xref: /dragonfly/games/trek/ram.c (revision d5d36918)
1 /*	@(#)ram.c	8.1 (Berkeley) 5/31/93			*/
2 /*	$NetBSD: ram.c,v 1.8 2009/05/24 22:55:03 dholland Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include <stdio.h>
34 #include <unistd.h>
35 #include "trek.h"
36 
37 /*
38 **  RAM SOME OBJECT
39 **
40 **	You have run into some sort of object.  It may be a Klingon,
41 **	a star, or a starbase.  If you run into a star, you are really
42 **	stupid, because there is no hope for you.
43 **
44 **	If you run into something else, you destroy that object.  You
45 **	also rack up incredible damages.
46 */
47 
48 void
49 ram(int ix, int iy)
50 {
51 	int		i;
52 	char		c;
53 
54 	printf("\07RED ALERT\07: collision imminent\n");
55 	c = Sect[ix][iy];
56 	switch (c) {
57 
58 	  case KLINGON:
59 		printf("%s rams Klingon at %d,%d\n", Ship.shipname, ix, iy);
60 		killk(ix, iy);
61 		break;
62 
63 	  case STAR:
64 	  case INHABIT:
65 		printf("Yeoman Rand: Captain, isn't it getting hot in here?\n");
66 		sleep(2);
67 		printf("Spock: Hull temperature approaching 550 Degrees "
68 		       "Kelvin.\n");
69 		lose(L_STAR);
70 
71 	  case BASE:
72 		printf("You ran into the starbase at %d,%d\n", ix, iy);
73 		killb(Ship.quadx, Ship.quady);
74 		/* don't penalize the captain if it wasn't his fault */
75 		if (!damaged(SINS))
76 			Game.killb += 1;
77 		break;
78 	}
79 	sleep(2);
80 	printf("%s heavily damaged\n", Ship.shipname);
81 
82 	/* select the number of deaths to occur */
83 	i = 10 + ranf(20 * Game.skill);
84 	Game.deaths += i;
85 	Ship.crew -= i;
86 	printf("McCoy: Take it easy Jim; we had %d casualties.\n", i);
87 
88 	/* damage devices with an 80% probability */
89 	for (i = 0; i < NDEV; i++) {
90 		if (ranf(100) < 20)
91 			continue;
92 		damage(i, (2.5 * (franf() + franf()) + 1.0) * Param.damfac[i]);
93 	}
94 
95 	/* no chance that your shields remained up in all that */
96 	Ship.shldup = 0;
97 }
98