xref: /dragonfly/games/trek/move.c (revision e0ecab34)
1 /*-
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)move.c	8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/trek/move.c,v 1.6 1999/11/30 03:49:50 billf Exp $
31  * $DragonFly: src/games/trek/move.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
32  */
33 
34 #include "trek.h"
35 
36 /*
37 **  Move Under Warp or Impulse Power
38 **
39 **	`Ramflag' is set if we are to be allowed to ram stars,
40 **	Klingons, etc.  This is passed from warp(), which gets it from
41 **	either play() or ram().  Course is the course (0 -> 360) at
42 **	which we want to move.  `Speed' is the speed we
43 **	want to go, and `p_time' is the expected time.  It
44 **	can get cut short if a long range tractor beam is to occur.  We
45 **	cut short the move so that the user doesn't get docked time and
46 **	energy for distance which he didn't travel.
47 **
48 **	We check the course through the current quadrant to see that he
49 **	doesn't run into anything.  After that, though, space sort of
50 **	bends around him.  Note that this puts us in the awkward posi-
51 **	tion of being able to be dropped into a sector which is com-
52 **	pletely surrounded by stars.  Oh Well.
53 **
54 **	If the SINS (Space Inertial Navigation System) is out, we ran-
55 **	domize the course accordingly before ever starting to move.
56 **	We will still move in a straight line.
57 **
58 **	Note that if your computer is out, you ram things anyway.  In
59 **	other words, if your computer and sins are both out, you're in
60 **	potentially very bad shape.
61 **
62 **	Klingons get a chance to zap you as you leave the quadrant.
63 **	By the way, they also try to follow you (heh heh).
64 **
65 **	Return value is the actual amount of time used.
66 **
67 **
68 **	Uses trace flag 4.
69 */
70 
71 double
72 move(int ramflag, int course, double p_time, double speed)
73 {
74 	double			angle;
75 	double			x, y, dx, dy;
76 	int		ix, iy;
77 	double			bigger;
78 	int			n;
79 	int		i;
80 	double			dist;
81 	double			sectsize;
82 	double			xn;
83 	double			evtime;
84 
85 	ix = iy = 0;
86 #ifdef xTRACE
87 	if (Trace)
88 		printf("move: ramflag %d course %d time %.2f speed %.2f\n",
89 			ramflag, course, p_time, speed);
90 #endif
91 	sectsize = NSECTS;
92 	/* initialize delta factors for move */
93 	angle = course * 0.0174532925;
94 	if (damaged(SINS))
95 		angle += Param.navigcrud[1] * (franf() - 0.5);
96 	else
97 		if (Ship.sinsbad)
98 			angle += Param.navigcrud[0] * (franf() - 0.5);
99 	dx = -cos(angle);
100 	dy = sin(angle);
101 	bigger = fabs(dx);
102 	dist = fabs(dy);
103 	if (dist > bigger)
104 		bigger = dist;
105 	dx /= bigger;
106 	dy /= bigger;
107 
108 	/* check for long range tractor beams */
109 	/****  TEMPORARY CODE == DEBUGGING  ****/
110 	evtime = Now.eventptr[E_LRTB]->date - Now.date;
111 #ifdef xTRACE
112 	if (Trace)
113 		printf("E.ep = %p, ->evcode = %d, ->date = %.2f, evtime = %.2f\n",
114 			(void *)Now.eventptr[E_LRTB],
115 			Now.eventptr[E_LRTB]->evcode,
116 			Now.eventptr[E_LRTB]->date, evtime);
117 #endif
118 	if (p_time > evtime && Etc.nkling < 3) {
119 		/* then we got a LRTB */
120 		evtime += 0.005;
121 		p_time = evtime;
122 	} else
123 		evtime = -1.0e50;
124 	dist = p_time * speed;
125 
126 	/* move within quadrant */
127 	Sect[Ship.sectx][Ship.secty] = EMPTY;
128 	x = Ship.sectx + 0.5;
129 	y = Ship.secty + 0.5;
130 	xn = NSECTS * dist * bigger;
131 	n = xn + 0.5;
132 #ifdef xTRACE
133 	if (Trace)
134 		printf("dx = %.2f, dy = %.2f, xn = %.2f, n = %d\n", dx, dy, xn, n);
135 #endif
136 	Move.free = 0;
137 
138 	for (i = 0; i < n; i++) {
139 		ix = (x += dx);
140 		iy = (y += dy);
141 #ifdef xTRACE
142 		if (Trace)
143 			printf("ix = %d, x = %.2f, iy = %d, y = %.2f\n", ix, x, iy, y);
144 #endif
145 		if (x < 0.0 || y < 0.0 || x >= sectsize || y >= sectsize) {
146 			/* enter new quadrant */
147 			dx = Ship.quadx * NSECTS + Ship.sectx + dx * xn;
148 			dy = Ship.quady * NSECTS + Ship.secty + dy * xn;
149 			if (dx < 0.0)
150 				ix = -1;
151 			else
152 				ix = dx + 0.5;
153 			if (dy < 0.0)
154 				iy = -1;
155 			else
156 				iy = dy + 0.5;
157 #ifdef xTRACE
158 			if (Trace)
159 				printf("New quad: ix = %d, iy = %d\n", ix, iy);
160 #endif
161 			Ship.sectx = x;
162 			Ship.secty = y;
163 			compkldist(0);
164 			Move.newquad = 2;
165 			attack(0);
166 			checkcond();
167 			Ship.quadx = ix / NSECTS;
168 			Ship.quady = iy / NSECTS;
169 			Ship.sectx = ix % NSECTS;
170 			Ship.secty = iy % NSECTS;
171 			if (ix < 0 || Ship.quadx >= NQUADS || iy < 0 ||
172 			    Ship.quady >= NQUADS) {
173 				if (!damaged(COMPUTER)) {
174 					dumpme(0);
175 				} else
176 					lose(L_NEGENB);
177 			}
178 			initquad(0);
179 			n = 0;
180 			break;
181 		}
182 		if (Sect[ix][iy] != EMPTY) {
183 			/* we just hit something */
184 			if (!damaged(COMPUTER) && ramflag <= 0) {
185 				ix = x - dx;
186 				iy = y - dy;
187 				printf("Computer reports navigation error; %s stopped at %d,%d\n",
188 					Ship.shipname, ix, iy);
189 				Ship.energy -= Param.stopengy * speed;
190 				break;
191 			}
192 			/* test for a black hole */
193 			if (Sect[ix][iy] == HOLE) {
194 				/* get dumped elsewhere in the galaxy */
195 				dumpme(1);
196 				initquad(0);
197 				n = 0;
198 				break;
199 			}
200 			ram(ix, iy);
201 			break;
202 		}
203 	}
204 	if (n > 0) {
205 		dx = Ship.sectx - ix;
206 		dy = Ship.secty - iy;
207 		dist = sqrt(dx * dx + dy * dy) / NSECTS;
208 		p_time = dist / speed;
209 		if (evtime > p_time)
210 			p_time = evtime;		/* spring the LRTB trap */
211 		Ship.sectx = ix;
212 		Ship.secty = iy;
213 	}
214 	Sect[Ship.sectx][Ship.secty] = Ship.ship;
215 	compkldist(0);
216 	return (p_time);
217 }
218