1 /******************************************************************************
2  *
3  * Module Name: dswload - Dispatcher first pass namespace load callbacks
4  *
5  *****************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2021, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************
115  *
116  * Alternatively, you may choose to be licensed under the terms of the
117  * following license:
118  *
119  * Redistribution and use in source and binary forms, with or without
120  * modification, are permitted provided that the following conditions
121  * are met:
122  * 1. Redistributions of source code must retain the above copyright
123  *    notice, this list of conditions, and the following disclaimer,
124  *    without modification.
125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126  *    substantially similar to the "NO WARRANTY" disclaimer below
127  *    ("Disclaimer") and any redistribution must be conditioned upon
128  *    including a substantially similar Disclaimer requirement for further
129  *    binary redistribution.
130  * 3. Neither the names of the above-listed copyright holders nor the names
131  *    of any contributors may be used to endorse or promote products derived
132  *    from this software without specific prior written permission.
133  *
134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145  *
146  * Alternatively, you may choose to be licensed under the terms of the
147  * GNU General Public License ("GPL") version 2 as published by the Free
148  * Software Foundation.
149  *
150  *****************************************************************************/
151 
152 #include "acpi.h"
153 #include "accommon.h"
154 #include "acparser.h"
155 #include "amlcode.h"
156 #include "acdispat.h"
157 #include "acinterp.h"
158 #include "acnamesp.h"
159 #ifdef ACPI_ASL_COMPILER
160 #include "acdisasm.h"
161 #endif
162 
163 #define _COMPONENT          ACPI_DISPATCHER
164         ACPI_MODULE_NAME    ("dswload")
165 
166 
167 /*******************************************************************************
168  *
169  * FUNCTION:    AcpiDsInitCallbacks
170  *
171  * PARAMETERS:  WalkState       - Current state of the parse tree walk
172  *              PassNumber      - 1, 2, or 3
173  *
174  * RETURN:      Status
175  *
176  * DESCRIPTION: Init walk state callbacks
177  *
178  ******************************************************************************/
179 
180 ACPI_STATUS
181 AcpiDsInitCallbacks (
182     ACPI_WALK_STATE         *WalkState,
183     UINT32                  PassNumber)
184 {
185 
186     switch (PassNumber)
187     {
188     case 0:
189 
190         /* Parse only - caller will setup callbacks */
191 
192         WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |
193                                         ACPI_PARSE_DELETE_TREE |
194                                         ACPI_PARSE_DISASSEMBLE;
195         WalkState->DescendingCallback = NULL;
196         WalkState->AscendingCallback  = NULL;
197         break;
198 
199     case 1:
200 
201         /* Load pass 1 */
202 
203         WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |
204                                         ACPI_PARSE_DELETE_TREE;
205         WalkState->DescendingCallback = AcpiDsLoad1BeginOp;
206         WalkState->AscendingCallback  = AcpiDsLoad1EndOp;
207         break;
208 
209     case 2:
210 
211         /* Load pass 2 */
212 
213         WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |
214                                         ACPI_PARSE_DELETE_TREE;
215         WalkState->DescendingCallback = AcpiDsLoad2BeginOp;
216         WalkState->AscendingCallback  = AcpiDsLoad2EndOp;
217         break;
218 
219     case 3:
220 
221         /* Execution pass */
222 
223         WalkState->ParseFlags        |= ACPI_PARSE_EXECUTE  |
224                                         ACPI_PARSE_DELETE_TREE;
225         WalkState->DescendingCallback = AcpiDsExecBeginOp;
226         WalkState->AscendingCallback  = AcpiDsExecEndOp;
227         break;
228 
229     default:
230 
231         return (AE_BAD_PARAMETER);
232     }
233 
234     return (AE_OK);
235 }
236 
237 
238 /*******************************************************************************
239  *
240  * FUNCTION:    AcpiDsLoad1BeginOp
241  *
242  * PARAMETERS:  WalkState       - Current state of the parse tree walk
243  *              OutOp           - Where to return op if a new one is created
244  *
245  * RETURN:      Status
246  *
247  * DESCRIPTION: Descending callback used during the loading of ACPI tables.
248  *
249  ******************************************************************************/
250 
251 ACPI_STATUS
252 AcpiDsLoad1BeginOp (
253     ACPI_WALK_STATE         *WalkState,
254     ACPI_PARSE_OBJECT       **OutOp)
255 {
256     ACPI_PARSE_OBJECT       *Op;
257     ACPI_NAMESPACE_NODE     *Node;
258     ACPI_STATUS             Status;
259     ACPI_OBJECT_TYPE        ObjectType;
260     char                    *Path;
261     UINT32                  Flags;
262 
263 
264     ACPI_FUNCTION_TRACE_PTR (DsLoad1BeginOp, WalkState->Op);
265 
266 
267     Op = WalkState->Op;
268     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
269 
270     /* We are only interested in opcodes that have an associated name */
271 
272     if (Op)
273     {
274         if (!(WalkState->OpInfo->Flags & AML_NAMED))
275         {
276             *OutOp = Op;
277             return_ACPI_STATUS (AE_OK);
278         }
279 
280         /* Check if this object has already been installed in the namespace */
281 
282         if (Op->Common.Node)
283         {
284             *OutOp = Op;
285             return_ACPI_STATUS (AE_OK);
286         }
287     }
288 
289     Path = AcpiPsGetNextNamestring (&WalkState->ParserState);
290 
291     /* Map the raw opcode into an internal object type */
292 
293     ObjectType = WalkState->OpInfo->ObjectType;
294 
295     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
296         "State=%p Op=%p [%s]\n", WalkState, Op,
297         AcpiUtGetTypeName (ObjectType)));
298 
299     switch (WalkState->Opcode)
300     {
301     case AML_SCOPE_OP:
302         /*
303          * The target name of the Scope() operator must exist at this point so
304          * that we can actually open the scope to enter new names underneath it.
305          * Allow search-to-root for single namesegs.
306          */
307         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
308             ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
309 #ifdef ACPI_ASL_COMPILER
310         if (Status == AE_NOT_FOUND)
311         {
312             /*
313              * Table disassembly:
314              * Target of Scope() not found. Generate an External for it, and
315              * insert the name into the namespace.
316              */
317             AcpiDmAddOpToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0, 0);
318             Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
319                ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
320                WalkState, &Node);
321         }
322 #endif
323         if (ACPI_FAILURE (Status))
324         {
325             ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo, Path, Status);
326             return_ACPI_STATUS (Status);
327         }
328 
329         /*
330          * Check to make sure that the target is
331          * one of the opcodes that actually opens a scope
332          */
333         switch (Node->Type)
334         {
335         case ACPI_TYPE_ANY:
336         case ACPI_TYPE_LOCAL_SCOPE:         /* Scope  */
337         case ACPI_TYPE_DEVICE:
338         case ACPI_TYPE_POWER:
339         case ACPI_TYPE_PROCESSOR:
340         case ACPI_TYPE_THERMAL:
341 
342             /* These are acceptable types */
343             break;
344 
345         case ACPI_TYPE_INTEGER:
346         case ACPI_TYPE_STRING:
347         case ACPI_TYPE_BUFFER:
348             /*
349              * These types we will allow, but we will change the type.
350              * This enables some existing code of the form:
351              *
352              *  Name (DEB, 0)
353              *  Scope (DEB) { ... }
354              *
355              * Note: silently change the type here. On the second pass,
356              * we will report a warning
357              */
358             ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
359                 "Type override - [%4.4s] had invalid type (%s) "
360                 "for Scope operator, changed to type ANY\n",
361                 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
362 
363             Node->Type = ACPI_TYPE_ANY;
364             WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
365             break;
366 
367         case ACPI_TYPE_METHOD:
368             /*
369              * Allow scope change to root during execution of module-level
370              * code. Root is typed METHOD during this time.
371              */
372             if ((Node == AcpiGbl_RootNode) &&
373                 (WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
374             {
375                 break;
376             }
377 
378             ACPI_FALLTHROUGH;
379 
380         default:
381 
382             /* All other types are an error */
383 
384             ACPI_ERROR ((AE_INFO,
385                 "Invalid type (%s) for target of "
386                 "Scope operator [%4.4s] (Cannot override)",
387                 AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
388 
389             return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
390         }
391         break;
392 
393     default:
394         /*
395          * For all other named opcodes, we will enter the name into
396          * the namespace.
397          *
398          * Setup the search flags.
399          * Since we are entering a name into the namespace, we do not want to
400          * enable the search-to-root upsearch.
401          *
402          * There are only two conditions where it is acceptable that the name
403          * already exists:
404          *    1) the Scope() operator can reopen a scoping object that was
405          *       previously defined (Scope, Method, Device, etc.)
406          *    2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
407          *       BufferField, or Package), the name of the object is already
408          *       in the namespace.
409          */
410         if (WalkState->DeferredNode)
411         {
412             /* This name is already in the namespace, get the node */
413 
414             Node = WalkState->DeferredNode;
415             Status = AE_OK;
416             break;
417         }
418 
419         /*
420          * If we are executing a method, do not create any namespace objects
421          * during the load phase, only during execution.
422          */
423         if (WalkState->MethodNode)
424         {
425             Node = NULL;
426             Status = AE_OK;
427             break;
428         }
429 
430         Flags = ACPI_NS_NO_UPSEARCH;
431         if ((WalkState->Opcode != AML_SCOPE_OP) &&
432             (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
433         {
434             if (WalkState->NamespaceOverride)
435             {
436                 Flags |= ACPI_NS_OVERRIDE_IF_FOUND;
437                 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Override allowed\n",
438                     AcpiUtGetTypeName (ObjectType)));
439             }
440             else
441             {
442                 Flags |= ACPI_NS_ERROR_IF_FOUND;
443                 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
444                     AcpiUtGetTypeName (ObjectType)));
445             }
446         }
447         else
448         {
449             ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
450                 "[%s] Both Find or Create allowed\n",
451                 AcpiUtGetTypeName (ObjectType)));
452         }
453 
454         /*
455          * Enter the named type into the internal namespace. We enter the name
456          * as we go downward in the parse tree. Any necessary subobjects that
457          * involve arguments to the opcode must be created as we go back up the
458          * parse tree later.
459          */
460         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
461             ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
462         if (ACPI_FAILURE (Status))
463         {
464             if (Status == AE_ALREADY_EXISTS)
465             {
466                 /* The name already exists in this scope */
467 
468                 if (Node->Flags & ANOBJ_IS_EXTERNAL)
469                 {
470                     /*
471                      * Allow one create on an object or segment that was
472                      * previously declared External
473                      */
474                     Node->Flags &= ~ANOBJ_IS_EXTERNAL;
475                     Node->Type = (UINT8) ObjectType;
476 
477                     /* Just retyped a node, probably will need to open a scope */
478 
479                     if (AcpiNsOpensScope (ObjectType))
480                     {
481                         Status = AcpiDsScopeStackPush (
482                             Node, ObjectType, WalkState);
483                         if (ACPI_FAILURE (Status))
484                         {
485                             return_ACPI_STATUS (Status);
486                         }
487                     }
488 
489                     Status = AE_OK;
490                 }
491             }
492 
493             if (ACPI_FAILURE (Status))
494             {
495                 ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo, Path, Status);
496                 return_ACPI_STATUS (Status);
497             }
498         }
499         break;
500     }
501 
502     /* Common exit */
503 
504     if (!Op)
505     {
506         /* Create a new op */
507 
508         Op = AcpiPsAllocOp (WalkState->Opcode, WalkState->Aml);
509         if (!Op)
510         {
511             return_ACPI_STATUS (AE_NO_MEMORY);
512         }
513     }
514 
515     /* Initialize the op */
516 
517 #ifdef ACPI_CONSTANT_EVAL_ONLY
518     Op->Named.Path = Path;
519 #endif
520 
521     if (Node)
522     {
523         /*
524          * Put the Node in the "op" object that the parser uses, so we
525          * can get it again quickly when this scope is closed
526          */
527         Op->Common.Node = Node;
528         Op->Named.Name = Node->Name.Integer;
529     }
530 
531     AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
532     *OutOp = Op;
533     return_ACPI_STATUS (Status);
534 }
535 
536 
537 /*******************************************************************************
538  *
539  * FUNCTION:    AcpiDsLoad1EndOp
540  *
541  * PARAMETERS:  WalkState       - Current state of the parse tree walk
542  *
543  * RETURN:      Status
544  *
545  * DESCRIPTION: Ascending callback used during the loading of the namespace,
546  *              both control methods and everything else.
547  *
548  ******************************************************************************/
549 
550 ACPI_STATUS
551 AcpiDsLoad1EndOp (
552     ACPI_WALK_STATE         *WalkState)
553 {
554     ACPI_PARSE_OBJECT       *Op;
555     ACPI_OBJECT_TYPE        ObjectType;
556     ACPI_STATUS             Status = AE_OK;
557 #ifdef ACPI_ASL_COMPILER
558     UINT8                   ParamCount;
559 #endif
560 
561 
562     ACPI_FUNCTION_TRACE (DsLoad1EndOp);
563 
564 
565     Op = WalkState->Op;
566     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
567 
568     /*
569      * Disassembler: handle create field operators here.
570      *
571      * CreateBufferField is a deferred op that is typically processed in load
572      * pass 2. However, disassembly of control method contents walk the parse
573      * tree with ACPI_PARSE_LOAD_PASS1 and AML_CREATE operators are processed
574      * in a later walk. This is a problem when there is a control method that
575      * has the same name as the AML_CREATE object. In this case, any use of the
576      * name segment will be detected as a method call rather than a reference
577      * to a buffer field.
578      *
579      * This earlier creation during disassembly solves this issue by inserting
580      * the named object in the ACPI namespace so that references to this name
581      * would be a name string rather than a method call.
582      */
583     if ((WalkState->ParseFlags & ACPI_PARSE_DISASSEMBLE) &&
584         (WalkState->OpInfo->Flags & AML_CREATE))
585     {
586         Status = AcpiDsCreateBufferField (Op, WalkState);
587         return_ACPI_STATUS (Status);
588     }
589 
590     /* We are only interested in opcodes that have an associated name */
591 
592     if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD)))
593     {
594         return_ACPI_STATUS (AE_OK);
595     }
596 
597     /* Get the object type to determine if we should pop the scope */
598 
599     ObjectType = WalkState->OpInfo->ObjectType;
600 
601     if (WalkState->OpInfo->Flags & AML_FIELD)
602     {
603         /*
604          * If we are executing a method, do not create any namespace objects
605          * during the load phase, only during execution.
606          */
607         if (!WalkState->MethodNode)
608         {
609             if (WalkState->Opcode == AML_FIELD_OP          ||
610                 WalkState->Opcode == AML_BANK_FIELD_OP     ||
611                 WalkState->Opcode == AML_INDEX_FIELD_OP)
612             {
613                 Status = AcpiDsInitFieldObjects (Op, WalkState);
614             }
615         }
616         return_ACPI_STATUS (Status);
617     }
618 
619     /*
620      * If we are executing a method, do not create any namespace objects
621      * during the load phase, only during execution.
622      */
623     if (!WalkState->MethodNode)
624     {
625         if (Op->Common.AmlOpcode == AML_REGION_OP)
626         {
627             Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
628                 (ACPI_ADR_SPACE_TYPE)
629                     ((Op->Common.Value.Arg)->Common.Value.Integer),
630                 WalkState);
631             if (ACPI_FAILURE (Status))
632             {
633                 return_ACPI_STATUS (Status);
634             }
635         }
636         else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
637         {
638             Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
639                 ACPI_ADR_SPACE_DATA_TABLE, WalkState);
640             if (ACPI_FAILURE (Status))
641             {
642                 return_ACPI_STATUS (Status);
643             }
644         }
645     }
646 
647     if (Op->Common.AmlOpcode == AML_NAME_OP)
648     {
649         /* For Name opcode, get the object type from the argument */
650 
651         if (Op->Common.Value.Arg)
652         {
653             ObjectType = (AcpiPsGetOpcodeInfo (
654                 (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
655 
656             /* Set node type if we have a namespace node */
657 
658             if (Op->Common.Node)
659             {
660                 Op->Common.Node->Type = (UINT8) ObjectType;
661             }
662         }
663     }
664 
665 #ifdef ACPI_ASL_COMPILER
666     /*
667      * For external opcode, get the object type from the argument and
668      * get the parameter count from the argument's next.
669      */
670     if (AcpiGbl_DisasmFlag &&
671         Op->Common.Node &&
672         Op->Common.AmlOpcode == AML_EXTERNAL_OP)
673     {
674         /*
675          * Note, if this external is not a method
676          * Op->Common.Value.Arg->Common.Next->Common.Value.Integer == 0
677          * Therefore, ParamCount will be 0.
678          */
679         ParamCount = (UINT8) Op->Common.Value.Arg->Common.Next->Common.Value.Integer;
680         ObjectType = (UINT8) Op->Common.Value.Arg->Common.Value.Integer;
681         Op->Common.Node->Flags |= ANOBJ_IS_EXTERNAL;
682         Op->Common.Node->Type = (UINT8) ObjectType;
683 
684         AcpiDmCreateSubobjectForExternal ((UINT8)ObjectType,
685             &Op->Common.Node, ParamCount);
686 
687         /*
688          * Add the external to the external list because we may be
689          * emitting code based off of the items within the external list.
690          */
691         AcpiDmAddOpToExternalList (Op, Op->Named.Path, (UINT8)ObjectType, ParamCount,
692            ACPI_EXT_ORIGIN_FROM_OPCODE | ACPI_EXT_RESOLVED_REFERENCE);
693     }
694 #endif
695 
696     /*
697      * If we are executing a method, do not create any namespace objects
698      * during the load phase, only during execution.
699      */
700     if (!WalkState->MethodNode)
701     {
702         if (Op->Common.AmlOpcode == AML_METHOD_OP)
703         {
704             /*
705              * MethodOp PkgLength NameString MethodFlags TermList
706              *
707              * Note: We must create the method node/object pair as soon as we
708              * see the method declaration. This allows later pass1 parsing
709              * of invocations of the method (need to know the number of
710              * arguments.)
711              */
712             ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
713                 "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
714                 WalkState, Op, Op->Named.Node));
715 
716             if (!AcpiNsGetAttachedObject (Op->Named.Node))
717             {
718                 WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
719                 WalkState->NumOperands = 1;
720 
721                 Status = AcpiDsCreateOperands (
722                     WalkState, Op->Common.Value.Arg);
723                 if (ACPI_SUCCESS (Status))
724                 {
725                     Status = AcpiExCreateMethod (Op->Named.Data,
726                         Op->Named.Length, WalkState);
727                 }
728 
729                 WalkState->Operands[0] = NULL;
730                 WalkState->NumOperands = 0;
731 
732                 if (ACPI_FAILURE (Status))
733                 {
734                     return_ACPI_STATUS (Status);
735                 }
736             }
737         }
738     }
739 
740     /* Pop the scope stack (only if loading a table) */
741 
742     if (!WalkState->MethodNode &&
743         Op->Common.AmlOpcode != AML_EXTERNAL_OP &&
744         AcpiNsOpensScope (ObjectType))
745     {
746         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n",
747             AcpiUtGetTypeName (ObjectType), Op));
748 
749         Status = AcpiDsScopeStackPop (WalkState);
750     }
751 
752     return_ACPI_STATUS (Status);
753 }
754