xref: /dragonfly/games/trek/main.c (revision 7bc7e232)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#) Copyright (c) 1980, 1993 The Regents of the University of California.  All rights reserved.
34  * @(#)main.c	8.1 (Berkeley) 5/31/93
35  * $FreeBSD: src/games/trek/main.c,v 1.7.2.1 2001/03/05 12:11:14 kris Exp $
36  * $DragonFly: src/games/trek/main.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
37  */
38 
39 # include	"getpar.h"
40 # include	"trek.h"
41 # include	<sgtty.h>
42 
43 # define	PRIO		00	/* default priority */
44 
45 unsigned int	Mother	= 51 + (51 << 8);
46 
47 /*
48 **	 ####  #####    #    ####          #####  ####   #####  #   #
49 **	#        #     # #   #   #           #    #   #  #      #  #
50 **	 ###     #    #####  ####            #    ####   ###    ###
51 **	    #    #    #   #  #  #            #    #  #   #      #  #
52 **	####     #    #   #  #   #           #    #   #  #####  #   #
53 **
54 **	C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
55 **		from Jeff Poskanzer and Pete Rubinstein.
56 **
57 **	I also want to thank everyone here at Berkeley who
58 **	where crazy enough to play the undebugged game.  I want to
59 **	particularly thank Nick Whyte, who made considerable
60 **	suggestions regarding the content of the game.  Why, I'll
61 **	never forget the time he suggested the name for the
62 **	"capture" command.
63 **
64 **	Please send comments, questions, and suggestions about this
65 **		game to:
66 **			Eric P. Allman
67 **			Project INGRES
68 **			Electronics Research Laboratory
69 **			Cory Hall
70 **			University of California
71 **			Berkeley, California  94720
72 **
73 **	If you make ANY changes in the game, I sure would like to
74 **	know about them.  It is sort of an ongoing project for me,
75 **	and I very much want to put in any bug fixes and improvements
76 **	that you might come up with.
77 **
78 **	FORTRASH version by Kay R. Fisher (DEC) "and countless others".
79 **	That was adapted from the "original BASIC program" (ha!) by
80 **		Mike Mayfield (Centerline Engineering).
81 **
82 **	Additional inspiration taken from FORTRAN version by
83 **		David Matuszek and Paul Reynolds which runs on the CDC
84 **		7600 at Lawrence Berkeley Lab, maintained there by
85 **		Andy Davidson.  This version is also available at LLL
86 **		and at LMSC.  In all fairness, this version was the
87 **		major inspiration for this version of the game (trans-
88 **		lation:  I ripped off a whole lot of code).
89 **
90 **	Minor other input from the "Battelle Version 7A" by Joe Miller
91 **		(Graphics Systems Group, Battelle-Columbus Labs) and
92 **		Ross Pavlac (Systems Programmer, Battelle Memorial
93 **		Institute).  That version was written in December '74
94 **		and extensively modified June '75.  It was adapted
95 **		from the FTN version by Ron Williams of CDC Sunnyvale,
96 **		which was adapted from the Basic version distributed
97 **		by DEC.  It also had "neat stuff swiped" from T. T.
98 **		Terry and Jim Korp (University of Texas), Hicks (Penn
99 **		U.), and Rick Maus (Georgia Tech).  Unfortunately, it
100 **		was not as readable as it could have been and so the
101 **		translation effort was severely hampered.  None the
102 **		less, I got the idea of inhabited starsystems from this
103 **		version.
104 **
105 **	Permission is given for use, copying, and modification of
106 **		all or part of this program and related documentation,
107 **		provided that all reference to the authors are maintained.
108 **
109 **
110 **********************************************************************
111 **
112 **  NOTES TO THE MAINTAINER:
113 **
114 **	There is a compilation option xTRACE which must be set for any
115 **	trace information to be generated.  It is probably defined in
116 **	the version that you get.  It can be removed, however, if you
117 **	have trouble finding room in core.
118 **
119 **	Many things in trek are not as clear as they might be, but are
120 **	done to reduce space.  I compile with the -f and -O flags.  I
121 **	am constrained to running with non-separated I/D space, since
122 **	we don't have doubleing point hardware here; even if we did, I
123 **	would like trek to be available to the large number of people
124 **	who either have an 11/40 or do not have FP hardware.  I also
125 **	found it desirable to make the code run reentrant, so this
126 **	added even more space constraints.
127 **
128 **	I use the portable C library to do my I/O.  This is done be-
129 **	cause I wanted the game easily transportable to other C
130 **	implementations, and because I was too lazy to do the doubleing
131 **	point input myself.  Little did I know.  The portable C library
132 **	released by Bell Labs has more bugs than you would believe, so
133 **	I ended up rewriting the whole blessed thing.  Trek excercises
134 **	many of the bugs in it, as well as bugs in some of the section
135 **	III UNIX routines.  We have fixed them here.  One main problem
136 **	was a bug in alloc() that caused it to always ask for a large
137 **	hunk of memory, which worked fine unless you were almost out,
138 **	which I inevitably was.  If you want the code for all of this
139 **	stuff, it is also available through me.
140 **
141 ***********************************************************************
142 */
143 
144 jmp_buf env;
145 
146 int
147 main(int argc, char **argv)
148 {
149 	/* extern FILE		*f_log; */
150 	char		opencode;
151 	int			prio;
152 	int		ac;
153 	char		**av;
154 	struct	sgttyb		argp;
155 
156 	/* revoke */
157 	setgid(getgid());
158 
159 	av = argv;
160 	ac = argc;
161 	av++;
162 	srandomdev();
163 	opencode = 'w';
164 	prio = PRIO;
165 	if (ioctl(1, TIOCGETP, &argp) == 0)
166 	{
167 		if ((argp.sg_ispeed ) < B1200)
168 			Etc.fast++;
169 	}
170 	while (ac > 1 && av[0][0] == '-')
171 	{
172 		switch (av[0][1])
173 		{
174 		  case 'a':	/* append to log file */
175 			opencode = 'a';
176 			break;
177 
178 		  case 'f':	/* set fast mode */
179 			Etc.fast++;
180 			break;
181 
182 		  case 's':	/* set slow mode */
183 			Etc.fast = 0;
184 			break;
185 
186 #		ifdef xTRACE
187 		  case 't':	/* trace */
188 			if (getuid() != Mother)
189 				goto badflag;
190 			Trace++;
191 			break;
192 #		endif
193 
194 		  case 'p':	/* set priority */
195 			if (getuid() != Mother)
196 				goto badflag;
197 			prio = atoi(av[0] + 2);
198 			break;
199 
200 		  default:
201 		  badflag:
202 			printf("Invalid option: %s\n", av[0]);
203 
204 		}
205 		ac--;
206 		av++;
207 	}
208 	if (ac > 2)
209 		syserr(0, "arg count");
210 		/*
211 	if (ac > 1)
212 		f_log = fopen(av[0], opencode);
213 		*/
214 
215 	printf("\n   * * *   S T A R   T R E K   * * *\n\nPress return to continue.\n");
216 
217 	if (setjmp(env))
218 	{
219 		if ( !getynpar("Another game") )
220 			exit(0);
221 	}
222 	do
223 	{
224 		setup();
225 		play();
226 	} while (getynpar("Another game"));
227 
228 	fflush(stdout);
229 	return(0);
230 }
231