1 /******************************************************************************
2  *
3  * Module Name: utuuid -- UUID support functions
4  *
5  *****************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2014, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 #include "acpi.h"
45 #include "accommon.h"
46 
47 #define _COMPONENT          ACPI_COMPILER
48         ACPI_MODULE_NAME    ("utuuid")
49 
50 
51 /*
52  * UUID support functions.
53  *
54  * This table is used to convert an input UUID ascii string to a 16 byte
55  * buffer and the reverse. The table maps a UUID buffer index 0-15 to
56  * the index within the 36-byte UUID string where the associated 2-byte
57  * hex value can be found.
58  *
59  * 36-byte UUID strings are of the form:
60  *     aabbccdd-eeff-gghh-iijj-kkllmmnnoopp
61  * Where aa-pp are one byte hex numbers, made up of two hex digits
62  *
63  * Note: This table is basically the inverse of the string-to-offset table
64  * found in the ACPI spec in the description of the ToUUID macro.
65  */
66 const UINT8    AcpiGbl_MapToUuidOffset[UUID_BUFFER_LENGTH] =
67 {
68     6,4,2,0,11,9,16,14,19,21,24,26,28,30,32,34
69 };
70 
71 
72 /*******************************************************************************
73  *
74  * FUNCTION:    AcpiUtConvertStringToUuid
75  *
76  * PARAMETERS:  InString            - 36-byte formatted UUID string
77  *              UuidBuffer          - Where the 16-byte UUID buffer is returned
78  *
79  * RETURN:      None. Output data is returned in the UuidBuffer
80  *
81  * DESCRIPTION: Convert a 36-byte formatted UUID string to 16-byte UUID buffer
82  *
83  ******************************************************************************/
84 
85 void
86 AcpiUtConvertStringToUuid (
87     char                    *InString,
88     UINT8                   *UuidBuffer)
89 {
90     UINT32                  i;
91 
92 
93     for (i = 0; i < UUID_BUFFER_LENGTH; i++)
94     {
95         UuidBuffer[i] =
96             (AcpiUtAsciiCharToHex (InString[AcpiGbl_MapToUuidOffset[i]]) << 4);
97 
98         UuidBuffer[i] |=
99             AcpiUtAsciiCharToHex (InString[AcpiGbl_MapToUuidOffset[i] + 1]);
100     }
101 }
102