xref: /dragonfly/games/trek/shield.c (revision f746689a)
1 /*
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)shield.c	8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/trek/shield.c,v 1.5 1999/11/30 03:49:54 billf Exp $
35  * $DragonFly: src/games/trek/shield.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
36  */
37 
38 # include	"trek.h"
39 # include	"getpar.h"
40 
41 /*
42 **  SHIELD AND CLOAKING DEVICE CONTROL
43 **
44 **	'f' is one for auto shield up (in case of Condition RED),
45 **	zero for shield control, and negative one for cloaking
46 **	device control.
47 **
48 **	Called with an 'up' or 'down' on the same line, it puts
49 **	the shields/cloak into the specified mode.  Otherwise it
50 **	reports to the user the current mode, and asks if she wishes
51 **	to change.
52 **
53 **	This is not a free move.  Hits that occur as a result of
54 **	this move appear as though the shields are half up/down,
55 **	so you get partial hits.
56 */
57 
58 struct cvntab Udtab[] =
59 {
60 	{ "u",		"p",		(void (*)(int))1,	0 },
61 	{ "d",		"own",		(void (*)(int))0,	0 },
62 	{ NULL,		NULL,		NULL,			0 }
63 };
64 
65 void
66 shield(int f)
67 {
68 	int		i;
69 	struct cvntab		*r;
70 	char			s[100];
71 	const char		*device, *dev2, *dev3;
72 	int			ind;
73 	char			*stat;
74 
75 	if (f > 0 && (Ship.shldup || damaged(SRSCAN)))
76 		return;
77 	if (f < 0)
78 	{
79 		/* cloaking device */
80 		if (Ship.ship == QUEENE) {
81 			printf("Ye Faire Queene does not have the cloaking device.\n");
82 			return;
83 		}
84 		device = "Cloaking device";
85 		dev2 = "is";
86 		ind = CLOAK;
87 		dev3 = "it";
88 		stat = &Ship.cloaked;
89 	}
90 	else
91 	{
92 		/* shields */
93 		device = "Shields";
94 		dev2 = "are";
95 		dev3 = "them";
96 		ind = SHIELD;
97 		stat = &Ship.shldup;
98 	}
99 	if (damaged(ind))
100 	{
101 		if (f <= 0)
102 			out(ind);
103 		return;
104 	}
105 	if (Ship.cond == DOCKED)
106 	{
107 		printf("%s %s down while docked\n", device, dev2);
108 		return;
109 	}
110 	if (f <= 0 && !testnl())
111 	{
112 		r = getcodpar("Up or down", Udtab);
113 		i = (long) r->value;
114 	}
115 	else
116 	{
117 		if (*stat)
118 			sprintf(s, "%s %s up.  Do you want %s down", device, dev2, dev3);
119 		else
120 			sprintf(s, "%s %s down.  Do you want %s up", device, dev2, dev3);
121 		if (!getynpar(s))
122 			return;
123 		i = !*stat;
124 	}
125 	if (*stat == i)
126 	{
127 		printf("%s already ", device);
128 		if (i)
129 			printf("up\n");
130 		else
131 			printf("down\n");
132 		return;
133 	}
134 	if (i)
135 	{
136 		if (f >= 0)
137 			Ship.energy -= Param.shupengy;
138 		else
139 			Ship.cloakgood = 0;
140 	}
141 	Move.free = 0;
142 	if (f >= 0)
143 		Move.shldchg = 1;
144 	*stat = i;
145 	return;
146 }
147