1 /* deflate.h -- internal compression state
2  * Copyright (C) 1995-2012 Jean-loup Gailly
3  * For conditions of distribution and use, see copyright notice in zlib.h
4  */
5 
6 /* WARNING: this file should *not* be used by applications. It is
7    part of the implementation of the compression library and is
8    subject to change. Applications should only use zlib.h.
9  */
10 
11 /* @(#) $Id$ */
12 
13 #ifndef DEFLATE_H
14 #define DEFLATE_H
15 
16 #include "hammer2_zlib_zutil.h"
17 
18 /* ===========================================================================
19  * Internal compression state.
20  */
21 
22 #define LENGTH_CODES 29
23 /* number of length codes, not counting the special END_BLOCK code */
24 
25 #define LITERALS  256
26 /* number of literal bytes 0..255 */
27 
28 #define L_CODES (LITERALS+1+LENGTH_CODES)
29 /* number of Literal or Length codes, including the END_BLOCK code */
30 
31 #define D_CODES   30
32 /* number of distance codes */
33 
34 #define BL_CODES  19
35 /* number of codes used to transfer the bit lengths */
36 
37 #define HEAP_SIZE (2*L_CODES+1)
38 /* maximum heap size */
39 
40 #define MAX_BITS 15
41 /* All codes must not exceed MAX_BITS bits */
42 
43 #define Buf_size 16
44 /* size of bit buffer in bi_buf */
45 
46 #define INIT_STATE    42
47 #define EXTRA_STATE   69
48 #define NAME_STATE    73
49 #define COMMENT_STATE 91
50 #define HCRC_STATE   103
51 #define BUSY_STATE   113
52 #define FINISH_STATE 666
53 /* Stream status */
54 
55 
56 /* Data structure describing a single value and its code string. */
57 typedef struct ct_data_s {
58     union {
59         ush  freq;       /* frequency count */
60         ush  code;       /* bit string */
61     } fc;
62     union {
63         ush  dad;        /* father node in Huffman tree */
64         ush  len;        /* length of bit string */
65     } dl;
66 } FAR ct_data;
67 
68 #define Freq fc.freq
69 #define Code fc.code
70 #define Dad  dl.dad
71 #define Len  dl.len
72 
73 typedef struct static_tree_desc_s  static_tree_desc;
74 
75 typedef struct tree_desc_s {
76     ct_data *dyn_tree;           /* the dynamic tree */
77     int     max_code;            /* largest code with non zero frequency */
78     static_tree_desc *stat_desc; /* the corresponding static tree */
79 } FAR tree_desc;
80 
81 typedef ush Pos;
82 typedef Pos FAR Posf;
83 typedef unsigned IPos;
84 
85 /* A Pos is an index in the character window. We use short instead of int to
86  * save space in the various tables. IPos is used only for parameter passing.
87  */
88 
89 typedef struct internal_state {
90     z_streamp strm;      /* pointer back to this zlib stream */
91     int   status;        /* as the name implies */
92     Bytef *pending_buf;  /* output still pending */
93     ulg   pending_buf_size; /* size of pending_buf */
94     Bytef *pending_out;  /* next pending byte to output to the stream */
95     uInt   pending;      /* nb of bytes in the pending buffer */
96     int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
97     uInt   gzindex;      /* where in extra, name, or comment */
98     Byte  method;        /* can only be DEFLATED */
99     int   last_flush;    /* value of flush param for previous deflate call */
100 
101                 /* used by deflate.c: */
102 
103     uInt  w_size;        /* LZ77 window size (32K by default) */
104     uInt  w_bits;        /* log2(w_size)  (8..16) */
105     uInt  w_mask;        /* w_size - 1 */
106 
107     Bytef *window;
108     /* Sliding window. Input bytes are read into the second half of the window,
109      * and move to the first half later to keep a dictionary of at least wSize
110      * bytes. With this organization, matches are limited to a distance of
111      * wSize-MAX_MATCH bytes, but this ensures that IO is always
112      * performed with a length multiple of the block size. Also, it limits
113      * the window size to 64K, which is quite useful on MSDOS.
114      * To do: use the user input buffer as sliding window.
115      */
116 
117     ulg window_size;
118     /* Actual size of window: 2*wSize, except when the user input buffer
119      * is directly used as sliding window.
120      */
121 
122     Posf *prev;
123     /* Link to older string with same hash index. To limit the size of this
124      * array to 64K, this link is maintained only for the last 32K strings.
125      * An index in this array is thus a window index modulo 32K.
126      */
127 
128     Posf *head; /* Heads of the hash chains or NIL. */
129 
130     uInt  ins_h;          /* hash index of string to be inserted */
131     uInt  hash_size;      /* number of elements in hash table */
132     uInt  hash_bits;      /* log2(hash_size) */
133     uInt  hash_mask;      /* hash_size-1 */
134 
135     uInt  hash_shift;
136     /* Number of bits by which ins_h must be shifted at each input
137      * step. It must be such that after MIN_MATCH steps, the oldest
138      * byte no longer takes part in the hash key, that is:
139      *   hash_shift * MIN_MATCH >= hash_bits
140      */
141 
142     long block_start;
143     /* Window position at the beginning of the current output block. Gets
144      * negative when the window is moved backwards.
145      */
146 
147     uInt match_length;           /* length of best match */
148     IPos prev_match;             /* previous match */
149     int match_available;         /* set if previous match exists */
150     uInt strstart;               /* start of string to insert */
151     uInt match_start;            /* start of matching string */
152     uInt lookahead;              /* number of valid bytes ahead in window */
153 
154     uInt prev_length;
155     /* Length of the best match at previous step. Matches not greater than this
156      * are discarded. This is used in the lazy match evaluation.
157      */
158 
159     uInt max_chain_length;
160     /* To speed up deflation, hash chains are never searched beyond this
161      * length.  A higher limit improves compression ratio but degrades the
162      * speed.
163      */
164 
165     uInt max_lazy_match;
166     /* Attempt to find a better match only when the current match is strictly
167      * smaller than this value. This mechanism is used only for compression
168      * levels >= 4.
169      */
170 #   define max_insert_length  max_lazy_match
171     /* Insert new strings in the hash table only if the match length is not
172      * greater than this length. This saves time but degrades compression.
173      * max_insert_length is used only for compression levels <= 3.
174      */
175 
176     int level;    /* compression level (1..9) */
177     int strategy; /* favor or force Huffman coding*/
178 
179     uInt good_match;
180     /* Use a faster search when the previous match is longer than this */
181 
182     int nice_match; /* Stop searching when current match exceeds this */
183 
184                 /* used by trees.c: */
185     /* Didn't use ct_data typedef below to suppress compiler warning */
186     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
187     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
188     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
189 
190     struct tree_desc_s l_desc;               /* desc. for literal tree */
191     struct tree_desc_s d_desc;               /* desc. for distance tree */
192     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
193 
194     ush bl_count[MAX_BITS+1];
195     /* number of codes at each bit length for an optimal tree */
196 
197     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
198     int heap_len;               /* number of elements in the heap */
199     int heap_max;               /* element of largest frequency */
200     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
201      * The same heap array is used to build all trees.
202      */
203 
204     uch depth[2*L_CODES+1];
205     /* Depth of each subtree used as tie breaker for trees of equal frequency
206      */
207 
208     uchf *l_buf;          /* buffer for literals or lengths */
209 
210     uInt  lit_bufsize;
211     /* Size of match buffer for literals/lengths.  There are 4 reasons for
212      * limiting lit_bufsize to 64K:
213      *   - frequencies can be kept in 16 bit counters
214      *   - if compression is not successful for the first block, all input
215      *     data is still in the window so we can still emit a stored block even
216      *     when input comes from standard input.  (This can also be done for
217      *     all blocks if lit_bufsize is not greater than 32K.)
218      *   - if compression is not successful for a file smaller than 64K, we can
219      *     even emit a stored file instead of a stored block (saving 5 bytes).
220      *     This is applicable only for zip (not gzip or zlib).
221      *   - creating new Huffman trees less frequently may not provide fast
222      *     adaptation to changes in the input data statistics. (Take for
223      *     example a binary file with poorly compressible code followed by
224      *     a highly compressible string table.) Smaller buffer sizes give
225      *     fast adaptation but have of course the overhead of transmitting
226      *     trees more frequently.
227      *   - I can't count above 4
228      */
229 
230     uInt last_lit;      /* running index in l_buf */
231 
232     ushf *d_buf;
233     /* Buffer for distances. To simplify the code, d_buf and l_buf have
234      * the same number of elements. To use different lengths, an extra flag
235      * array would be necessary.
236      */
237 
238     ulg opt_len;        /* bit length of current block with optimal trees */
239     ulg static_len;     /* bit length of current block with static trees */
240     uInt matches;       /* number of string matches in current block */
241     uInt insert;        /* bytes at end of window left to insert */
242 
243 #ifdef H2_ZLIB_DEBUG
244     ulg compressed_len; /* total bit length of compressed file mod 2^32 */
245     ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
246 #endif
247 
248     ush bi_buf;
249     /* Output buffer. bits are inserted starting at the bottom (least
250      * significant bits).
251      */
252     int bi_valid;
253     /* Number of valid bits in bi_buf.  All bits above the last valid bit
254      * are always zero.
255      */
256 
257     ulg high_water;
258     /* High water mark offset in window for initialized bytes -- bytes above
259      * this are set to zero in order to avoid memory check warnings when
260      * longest match routines access bytes past the input.  This is then
261      * updated to the new high water mark.
262      */
263 
264 } FAR deflate_state;
265 
266 /* Output a byte on the stream.
267  * IN assertion: there is enough room in pending_buf.
268  */
269 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
270 
271 
272 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
273 /* Minimum amount of lookahead, except at the end of the input file.
274  * See deflate.c for comments about the MIN_MATCH+1.
275  */
276 
277 #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
278 /* In order to simplify the code, particularly on 16 bit machines, match
279  * distances are limited to MAX_DIST instead of WSIZE.
280  */
281 
282 #define WIN_INIT MAX_MATCH
283 /* Number of bytes after end of data in window to initialize in order to avoid
284    memory checker errors from longest match routines */
285 
286         /* in trees.c */
287 void ZLIB_INTERNAL _tr_init(deflate_state *s);
288 int ZLIB_INTERNAL _tr_tally(deflate_state *s, unsigned dist, unsigned lc);
289 void ZLIB_INTERNAL _tr_flush_block(deflate_state *s, charf *buf,
290                         ulg stored_len, int last);
291 void ZLIB_INTERNAL _tr_flush_bits(deflate_state *s);
292 void ZLIB_INTERNAL _tr_align(deflate_state *s);
293 void ZLIB_INTERNAL _tr_stored_block(deflate_state *s, charf *buf,
294                         ulg stored_len, int last);
295 
296 #define d_code(dist) \
297    ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
298 /* Mapping from a distance to a distance code. dist is the distance - 1 and
299  * must not have side effects. _dist_code[256] and _dist_code[257] are never
300  * used.
301  */
302 
303 #ifndef H2_ZLIB_DEBUG
304 /* Inline versions of _tr_tally for speed: */
305 
306 #if defined(GEN_TREES_H) || !defined(STDC)
307   extern uch ZLIB_INTERNAL _length_code[];
308   extern uch ZLIB_INTERNAL _dist_code[];
309 #else
310   extern const uch ZLIB_INTERNAL _length_code[];
311   extern const uch ZLIB_INTERNAL _dist_code[];
312 #endif
313 
314 # define _tr_tally_lit(s, c, flush) \
315   { uch cc = (c); \
316     s->d_buf[s->last_lit] = 0; \
317     s->l_buf[s->last_lit++] = cc; \
318     s->dyn_ltree[cc].Freq++; \
319     flush = (s->last_lit == s->lit_bufsize-1); \
320    }
321 # define _tr_tally_dist(s, distance, length, flush) \
322   { uch len = (length); \
323     ush dist = (distance); \
324     s->d_buf[s->last_lit] = dist; \
325     s->l_buf[s->last_lit++] = len; \
326     dist--; \
327     s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
328     s->dyn_dtree[d_code(dist)].Freq++; \
329     flush = (s->last_lit == s->lit_bufsize-1); \
330   }
331 #else
332 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
333 # define _tr_tally_dist(s, distance, length, flush) \
334               flush = _tr_tally(s, distance, length)
335 #endif
336 
337 #endif /* DEFLATE_H */
338