xref: /dragonfly/games/rogue/score.c (revision af79c6e5)
1 /*
2  * Copyright (c) 1988, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. All advertising materials mentioning features or use of this software
17  *    must display the following acknowledgement:
18  *	This product includes software developed by the University of
19  *	California, Berkeley and its contributors.
20  * 4. Neither the name of the University nor the names of its contributors
21  *    may be used to endorse or promote products derived from this software
22  *    without specific prior written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34  * SUCH DAMAGE.
35  *
36  * @(#)score.c	8.1 (Berkeley) 5/31/93
37  * $FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $
38  * $DragonFly: src/games/rogue/score.c,v 1.3 2003/08/26 23:52:50 drhodus Exp $
39  */
40 
41 /*
42  * score.c
43  *
44  * This source herein may be modified and/or distributed by anybody who
45  * so desires, with the following restrictions:
46  *    1.)  No portion of this notice shall be removed.
47  *    2.)  Credit shall not be taken for the creation of this source.
48  *    3.)  This code is not to be traded, sold, or used for personal
49  *         gain or profit.
50  *
51  */
52 
53 #include <stdio.h>
54 #include "rogue.h"
55 #include "pathnames.h"
56 
57 extern char *m_names[];
58 extern short max_level;
59 extern boolean score_only, no_skull, msg_cleared;
60 extern char *byebye_string, *nick_name;
61 
62 killed_by(monster, other)
63 const object *monster;
64 short other;
65 {
66 	char buf[128];
67 
68 	md_ignore_signals();
69 
70 	if (other != QUIT) {
71 		rogue.gold = ((rogue.gold * 9) / 10);
72 	}
73 
74 	if (other) {
75 		switch(other) {
76 		case HYPOTHERMIA:
77 			(void) strcpy(buf, "died of hypothermia");
78 			break;
79 		case STARVATION:
80 			(void) strcpy(buf, "died of starvation");
81 			break;
82 		case POISON_DART:
83 			(void) strcpy(buf, "killed by a dart");
84 			break;
85 		case QUIT:
86 			(void) strcpy(buf, "quit");
87 			break;
88 		case KFIRE:
89 			(void) strcpy(buf, "killed by fire");
90 			break;
91 		}
92 	} else {
93 		(void) strcpy(buf, "Killed by ");
94 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
95 			(void) strcat(buf, "an ");
96 		} else {
97 			(void) strcat(buf, "a ");
98 		}
99 		(void) strcat(buf, m_names[monster->m_char - 'A']);
100 	}
101 	(void) strcat(buf, " with ");
102 	sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
103 	if ((!other) && (!no_skull)) {
104 		clear();
105 		mvaddstr(4, 32, "__---------__");
106 		mvaddstr(5, 30, "_~             ~_");
107 		mvaddstr(6, 29, "/                 \\");
108 		mvaddstr(7, 28, "~                   ~");
109 		mvaddstr(8, 27, "/                     \\");
110 		mvaddstr(9, 27, "|    XXXX     XXXX    |");
111 		mvaddstr(10, 27, "|    XXXX     XXXX    |");
112 		mvaddstr(11, 27, "|    XXX       XXX    |");
113 		mvaddstr(12, 28, "\\         @         /");
114 		mvaddstr(13, 29, "--\\     @@@     /--");
115 		mvaddstr(14, 30, "| |    @@@    | |");
116 		mvaddstr(15, 30, "| |           | |");
117 		mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
118 		mvaddstr(17, 30, "|  ^^^^^^^^^^^  |");
119 		mvaddstr(18, 31, "\\_           _/");
120 		mvaddstr(19, 33, "~---------~");
121 		center(21, nick_name);
122 		center(22, buf);
123 	} else {
124 		message(buf, 0);
125 	}
126 	message("", 0);
127 	put_scores(monster, other);
128 }
129 
130 win()
131 {
132 	unwield(rogue.weapon);		/* disarm and relax */
133 	unwear(rogue.armor);
134 	un_put_on(rogue.left_ring);
135 	un_put_on(rogue.right_ring);
136 
137 	clear();
138 	mvaddstr(10, 11, "@   @  @@@   @   @      @  @  @   @@@   @   @   @");
139 	mvaddstr(11, 11, " @ @  @   @  @   @      @  @  @  @   @  @@  @   @");
140 	mvaddstr(12, 11, "  @   @   @  @   @      @  @  @  @   @  @ @ @   @");
141 	mvaddstr(13, 11, "  @   @   @  @   @      @  @  @  @   @  @  @@");
142 	mvaddstr(14, 11, "  @    @@@    @@@        @@ @@    @@@   @   @   @");
143 	mvaddstr(17, 11, "Congratulations,  you have  been admitted  to  the");
144 	mvaddstr(18, 11, "Fighters' Guild.   You return home,  sell all your");
145 	mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
146 	message("", 0);
147 	message("", 0);
148 	id_all();
149 	sell_pack();
150 	put_scores((object *) 0, WIN);
151 }
152 
153 quit(from_intrpt)
154 boolean from_intrpt;
155 {
156 	char buf[128];
157 	short i, orow, ocol;
158 	boolean mc;
159 
160 	md_ignore_signals();
161 
162 	if (from_intrpt) {
163 		orow = rogue.row;
164 		ocol = rogue.col;
165 
166 		mc = msg_cleared;
167 
168 		for (i = 0; i < DCOLS; i++) {
169 			buf[i] = mvinch(0, i);
170 		}
171 	}
172 	check_message();
173 	message("really quit?", 1);
174 	if (rgetchar() != 'y') {
175 		md_heed_signals();
176 		check_message();
177 		if (from_intrpt) {
178 			for (i = 0; i < DCOLS; i++) {
179 				mvaddch(0, i, buf[i]);
180 			}
181 			msg_cleared = mc;
182 			move(orow, ocol);
183 			refresh();
184 		}
185 		return;
186 	}
187 	if (from_intrpt) {
188 		clean_up(byebye_string);
189 	}
190 	check_message();
191 	killed_by((object *) 0, QUIT);
192 }
193 
194 put_scores(monster, other)
195 const object *monster;
196 short other;
197 {
198 	short i, n, rank = 10, x, ne = 0, found_player = -1;
199 	char scores[10][82];
200 	char n_names[10][30];
201 	char buf[128];
202 	FILE *fp;
203 	long s;
204 	boolean pause = score_only;
205 
206 	md_lock(1);
207 
208 	if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
209 	    (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
210 		message("cannot read/write/create score file", 0);
211 		sf_error();
212 	}
213 	rewind(fp);
214 	(void) xxx(1);
215 
216 	for (i = 0; i < 10; i++) {
217 		if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
218 			sf_error();
219 		} else if (n != 0) {
220 			xxxx(scores[i], 80);
221 			if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
222 				sf_error();
223 			}
224 			xxxx(n_names[i], 30);
225 		} else {
226 			break;
227 		}
228 		ne++;
229 		if ((!score_only) && (found_player == -1)) {
230 			if (!name_cmp(scores[i]+15, login_name)) {
231 				x = 5;
232 				while (scores[i][x] == ' ') {
233 					x++;
234 				}
235 				s = lget_number(scores[i] + x);
236 				if (rogue.gold < s) {
237 					score_only = 1;
238 				} else {
239 					found_player = i;
240 				}
241 			}
242 		}
243 	}
244 	if (found_player != -1) {
245 		ne--;
246 		for (i = found_player; i < ne; i++) {
247 			(void) strcpy(scores[i], scores[i+1]);
248 			(void) strcpy(n_names[i], n_names[i+1]);
249 		}
250 	}
251 	if (!score_only) {
252 		for (i = 0; i < ne; i++) {
253 			x = 5;
254 			while (scores[i][x] == ' ') {
255 				x++;
256 			}
257 			s = lget_number(scores[i] + x);
258 
259 			if (rogue.gold >= s) {
260 				rank = i;
261 				break;
262 			}
263 		}
264 		if (ne == 0) {
265 			rank = 0;
266 		} else if ((ne < 10) && (rank == 10)) {
267 			rank = ne;
268 		}
269 		if (rank < 10) {
270 			insert_score(scores, n_names, nick_name, rank, ne, monster,
271 				other);
272 			if (ne < 10) {
273 				ne++;
274 			}
275 		}
276 		rewind(fp);
277 	}
278 
279 	clear();
280 	mvaddstr(3, 30, "Top  Ten  Rogueists");
281 	mvaddstr(8, 0, "Rank   Score   Name");
282 
283 	md_ignore_signals();
284 
285 	(void) xxx(1);
286 
287 	for (i = 0; i < ne; i++) {
288 		if (i == rank) {
289 			standout();
290 		}
291 		if (i == 9) {
292 			scores[i][0] = '1';
293 			scores[i][1] = '0';
294 		} else {
295 			scores[i][0] = ' ';
296 			scores[i][1] = i + '1';
297 		}
298 		nickize(buf, scores[i], n_names[i]);
299 		mvaddstr(i+10, 0, buf);
300 		if (rank < 10) {
301 			xxxx(scores[i], 80);
302 			fwrite(scores[i], sizeof(char), 80, fp);
303 			xxxx(n_names[i], 30);
304 			fwrite(n_names[i], sizeof(char), 30, fp);
305 		}
306 		if (i == rank) {
307 			standend();
308 		}
309 	}
310 	md_lock(0);
311 	refresh();
312 	fclose(fp);
313 	message("", 0);
314 	if (pause) {
315 		message("", 0);
316 	}
317 	clean_up("");
318 }
319 
320 insert_score(scores, n_names, n_name, rank, n, monster, other)
321 char scores[][82];
322 char n_names[][30];
323 const char *n_name;
324 short rank, n;
325 const object *monster;
326 {
327 	short i;
328 	char buf[128];
329 
330 	if (n > 0) {
331 		for (i = n; i > rank; i--) {
332 			if ((i < 10) && (i > 0)) {
333 				(void) strcpy(scores[i], scores[i-1]);
334 				(void) strcpy(n_names[i], n_names[i-1]);
335 			}
336 		}
337 	}
338 	sprintf(buf, "%2d    %6ld   %s: ", rank+1, rogue.gold, login_name);
339 
340 	if (other) {
341 		switch(other) {
342 		case HYPOTHERMIA:
343 			(void) strcat(buf, "died of hypothermia");
344 			break;
345 		case STARVATION:
346 			(void) strcat(buf, "died of starvation");
347 			break;
348 		case POISON_DART:
349 			(void) strcat(buf, "killed by a dart");
350 			break;
351 		case QUIT:
352 			(void) strcat(buf, "quit");
353 			break;
354 		case WIN:
355 			(void) strcat(buf, "a total winner");
356 			break;
357 		case KFIRE:
358 			(void) strcpy(buf, "killed by fire");
359 			break;
360 		}
361 	} else {
362 		(void) strcat(buf, "killed by ");
363 		if (is_vowel(m_names[monster->m_char - 'A'][0])) {
364 			(void) strcat(buf, "an ");
365 		} else {
366 			(void) strcat(buf, "a ");
367 		}
368 		(void) strcat(buf, m_names[monster->m_char - 'A']);
369 	}
370 	sprintf(buf+strlen(buf), " on level %d ",  max_level);
371 	if ((other != WIN) && has_amulet()) {
372 		(void) strcat(buf, "with amulet");
373 	}
374 	for (i = strlen(buf); i < 79; i++) {
375 		buf[i] = ' ';
376 	}
377 	buf[79] = 0;
378 	(void) strcpy(scores[rank], buf);
379 	(void) strcpy(n_names[rank], n_name);
380 }
381 
382 is_vowel(ch)
383 short ch;
384 {
385 	return( (ch == 'a') ||
386 		(ch == 'e') ||
387 		(ch == 'i') ||
388 		(ch == 'o') ||
389 		(ch == 'u') );
390 }
391 
392 sell_pack()
393 {
394 	object *obj;
395 	short row = 2, val;
396 	char buf[DCOLS];
397 
398 	obj = rogue.pack.next_object;
399 
400 	clear();
401 	mvaddstr(1, 0, "Value      Item");
402 
403 	while (obj) {
404 		if (obj->what_is != FOOD) {
405 			obj->identified = 1;
406 			val = get_value(obj);
407 			rogue.gold += val;
408 
409 			if (row < DROWS) {
410 				sprintf(buf, "%5d      ", val);
411 				get_desc(obj, buf+11);
412 				mvaddstr(row++, 0, buf);
413 			}
414 		}
415 		obj = obj->next_object;
416 	}
417 	refresh();
418 	if (rogue.gold > MAX_GOLD) {
419 		rogue.gold = MAX_GOLD;
420 	}
421 	message("", 0);
422 }
423 
424 get_value(obj)
425 const object *obj;
426 {
427 	short wc;
428 	int val;
429 
430 	wc = obj->which_kind;
431 
432 	switch(obj->what_is) {
433 	case WEAPON:
434 		val = id_weapons[wc].value;
435 		if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
436 			(wc == DART)) {
437 			val *= obj->quantity;
438 		}
439 		val += (obj->d_enchant * 85);
440 		val += (obj->hit_enchant * 85);
441 		break;
442 	case ARMOR:
443 		val = id_armors[wc].value;
444 		val += (obj->d_enchant * 75);
445 		if (obj->is_protected) {
446 			val += 200;
447 		}
448 		break;
449 	case WAND:
450 		val = id_wands[wc].value * (obj->class + 1);
451 		break;
452 	case SCROL:
453 		val = id_scrolls[wc].value * obj->quantity;
454 		break;
455 	case POTION:
456 		val = id_potions[wc].value * obj->quantity;
457 		break;
458 	case AMULET:
459 		val = 5000;
460 		break;
461 	case RING:
462 		val = id_rings[wc].value * (obj->class + 1);
463 		break;
464 	}
465 	if (val <= 0) {
466 		val = 10;
467 	}
468 	return(val);
469 }
470 
471 id_all()
472 {
473 	short i;
474 
475 	for (i = 0; i < SCROLS; i++) {
476 		id_scrolls[i].id_status = IDENTIFIED;
477 	}
478 	for (i = 0; i < WEAPONS; i++) {
479 		id_weapons[i].id_status = IDENTIFIED;
480 	}
481 	for (i = 0; i < ARMORS; i++) {
482 		id_armors[i].id_status = IDENTIFIED;
483 	}
484 	for (i = 0; i < WANDS; i++) {
485 		id_wands[i].id_status = IDENTIFIED;
486 	}
487 	for (i = 0; i < POTIONS; i++) {
488 		id_potions[i].id_status = IDENTIFIED;
489 	}
490 }
491 
492 name_cmp(s1, s2)
493 char *s1;
494 const char *s2;
495 {
496 	short i = 0;
497 	int r;
498 
499 	while(s1[i] != ':') {
500 		i++;
501 	}
502 	s1[i] = 0;
503 	r = strcmp(s1, s2);
504 	s1[i] = ':';
505 	return(r);
506 }
507 
508 xxxx(buf, n)
509 char *buf;
510 short n;
511 {
512 	short i;
513 	unsigned char c;
514 
515 	for (i = 0; i < n; i++) {
516 
517 		/* It does not matter if accuracy is lost during this assignment */
518 		c = (unsigned char) xxx(0);
519 
520 		buf[i] ^= c;
521 	}
522 }
523 
524 long
525 xxx(st)
526 boolean st;
527 {
528 	static long f, s;
529 	long r;
530 
531 	if (st) {
532 		f = 37;
533 		s = 7;
534 		return(0L);
535 	}
536 	r = ((f * s) + 9337) % 8887;
537 	f = s;
538 	s = r;
539 	return(r);
540 }
541 
542 nickize(buf, score, n_name)
543 char *buf;
544 const char *score, *n_name;
545 {
546 	short i = 15, j;
547 
548 	if (!n_name[0]) {
549 		(void) strcpy(buf, score);
550 	} else {
551 		(void) strncpy(buf, score, 16);
552 
553 		while (score[i] != ':') {
554 			i++;
555 		}
556 
557 		(void) strcpy(buf+15, n_name);
558 		j = strlen(buf);
559 
560 		while (score[i]) {
561 			buf[j++] = score[i++];
562 		}
563 		buf[j] = 0;
564 		buf[79] = 0;
565 	}
566 }
567 
568 center(row, buf)
569 short row;
570 const char *buf;
571 {
572 	short margin;
573 
574 	margin = ((DCOLS - strlen(buf)) / 2);
575 	mvaddstr(row, margin, buf);
576 }
577 
578 sf_error()
579 {
580 	md_lock(0);
581 	message("", 1);
582 	clean_up("sorry, score file is out of order");
583 }
584