1 /******************************************************************************
2  *
3  * Module Name: dswload - Dispatcher namespace load callbacks
4  *
5  *****************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2017, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************
115  *
116  * Alternatively, you may choose to be licensed under the terms of the
117  * following license:
118  *
119  * Redistribution and use in source and binary forms, with or without
120  * modification, are permitted provided that the following conditions
121  * are met:
122  * 1. Redistributions of source code must retain the above copyright
123  *    notice, this list of conditions, and the following disclaimer,
124  *    without modification.
125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126  *    substantially similar to the "NO WARRANTY" disclaimer below
127  *    ("Disclaimer") and any redistribution must be conditioned upon
128  *    including a substantially similar Disclaimer requirement for further
129  *    binary redistribution.
130  * 3. Neither the names of the above-listed copyright holders nor the names
131  *    of any contributors may be used to endorse or promote products derived
132  *    from this software without specific prior written permission.
133  *
134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145  *
146  * Alternatively, you may choose to be licensed under the terms of the
147  * GNU General Public License ("GPL") version 2 as published by the Free
148  * Software Foundation.
149  *
150  *****************************************************************************/
151 
152 #include "aslcompiler.h"
153 #include "amlcode.h"
154 #include "acdispat.h"
155 #include "acnamesp.h"
156 
157 #include "aslcompiler.y.h"
158 
159 #define _COMPONENT          ACPI_COMPILER
160         ACPI_MODULE_NAME    ("aslload")
161 
162 /* Local prototypes */
163 
164 static ACPI_STATUS
165 LdLoadFieldElements (
166     ACPI_PARSE_OBJECT       *Op,
167     ACPI_WALK_STATE         *WalkState);
168 
169 static ACPI_STATUS
170 LdLoadResourceElements (
171     ACPI_PARSE_OBJECT       *Op,
172     ACPI_WALK_STATE         *WalkState);
173 
174 static ACPI_STATUS
175 LdNamespace1Begin (
176     ACPI_PARSE_OBJECT       *Op,
177     UINT32                  Level,
178     void                    *Context);
179 
180 static ACPI_STATUS
181 LdNamespace2Begin (
182     ACPI_PARSE_OBJECT       *Op,
183     UINT32                  Level,
184     void                    *Context);
185 
186 static ACPI_STATUS
187 LdCommonNamespaceEnd (
188     ACPI_PARSE_OBJECT       *Op,
189     UINT32                  Level,
190     void                    *Context);
191 
192 
193 /*******************************************************************************
194  *
195  * FUNCTION:    LdLoadNamespace
196  *
197  * PARAMETERS:  RootOp      - Root of the parse tree
198  *
199  * RETURN:      Status
200  *
201  * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
202  *              named ASL/AML objects into the namespace. The namespace is
203  *              constructed in order to resolve named references and references
204  *              to named fields within resource templates/descriptors.
205  *
206  ******************************************************************************/
207 
208 ACPI_STATUS
209 LdLoadNamespace (
210     ACPI_PARSE_OBJECT       *RootOp)
211 {
212     ACPI_WALK_STATE         *WalkState;
213 
214 
215     /* Create a new walk state */
216 
217     WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
218     if (!WalkState)
219     {
220         return (AE_NO_MEMORY);
221     }
222 
223     /* Walk the entire parse tree, first pass */
224 
225     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
226         LdCommonNamespaceEnd, WalkState);
227 
228     /* Second pass to handle forward references */
229 
230     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin,
231         LdCommonNamespaceEnd, WalkState);
232 
233     /* Dump the namespace if debug is enabled */
234 
235     AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX);
236     ACPI_FREE (WalkState);
237     return (AE_OK);
238 }
239 
240 
241 /*******************************************************************************
242  *
243  * FUNCTION:    LdLoadFieldElements
244  *
245  * PARAMETERS:  Op              - Parent node (Field)
246  *              WalkState       - Current walk state
247  *
248  * RETURN:      Status
249  *
250  * DESCRIPTION: Enter the named elements of the field (children of the parent)
251  *              into the namespace.
252  *
253  ******************************************************************************/
254 
255 static ACPI_STATUS
256 LdLoadFieldElements (
257     ACPI_PARSE_OBJECT       *Op,
258     ACPI_WALK_STATE         *WalkState)
259 {
260     ACPI_PARSE_OBJECT       *Child = NULL;
261     ACPI_NAMESPACE_NODE     *Node;
262     ACPI_STATUS             Status;
263 
264 
265     /* Get the first named field element */
266 
267     switch (Op->Asl.AmlOpcode)
268     {
269     case AML_BANK_FIELD_OP:
270 
271         Child = UtGetArg (Op, 6);
272         break;
273 
274     case AML_INDEX_FIELD_OP:
275 
276         Child = UtGetArg (Op, 5);
277         break;
278 
279     case AML_FIELD_OP:
280 
281         Child = UtGetArg (Op, 4);
282         break;
283 
284     default:
285 
286         /* No other opcodes should arrive here */
287 
288         return (AE_BAD_PARAMETER);
289     }
290 
291     /* Enter all elements into the namespace */
292 
293     while (Child)
294     {
295         switch (Child->Asl.AmlOpcode)
296         {
297         case AML_INT_RESERVEDFIELD_OP:
298         case AML_INT_ACCESSFIELD_OP:
299         case AML_INT_CONNECTION_OP:
300             break;
301 
302         default:
303 
304             Status = AcpiNsLookup (WalkState->ScopeInfo,
305                 Child->Asl.Value.String,
306                 ACPI_TYPE_LOCAL_REGION_FIELD,
307                 ACPI_IMODE_LOAD_PASS1,
308                 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
309                     ACPI_NS_ERROR_IF_FOUND, NULL, &Node);
310             if (ACPI_FAILURE (Status))
311             {
312                 if (Status != AE_ALREADY_EXISTS)
313                 {
314                     AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child,
315                         Child->Asl.Value.String);
316                     return (Status);
317                 }
318 
319                 /*
320                  * The name already exists in this scope
321                  * But continue processing the elements
322                  */
323                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child,
324                     Child->Asl.Value.String);
325             }
326             else
327             {
328                 Child->Asl.Node = Node;
329                 Node->Op = Child;
330             }
331             break;
332         }
333 
334         Child = Child->Asl.Next;
335     }
336 
337     return (AE_OK);
338 }
339 
340 
341 /*******************************************************************************
342  *
343  * FUNCTION:    LdLoadResourceElements
344  *
345  * PARAMETERS:  Op              - Parent node (Resource Descriptor)
346  *              WalkState       - Current walk state
347  *
348  * RETURN:      Status
349  *
350  * DESCRIPTION: Enter the named elements of the resource descriptor (children
351  *              of the parent) into the namespace.
352  *
353  * NOTE: In the real AML namespace, these named elements never exist. But
354  *       we simply use the namespace here as a symbol table so we can look
355  *       them up as they are referenced.
356  *
357  ******************************************************************************/
358 
359 static ACPI_STATUS
360 LdLoadResourceElements (
361     ACPI_PARSE_OBJECT       *Op,
362     ACPI_WALK_STATE         *WalkState)
363 {
364     ACPI_PARSE_OBJECT       *InitializerOp = NULL;
365     ACPI_NAMESPACE_NODE     *Node;
366     ACPI_STATUS             Status;
367 
368 
369     /*
370      * Enter the resource name into the namespace. Name must not already exist.
371      * This opens a scope, so later field names are guaranteed to be new/unique.
372      */
373     Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
374         ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1,
375         ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND,
376         WalkState, &Node);
377     if (ACPI_FAILURE (Status))
378     {
379         if (Status == AE_ALREADY_EXISTS)
380         {
381             /* Actual node causing the error was saved in ParentMethod */
382 
383             AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS,
384                 (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath);
385             return (AE_OK);
386         }
387         return (Status);
388     }
389 
390     Node->Value = (UINT32) Op->Asl.Value.Integer;
391     Node->Op = Op;
392     Op->Asl.Node = Node;
393 
394     /*
395      * Now enter the predefined fields, for easy lookup when referenced
396      * by the source ASL
397      */
398     InitializerOp = ASL_GET_CHILD_NODE (Op);
399     while (InitializerOp)
400     {
401         if (InitializerOp->Asl.ExternalName)
402         {
403             Status = AcpiNsLookup (WalkState->ScopeInfo,
404                 InitializerOp->Asl.ExternalName,
405                 ACPI_TYPE_LOCAL_RESOURCE_FIELD,
406                 ACPI_IMODE_LOAD_PASS1,
407                 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
408                 NULL, &Node);
409             if (ACPI_FAILURE (Status))
410             {
411                 return (Status);
412             }
413 
414             /*
415              * Store the field offset and length in the namespace node
416              * so it can be used when the field is referenced
417              */
418             Node->Value = InitializerOp->Asl.Value.Tag.BitOffset;
419             Node->Length = InitializerOp->Asl.Value.Tag.BitLength;
420             InitializerOp->Asl.Node = Node;
421             Node->Op = InitializerOp;
422         }
423 
424         InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
425     }
426 
427     return (AE_OK);
428 }
429 
430 
431 /*******************************************************************************
432  *
433  * FUNCTION:    LdNamespace1Begin
434  *
435  * PARAMETERS:  ASL_WALK_CALLBACK
436  *
437  * RETURN:      Status
438  *
439  * DESCRIPTION: Descending callback used during the parse tree walk. If this
440  *              is a named AML opcode, enter into the namespace
441  *
442  ******************************************************************************/
443 
444 static ACPI_STATUS
445 LdNamespace1Begin (
446     ACPI_PARSE_OBJECT       *Op,
447     UINT32                  Level,
448     void                    *Context)
449 {
450     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
451     ACPI_NAMESPACE_NODE     *Node;
452     ACPI_PARSE_OBJECT       *MethodOp;
453     ACPI_STATUS             Status;
454     ACPI_OBJECT_TYPE        ObjectType;
455     ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
456     char                    *Path;
457     UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
458     ACPI_PARSE_OBJECT       *Arg;
459     UINT32                  i;
460     BOOLEAN                 ForceNewScope = FALSE;
461 
462 
463     ACPI_FUNCTION_NAME (LdNamespace1Begin);
464     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
465         Op, Op->Asl.ParseOpName));
466 
467     /*
468      * We are only interested in opcodes that have an associated name
469      * (or multiple names)
470      */
471     switch (Op->Asl.AmlOpcode)
472     {
473     case AML_BANK_FIELD_OP:
474     case AML_INDEX_FIELD_OP:
475     case AML_FIELD_OP:
476 
477         Status = LdLoadFieldElements (Op, WalkState);
478         return (Status);
479 
480     case AML_INT_CONNECTION_OP:
481 
482 
483         if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP)
484         {
485             break;
486         }
487         Arg = Op->Asl.Child;
488 
489         Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName,
490             ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
491             WalkState, &Node);
492         if (ACPI_FAILURE (Status))
493         {
494             break;
495         }
496 
497         if (Node->Type == ACPI_TYPE_BUFFER)
498         {
499             Arg->Asl.Node = Node;
500 
501             Arg = Node->Op->Asl.Child;  /* Get namepath */
502             Arg = Arg->Asl.Next;        /* Get actual buffer */
503             Arg = Arg->Asl.Child;       /* Buffer length */
504             Arg = Arg->Asl.Next;        /* RAW_DATA buffer */
505         }
506         break;
507 
508     default:
509 
510         /* All other opcodes go below */
511 
512         break;
513     }
514 
515     /* Check if this object has already been installed in the namespace */
516 
517     if (Op->Asl.Node)
518     {
519         return (AE_OK);
520     }
521 
522     Path = Op->Asl.Namepath;
523     if (!Path)
524     {
525         return (AE_OK);
526     }
527 
528     /* Map the raw opcode into an internal object type */
529 
530     switch (Op->Asl.ParseOpcode)
531     {
532     case PARSEOP_NAME:
533 
534         Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
535         Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */
536 
537         /*
538          * If this name refers to a ResourceTemplate, we will need to open
539          * a new scope so that the resource subfield names can be entered into
540          * the namespace underneath this name
541          */
542         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
543         {
544             ForceNewScope = TRUE;
545         }
546 
547         /* Get the data type associated with the named object, not the name itself */
548 
549         /* Log2 loop to convert from Btype (binary) to Etype (encoded) */
550 
551         ObjectType = 1;
552         for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
553         {
554             ObjectType++;
555         }
556         break;
557 
558 
559     case PARSEOP_EXTERNAL:
560         /*
561          * "External" simply enters a name and type into the namespace.
562          * We must be careful to not open a new scope, however, no matter
563          * what type the external name refers to (e.g., a method)
564          *
565          * first child is name, next child is ObjectType
566          */
567         ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
568         ObjectType = ACPI_TYPE_ANY;
569 
570         /*
571          * We will mark every new node along the path as "External". This
572          * allows some or all of the nodes to be created later in the ASL
573          * code. Handles cases like this:
574          *
575          *   External (\_SB_.PCI0.ABCD, IntObj)
576          *   Scope (_SB_)
577          *   {
578          *       Device (PCI0)
579          *       {
580          *       }
581          *   }
582          *   Method (X)
583          *   {
584          *       Store (\_SB_.PCI0.ABCD, Local0)
585          *   }
586          */
587         Flags |= ACPI_NS_EXTERNAL;
588         break;
589 
590     case PARSEOP_DEFAULT_ARG:
591 
592         if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
593         {
594             Status = LdLoadResourceElements (Op, WalkState);
595             return_ACPI_STATUS (Status);
596         }
597 
598         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
599         break;
600 
601     case PARSEOP_SCOPE:
602         /*
603          * The name referenced by Scope(Name) must already exist at this point.
604          * In other words, forward references for Scope() are not supported.
605          * The only real reason for this is that the MS interpreter cannot
606          * handle this case. Perhaps someday this case can go away.
607          */
608         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
609             ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
610             WalkState, &(Node));
611         if (ACPI_FAILURE (Status))
612         {
613             if (Status == AE_NOT_FOUND)
614             {
615                 /* The name was not found, go ahead and create it */
616 
617                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
618                     ACPI_TYPE_LOCAL_SCOPE,
619                     ACPI_IMODE_LOAD_PASS1, Flags,
620                     WalkState, &(Node));
621                 if (ACPI_FAILURE (Status))
622                 {
623                     return_ACPI_STATUS (Status);
624                 }
625 
626                 /*
627                  * However, this is an error -- primarily because the MS
628                  * interpreter can't handle a forward reference from the
629                  * Scope() operator.
630                  */
631                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
632                     Op->Asl.ExternalName);
633                 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
634                     Op->Asl.ExternalName);
635                 goto FinishNode;
636             }
637 
638             AslCoreSubsystemError (Op, Status,
639                 "Failure from namespace lookup", FALSE);
640 
641             return_ACPI_STATUS (Status);
642         }
643         else /* Status AE_OK */
644         {
645             /*
646              * Do not allow references to external scopes from the DSDT.
647              * This is because the DSDT is always loaded first, and the
648              * external reference cannot be resolved -- causing a runtime
649              * error because Scope() must be resolved immediately.
650              * 10/2015.
651              */
652             if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
653                 (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT")))
654             {
655                 /* However, allowed if the reference is within a method */
656 
657                 MethodOp = Op->Asl.Parent;
658                 while (MethodOp &&
659                       (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD))
660                 {
661                     MethodOp = MethodOp->Asl.Parent;
662                 }
663 
664                 if (!MethodOp)
665                 {
666                     /* Not in a control method, error */
667 
668                     AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL);
669                 }
670             }
671         }
672 
673         /* We found a node with this name, now check the type */
674 
675         switch (Node->Type)
676         {
677         case ACPI_TYPE_LOCAL_SCOPE:
678         case ACPI_TYPE_DEVICE:
679         case ACPI_TYPE_POWER:
680         case ACPI_TYPE_PROCESSOR:
681         case ACPI_TYPE_THERMAL:
682 
683             /* These are acceptable types - they all open a new scope */
684             break;
685 
686         case ACPI_TYPE_INTEGER:
687         case ACPI_TYPE_STRING:
688         case ACPI_TYPE_BUFFER:
689             /*
690              * These types we will allow, but we will change the type.
691              * This enables some existing code of the form:
692              *
693              *  Name (DEB, 0)
694              *  Scope (DEB) { ... }
695              *
696              * Which is used to workaround the fact that the MS interpreter
697              * does not allow Scope() forward references.
698              */
699             sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
700                 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
701             AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
702 
703             /* Switch the type to scope, open the new scope */
704 
705             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
706             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
707                 WalkState);
708             if (ACPI_FAILURE (Status))
709             {
710                 return_ACPI_STATUS (Status);
711             }
712             break;
713 
714         default:
715 
716             /* All other types are an error */
717 
718             sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
719                 AcpiUtGetTypeName (Node->Type));
720             AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
721 
722             /*
723              * However, switch the type to be an actual scope so
724              * that compilation can continue without generating a whole
725              * cascade of additional errors. Open the new scope.
726              */
727             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
728             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
729                 WalkState);
730             if (ACPI_FAILURE (Status))
731             {
732                 return_ACPI_STATUS (Status);
733             }
734             break;
735         }
736 
737         Status = AE_OK;
738         goto FinishNode;
739 
740 
741     default:
742 
743         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
744         break;
745     }
746 
747 
748     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
749         Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));
750 
751     /* The name must not already exist */
752 
753     Flags |= ACPI_NS_ERROR_IF_FOUND;
754 
755     /*
756      * Enter the named type into the internal namespace. We enter the name
757      * as we go downward in the parse tree. Any necessary subobjects that
758      * involve arguments to the opcode must be created as we go back up the
759      * parse tree later.
760      */
761     Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
762         ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
763     if (ACPI_FAILURE (Status))
764     {
765         if (Status == AE_ALREADY_EXISTS)
766         {
767             /* The name already exists in this scope */
768 
769             if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
770             {
771                 /* Allow multiple references to the same scope */
772 
773                 Node->Type = (UINT8) ObjectType;
774                 Status = AE_OK;
775             }
776             else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
777                      (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
778             {
779                 /*
780                  * Allow one create on an object or segment that was
781                  * previously declared External
782                  */
783                 Node->Flags &= ~ANOBJ_IS_EXTERNAL;
784                 Node->Type = (UINT8) ObjectType;
785 
786                 /* Just retyped a node, probably will need to open a scope */
787 
788                 if (AcpiNsOpensScope (ObjectType))
789                 {
790                     Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
791                     if (ACPI_FAILURE (Status))
792                     {
793                         return_ACPI_STATUS (Status);
794                     }
795                 }
796 
797                 Status = AE_OK;
798             }
799             else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) &&
800                      (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL))
801             {
802                 /*
803                  * Allow externals in same scope as the definition of the
804                  * actual object. Similar to C. Allows multiple definition
805                  * blocks that refer to each other in the same file.
806                  */
807                 Status = AE_OK;
808             }
809             else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
810                      (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) &&
811                      (ObjectType == ACPI_TYPE_ANY))
812             {
813                 /* Allow update of externals of unknown type. */
814 
815                 if (AcpiNsOpensScope (ActualObjectType))
816                 {
817                     Node->Type = (UINT8) ActualObjectType;
818                     Status = AE_OK;
819                 }
820                 else
821                 {
822                     sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
823                         AcpiUtGetTypeName (Node->Type));
824                     AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
825                     return_ACPI_STATUS (AE_OK);
826                 }
827             }
828             else
829             {
830                 /* Valid error, object already exists */
831 
832                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
833                     Op->Asl.ExternalName);
834                 return_ACPI_STATUS (AE_OK);
835             }
836         }
837         else
838         {
839             AslCoreSubsystemError (Op, Status,
840                 "Failure from namespace lookup", FALSE);
841             return_ACPI_STATUS (Status);
842         }
843     }
844 
845     if (ForceNewScope)
846     {
847         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
848         if (ACPI_FAILURE (Status))
849         {
850             return_ACPI_STATUS (Status);
851         }
852     }
853 
854 FinishNode:
855     /*
856      * Point the parse node to the new namespace node, and point
857      * the Node back to the original Parse node
858      */
859     Op->Asl.Node = Node;
860     Node->Op = Op;
861 
862     /* Set the actual data type if appropriate (EXTERNAL term only) */
863 
864     if (ActualObjectType != ACPI_TYPE_ANY)
865     {
866         Node->Type = (UINT8) ActualObjectType;
867         Node->Value = ASL_EXTERNAL_METHOD;
868     }
869 
870     if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
871     {
872         /*
873          * Get the method argument count from "Extra" and save
874          * it in the namespace node
875          */
876         Node->Value = (UINT32) Op->Asl.Extra;
877     }
878 
879     return_ACPI_STATUS (Status);
880 }
881 
882 
883 /*******************************************************************************
884  *
885  * FUNCTION:    LdNamespace2Begin
886  *
887  * PARAMETERS:  ASL_WALK_CALLBACK
888  *
889  * RETURN:      Status
890  *
891  * DESCRIPTION: Descending callback used during the pass 2 parse tree walk.
892  *              Second pass resolves some forward references.
893  *
894  * Notes:
895  * Currently only needs to handle the Alias operator.
896  * Could be used to allow forward references from the Scope() operator, but
897  * the MS interpreter does not allow this, so this compiler does not either.
898  *
899  ******************************************************************************/
900 
901 static ACPI_STATUS
902 LdNamespace2Begin (
903     ACPI_PARSE_OBJECT       *Op,
904     UINT32                  Level,
905     void                    *Context)
906 {
907     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
908     ACPI_STATUS             Status;
909     ACPI_NAMESPACE_NODE     *Node;
910     ACPI_OBJECT_TYPE        ObjectType;
911     BOOLEAN                 ForceNewScope = FALSE;
912     ACPI_PARSE_OBJECT       *Arg;
913     char                    *Path;
914     ACPI_NAMESPACE_NODE     *TargetNode;
915 
916 
917     ACPI_FUNCTION_NAME (LdNamespace2Begin);
918     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
919         Op, Op->Asl.ParseOpName));
920 
921 
922     /* Ignore Ops with no namespace node */
923 
924     Node = Op->Asl.Node;
925     if (!Node)
926     {
927         return (AE_OK);
928     }
929 
930     /* Get the type to determine if we should push the scope */
931 
932     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
933         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
934     {
935         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
936     }
937     else
938     {
939         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
940     }
941 
942     /* Push scope for Resource Templates */
943 
944     if (Op->Asl.ParseOpcode == PARSEOP_NAME)
945     {
946         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
947         {
948             ForceNewScope = TRUE;
949         }
950     }
951 
952     /* Push the scope stack */
953 
954     if (ForceNewScope || AcpiNsOpensScope (ObjectType))
955     {
956         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
957         if (ACPI_FAILURE (Status))
958         {
959             return_ACPI_STATUS (Status);
960         }
961     }
962 
963     if (Op->Asl.ParseOpcode == PARSEOP_ALIAS)
964     {
965         /* Complete the alias node by getting and saving the target node */
966 
967         /* First child is the alias target */
968 
969         Arg = Op->Asl.Child;
970 
971         /* Get the target pathname */
972 
973         Path = Arg->Asl.Namepath;
974         if (!Path)
975         {
976             Status = UtInternalizeName (Arg->Asl.ExternalName, &Path);
977             if (ACPI_FAILURE (Status))
978             {
979                 return (Status);
980             }
981         }
982 
983         /* Get the NS node associated with the target. It must exist. */
984 
985         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
986             ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
987             WalkState, &TargetNode);
988         if (ACPI_FAILURE (Status))
989         {
990             if (Status == AE_NOT_FOUND)
991             {
992                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
993                     Op->Asl.ExternalName);
994 
995                 /*
996                  * The name was not found, go ahead and create it.
997                  * This prevents more errors later.
998                  */
999                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
1000                     ACPI_TYPE_ANY,
1001                     ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
1002                     WalkState, &(Node));
1003                 return (AE_OK);
1004             }
1005 
1006             AslCoreSubsystemError (Op, Status,
1007                 "Failure from namespace lookup", FALSE);
1008             return (AE_OK);
1009         }
1010 
1011         /* Save the target node within the alias node */
1012 
1013         Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
1014     }
1015 
1016     return (AE_OK);
1017 }
1018 
1019 
1020 /*******************************************************************************
1021  *
1022  * FUNCTION:    LdCommonNamespaceEnd
1023  *
1024  * PARAMETERS:  ASL_WALK_CALLBACK
1025  *
1026  * RETURN:      Status
1027  *
1028  * DESCRIPTION: Ascending callback used during the loading of the namespace,
1029  *              We only need to worry about managing the scope stack here.
1030  *
1031  ******************************************************************************/
1032 
1033 static ACPI_STATUS
1034 LdCommonNamespaceEnd (
1035     ACPI_PARSE_OBJECT       *Op,
1036     UINT32                  Level,
1037     void                    *Context)
1038 {
1039     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
1040     ACPI_OBJECT_TYPE        ObjectType;
1041     BOOLEAN                 ForceNewScope = FALSE;
1042 
1043 
1044     ACPI_FUNCTION_NAME (LdCommonNamespaceEnd);
1045 
1046 
1047     /* We are only interested in opcodes that have an associated name */
1048 
1049     if (!Op->Asl.Namepath)
1050     {
1051         return (AE_OK);
1052     }
1053 
1054     /* Get the type to determine if we should pop the scope */
1055 
1056     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
1057         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
1058     {
1059         /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
1060 
1061         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
1062     }
1063     else
1064     {
1065         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
1066     }
1067 
1068     /* Pop scope that was pushed for Resource Templates */
1069 
1070     if (Op->Asl.ParseOpcode == PARSEOP_NAME)
1071     {
1072         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
1073         {
1074             ForceNewScope = TRUE;
1075         }
1076     }
1077 
1078     /* Pop the scope stack */
1079 
1080     if (ForceNewScope || AcpiNsOpensScope (ObjectType))
1081     {
1082         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
1083             "(%s): Popping scope for Op [%s] %p\n",
1084             AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op));
1085 
1086         (void) AcpiDsScopeStackPop (WalkState);
1087     }
1088 
1089     return (AE_OK);
1090 }
1091