xref: /dragonfly/games/worm/worm.c (revision 092c2dd1)
1 /*-
2  * Copyright (c) 1980, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#) Copyright (c) 1980, 1993 The Regents of the University of California.  All rights reserved.
30  * @(#)worm.c	8.1 (Berkeley) 5/31/93
31  * $FreeBSD: src/games/worm/worm.c,v 1.9 1999/12/07 02:01:27 billf Exp $
32  */
33 
34 /*
35  * Worm.  Written by Michael Toy
36  * UCSC
37  */
38 
39 #include <ctype.h>
40 #include <curses.h>
41 #include <signal.h>
42 #include <stdlib.h>
43 #include <termios.h>
44 #include <unistd.h>
45 
46 #define newlink() malloc(sizeof(struct body));
47 #define HEAD '@'
48 #define BODY 'o'
49 #define LENGTH 7
50 #define RUNLEN 8
51 #define CNTRL(p) (p-'A'+1)
52 
53 static WINDOW *tv;
54 static WINDOW *stw;
55 static struct body {
56 	int x;
57 	int y;
58 	struct body *prev;
59 	struct body *next;
60 } *head, *tail, goody;
61 static int growing = 0;
62 static int running = 0;
63 static int slow = 0;
64 static int score = 0;
65 static int start_len = LENGTH;
66 static char lastch;
67 static char outbuf[BUFSIZ];
68 
69 static void crash(void) __dead2;
70 static void display(struct body *, char);
71 static void leave(int) __dead2;
72 static void life(void);
73 static void newpos(struct body *);
74 static void prize(void);
75 static void process(char);
76 static long rnd(int);
77 static void setup(void);
78 static void suspend(int);
79 static void wake(int);
80 
81 int
82 main(int argc, char **argv)
83 {
84 	char ch;
85 
86 	/* Revoke setgid privileges */
87 	setgid(getgid());
88 
89 	if (argc == 2)
90 		start_len = atoi(argv[1]);
91 	if ((start_len <= 0) || (start_len > 500))
92 		start_len = LENGTH;
93 	setbuf(stdout, outbuf);
94 	srandomdev();
95 	signal(SIGALRM, wake);
96 	signal(SIGINT, leave);
97 	signal(SIGQUIT, leave);
98 	signal(SIGTSTP, suspend);	/* process control signal */
99 	initscr();
100 	cbreak();
101 	noecho();
102 	slow = (baudrate() <= B1200);
103 	clear();
104 	stw = newwin(1, COLS-1, 0, 0);
105 	tv = newwin(LINES-1, COLS-1, 1, 0);
106 	box(tv, '*', '*');
107 	scrollok(tv, FALSE);
108 	scrollok(stw, FALSE);
109 	wmove(stw, 0, 0);
110 	wprintw(stw, " Worm");
111 	refresh();
112 	wrefresh(stw);
113 	wrefresh(tv);
114 	life();			/* Create the worm */
115 	prize();		/* Put up a goal */
116 	while(1)
117 	{
118 		if (running)
119 		{
120 			running--;
121 			process(lastch);
122 		}
123 		else
124 		{
125 		    fflush(stdout);
126 		    if (read(0, &ch, 1) >= 0)
127 			process(ch);
128 		}
129 	}
130 }
131 
132 static void
133 life(void)
134 {
135 	struct body *bp, *np;
136 	int i;
137 
138 	np = NULL;
139 	head = newlink();
140 	head->x = start_len+2;
141 	head->y = 12;
142 	head->next = NULL;
143 	display(head, HEAD);
144 	for (i = 0, bp = head; i < start_len; i++, bp = np) {
145 		np = newlink();
146 		np->next = bp;
147 		bp->prev = np;
148 		np->x = bp->x - 1;
149 		np->y = bp->y;
150 		display(np, BODY);
151 	}
152 	tail = np;
153 	tail->prev = NULL;
154 }
155 
156 static void
157 display(struct body *pos, char chr)
158 {
159 	wmove(tv, pos->y, pos->x);
160 	waddch(tv, chr);
161 }
162 
163 static void
164 leave(int sig __unused)
165 {
166 	endwin();
167 	exit(0);
168 }
169 
170 static void
171 wake(int sig __unused)
172 {
173 	signal(SIGALRM, wake);
174 	fflush(stdout);
175 	process(lastch);
176 }
177 
178 static long
179 rnd(int range)
180 {
181 	return (random() % range);
182 }
183 
184 static void
185 newpos(struct body *bp)
186 {
187 	do {
188 		bp->y = rnd(LINES-3)+ 2;
189 		bp->x = rnd(COLS-3) + 1;
190 		wmove(tv, bp->y, bp->x);
191 	} while(winch(tv) != ' ');
192 }
193 
194 static void
195 prize(void)
196 {
197 	int value;
198 
199 	value = rnd(9) + 1;
200 	newpos(&goody);
201 	waddch(tv, value+'0');
202 	wrefresh(tv);
203 }
204 
205 static void
206 process(char ch)
207 {
208 	int x,y;
209 	struct body *nh;
210 
211 	alarm(0);
212 	x = head->x;
213 	y = head->y;
214 	switch(ch)
215 	{
216 		case 'h': x--; break;
217 		case 'j': y++; break;
218 		case 'k': y--; break;
219 		case 'l': x++; break;
220 		case 'H': x--; running = RUNLEN; ch = tolower(ch); break;
221 		case 'J': y++; running = RUNLEN/2; ch = tolower(ch); break;
222 		case 'K': y--; running = RUNLEN/2; ch = tolower(ch); break;
223 		case 'L': x++; running = RUNLEN; ch = tolower(ch); break;
224 		case '\f': setup(); return;
225 		case CNTRL('Z'): suspend(0); return;
226 		case CNTRL('C'): crash();
227 		case CNTRL('D'): crash();
228 		default: if (! running) alarm(1);
229 			   return;
230 	}
231 	lastch = ch;
232 	if (growing == 0)
233 	{
234 		display(tail, ' ');
235 		tail->next->prev = NULL;
236 		nh = tail->next;
237 		free(tail);
238 		tail = nh;
239 	}
240 	else growing--;
241 	display(head, BODY);
242 	wmove(tv, y, x);
243 	if (isdigit(ch = winch(tv)))
244 	{
245 		growing += ch-'0';
246 		prize();
247 		score += growing;
248 		running = 0;
249 		wmove(stw, 0, 68);
250 		wprintw(stw, "Score: %3d", score);
251 		wrefresh(stw);
252 	}
253 	else if(ch != ' ') crash();
254 	nh = newlink();
255 	nh->next = NULL;
256 	nh->prev = head;
257 	head->next = nh;
258 	nh->y = y;
259 	nh->x = x;
260 	display(nh, HEAD);
261 	head = nh;
262 	if (!(slow && running))
263 		wrefresh(tv);
264 	if (!running)
265 		alarm(1);
266 }
267 
268 static void
269 crash(void)
270 {
271 	sleep(2);
272 	clear();
273 	move(23, 0);
274 	refresh();
275 	printf("Well, you ran into something and the game is over.\n");
276 	printf("Your final score was %d\n", score);
277 	leave(0);
278 }
279 
280 static void
281 suspend(int sig __unused)
282 {
283 	move(LINES-1, 0);
284 	refresh();
285 	endwin();
286 	fflush(stdout);
287 	kill(getpid(), SIGTSTP);
288 	signal(SIGTSTP, suspend);
289 	cbreak();
290 	noecho();
291 	setup();
292 }
293 
294 static void
295 setup(void)
296 {
297 	clear();
298 	refresh();
299 	touchwin(stw);
300 	wrefresh(stw);
301 	touchwin(tv);
302 	wrefresh(tv);
303 	alarm(1);
304 }
305