xref: /dragonfly/games/trek/win.c (revision dadd6466)
1 /*-
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)win.c	8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/trek/win.c,v 1.4 1999/11/30 03:49:56 billf Exp $
31  * $DragonFly: src/games/trek/win.c,v 1.3 2006/09/07 21:19:45 pavalos Exp $
32  */
33 
34 #include "trek.h"
35 #include "getpar.h"
36 
37 /*
38 **  Signal game won
39 **
40 **	This routine prints out the win message, arranges to print out
41 **	your score, tells you if you have a promotion coming to you,
42 **	cleans up the current input line, and arranges to have you
43 **	asked whether or not you want another game (via the longjmp()
44 **	call).
45 **
46 **	Pretty straightforward, although the promotion algorithm is
47 **	pretty off the wall.
48 */
49 
50 void
51 win(void)
52 {
53 	long		s;
54 	struct cvntab	*p;
55 
56 	sleep(1);
57 	printf("\nCongratulations, you have saved the Federation\n");
58 	Move.endgame = 1;
59 
60 	/* print and return the score */
61 	s = score();
62 
63 	/* decide if she gets a promotion */
64 	if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 &&
65 	    5 * Game.kills + Game.deaths < 100 &&
66 	    s >= 1000 && Ship.ship == ENTERPRISE) {
67 		printf("In fact, you are promoted one step in rank,\n");
68 		if (Game.skill >= 6) {
69 			printf("to the exalted rank of Commodore Emeritus\n");
70 		} else {
71 			p = &Skitab[Game.skill - 1];
72 			printf("from %s%s ", p->abrev, p->full);
73 			p++;
74 			printf("to %s%s\n", p->abrev, p->full);
75 		}
76 	}
77 
78 	/* clean out input, and request new game */
79 	skiptonl(0);
80 	longjmp(env, 1);
81 }
82