xref: /dragonfly/games/sail/pl_7.c (revision dcd37f7d)
1 /*-
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)pl_7.c	8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $
31  * $DragonFly: src/games/sail/pl_7.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
32  */
33 
34 #include <sys/ttydefaults.h>
35 #include <string.h>
36 #include "player.h"
37 
38 
39 /*
40  * Display interface
41  */
42 
43 static char sc_hasprompt;
44 static const char *sc_prompt;
45 static const char *sc_buf;
46 static int sc_line;
47 
48 static void Scroll(void);
49 static void prompt(const char *, struct ship *);
50 static void endprompt(char);
51 static void adjustview(void);
52 
53 void
54 initscreen(void)
55 {
56 	/* initscr() already done in SCREENTEST() */
57 	view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
58 	slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
59 	scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
60 	stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
61 	turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
62 	done_curses++;
63 	leaveok(view_w, 1);
64 	leaveok(slot_w, 1);
65 	leaveok(stat_w, 1);
66 	leaveok(turn_w, 1);
67 	noecho();
68 	cbreak();
69 }
70 
71 void
72 cleanupscreen(void)
73 {
74 	/* alarm already turned off */
75 	if (done_curses) {
76 		wmove(scroll_w, SCROLL_Y - 1, 0);
77 		wclrtoeol(scroll_w);
78 		draw_screen();
79 		endwin();
80 	}
81 }
82 
83 void
84 newturn(void)
85 {
86 	repaired = loaded = fired = changed = 0;
87 	movebuf[0] = '\0';
88 
89 	alarm(0);
90 	if (mf->readyL & R_LOADING) {
91 		if (mf->readyL & R_DOUBLE)
92 			mf->readyL = R_LOADING;
93 		else
94 			mf->readyL = R_LOADED;
95 	}
96 	if (mf->readyR & R_LOADING) {
97 		if (mf->readyR & R_DOUBLE)
98 			mf->readyR = R_LOADING;
99 		else
100 			mf->readyR = R_LOADED;
101 	}
102 	if (!hasdriver)
103 		Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
104 
105 	if (sc_hasprompt) {
106 		wmove(scroll_w, sc_line, 0);
107 		wclrtoeol(scroll_w);
108 	}
109 	if (Sync() < 0)
110 		leave(LEAVE_SYNC);
111 	if (!hasdriver)
112 		leave(LEAVE_DRIVER);
113 	if (sc_hasprompt)
114 		wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
115 
116 	if (turn % 50 == 0)
117 		Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
118 	if (mf->FS && (!mc->rig1 || windspeed == 6))
119 		Write(W_FS, ms, 0, 0, 0, 0);
120 	if (mf->FS == 1)
121 		Write(W_FS, ms, 2, 0, 0, 0);
122 
123 	if (mf->struck)
124 		leave(LEAVE_QUIT);
125 	if (mf->captured != 0)
126 		leave(LEAVE_CAPTURED);
127 	if (windspeed == 7)
128 		leave(LEAVE_HURRICAN);
129 
130 	adjustview();
131 	draw_screen();
132 
133 	signal(SIGALRM, (sig_t)newturn);
134 	alarm(7);
135 }
136 
137 /*VARARGS2*/
138 void
139 Signal(const char *fmt, struct ship *ship, ...)
140 {
141 	va_list ap;
142 	char format[BUFSIZ];
143 
144 	if (!done_curses)
145 		return;
146 	va_start(ap, ship);
147 	if (*fmt == '\a')
148 		putchar(*fmt++);
149 	if (ship == NULL)
150 		vw_printw(scroll_w, fmt, ap);
151 	else {
152 		fmtship(format, sizeof(format), fmt, ship);
153 		vw_printw(scroll_w, format, ap);
154 	}
155 	va_end(ap);
156 	Scroll();
157 }
158 
159 static void
160 Scroll(void)
161 {
162 	if (++sc_line >= SCROLL_Y)
163 		sc_line = 0;
164 	wmove(scroll_w, sc_line, 0);
165 	wclrtoeol(scroll_w);
166 }
167 
168 static void
169 prompt(const char *p, struct ship *ship)
170 {
171 	static char buf[60];
172 
173 	if (ship != 0) {
174 		printf(buf, p, ship->shipname, colours(ship),
175 			sterncolour(ship));
176 		p = buf;
177 	}
178 	sc_prompt = p;
179 	sc_buf = "";
180 	sc_hasprompt = 1;
181 	waddstr(scroll_w, p);
182 }
183 
184 static void
185 endprompt(char flag)
186 {
187 	sc_hasprompt = 0;
188 	if (flag)
189 		Scroll();
190 }
191 
192 int
193 sgetch(const char *p, struct ship *ship, char flag)
194 {
195 	int c;
196 
197 	prompt(p, ship);
198 	blockalarm();
199 	wrefresh(scroll_w);
200 	unblockalarm();
201 	while ((c = wgetch(scroll_w)) == EOF)
202 		;
203 	if (flag && c >= ' ' && c < 0x7f)
204 		waddch(scroll_w, c);
205 	endprompt(flag);
206 	return c;
207 }
208 
209 void
210 sgetstr(const char *pr, char *buf, int n)
211 {
212 	int c;
213 	char *p = buf;
214 
215 	prompt(pr, NULL);
216 	sc_buf = buf;
217 	for (;;) {
218 		*p = 0;
219 		blockalarm();
220 		wrefresh(scroll_w);
221 		unblockalarm();
222 		while ((c = wgetch(scroll_w)) == EOF)
223 			;
224 		switch (c) {
225 		case '\n':
226 		case '\r':
227 			endprompt(1);
228 			return;
229 		case '\b':
230 			if (p > buf) {
231 				waddstr(scroll_w, "\b \b");
232 				p--;
233 			}
234 			break;
235 		default:
236 			if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
237 				*p++ = c;
238 				waddch(scroll_w, c);
239 			} else
240 				putchar(CTRL('g'));
241 		}
242 	}
243 }
244 
245 void
246 draw_screen(void)
247 {
248 	draw_view();
249 	draw_turn();
250 	draw_stat();
251 	draw_slot();
252 	wrefresh(scroll_w);		/* move the cursor */
253 }
254 
255 void
256 draw_view(void)
257 {
258 	struct ship *sp;
259 
260 	werase(view_w);
261 	foreachship(sp) {
262 		if (sp->file->dir
263 		    && sp->file->row > viewrow
264 		    && sp->file->row < viewrow + VIEW_Y
265 		    && sp->file->col > viewcol
266 		    && sp->file->col < viewcol + VIEW_X) {
267 			wmove(view_w, sp->file->row - viewrow,
268 				sp->file->col - viewcol);
269 			waddch(view_w, colours(sp));
270 			wmove(view_w,
271 				sternrow(sp) - viewrow,
272 				sterncol(sp) - viewcol);
273 			waddch(view_w, sterncolour(sp));
274 		}
275 	}
276 	wrefresh(view_w);
277 }
278 
279 void
280 draw_turn(void)
281 {
282 	wmove(turn_w, 0, 0);
283 	wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
284 	wrefresh(turn_w);
285 }
286 
287 void
288 draw_stat(void)
289 {
290 	wmove(stat_w, STAT_1, 0);
291 	wprintw(stat_w, "Points  %3d\n", mf->points);
292 	wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
293 	wprintw(stat_w, "Grapples %2d\n", grappled(ms));
294 
295 	wmove(stat_w, STAT_2, 0);
296 	wprintw(stat_w, "    0 %c(%c)\n",
297 		maxmove(ms, winddir + 3, -1) + '0',
298 		maxmove(ms, winddir + 3, 1) + '0');
299 	waddstr(stat_w, "   \\|/\n");
300 	wprintw(stat_w, "   -^-%c(%c)\n",
301 		maxmove(ms, winddir + 2, -1) + '0',
302 		maxmove(ms, winddir + 2, 1) + '0');
303 	waddstr(stat_w, "   /|\\\n");
304 	wprintw(stat_w, "    | %c(%c)\n",
305 		maxmove(ms, winddir + 1, -1) + '0',
306 		maxmove(ms, winddir + 1, 1) + '0');
307 	wprintw(stat_w, "   %c(%c)\n",
308 		maxmove(ms, winddir, -1) + '0',
309 		maxmove(ms, winddir, 1) + '0');
310 
311 	wmove(stat_w, STAT_3, 0);
312 	wprintw(stat_w, "Load  %c%c %c%c\n",
313 		loadname[mf->loadL], readyname(mf->readyL),
314 		loadname[mf->loadR], readyname(mf->readyR));
315 	wprintw(stat_w, "Hull %2d\n", mc->hull);
316 	wprintw(stat_w, "Crew %2d %2d %2d\n",
317 		mc->crew1, mc->crew2, mc->crew3);
318 	wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
319 	wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
320 	wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
321 	if (mc->rig4 < 0)
322 		waddch(stat_w, '-');
323 	else
324 		wprintw(stat_w, "%d", mc->rig4);
325 	wrefresh(stat_w);
326 }
327 
328 void
329 draw_slot(void)
330 {
331 	if (!boarding(ms, 0)) {
332 		mvwaddstr(slot_w, 0, 0, "   ");
333 		mvwaddstr(slot_w, 1, 0, "   ");
334 	} else
335 		mvwaddstr(slot_w, 1, 0, "OBP");
336 	if (!boarding(ms, 1)) {
337 		mvwaddstr(slot_w, 2, 0, "   ");
338 		mvwaddstr(slot_w, 3, 0, "   ");
339 	} else
340 		mvwaddstr(slot_w, 3, 0, "DBP");
341 
342 	wmove(slot_w, SLOT_Y-4, 0);
343 	if (mf->RH)
344 		wprintw(slot_w, "%dRH", mf->RH);
345 	else
346 		waddstr(slot_w, "   ");
347 	wmove(slot_w, SLOT_Y-3, 0);
348 	if (mf->RG)
349 		wprintw(slot_w, "%dRG", mf->RG);
350 	else
351 		waddstr(slot_w, "   ");
352 	wmove(slot_w, SLOT_Y-2, 0);
353 	if (mf->RR)
354 		wprintw(slot_w, "%dRR", mf->RR);
355 	else
356 		waddstr(slot_w, "   ");
357 
358 #define Y	(SLOT_Y/2)
359 	wmove(slot_w, 7, 1);
360 	wprintw(slot_w,"%d", windspeed);
361 	mvwaddch(slot_w, Y, 0, ' ');
362 	mvwaddch(slot_w, Y, 2, ' ');
363 	mvwaddch(slot_w, Y-1, 0, ' ');
364 	mvwaddch(slot_w, Y-1, 1, ' ');
365 	mvwaddch(slot_w, Y-1, 2, ' ');
366 	mvwaddch(slot_w, Y+1, 0, ' ');
367 	mvwaddch(slot_w, Y+1, 1, ' ');
368 	mvwaddch(slot_w, Y+1, 2, ' ');
369 	wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
370 	switch (winddir) {
371 	case 1:
372 	case 5:
373 		waddch(slot_w, '|');
374 		break;
375 	case 2:
376 	case 6:
377 		waddch(slot_w, '/');
378 		break;
379 	case 3:
380 	case 7:
381 		waddch(slot_w, '-');
382 		break;
383 	case 4:
384 	case 8:
385 		waddch(slot_w, '\\');
386 		break;
387 	}
388 	mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
389 	wrefresh(slot_w);
390 }
391 
392 void
393 draw_board(void)
394 {
395 	int n;
396 
397 	clear();
398 	werase(view_w);
399 	werase(slot_w);
400 	werase(scroll_w);
401 	werase(stat_w);
402 	werase(turn_w);
403 
404 	sc_line = 0;
405 
406 	move(BOX_T, BOX_L);
407 	for (n = 0; n < BOX_X; n++)
408 		addch('-');
409 	move(BOX_B, BOX_L);
410 	for (n = 0; n < BOX_X; n++)
411 		addch('-');
412 	for (n = BOX_T+1; n < BOX_B; n++) {
413 		mvaddch(n, BOX_L, '|');
414 		mvaddch(n, BOX_R, '|');
415 	}
416 	mvaddch(BOX_T, BOX_L, '+');
417 	mvaddch(BOX_T, BOX_R, '+');
418 	mvaddch(BOX_B, BOX_L, '+');
419 	mvaddch(BOX_B, BOX_R, '+');
420 	refresh();
421 
422 #define WSaIM "Wooden Ships & Iron Men"
423 	wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
424 	waddstr(view_w, WSaIM);
425 	wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
426 	waddstr(view_w, cc->name);
427 	wrefresh(view_w);
428 
429 	move(LINE_T, LINE_L);
430 	printw("Class %d %s (%d guns) '%s' (%c%c)",
431 		mc->class,
432 		classname[mc->class],
433 		mc->guns,
434 		ms->shipname,
435 		colours(ms),
436 		sterncolour(ms));
437 	refresh();
438 }
439 
440 void
441 centerview(void)
442 {
443 	viewrow = mf->row - VIEW_Y / 2;
444 	viewcol = mf->col - VIEW_X / 2;
445 }
446 
447 void
448 upview(void)
449 {
450 	viewrow -= VIEW_Y / 3;
451 }
452 
453 void
454 downview(void)
455 {
456 	viewrow += VIEW_Y / 3;
457 }
458 
459 void
460 leftview(void)
461 {
462 	viewcol -= VIEW_X / 5;
463 }
464 
465 void
466 rightview(void)
467 {
468 	viewcol += VIEW_X / 5;
469 }
470 
471 static void
472 adjustview(void)
473 {
474 	if (dont_adjust)
475 		return;
476 	if (mf->row < viewrow + VIEW_Y/4)
477 		viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
478 	else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
479 		viewrow = mf->row - VIEW_Y/4;
480 	if (mf->col < viewcol + VIEW_X/8)
481 		viewcol = mf->col - (VIEW_X - VIEW_X/8);
482 	else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
483 		viewcol = mf->col - VIEW_X/8;
484 }
485