xref: /dragonfly/games/trek/dumpgame.c (revision e0eb7cf0)
1 /*	@(#)dumpgame.c	8.1 (Berkeley) 5/31/93				*/
2 /*	$NetBSD: dumpgame.c,v 1.15 2009/08/12 08:54:54 dholland Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include <stdio.h>
34 #include <err.h>
35 #include <unistd.h>
36 #include <fcntl.h>
37 #include "trek.h"
38 
39 /***  THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/
40 #define VERSION		2
41 
42 struct dump {
43 	char	*area;
44 	int	count;
45 };
46 
47 static int readdump(int);
48 
49 
50 static struct dump Dump_template[] = {
51 	{ (char *)&Ship,	sizeof (Ship) },
52 	{ (char *)&Now,		sizeof (Now) },
53 	{ (char *)&Param,	sizeof (Param) },
54 	{ (char *)&Etc,		sizeof (Etc) },
55 	{ (char *)&Game,	sizeof (Game) },
56 	{ (char *)Sect,		sizeof (Sect) },
57 	{ (char *)Quad,		sizeof (Quad) },
58 	{ (char *)&Move,	sizeof (Move) },
59 	{ (char *)Event,	sizeof (Event) },
60 	{ NULL,			0 }
61 };
62 
63 /*
64 **  DUMP GAME
65 **
66 **	This routine dumps the game onto the file "trek.dump".  The
67 **	first two bytes of the file are a version number, which
68 **	reflects whether this image may be used.  Obviously, it must
69 **	change as the size, content, or order of the data structures
70 **	output change.
71 */
72 
73 /*ARGSUSED*/
74 void
75 dumpgame(int v __unused)
76 {
77 	int		version;
78 	int		fd;
79 	struct dump	*d;
80 	int		i;
81 
82 	if ((fd = creat("trek.dump", 0644)) < 0) {
83 		warn("cannot open `trek.dump'");
84 		return;
85 	}
86 	version = VERSION;
87 	write(fd, &version, sizeof version);
88 
89 	/* output the main data areas */
90 	for (d = Dump_template; d->area; d++) {
91 		write(fd, &d->area, sizeof d->area);
92 		i = d->count;
93 		write(fd, d->area, i);
94 	}
95 
96 	close(fd);
97 }
98 
99 
100 /*
101 **  RESTORE GAME
102 **
103 **	The game is restored from the file "trek.dump".  In order for
104 **	this to succeed, the file must exist and be readable, must
105 **	have the correct version number, and must have all the appro-
106 **	priate data areas.
107 **
108 **	Return value is zero for success, one for failure.
109 */
110 
111 int
112 restartgame(void)
113 {
114 	int	fd;
115 	int		version;
116 
117 	if ((fd = open("trek.dump", O_RDONLY)) < 0 ||
118 	    read(fd, &version, sizeof version) != sizeof version ||
119 	    version != VERSION ||
120 	    readdump(fd)) {
121 		printf("cannot restart\n");
122 		if (fd >= 0)
123 			close(fd);
124 		return (1);
125 	}
126 
127 	close(fd);
128 	return (0);
129 }
130 
131 
132 /*
133 **  READ DUMP
134 **
135 **	This is the business end of restartgame().  It reads in the
136 **	areas.
137 **
138 **	Returns zero for success, one for failure.
139 */
140 
141 static int
142 readdump(int fd1)
143 {
144 	int		fd;
145 	struct dump	*d;
146 	int		i;
147 	long			junk;
148 
149 	fd = fd1;
150 
151 	for (d = Dump_template; d->area; d++) {
152 		if (read(fd, &junk, sizeof junk) != (sizeof junk))
153 			return (1);
154 		if ((char *)junk != d->area)
155 			return (1);
156 		i = d->count;
157 		if (read(fd, d->area, i) != i)
158 			return (1);
159 	}
160 
161 	/* make quite certain we are at EOF */
162 	return (read(fd, &junk, 1));
163 }
164