xref: /dragonfly/games/sail/game.c (revision 279dd846)
1 /*-
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)game.c	8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/sail/game.c,v 1.5 1999/11/30 03:49:33 billf Exp $
31  * $DragonFly: src/games/sail/game.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
32  */
33 
34 #include "externs.h"
35 
36 int
37 maxturns(struct ship *ship, char *af)
38 {
39 	int turns;
40 
41 	turns = ship->specs->ta;
42 	*af = (ship->file->drift > 1 && turns);
43 	if (*af != false) {
44 		turns--;
45 		if (ship->file->FS == 1)
46 			turns = 0;
47 	}
48 	return turns;
49 }
50 
51 int
52 maxmove(struct ship *ship, int dir, int fs)
53 {
54 	int riggone = 0, Move, flank = 0;
55 
56 	Move = ship->specs->bs;
57 	if (!ship->specs->rig1)
58 		riggone++;
59 	if (!ship->specs->rig2)
60 		riggone++;
61 	if (!ship->specs->rig3)
62 		riggone++;
63 	if (!ship->specs->rig4)
64 		riggone++;
65 	if ((ship->file->FS || fs) && fs != -1) {
66 		flank = 1;
67 		Move = ship->specs->fs;
68 	}
69 	if (dir == winddir)
70 		Move -= 1 + WET[windspeed][ship->specs->class-1].B;
71 	else if (dir == winddir + 2 || dir == winddir - 2 ||
72 		 dir == winddir - 6 || dir == winddir + 6)
73 		Move -= 1 + WET[windspeed][ship->specs->class-1].C;
74 	else if (dir == winddir + 3 || dir == winddir - 3 ||
75 		 dir == winddir - 5 || dir == winddir + 5)
76 		Move = (flank ? 2 : 1) - WET[windspeed][ship->specs->class-1].D;
77 	else if (dir == winddir + 4 || dir == winddir - 4)
78 		Move = 0;
79 	else
80 		Move -= WET[windspeed][ship->specs->class-1].A;
81 	Move -= riggone;
82 	Move = Move < 0 ? 0 : Move;
83 	return(Move);
84 }
85