r;
503 
504 	while(s1[i] != ':') {
505 		i++;
506 	}
507 	s1[i] = 0;
508 	r = strcmp(s1, s2);
509 	s1[i] = ':';
510 	return(r);
511 }
512 
513 xxxx(buf, n)
514 char *buf;
515 short n;
516 {
517 	short i;
518 	unsigned char c;
519 
520 	for (i = 0; i < n; i++) {
521 
522 		/* It does not matter if accuracy is lost during this assignment */
523 		c = (unsigned char) xxx(0);
524 
525 		buf[i] ^= c;
526 	}
527 }
528 
529 long
530 xxx(st)
531 boolean st;
532 {
533 	static long f, s;
534 	long r;
535 
536 	if (st) {
537 		f = 37;
538 		s = 7;
539 		return(0L);
540 	}
541 	r = ((f * s) + 9337) % 8887;
542 	f = s;
543 	s = r;
544 	return(r);
545 }
546 
547 nickize(buf, score, n_name)
548 char *buf;
549 const char *score, *n_name;
550 {
551 	short i = 15, j;
552 
553 	if (!n_name[0]) {
554 		(void) strcpy(buf, score);
555 	} else {
556 		(void) strncpy(buf, score, 16);
557 
558 		while (score[i] != ':') {
559 			i++;
560 		}
561 
562 		(void) strcpy(buf+15, n_name);
563 		j = strlen(buf);
564 
565 		while (score[i]) {
566 			buf[j++] = score[i++];
567 		}
568 		buf[j] = 0;
569 		buf[79] = 0;
570 	}
571 }
572 
573 center(row, buf)
574 short row;
575 const char *buf;
576 {
577 	short margin;
578 
579 	margin = ((DCOLS - strlen(buf)) / 2);
580 	mvaddstr(row, margin, buf);
581 }
582 
583 sf_error()
584 {
585 	md_lock(0);
586 	message("", 1);
587 	clean_up("sorry, score file is out of order");
588 }
589