1 /*- 2 * Copyright (c) 1980, 1993 3 * The Regents of the University of California. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 3. Neither the name of the University nor the names of its contributors 14 * may be used to endorse or promote products derived from this software 15 * without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 27 * SUCH DAMAGE. 28 * 29 * @(#)win.c 8.1 (Berkeley) 5/31/93 30 * $FreeBSD: src/games/trek/win.c,v 1.4 1999/11/30 03:49:56 billf Exp $ 31 * $DragonFly: src/games/trek/win.c,v 1.3 2006/09/07 21:19:45 pavalos Exp $ 32 */ 33 34 #include "trek.h" 35 #include "getpar.h" 36 37 /* 38 ** Signal game won 39 ** 40 ** This routine prints out the win message, arranges to print out 41 ** your score, tells you if you have a promotion coming to you, 42 ** cleans up the current input line, and arranges to have you 43 ** asked whether or not you want another game (via the longjmp() 44 ** call). 45 ** 46 ** Pretty straightforward, although the promotion algorithm is 47 ** pretty off the wall. 48 */ 49 50 void 51 win(void) 52 { 53 long s; 54 struct cvntab *p; 55 56 sleep(1); 57 printf("\nCongratulations, you have saved the Federation\n"); 58 Move.endgame = 1; 59 60 /* print and return the score */ 61 s = score(); 62 63 /* decide if she gets a promotion */ 64 if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 65 5 * Game.kills + Game.deaths < 100 && 66 s >= 1000 && Ship.ship == ENTERPRISE) { 67 printf("In fact, you are promoted one step in rank,\n"); 68 if (Game.skill >= 6) { 69 printf("to the exalted rank of Commodore Emeritus\n"); 70 } else { 71 p = &Skitab[Game.skill - 1]; 72 printf("from %s%s ", p->abrev, p->full); 73 p++; 74 printf("to %s%s\n", p->abrev, p->full); 75 } 76 } 77 78 /* clean out input, and request new game */ 79 skiptonl(0); 80 longjmp(env, 1); 81 } 82