xref: /dragonfly/games/sail/assorted.c (revision 6a3cbbc2)
1 /*	$NetBSD: assorted.c,v 1.19 2011/08/16 11:26:16 christos Exp $	*/
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)assorted.c	8.2 (Berkeley) 4/28/95";
36 #else
37 __RCSID("$NetBSD: assorted.c,v 1.19 2011/08/16 11:26:16 christos Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include <stdlib.h>
42 #include <err.h>
43 #include "extern.h"
44 
45 static void strike(struct ship *, struct ship *);
46 
47 void
48 table(struct ship *from, struct ship *on,
49       int rig, int shot, int hittable, int roll)
50 {
51 	int hhits = 0, chits = 0, ghits = 0, rhits = 0;
52 	int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
53 	int guns, car, pc, hull;
54 	int crew[3];
55 	int n;
56 	int rigg[4];
57 	const char *message;
58 	const struct Tables *tp;
59 
60 	pc = on->file->pcrew;
61 	hull = on->specs->hull;
62 	crew[0] = on->specs->crew1;
63 	crew[1] = on->specs->crew2;
64 	crew[2] = on->specs->crew3;
65 	rigg[0] = on->specs->rig1;
66 	rigg[1] = on->specs->rig2;
67 	rigg[2] = on->specs->rig3;
68 	rigg[3] = on->specs->rig4;
69 	if (shot == L_GRAPE) {
70 		Chit = chits = hittable;
71 	} else {
72 		tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
73 		Chit = chits = tp->C;
74 		Rhit = rhits = tp->R;
75 		Hhit = hhits = tp->H;
76 		Ghit = ghits = tp->G;
77 		if (on->file->FS)
78 			rhits *= 2;
79 		if (shot == L_CHAIN) {
80 			Ghit = ghits = 0;
81 			Hhit = hhits = 0;
82 		}
83 	}
84 	if (on->file->captured != 0) {
85 		pc -= (chits + 1) / 2;
86 		chits /= 2;
87 	}
88 	for (n = 0; n < 3; n++) {
89 		if (chits > crew[n]) {
90 			chits -= crew[n];
91 			crew[n] = 0;
92 		} else {
93 			crew[n] -= chits;
94 			chits = 0;
95 		}
96 	}
97 	for (n = 0; n < 3; n++) {
98 		if (rhits > rigg[n]) {
99 			rhits -= rigg[n];
100 			rigg[n] = 0;
101 		} else {
102 			rigg[n] -= rhits;
103 			rhits = 0;
104 		}
105 	}
106 	if (rigg[3] != -1 && rhits > rigg[3]) {
107 		rhits -= rigg[3];
108 		rigg[3] = 0;
109 	} else if (rigg[3] != -1) {
110 		rigg[3] -= rhits;
111 	}
112 	if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
113 		makemsg(on, "dismasted!");
114 	if (portside(from, on, 0)) {
115 		guns = on->specs->gunR;
116 		car = on->specs->carR;
117 	} else {
118 		guns = on->specs->gunL;
119 		car = on->specs->carL;
120 	}
121 	if (ghits > car) {
122 		ghits -= car;
123 		car = 0;
124 	} else {
125 		car -= ghits;
126 		ghits = 0;
127 	}
128 	if (ghits > guns) {
129 		ghits -= guns;
130 		guns = 0;
131 	} else {
132 		guns -= ghits;
133 		ghits = 0;
134 	}
135 	hull -= ghits;
136 	if (Ghit) {
137 		if (portside(from, on, 0)) {
138 			send_gunr(on, guns, car);
139 		} else {
140 			send_gunl(on, guns, car);
141 		}
142 	}
143 	hull -= hhits;
144 	hull = hull < 0 ? 0 : hull;
145 	if (on->file->captured != 0 && Chit)
146 		send_pcrew(on, pc);
147 	if (Hhit)
148 		send_hull(on, hull);
149 	if (Chit)
150 		send_crew(on, crew[0], crew[1], crew[2]);
151 	if (Rhit)
152 		send_rigg(on, rigg[0], rigg[1], rigg[2], rigg[3]);
153 	switch (shot) {
154 	case L_ROUND:
155 		message = "firing round";
156 		break;
157 	case L_GRAPE:
158 		message = "firing grape";
159 		break;
160 	case L_CHAIN:
161 		message = "firing chain";
162 		break;
163 	case L_DOUBLE:
164 		message = "firing double";
165 		break;
166 	case L_EXPLODE:
167 		message = "exploding";
168 		break;
169 	default:
170 		errx(1, "Unknown shot type %d", shot);
171 
172 	}
173 	makesignal(from, "%s shot on $$", on, message);
174 	if (roll == 6 && rig) {
175 		switch(Rhit) {
176 		case 0:
177 			message = "fore topsail sheets parted";
178 			break;
179 		case 1:
180 			message = "mizzen shrouds parted";
181 			break;
182 		case 2:
183 			message = "main topsail yard shot away";
184 			break;
185 		case 4:
186 			message = "fore topmast and foremast shrouds shot away";
187 			break;
188 		case 5:
189 			message = "mizzen mast and yard shot through";
190 			break;
191 		case 6:
192 			message = "foremast and spritsail yard shattered";
193 			break;
194 		case 7:
195 			message = "main topmast and mizzen mast shattered";
196 			break;
197 		default:
198 			errx(1, "Bad Rhit = %d", Rhit);
199 		}
200 		makemsg(on, "%s", message);
201 	} else if (roll == 6) {
202 		switch (Hhit) {
203 		case 0:
204 			message = "anchor cables severed";
205 			break;
206 		case 1:
207 			message = "two anchor stocks shot away";
208 			break;
209 		case 2:
210 			message = "quarterdeck bulwarks damaged";
211 			break;
212 		case 3:
213 			message = "three gun ports shot away";
214 			break;
215 		case 4:
216 			message = "four guns dismounted";
217 			break;
218 		case 5:
219 			message = "rudder cables shot through";
220 			send_ta(on, 0);
221 			break;
222 		case 6:
223 			message = "shot holes below the water line";
224 			break;
225 		default:
226 			errx(1, "Bad Hhit = %d", Hhit);
227 		}
228 		makemsg(on, "%s", message);
229 	}
230 	/*
231 	if (Chit > 1 && on->file->readyL & R_INITIAL &&
232 	    on->file->readyR & R_INITIAL) {
233 		on->specs->qual--;
234 		if (on->specs->qual <= 0) {
235 			makemsg(on, "crew mutinying!");
236 			on->specs->qual = 5;
237 			Write(W_CAPTURED, on, on->file->index, 0, 0, 0);
238 		} else {
239 			makemsg(on, "crew demoralized");
240 		}
241 		Write(W_QUAL, on, on->specs->qual, 0, 0, 0);
242 	}
243 	*/
244 	if (!hull)
245 		strike(on, from);
246 }
247 
248 void
249 Cleansnag(struct ship *from, struct ship *to, int all, int flag)
250 {
251 	if (flag & 1) {
252 		send_ungrap(from, to->file->index, all);
253 		send_ungrap(to, from->file->index, all);
254 	}
255 	if (flag & 2) {
256 		send_unfoul(from, to->file->index, all);
257 		send_unfoul(to, from->file->index, all);
258 	}
259 	if (!snagged2(from, to)) {
260 		if (!snagged(from)) {
261 			unboard(from, from, 1);		/* defense */
262 			unboard(from, from, 0);		/* defense */
263 		} else
264 			unboard(from, to, 0);		/* offense */
265 		if (!snagged(to)) {
266 			unboard(to, to, 1);		/* defense */
267 			unboard(to, to, 0);		/* defense */
268 		} else
269 			unboard(to, from, 0);		/* offense */
270 	}
271 }
272 
273 static void
274 strike(struct ship *ship, struct ship *from)
275 {
276 	int points;
277 
278 	if (ship->file->struck)
279 		return;
280 	send_struck(ship, 1);
281 	points = ship->specs->pts + from->file->points;
282 	send_points(from, points);
283 	unboard(ship, ship, 0);		/* all offense */
284 	unboard(ship, ship, 1);		/* all defense */
285 	switch (dieroll()) {
286 	case 3:
287 	case 4:		/* ship may sink */
288 		send_sink(ship, 1);
289 		break;
290 	case 5:
291 	case 6:		/* ship may explode */
292 		send_explode(ship, 1);
293 		break;
294 	}
295 	send_signal(ship, "striking her colours!");
296 }
297