1 /*- 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of the University nor the names of its contributors 14 * may be used to endorse or promote products derived from this software 15 * without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 * 29 * @(#)dock.c 8.1 (Berkeley) 5/31/93 30 * $FreeBSD: src/games/trek/dock.c,v 1.4 1999/11/30 03:49:46 billf Exp $ 31 * $DragonFly: src/games/trek/dock.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $ 32 */ 33 34 #include "trek.h" 35 36 /* 37 ** DOCK TO STARBASE 38 ** 39 ** The starship is docked to a starbase. For this to work you 40 ** must be adjacent to a starbase. 41 ** 42 ** You get your supplies replenished and your captives are 43 ** disembarked. Note that your score is updated now, not when 44 ** you actually take the captives. 45 ** 46 ** Any repairs that need to be done are rescheduled to take 47 ** place sooner. This provides for the faster repairs when you 48 ** are docked. 49 */ 50 51 void 52 dock(int v __unused) 53 { 54 int i, j; 55 int ok; 56 struct event *e; 57 58 if (Ship.cond == DOCKED) { 59 printf("Chekov: But captain, we are already docked\n"); 60 return; 61 } 62 /* check for ok to dock, i.e., adjacent to a starbase */ 63 ok = 0; 64 for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++) { 65 if (i < 0 || i >= NSECTS) 66 continue; 67 for (j = Ship.secty - 1; j <= Ship.secty + 1; j++) { 68 if (j < 0 || j >= NSECTS) 69 continue; 70 if (Sect[i][j] == BASE) { 71 ok++; 72 break; 73 } 74 } 75 } 76 if (!ok) { 77 printf("Chekov: But captain, we are not adjacent to a starbase.\n"); 78 return; 79 } 80 81 /* restore resources */ 82 Ship.energy = Param.energy; 83 Ship.torped = Param.torped; 84 Ship.shield = Param.shield; 85 Ship.crew = Param.crew; 86 Game.captives += Param.brigfree - Ship.brigfree; 87 Ship.brigfree = Param.brigfree; 88 89 /* reset ship's defenses */ 90 Ship.shldup = 0; 91 Ship.cloaked = 0; 92 Ship.cond = DOCKED; 93 Ship.reserves = Param.reserves; 94 95 /* recalibrate space inertial navigation system */ 96 Ship.sinsbad = 0; 97 98 /* output any saved radio messages */ 99 dumpssradio(); 100 101 /* reschedule any device repairs */ 102 for (i = 0; i < MAXEVENTS; i++) { 103 e = &Event[i]; 104 if (e->evcode != E_FIXDV) 105 continue; 106 reschedule(e, (e->date - Now.date) * Param.dockfac); 107 } 108 return; 109 } 110 111 112 /* 113 ** LEAVE A STARBASE 114 ** 115 ** This is the inverse of dock(). The main function it performs 116 ** is to reschedule any damages so that they will take longer. 117 */ 118 119 void 120 undock(int v __unused) 121 { 122 struct event *e; 123 int i; 124 125 if (Ship.cond != DOCKED) { 126 printf("Sulu: Pardon me captain, but we are not docked.\n"); 127 return; 128 } 129 Ship.cond = GREEN; 130 Move.free = 0; 131 132 /* reschedule device repair times (again) */ 133 for (i = 0; i < MAXEVENTS; i++) { 134 e = &Event[i]; 135 if (e->evcode != E_FIXDV) 136 continue; 137 reschedule(e, (e->date - Now.date) / Param.dockfac); 138 } 139 return; 140 } 141