1 /* 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. All advertising materials mentioning features or use of this software 14 * must display the following acknowledgement: 15 * This product includes software developed by the University of 16 * California, Berkeley and its contributors. 17 * 4. Neither the name of the University nor the names of its contributors 18 * may be used to endorse or promote products derived from this software 19 * without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 31 * SUCH DAMAGE. 32 * 33 * @(#)ram.c 8.1 (Berkeley) 5/31/93 34 * $FreeBSD: src/games/trek/ram.c,v 1.4 1999/11/30 03:49:53 billf Exp $ 35 * $DragonFly: src/games/trek/ram.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $ 36 */ 37 38 # include "trek.h" 39 40 /* 41 ** RAM SOME OBJECT 42 ** 43 ** You have run into some sort of object. It may be a Klingon, 44 ** a star, or a starbase. If you run into a star, you are really 45 ** stupid, because there is no hope for you. 46 ** 47 ** If you run into something else, you destroy that object. You 48 ** also rack up incredible damages. 49 */ 50 51 void 52 ram(int ix, int iy) 53 { 54 int i; 55 char c; 56 57 printf("\07RED ALERT\07: collision imminent\n"); 58 c = Sect[ix][iy]; 59 switch (c) 60 { 61 62 case KLINGON: 63 printf("%s rams Klingon at %d,%d\n", Ship.shipname, ix, iy); 64 killk(ix, iy); 65 break; 66 67 case STAR: 68 case INHABIT: 69 printf("Yeoman Rand: Captain, isn't it getting hot in here?\n"); 70 sleep(2); 71 printf("Spock: Hull temperature approaching 550 Degrees Kelvin.\n"); 72 lose(L_STAR); 73 74 case BASE: 75 printf("You ran into the starbase at %d,%d\n", ix, iy); 76 killb(Ship.quadx, Ship.quady); 77 /* don't penalize the captain if it wasn't his fault */ 78 if (!damaged(SINS)) 79 Game.killb += 1; 80 break; 81 } 82 sleep(2); 83 printf("%s heavily damaged\n", Ship.shipname); 84 85 /* select the number of deaths to occur */ 86 i = 10 + ranf(20 * Game.skill); 87 Game.deaths += i; 88 Ship.crew -= i; 89 printf("McCoy: Take it easy Jim; we had %d casualties.\n", i); 90 91 /* damage devices with an 80% probability */ 92 for (i = 0; i < NDEV; i++) 93 { 94 if (ranf(100) < 20) 95 continue; 96 damage(i, (2.5 * (franf() + franf()) + 1.0) * Param.damfac[i]); 97 } 98 99 /* no chance that your shields remained up in all that */ 100 Ship.shldup = 0; 101 } 102