xref: /dragonfly/games/trek/klmove.c (revision d4ef6694)
1 /*-
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)klmove.c	8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/trek/klmove.c,v 1.4 1999/11/30 03:49:49 billf Exp $
31  */
32 
33 #include "trek.h"
34 
35 /*
36 **  Move Klingons Around
37 **
38 **	This is a largely incomprehensible block of code that moves
39 **	Klingons around in a quadrant.  It was written in a very
40 **	"program as you go" fashion, and is a prime candidate for
41 **	rewriting.
42 **
43 **	The flag `fl' is zero before an attack, one after an attack,
44 **	and two if you are leaving a quadrant.  This serves to
45 **	change the probability and distance that it moves.
46 **
47 **	Basically, what it will try to do is to move a certain number
48 **	of steps either toward you or away from you.  It will avoid
49 **	stars whenever possible.  Nextx and nexty are the next
50 **	sector to move to on a per-Klingon basis; they are roughly
51 **	equivalent to Ship.sectx and Ship.secty for the starship.  Lookx and
52 **	looky are the sector that you are going to look at to see
53 **	if you can move their.  Dx and dy are the increment.  Fudgex
54 **	and fudgey are the things you change around to change your
55 **	course around stars.
56 */
57 
58 void
59 klmove(int fl)
60 {
61 	int			n;
62 	struct kling	*k;
63 	double			dx, dy;
64 	int			nextx, nexty;
65 	int		lookx, looky;
66 	int			motion;
67 	int			fudgex, fudgey;
68 	int			qx, qy;
69 	double			bigger;
70 	int			i;
71 
72 #ifdef xTRACE
73 	if (Trace)
74 		printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
75 #endif
76 	for (n = 0; n < Etc.nkling; n++) {
77 		k = &Etc.klingon[n];
78 		i = 100;
79 		if (fl)
80 			i = 100.0 * k->power / Param.klingpwr;
81 		if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
82 			continue;
83 		/* compute distance to move */
84 		motion = ranf(75) - 25;
85 		motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
86 		/* compute direction */
87 		dx = Ship.sectx - k->x + ranf(3) - 1;
88 		dy = Ship.secty - k->y + ranf(3) - 1;
89 		bigger = dx;
90 		if (dy > bigger)
91 			bigger = dy;
92 		if (bigger == 0.0)
93 			bigger = 1.0;
94 		dx = dx / bigger + 0.5;
95 		dy = dy / bigger + 0.5;
96 		if (motion < 0) {
97 			motion = -motion;
98 			dx = -dx;
99 			dy = -dy;
100 		}
101 		fudgex = fudgey = 1;
102 		/* try to move the klingon */
103 		nextx = k->x;
104 		nexty = k->y;
105 		for (; motion > 0; motion--) {
106 			lookx = nextx + dx;
107 			looky = nexty + dy;
108 			if (lookx < 0 || lookx >= NSECTS ||
109 			    looky < 0 || looky >= NSECTS) {
110 				/* new quadrant */
111 				qx = Ship.quadx;
112 				qy = Ship.quady;
113 				if (lookx < 0)
114 					qx -= 1;
115 				else
116 					if (lookx >= NSECTS)
117 						qx += 1;
118 				if (looky < 0)
119 					qy -= 1;
120 				else
121 					if (looky >= NSECTS)
122 						qy += 1;
123 				if (qx < 0 || qx >= NQUADS ||
124 				    qy < 0 || qy >= NQUADS ||
125 				    Quad[qx][qy].stars < 0 ||
126 				    Quad[qx][qy].klings > MAXKLQUAD - 1)
127 					break;
128 				if (!damaged(SRSCAN)) {
129 					printf("Klingon at %d,%d escapes to quadrant %d,%d\n",
130 						k->x, k->y, qx, qy);
131 					motion = Quad[qx][qy].scanned;
132 					if (motion >= 0 && motion < 1000)
133 						Quad[qx][qy].scanned += 100;
134 					motion = Quad[Ship.quadx][Ship.quady].scanned;
135 					if (motion >= 0 && motion < 1000)
136 						Quad[Ship.quadx][Ship.quady].scanned -= 100;
137 				}
138 				Sect[k->x][k->y] = EMPTY;
139 				Quad[qx][qy].klings += 1;
140 				Etc.nkling -= 1;
141 				bmove(&Etc.klingon[Etc.nkling], k, sizeof *k);
142 				Quad[Ship.quadx][Ship.quady].klings -= 1;
143 				k = NULL;
144 				break;
145 			}
146 			if (Sect[lookx][looky] != EMPTY) {
147 				lookx = nextx + fudgex;
148 				if (lookx < 0 || lookx >= NSECTS)
149 					lookx = nextx + dx;
150 				if (Sect[lookx][looky] != EMPTY) {
151 					fudgex = -fudgex;
152 					looky = nexty + fudgey;
153 					if (looky < 0 || looky >= NSECTS ||
154 					    Sect[lookx][looky] != EMPTY) {
155 						fudgey = -fudgey;
156 						break;
157 					}
158 				}
159 			}
160 			nextx = lookx;
161 			nexty = looky;
162 		}
163 		if (k && (k->x != nextx || k->y != nexty)) {
164 			if (!damaged(SRSCAN))
165 				printf("Klingon at %d,%d moves to %d,%d\n",
166 					k->x, k->y, nextx, nexty);
167 			Sect[k->x][k->y] = EMPTY;
168 			Sect[k->x = nextx][k->y = nexty] = KLINGON;
169 		}
170 	}
171 	compkldist(0);
172 }
173