xref: /dragonfly/games/trek/shield.c (revision 2cd2d2b5)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)shield.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/trek/shield.c,v 1.5 1999/11/30 03:49:54 billf Exp $
35  * $DragonFly: src/games/trek/shield.c,v 1.2 2003/06/17 04:25:25 dillon Exp $
36  */
37 
38 # include	"trek.h"
39 # include	"getpar.h"
40 
41 /*
42 **  SHIELD AND CLOAKING DEVICE CONTROL
43 **
44 **	'f' is one for auto shield up (in case of Condition RED),
45 **	zero for shield control, and negative one for cloaking
46 **	device control.
47 **
48 **	Called with an 'up' or 'down' on the same line, it puts
49 **	the shields/cloak into the specified mode.  Otherwise it
50 **	reports to the user the current mode, and asks if she wishes
51 **	to change.
52 **
53 **	This is not a free move.  Hits that occur as a result of
54 **	this move appear as though the shields are half up/down,
55 **	so you get partial hits.
56 */
57 
58 struct cvntab Udtab[] =
59 {
60 	"u",		"p",			(int (*)())1,		0,
61 	"d",		"own",			0,		0,
62 	0
63 };
64 
65 shield(f)
66 int	f;
67 {
68 	int		i;
69 	char			c;
70 	struct cvntab		*r;
71 	char			s[100];
72 	char			*device, *dev2, *dev3;
73 	int			ind;
74 	char			*stat;
75 
76 	if (f > 0 && (Ship.shldup || damaged(SRSCAN)))
77 		return;
78 	if (f < 0)
79 	{
80 		/* cloaking device */
81 		if (Ship.ship == QUEENE)
82 			return (printf("Ye Faire Queene does not have the cloaking device.\n"));
83 		device = "Cloaking device";
84 		dev2 = "is";
85 		ind = CLOAK;
86 		dev3 = "it";
87 		stat = &Ship.cloaked;
88 	}
89 	else
90 	{
91 		/* shields */
92 		device = "Shields";
93 		dev2 = "are";
94 		dev3 = "them";
95 		ind = SHIELD;
96 		stat = &Ship.shldup;
97 	}
98 	if (damaged(ind))
99 	{
100 		if (f <= 0)
101 			out(ind);
102 		return;
103 	}
104 	if (Ship.cond == DOCKED)
105 	{
106 		printf("%s %s down while docked\n", device, dev2);
107 		return;
108 	}
109 	if (f <= 0 && !testnl())
110 	{
111 		r = getcodpar("Up or down", Udtab);
112 		i = (long) r->value;
113 	}
114 	else
115 	{
116 		if (*stat)
117 			(void)sprintf(s, "%s %s up.  Do you want %s down", device, dev2, dev3);
118 		else
119 			(void)sprintf(s, "%s %s down.  Do you want %s up", device, dev2, dev3);
120 		if (!getynpar(s))
121 			return;
122 		i = !*stat;
123 	}
124 	if (*stat == i)
125 	{
126 		printf("%s already ", device);
127 		if (i)
128 			printf("up\n");
129 		else
130 			printf("down\n");
131 		return;
132 	}
133 	if (i)
134 		if (f >= 0)
135 			Ship.energy -= Param.shupengy;
136 		else
137 			Ship.cloakgood = 0;
138 	Move.free = 0;
139 	if (f >= 0)
140 		Move.shldchg = 1;
141 	*stat = i;
142 	return;
143 }
144