xref: /dragonfly/lib/libc/net/base64.c (revision 49781055)
1 /*
2  * Copyright (c) 1996, 1998 by Internet Software Consortium.
3  *
4  * Permission to use, copy, modify, and distribute this software for any
5  * purpose with or without fee is hereby granted, provided that the above
6  * copyright notice and this permission notice appear in all copies.
7  *
8  * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
9  * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
10  * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
11  * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
13  * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
14  * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
15  * SOFTWARE.
16  */
17 
18 /*
19  * Portions Copyright (c) 1995 by International Business Machines, Inc.
20  *
21  * International Business Machines, Inc. (hereinafter called IBM) grants
22  * permission under its copyrights to use, copy, modify, and distribute this
23  * Software with or without fee, provided that the above copyright notice and
24  * all paragraphs of this notice appear in all copies, and that the name of IBM
25  * not be used in connection with the marketing of any product incorporating
26  * the Software or modifications thereof, without specific, written prior
27  * permission.
28  *
29  * To the extent it has a right to do so, IBM grants an immunity from suit
30  * under its patents, if any, for the use, sale or manufacture of products to
31  * the extent that such products are used for performing Domain Name System
32  * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
33  * granted for any product per se or for any other function of any product.
34  *
35  * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
36  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
37  * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
38  * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
39  * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
40  * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
41  */
42 
43 /*
44  * $FreeBSD: src/lib/libc/net/base64.c,v 1.4 1999/11/04 04:30:43 ache Exp $
45  * $DragonFly: src/lib/libc/net/base64.c,v 1.4 2005/11/13 02:04:47 swildner Exp $
46  */
47 
48 #include <sys/types.h>
49 #include <sys/param.h>
50 #include <sys/socket.h>
51 
52 #include <netinet/in.h>
53 #include <arpa/inet.h>
54 #include <arpa/nameser.h>
55 
56 #include <ctype.h>
57 #include <resolv.h>
58 #include <stdio.h>
59 #include <stdlib.h>
60 #include <string.h>
61 
62 #define Assert(Cond) if (!(Cond)) abort()
63 
64 static const char Base64[] =
65 	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
66 static const char Pad64 = '=';
67 
68 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
69    The following encoding technique is taken from RFC 1521 by Borenstein
70    and Freed.  It is reproduced here in a slightly edited form for
71    convenience.
72 
73    A 65-character subset of US-ASCII is used, enabling 6 bits to be
74    represented per printable character. (The extra 65th character, "=",
75    is used to signify a special processing function.)
76 
77    The encoding process represents 24-bit groups of input bits as output
78    strings of 4 encoded characters. Proceeding from left to right, a
79    24-bit input group is formed by concatenating 3 8-bit input groups.
80    These 24 bits are then treated as 4 concatenated 6-bit groups, each
81    of which is translated into a single digit in the base64 alphabet.
82 
83    Each 6-bit group is used as an index into an array of 64 printable
84    characters. The character referenced by the index is placed in the
85    output string.
86 
87                          Table 1: The Base64 Alphabet
88 
89       Value Encoding  Value Encoding  Value Encoding  Value Encoding
90           0 A            17 R            34 i            51 z
91           1 B            18 S            35 j            52 0
92           2 C            19 T            36 k            53 1
93           3 D            20 U            37 l            54 2
94           4 E            21 V            38 m            55 3
95           5 F            22 W            39 n            56 4
96           6 G            23 X            40 o            57 5
97           7 H            24 Y            41 p            58 6
98           8 I            25 Z            42 q            59 7
99           9 J            26 a            43 r            60 8
100          10 K            27 b            44 s            61 9
101          11 L            28 c            45 t            62 +
102          12 M            29 d            46 u            63 /
103          13 N            30 e            47 v
104          14 O            31 f            48 w         (pad) =
105          15 P            32 g            49 x
106          16 Q            33 h            50 y
107 
108    Special processing is performed if fewer than 24 bits are available
109    at the end of the data being encoded.  A full encoding quantum is
110    always completed at the end of a quantity.  When fewer than 24 input
111    bits are available in an input group, zero bits are added (on the
112    right) to form an integral number of 6-bit groups.  Padding at the
113    end of the data is performed using the '=' character.
114 
115    Since all base64 input is an integral number of octets, only the
116          -------------------------------------------------
117    following cases can arise:
118 
119        (1) the final quantum of encoding input is an integral
120            multiple of 24 bits; here, the final unit of encoded
121 	   output will be an integral multiple of 4 characters
122 	   with no "=" padding,
123        (2) the final quantum of encoding input is exactly 8 bits;
124            here, the final unit of encoded output will be two
125 	   characters followed by two "=" padding characters, or
126        (3) the final quantum of encoding input is exactly 16 bits;
127            here, the final unit of encoded output will be three
128 	   characters followed by one "=" padding character.
129    */
130 
131 int
132 b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
133 {
134 	size_t datalength = 0;
135 	u_char input[3];
136 	u_char output[4];
137 	size_t i;
138 
139 	while (2 < srclength) {
140 		input[0] = *src++;
141 		input[1] = *src++;
142 		input[2] = *src++;
143 		srclength -= 3;
144 
145 		output[0] = input[0] >> 2;
146 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
147 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
148 		output[3] = input[2] & 0x3f;
149 		Assert(output[0] < 64);
150 		Assert(output[1] < 64);
151 		Assert(output[2] < 64);
152 		Assert(output[3] < 64);
153 
154 		if (datalength + 4 > targsize)
155 			return (-1);
156 		target[datalength++] = Base64[output[0]];
157 		target[datalength++] = Base64[output[1]];
158 		target[datalength++] = Base64[output[2]];
159 		target[datalength++] = Base64[output[3]];
160 	}
161 
162 	/* Now we worry about padding. */
163 	if (0 != srclength) {
164 		/* Get what's left. */
165 		input[0] = input[1] = input[2] = '\0';
166 		for (i = 0; i < srclength; i++)
167 			input[i] = *src++;
168 
169 		output[0] = input[0] >> 2;
170 		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
171 		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
172 		Assert(output[0] < 64);
173 		Assert(output[1] < 64);
174 		Assert(output[2] < 64);
175 
176 		if (datalength + 4 > targsize)
177 			return (-1);
178 		target[datalength++] = Base64[output[0]];
179 		target[datalength++] = Base64[output[1]];
180 		if (srclength == 1)
181 			target[datalength++] = Pad64;
182 		else
183 			target[datalength++] = Base64[output[2]];
184 		target[datalength++] = Pad64;
185 	}
186 	if (datalength >= targsize)
187 		return (-1);
188 	target[datalength] = '\0';	/* Returned value doesn't count \0. */
189 	return (datalength);
190 }
191 
192 /* skips all whitespace anywhere.
193    converts characters, four at a time, starting at (or after)
194    src from base - 64 numbers into three 8 bit bytes in the target area.
195    it returns the number of data bytes stored at the target, or -1 on error.
196  */
197 
198 int
199 b64_pton(char const *src, u_char *target, size_t targsize)
200 {
201 	int tarindex, state, ch;
202 	char *pos;
203 
204 	state = 0;
205 	tarindex = 0;
206 
207 	while ((ch = *src++) != '\0') {
208 		if (isspace((unsigned char)ch))        /* Skip whitespace anywhere. */
209 			continue;
210 
211 		if (ch == Pad64)
212 			break;
213 
214 		pos = strchr(Base64, ch);
215 		if (pos == 0) 		/* A non-base64 character. */
216 			return (-1);
217 
218 		switch (state) {
219 		case 0:
220 			if (target) {
221 				if ((size_t)tarindex >= targsize)
222 					return (-1);
223 				target[tarindex] = (pos - Base64) << 2;
224 			}
225 			state = 1;
226 			break;
227 		case 1:
228 			if (target) {
229 				if ((size_t)tarindex + 1 >= targsize)
230 					return (-1);
231 				target[tarindex]   |=  (pos - Base64) >> 4;
232 				target[tarindex+1]  = ((pos - Base64) & 0x0f)
233 							<< 4 ;
234 			}
235 			tarindex++;
236 			state = 2;
237 			break;
238 		case 2:
239 			if (target) {
240 				if ((size_t)tarindex + 1 >= targsize)
241 					return (-1);
242 				target[tarindex]   |=  (pos - Base64) >> 2;
243 				target[tarindex+1]  = ((pos - Base64) & 0x03)
244 							<< 6;
245 			}
246 			tarindex++;
247 			state = 3;
248 			break;
249 		case 3:
250 			if (target) {
251 				if ((size_t)tarindex >= targsize)
252 					return (-1);
253 				target[tarindex] |= (pos - Base64);
254 			}
255 			tarindex++;
256 			state = 0;
257 			break;
258 		default:
259 			abort();
260 		}
261 	}
262 
263 	/*
264 	 * We are done decoding Base-64 chars.  Let's see if we ended
265 	 * on a byte boundary, and/or with erroneous trailing characters.
266 	 */
267 
268 	if (ch == Pad64) {		/* We got a pad char. */
269 		ch = *src++;		/* Skip it, get next. */
270 		switch (state) {
271 		case 0:		/* Invalid = in first position */
272 		case 1:		/* Invalid = in second position */
273 			return (-1);
274 
275 		case 2:		/* Valid, means one byte of info */
276 			/* Skip any number of spaces. */
277 			for ((void)NULL; ch != '\0'; ch = *src++)
278 				if (!isspace((unsigned char)ch))
279 					break;
280 			/* Make sure there is another trailing = sign. */
281 			if (ch != Pad64)
282 				return (-1);
283 			ch = *src++;		/* Skip the = */
284 			/* Fall through to "single trailing =" case. */
285 			/* FALLTHROUGH */
286 
287 		case 3:		/* Valid, means two bytes of info */
288 			/*
289 			 * We know this char is an =.  Is there anything but
290 			 * whitespace after it?
291 			 */
292 			for ((void)NULL; ch != '\0'; ch = *src++)
293 				if (!isspace((unsigned char)ch))
294 					return (-1);
295 
296 			/*
297 			 * Now make sure for cases 2 and 3 that the "extra"
298 			 * bits that slopped past the last full byte were
299 			 * zeros.  If we don't check them, they become a
300 			 * subliminal channel.
301 			 */
302 			if (target && target[tarindex] != 0)
303 				return (-1);
304 		}
305 	} else {
306 		/*
307 		 * We ended by seeing the end of the string.  Make sure we
308 		 * have no partial bytes lying around.
309 		 */
310 		if (state != 0)
311 			return (-1);
312 	}
313 
314 	return (tarindex);
315 }
316