xref: /dragonfly/games/sail/pl_7.c (revision 3f5e28f4)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)pl_7.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $
35  * $DragonFly: src/games/sail/pl_7.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
36  */
37 
38 #include <sys/ttydefaults.h>
39 #include <string.h>
40 #include "player.h"
41 
42 
43 /*
44  * Display interface
45  */
46 
47 static char sc_hasprompt;
48 static const char *sc_prompt;
49 static const char *sc_buf;
50 static int sc_line;
51 
52 static void	Scroll(void);
53 static void	prompt(const char *, struct ship *);
54 static void	endprompt(char);
55 static void	adjustview(void);
56 
57 void
58 initscreen(void)
59 {
60 	/* initscr() already done in SCREENTEST() */
61 	view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
62 	slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
63 	scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
64 	stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
65 	turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
66 	done_curses++;
67 	leaveok(view_w, 1);
68 	leaveok(slot_w, 1);
69 	leaveok(stat_w, 1);
70 	leaveok(turn_w, 1);
71 	noecho();
72 	crmode();
73 }
74 
75 void
76 cleanupscreen(void)
77 {
78 	/* alarm already turned off */
79 	if (done_curses) {
80 		wmove(scroll_w, SCROLL_Y - 1, 0);
81 		wclrtoeol(scroll_w);
82 		draw_screen();
83 		endwin();
84 	}
85 }
86 
87 void
88 newturn(void)
89 {
90 	repaired = loaded = fired = changed = 0;
91 	movebuf[0] = '\0';
92 
93 	alarm(0);
94 	if (mf->readyL & R_LOADING) {
95 		if (mf->readyL & R_DOUBLE)
96 			mf->readyL = R_LOADING;
97 		else
98 			mf->readyL = R_LOADED;
99 	}
100 	if (mf->readyR & R_LOADING) {
101 		if (mf->readyR & R_DOUBLE)
102 			mf->readyR = R_LOADING;
103 		else
104 			mf->readyR = R_LOADED;
105 	}
106 	if (!hasdriver)
107 		Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
108 
109 	if (sc_hasprompt) {
110 		wmove(scroll_w, sc_line, 0);
111 		wclrtoeol(scroll_w);
112 	}
113 	if (Sync() < 0)
114 		leave(LEAVE_SYNC);
115 	if (!hasdriver)
116 		leave(LEAVE_DRIVER);
117 	if (sc_hasprompt)
118 		wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
119 
120 	if (turn % 50 == 0)
121 		Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
122 	if (mf->FS && (!mc->rig1 || windspeed == 6))
123 		Write(W_FS, ms, 0, 0, 0, 0, 0);
124 	if (mf->FS == 1)
125 		Write(W_FS, ms, 0, 2, 0, 0, 0);
126 
127 	if (mf->struck)
128 		leave(LEAVE_QUIT);
129 	if (mf->captured != 0)
130 		leave(LEAVE_CAPTURED);
131 	if (windspeed == 7)
132 		leave(LEAVE_HURRICAN);
133 
134 	adjustview();
135 	draw_screen();
136 
137 	signal(SIGALRM, (sig_t)newturn);
138 	alarm(7);
139 }
140 
141 /*VARARGS2*/
142 void
143 Signal(const char *fmt, struct ship *ship, ...)
144 {
145 	va_list ap;
146 	char format[BUFSIZ];
147 
148 	if (!done_curses)
149 		return;
150 	va_start(ap, ship);
151 	if (*fmt == '\7')
152 		putchar(*fmt++);
153 	if (ship == 0)
154 		vw_printw(scroll_w, fmt, ap);
155 	else {
156 		fmtship(format, sizeof(format), fmt, ship);
157 		vw_printw(scroll_w, format, ap);
158 	}
159 	va_end(ap);
160 	Scroll();
161 }
162 
163 static void
164 Scroll(void)
165 {
166 	if (++sc_line >= SCROLL_Y)
167 		sc_line = 0;
168 	wmove(scroll_w, sc_line, 0);
169 	wclrtoeol(scroll_w);
170 }
171 
172 static void
173 prompt(const char *p, struct ship *ship)
174 {
175 	static char buf[60];
176 
177 	if (ship != 0) {
178 		printf(buf, p, ship->shipname, colours(ship),
179 			sterncolour(ship));
180 		p = buf;
181 	}
182 	sc_prompt = p;
183 	sc_buf = "";
184 	sc_hasprompt = 1;
185 	waddstr(scroll_w, p);
186 }
187 
188 static void
189 endprompt(char flag)
190 {
191 	sc_hasprompt = 0;
192 	if (flag)
193 		Scroll();
194 }
195 
196 int
197 sgetch(const char *p, struct ship *ship, char flag)
198 {
199 	int c;
200 
201 	prompt(p, ship);
202 	blockalarm();
203 	wrefresh(scroll_w);
204 	unblockalarm();
205 	while ((c = wgetch(scroll_w)) == EOF)
206 		;
207 	if (flag && c >= ' ' && c < 0x7f)
208 		waddch(scroll_w, c);
209 	endprompt(flag);
210 	return c;
211 }
212 
213 void
214 sgetstr(const char *pr, char *buf, int n)
215 {
216 	int c;
217 	char *p = buf;
218 
219 	prompt(pr, (struct ship *)0);
220 	sc_buf = buf;
221 	for (;;) {
222 		*p = 0;
223 		blockalarm();
224 		wrefresh(scroll_w);
225 		unblockalarm();
226 		while ((c = wgetch(scroll_w)) == EOF)
227 			;
228 		switch (c) {
229 		case '\n':
230 		case '\r':
231 			endprompt(1);
232 			return;
233 		case '\b':
234 			if (p > buf) {
235 				waddstr(scroll_w, "\b \b");
236 				p--;
237 			}
238 			break;
239 		default:
240 			if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
241 				*p++ = c;
242 				waddch(scroll_w, c);
243 			} else
244 				putchar(CTRL('g'));
245 		}
246 	}
247 }
248 
249 void
250 draw_screen(void)
251 {
252 	draw_view();
253 	draw_turn();
254 	draw_stat();
255 	draw_slot();
256 	wrefresh(scroll_w);		/* move the cursor */
257 }
258 
259 void
260 draw_view(void)
261 {
262 	struct ship *sp;
263 
264 	werase(view_w);
265 	foreachship(sp) {
266 		if (sp->file->dir
267 		    && sp->file->row > viewrow
268 		    && sp->file->row < viewrow + VIEW_Y
269 		    && sp->file->col > viewcol
270 		    && sp->file->col < viewcol + VIEW_X) {
271 			wmove(view_w, sp->file->row - viewrow,
272 				sp->file->col - viewcol);
273 			waddch(view_w, colours(sp));
274 			wmove(view_w,
275 				sternrow(sp) - viewrow,
276 				sterncol(sp) - viewcol);
277 			waddch(view_w, sterncolour(sp));
278 		}
279 	}
280 	wrefresh(view_w);
281 }
282 
283 void
284 draw_turn(void)
285 {
286 	wmove(turn_w, 0, 0);
287 	wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
288 	wrefresh(turn_w);
289 }
290 
291 void
292 draw_stat(void)
293 {
294 	wmove(stat_w, STAT_1, 0);
295 	wprintw(stat_w, "Points  %3d\n", mf->points);
296 	wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
297 	wprintw(stat_w, "Grapples %2d\n", grappled(ms));
298 
299 	wmove(stat_w, STAT_2, 0);
300 	wprintw(stat_w, "    0 %c(%c)\n",
301 		maxmove(ms, winddir + 3, -1) + '0',
302 		maxmove(ms, winddir + 3, 1) + '0');
303 	waddstr(stat_w, "   \\|/\n");
304 	wprintw(stat_w, "   -^-%c(%c)\n",
305 		maxmove(ms, winddir + 2, -1) + '0',
306 		maxmove(ms, winddir + 2, 1) + '0');
307 	waddstr(stat_w, "   /|\\\n");
308 	wprintw(stat_w, "    | %c(%c)\n",
309 		maxmove(ms, winddir + 1, -1) + '0',
310 		maxmove(ms, winddir + 1, 1) + '0');
311 	wprintw(stat_w, "   %c(%c)\n",
312 		maxmove(ms, winddir, -1) + '0',
313 		maxmove(ms, winddir, 1) + '0');
314 
315 	wmove(stat_w, STAT_3, 0);
316 	wprintw(stat_w, "Load  %c%c %c%c\n",
317 		loadname[mf->loadL], readyname(mf->readyL),
318 		loadname[mf->loadR], readyname(mf->readyR));
319 	wprintw(stat_w, "Hull %2d\n", mc->hull);
320 	wprintw(stat_w, "Crew %2d %2d %2d\n",
321 		mc->crew1, mc->crew2, mc->crew3);
322 	wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
323 	wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
324 	wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
325 	if (mc->rig4 < 0)
326 		waddch(stat_w, '-');
327 	else
328 		wprintw(stat_w, "%d", mc->rig4);
329 	wrefresh(stat_w);
330 }
331 
332 void
333 draw_slot(void)
334 {
335 	if (!boarding(ms, 0)) {
336 		mvwaddstr(slot_w, 0, 0, "   ");
337 		mvwaddstr(slot_w, 1, 0, "   ");
338 	} else
339 		mvwaddstr(slot_w, 1, 0, "OBP");
340 	if (!boarding(ms, 1)) {
341 		mvwaddstr(slot_w, 2, 0, "   ");
342 		mvwaddstr(slot_w, 3, 0, "   ");
343 	} else
344 		mvwaddstr(slot_w, 3, 0, "DBP");
345 
346 	wmove(slot_w, SLOT_Y-4, 0);
347 	if (mf->RH)
348 		wprintw(slot_w, "%dRH", mf->RH);
349 	else
350 		waddstr(slot_w, "   ");
351 	wmove(slot_w, SLOT_Y-3, 0);
352 	if (mf->RG)
353 		wprintw(slot_w, "%dRG", mf->RG);
354 	else
355 		waddstr(slot_w, "   ");
356 	wmove(slot_w, SLOT_Y-2, 0);
357 	if (mf->RR)
358 		wprintw(slot_w, "%dRR", mf->RR);
359 	else
360 		waddstr(slot_w, "   ");
361 
362 #define Y	(SLOT_Y/2)
363 	wmove(slot_w, 7, 1);
364 	wprintw(slot_w,"%d", windspeed);
365 	mvwaddch(slot_w, Y, 0, ' ');
366 	mvwaddch(slot_w, Y, 2, ' ');
367 	mvwaddch(slot_w, Y-1, 0, ' ');
368 	mvwaddch(slot_w, Y-1, 1, ' ');
369 	mvwaddch(slot_w, Y-1, 2, ' ');
370 	mvwaddch(slot_w, Y+1, 0, ' ');
371 	mvwaddch(slot_w, Y+1, 1, ' ');
372 	mvwaddch(slot_w, Y+1, 2, ' ');
373 	wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
374 	switch (winddir) {
375 	case 1:
376 	case 5:
377 		waddch(slot_w, '|');
378 		break;
379 	case 2:
380 	case 6:
381 		waddch(slot_w, '/');
382 		break;
383 	case 3:
384 	case 7:
385 		waddch(slot_w, '-');
386 		break;
387 	case 4:
388 	case 8:
389 		waddch(slot_w, '\\');
390 		break;
391 	}
392 	mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
393 	wrefresh(slot_w);
394 }
395 
396 void
397 draw_board(void)
398 {
399 	int n;
400 
401 	clear();
402 	werase(view_w);
403 	werase(slot_w);
404 	werase(scroll_w);
405 	werase(stat_w);
406 	werase(turn_w);
407 
408 	sc_line = 0;
409 
410 	move(BOX_T, BOX_L);
411 	for (n = 0; n < BOX_X; n++)
412 		addch('-');
413 	move(BOX_B, BOX_L);
414 	for (n = 0; n < BOX_X; n++)
415 		addch('-');
416 	for (n = BOX_T+1; n < BOX_B; n++) {
417 		mvaddch(n, BOX_L, '|');
418 		mvaddch(n, BOX_R, '|');
419 	}
420 	mvaddch(BOX_T, BOX_L, '+');
421 	mvaddch(BOX_T, BOX_R, '+');
422 	mvaddch(BOX_B, BOX_L, '+');
423 	mvaddch(BOX_B, BOX_R, '+');
424 	refresh();
425 
426 #define WSaIM "Wooden Ships & Iron Men"
427 	wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
428 	waddstr(view_w, WSaIM);
429 	wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
430 	waddstr(view_w, cc->name);
431 	wrefresh(view_w);
432 
433 	move(LINE_T, LINE_L);
434 	printw("Class %d %s (%d guns) '%s' (%c%c)",
435 		mc->class,
436 		classname[mc->class],
437 		mc->guns,
438 		ms->shipname,
439 		colours(ms),
440 		sterncolour(ms));
441 	refresh();
442 }
443 
444 void
445 centerview(void)
446 {
447 	viewrow = mf->row - VIEW_Y / 2;
448 	viewcol = mf->col - VIEW_X / 2;
449 }
450 
451 void
452 upview(void)
453 {
454 	viewrow -= VIEW_Y / 3;
455 }
456 
457 void
458 downview(void)
459 {
460 	viewrow += VIEW_Y / 3;
461 }
462 
463 void
464 leftview(void)
465 {
466 	viewcol -= VIEW_X / 5;
467 }
468 
469 void
470 rightview(void)
471 {
472 	viewcol += VIEW_X / 5;
473 }
474 
475 static void
476 adjustview(void)
477 {
478 	if (dont_adjust)
479 		return;
480 	if (mf->row < viewrow + VIEW_Y/4)
481 		viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
482 	else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
483 		viewrow = mf->row - VIEW_Y/4;
484 	if (mf->col < viewcol + VIEW_X/8)
485 		viewcol = mf->col - (VIEW_X - VIEW_X/8);
486 	else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
487 		viewcol = mf->col - VIEW_X/8;
488 }
489