xref: /dragonfly/sys/dev/drm/radeon/radeon_fence.c (revision 896f2e3a)
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  *
31  * $FreeBSD: head/sys/dev/drm2/radeon/radeon_fence.c 254885 2013-08-25 19:37:15Z dumbbell $
32  */
33 
34 #include <drm/drmP.h>
35 #include "radeon_reg.h"
36 #include "radeon.h"
37 #ifdef DUMBBELL_WIP
38 #include "radeon_trace.h"
39 #endif /* DUMBBELL_WIP */
40 
41 /*
42  * Fences
43  * Fences mark an event in the GPUs pipeline and are used
44  * for GPU/CPU synchronization.  When the fence is written,
45  * it is expected that all buffers associated with that fence
46  * are no longer in use by the associated ring on the GPU and
47  * that the the relevant GPU caches have been flushed.  Whether
48  * we use a scratch register or memory location depends on the asic
49  * and whether writeback is enabled.
50  */
51 
52 /**
53  * radeon_fence_write - write a fence value
54  *
55  * @rdev: radeon_device pointer
56  * @seq: sequence number to write
57  * @ring: ring index the fence is associated with
58  *
59  * Writes a fence value to memory or a scratch register (all asics).
60  */
61 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
62 {
63 	struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
64 	if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
65 		*drv->cpu_addr = cpu_to_le32(seq);
66 	} else {
67 		WREG32(drv->scratch_reg, seq);
68 	}
69 }
70 
71 /**
72  * radeon_fence_read - read a fence value
73  *
74  * @rdev: radeon_device pointer
75  * @ring: ring index the fence is associated with
76  *
77  * Reads a fence value from memory or a scratch register (all asics).
78  * Returns the value of the fence read from memory or register.
79  */
80 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
81 {
82 	struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
83 	u32 seq = 0;
84 
85 	if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
86 		seq = le32_to_cpu(*drv->cpu_addr);
87 	} else {
88 		seq = RREG32(drv->scratch_reg);
89 	}
90 	return seq;
91 }
92 
93 /**
94  * radeon_fence_emit - emit a fence on the requested ring
95  *
96  * @rdev: radeon_device pointer
97  * @fence: radeon fence object
98  * @ring: ring index the fence is associated with
99  *
100  * Emits a fence command on the requested ring (all asics).
101  * Returns 0 on success, -ENOMEM on failure.
102  */
103 int radeon_fence_emit(struct radeon_device *rdev,
104 		      struct radeon_fence **fence,
105 		      int ring)
106 {
107 	/* we are protected by the ring emission mutex */
108 	*fence = kmalloc(sizeof(struct radeon_fence), M_DRM,
109 			 M_WAITOK);
110 	if ((*fence) == NULL) {
111 		return -ENOMEM;
112 	}
113 	refcount_init(&((*fence)->kref), 1);
114 	(*fence)->rdev = rdev;
115 	(*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
116 	(*fence)->ring = ring;
117 	radeon_fence_ring_emit(rdev, ring, *fence);
118 	return 0;
119 }
120 
121 /**
122  * radeon_fence_process - process a fence
123  *
124  * @rdev: radeon_device pointer
125  * @ring: ring index the fence is associated with
126  *
127  * Checks the current fence value and wakes the fence queue
128  * if the sequence number has increased (all asics).
129  */
130 void radeon_fence_process(struct radeon_device *rdev, int ring)
131 {
132 	uint64_t seq, last_seq, last_emitted;
133 	unsigned count_loop = 0;
134 	bool wake = false;
135 
136 	/* Note there is a scenario here for an infinite loop but it's
137 	 * very unlikely to happen. For it to happen, the current polling
138 	 * process need to be interrupted by another process and another
139 	 * process needs to update the last_seq btw the atomic read and
140 	 * xchg of the current process.
141 	 *
142 	 * More over for this to go in infinite loop there need to be
143 	 * continuously new fence signaled ie radeon_fence_read needs
144 	 * to return a different value each time for both the currently
145 	 * polling process and the other process that xchg the last_seq
146 	 * btw atomic read and xchg of the current process. And the
147 	 * value the other process set as last seq must be higher than
148 	 * the seq value we just read. Which means that current process
149 	 * need to be interrupted after radeon_fence_read and before
150 	 * atomic xchg.
151 	 *
152 	 * To be even more safe we count the number of time we loop and
153 	 * we bail after 10 loop just accepting the fact that we might
154 	 * have temporarly set the last_seq not to the true real last
155 	 * seq but to an older one.
156 	 */
157 	last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
158 	do {
159 		last_emitted = rdev->fence_drv[ring].sync_seq[ring];
160 		seq = radeon_fence_read(rdev, ring);
161 		seq |= last_seq & 0xffffffff00000000LL;
162 		if (seq < last_seq) {
163 			seq &= 0xffffffff;
164 			seq |= last_emitted & 0xffffffff00000000LL;
165 		}
166 
167 		if (seq <= last_seq || seq > last_emitted) {
168 			break;
169 		}
170 		/* If we loop over we don't want to return without
171 		 * checking if a fence is signaled as it means that the
172 		 * seq we just read is different from the previous on.
173 		 */
174 		wake = true;
175 		last_seq = seq;
176 		if ((count_loop++) > 10) {
177 			/* We looped over too many time leave with the
178 			 * fact that we might have set an older fence
179 			 * seq then the current real last seq as signaled
180 			 * by the hw.
181 			 */
182 			break;
183 		}
184 	} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
185 
186 	if (wake) {
187 		rdev->fence_drv[ring].last_activity = jiffies;
188 		wake_up_all(&rdev->fence_queue);
189 	}
190 }
191 
192 /**
193  * radeon_fence_destroy - destroy a fence
194  *
195  * @kref: fence kref
196  *
197  * Frees the fence object (all asics).
198  */
199 static void radeon_fence_destroy(struct radeon_fence *fence)
200 {
201 
202 	drm_free(fence, M_DRM);
203 }
204 
205 /**
206  * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
207  *
208  * @rdev: radeon device pointer
209  * @seq: sequence number
210  * @ring: ring index the fence is associated with
211  *
212  * Check if the last singled fence sequnce number is >= the requested
213  * sequence number (all asics).
214  * Returns true if the fence has signaled (current fence value
215  * is >= requested value) or false if it has not (current fence
216  * value is < the requested value.  Helper function for
217  * radeon_fence_signaled().
218  */
219 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
220 				      u64 seq, unsigned ring)
221 {
222 	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
223 		return true;
224 	}
225 	/* poll new last sequence at least once */
226 	radeon_fence_process(rdev, ring);
227 	if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
228 		return true;
229 	}
230 	return false;
231 }
232 
233 /**
234  * radeon_fence_signaled - check if a fence has signaled
235  *
236  * @fence: radeon fence object
237  *
238  * Check if the requested fence has signaled (all asics).
239  * Returns true if the fence has signaled or false if it has not.
240  */
241 bool radeon_fence_signaled(struct radeon_fence *fence)
242 {
243 	if (!fence) {
244 		return true;
245 	}
246 	if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
247 		return true;
248 	}
249 	if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
250 		fence->seq = RADEON_FENCE_SIGNALED_SEQ;
251 		return true;
252 	}
253 	return false;
254 }
255 
256 /**
257  * radeon_fence_wait_seq - wait for a specific sequence number
258  *
259  * @rdev: radeon device pointer
260  * @target_seq: sequence number we want to wait for
261  * @ring: ring index the fence is associated with
262  * @intr: use interruptable sleep
263  * @lock_ring: whether the ring should be locked or not
264  *
265  * Wait for the requested sequence number to be written (all asics).
266  * @intr selects whether to use interruptable (true) or non-interruptable
267  * (false) sleep when waiting for the sequence number.  Helper function
268  * for radeon_fence_wait(), et al.
269  * Returns 0 if the sequence number has passed, error for all other cases.
270  * -EDEADLK is returned when a GPU lockup has been detected and the ring is
271  * marked as not ready so no further jobs get scheduled until a successful
272  * reset.
273  */
274 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
275 				 unsigned ring, bool intr, bool lock_ring)
276 {
277 	unsigned long timeout, last_activity;
278 	uint64_t seq;
279 	unsigned i;
280 	bool signaled;
281 	int r;
282 
283 	while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
284 		if (!rdev->ring[ring].ready) {
285 			return -EBUSY;
286 		}
287 
288 		timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
289 		if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
290 			/* the normal case, timeout is somewhere before last_activity */
291 			timeout = rdev->fence_drv[ring].last_activity - timeout;
292 		} else {
293 			/* either jiffies wrapped around, or no fence was signaled in the last 500ms
294 			 * anyway we will just wait for the minimum amount and then check for a lockup
295 			 */
296 			timeout = 1;
297 		}
298 		seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
299 		/* Save current last activity valuee, used to check for GPU lockups */
300 		last_activity = rdev->fence_drv[ring].last_activity;
301 
302 		radeon_irq_kms_sw_irq_get(rdev, ring);
303 		if (intr) {
304 			r = wait_event_interruptible_timeout(rdev->fence_queue,
305 				(signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
306 				timeout);
307                 } else {
308 			r = wait_event_timeout(rdev->fence_queue,
309 				(signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
310 				timeout);
311 		}
312 		radeon_irq_kms_sw_irq_put(rdev, ring);
313 		if (unlikely(r < 0)) {
314 			return r;
315 		}
316 
317 		if (unlikely(!signaled)) {
318 			/* we were interrupted for some reason and fence
319 			 * isn't signaled yet, resume waiting */
320 			if (r) {
321 				continue;
322 			}
323 
324 			/* check if sequence value has changed since last_activity */
325 			if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
326 				continue;
327 			}
328 
329 			if (lock_ring) {
330 				lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
331 			}
332 
333 			/* test if somebody else has already decided that this is a lockup */
334 			if (last_activity != rdev->fence_drv[ring].last_activity) {
335 				if (lock_ring) {
336 					lockmgr(&rdev->ring_lock, LK_RELEASE);
337 				}
338 				continue;
339 			}
340 
341 			if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
342 				/* good news we believe it's a lockup */
343 				dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016jx last fence id 0x%016jx)\n",
344 					 target_seq, seq);
345 
346 				/* change last activity so nobody else think there is a lockup */
347 				for (i = 0; i < RADEON_NUM_RINGS; ++i) {
348 					rdev->fence_drv[i].last_activity = jiffies;
349 				}
350 
351 				/* mark the ring as not ready any more */
352 				rdev->ring[ring].ready = false;
353 				if (lock_ring) {
354 					lockmgr(&rdev->ring_lock, LK_RELEASE);
355 				}
356 				return -EDEADLK;
357 			}
358 
359 			if (lock_ring) {
360 				lockmgr(&rdev->ring_lock, LK_RELEASE);
361 			}
362 		}
363 	}
364 	return 0;
365 }
366 
367 /**
368  * radeon_fence_wait - wait for a fence to signal
369  *
370  * @fence: radeon fence object
371  * @intr: use interruptable sleep
372  *
373  * Wait for the requested fence to signal (all asics).
374  * @intr selects whether to use interruptable (true) or non-interruptable
375  * (false) sleep when waiting for the fence.
376  * Returns 0 if the fence has passed, error for all other cases.
377  */
378 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
379 {
380 	int r;
381 
382 	if (fence == NULL) {
383 		DRM_ERROR("Querying an invalid fence : %p !\n", fence);
384 		return -EINVAL;
385 	}
386 
387 	r = radeon_fence_wait_seq(fence->rdev, fence->seq,
388 				  fence->ring, intr, true);
389 	if (r) {
390 		return r;
391 	}
392 	fence->seq = RADEON_FENCE_SIGNALED_SEQ;
393 	return 0;
394 }
395 
396 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
397 {
398 	unsigned i;
399 
400 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
401 		if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
402 			return true;
403 		}
404 	}
405 	return false;
406 }
407 
408 /**
409  * radeon_fence_wait_any_seq - wait for a sequence number on any ring
410  *
411  * @rdev: radeon device pointer
412  * @target_seq: sequence number(s) we want to wait for
413  * @intr: use interruptable sleep
414  *
415  * Wait for the requested sequence number(s) to be written by any ring
416  * (all asics).  Sequnce number array is indexed by ring id.
417  * @intr selects whether to use interruptable (true) or non-interruptable
418  * (false) sleep when waiting for the sequence number.  Helper function
419  * for radeon_fence_wait_any(), et al.
420  * Returns 0 if the sequence number has passed, error for all other cases.
421  */
422 static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
423 				     u64 *target_seq, bool intr)
424 {
425 	unsigned long timeout, last_activity, tmp;
426 	unsigned i, ring = RADEON_NUM_RINGS;
427 	bool signaled;
428 	int r;
429 
430 	for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
431 		if (!target_seq[i]) {
432 			continue;
433 		}
434 
435 		/* use the most recent one as indicator */
436 		if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
437 			last_activity = rdev->fence_drv[i].last_activity;
438 		}
439 
440 		/* For lockup detection just pick the lowest ring we are
441 		 * actively waiting for
442 		 */
443 		if (i < ring) {
444 			ring = i;
445 		}
446 	}
447 
448 	/* nothing to wait for ? */
449 	if (ring == RADEON_NUM_RINGS) {
450 		return -ENOENT;
451 	}
452 
453 	while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
454 		timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
455 		if (time_after(last_activity, timeout)) {
456 			/* the normal case, timeout is somewhere before last_activity */
457 			timeout = last_activity - timeout;
458 		} else {
459 			/* either jiffies wrapped around, or no fence was signaled in the last 500ms
460 			 * anyway we will just wait for the minimum amount and then check for a lockup
461 			 */
462 			timeout = 1;
463 		}
464 
465 		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
466 			if (target_seq[i]) {
467 				radeon_irq_kms_sw_irq_get(rdev, i);
468 			}
469 		}
470 		if (intr) {
471 			r = wait_event_interruptible_timeout(rdev->fence_queue,
472 				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
473 				timeout);
474 		} else {
475 			r = wait_event_timeout(rdev->fence_queue,
476 				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
477 				timeout);
478 		}
479 		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
480 			if (target_seq[i]) {
481 				radeon_irq_kms_sw_irq_put(rdev, i);
482 			}
483 		}
484 		if (unlikely(r < 0)) {
485 			return r;
486 		}
487 
488 		if (unlikely(!signaled)) {
489 			/* we were interrupted for some reason and fence
490 			 * isn't signaled yet, resume waiting */
491 			if (r) {
492 				continue;
493 			}
494 
495 			lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
496 			for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
497 				if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
498 					tmp = rdev->fence_drv[i].last_activity;
499 				}
500 			}
501 			/* test if somebody else has already decided that this is a lockup */
502 			if (last_activity != tmp) {
503 				last_activity = tmp;
504 				lockmgr(&rdev->ring_lock, LK_RELEASE);
505 				continue;
506 			}
507 
508 			if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
509 				/* good news we believe it's a lockup */
510 				dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016jx)\n",
511 					 target_seq[ring]);
512 
513 				/* change last activity so nobody else think there is a lockup */
514 				for (i = 0; i < RADEON_NUM_RINGS; ++i) {
515 					rdev->fence_drv[i].last_activity = jiffies;
516 				}
517 
518 				/* mark the ring as not ready any more */
519 				rdev->ring[ring].ready = false;
520 				lockmgr(&rdev->ring_lock, LK_RELEASE);
521 				return -EDEADLK;
522 			}
523 			lockmgr(&rdev->ring_lock, LK_RELEASE);
524 		}
525 	}
526 	return 0;
527 }
528 
529 /**
530  * radeon_fence_wait_any - wait for a fence to signal on any ring
531  *
532  * @rdev: radeon device pointer
533  * @fences: radeon fence object(s)
534  * @intr: use interruptable sleep
535  *
536  * Wait for any requested fence to signal (all asics).  Fence
537  * array is indexed by ring id.  @intr selects whether to use
538  * interruptable (true) or non-interruptable (false) sleep when
539  * waiting for the fences. Used by the suballocator.
540  * Returns 0 if any fence has passed, error for all other cases.
541  */
542 int radeon_fence_wait_any(struct radeon_device *rdev,
543 			  struct radeon_fence **fences,
544 			  bool intr)
545 {
546 	uint64_t seq[RADEON_NUM_RINGS];
547 	unsigned i;
548 	int r;
549 
550 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
551 		seq[i] = 0;
552 
553 		if (!fences[i]) {
554 			continue;
555 		}
556 
557 		if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
558 			/* something was allready signaled */
559 			return 0;
560 		}
561 
562 		seq[i] = fences[i]->seq;
563 	}
564 
565 	r = radeon_fence_wait_any_seq(rdev, seq, intr);
566 	if (r) {
567 		return r;
568 	}
569 	return 0;
570 }
571 
572 /**
573  * radeon_fence_wait_next_locked - wait for the next fence to signal
574  *
575  * @rdev: radeon device pointer
576  * @ring: ring index the fence is associated with
577  *
578  * Wait for the next fence on the requested ring to signal (all asics).
579  * Returns 0 if the next fence has passed, error for all other cases.
580  * Caller must hold ring lock.
581  */
582 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
583 {
584 	uint64_t seq;
585 
586 	seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
587 	if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
588 		/* nothing to wait for, last_seq is
589 		   already the last emited fence */
590 		return -ENOENT;
591 	}
592 	return radeon_fence_wait_seq(rdev, seq, ring, false, false);
593 }
594 
595 /**
596  * radeon_fence_wait_empty_locked - wait for all fences to signal
597  *
598  * @rdev: radeon device pointer
599  * @ring: ring index the fence is associated with
600  *
601  * Wait for all fences on the requested ring to signal (all asics).
602  * Returns 0 if the fences have passed, error for all other cases.
603  * Caller must hold ring lock.
604  */
605 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
606 {
607 	uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
608 	int r;
609 
610 	r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
611 	if (r) {
612 		if (r == -EDEADLK) {
613 			return -EDEADLK;
614 		}
615 		dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
616 			ring, r);
617 	}
618 	return 0;
619 }
620 
621 /**
622  * radeon_fence_ref - take a ref on a fence
623  *
624  * @fence: radeon fence object
625  *
626  * Take a reference on a fence (all asics).
627  * Returns the fence.
628  */
629 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
630 {
631 	refcount_acquire(&fence->kref);
632 	return fence;
633 }
634 
635 /**
636  * radeon_fence_unref - remove a ref on a fence
637  *
638  * @fence: radeon fence object
639  *
640  * Remove a reference on a fence (all asics).
641  */
642 void radeon_fence_unref(struct radeon_fence **fence)
643 {
644 	struct radeon_fence *tmp = *fence;
645 
646 	*fence = NULL;
647 	if (tmp) {
648 		if (refcount_release(&tmp->kref)) {
649 			radeon_fence_destroy(tmp);
650 		}
651 	}
652 }
653 
654 /**
655  * radeon_fence_count_emitted - get the count of emitted fences
656  *
657  * @rdev: radeon device pointer
658  * @ring: ring index the fence is associated with
659  *
660  * Get the number of fences emitted on the requested ring (all asics).
661  * Returns the number of emitted fences on the ring.  Used by the
662  * dynpm code to ring track activity.
663  */
664 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
665 {
666 	uint64_t emitted;
667 
668 	/* We are not protected by ring lock when reading the last sequence
669 	 * but it's ok to report slightly wrong fence count here.
670 	 */
671 	radeon_fence_process(rdev, ring);
672 	emitted = rdev->fence_drv[ring].sync_seq[ring]
673 		- atomic64_read(&rdev->fence_drv[ring].last_seq);
674 	/* to avoid 32bits warp around */
675 	if (emitted > 0x10000000) {
676 		emitted = 0x10000000;
677 	}
678 	return (unsigned)emitted;
679 }
680 
681 /**
682  * radeon_fence_need_sync - do we need a semaphore
683  *
684  * @fence: radeon fence object
685  * @dst_ring: which ring to check against
686  *
687  * Check if the fence needs to be synced against another ring
688  * (all asics).  If so, we need to emit a semaphore.
689  * Returns true if we need to sync with another ring, false if
690  * not.
691  */
692 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
693 {
694 	struct radeon_fence_driver *fdrv;
695 
696 	if (!fence) {
697 		return false;
698 	}
699 
700 	if (fence->ring == dst_ring) {
701 		return false;
702 	}
703 
704 	/* we are protected by the ring mutex */
705 	fdrv = &fence->rdev->fence_drv[dst_ring];
706 	if (fence->seq <= fdrv->sync_seq[fence->ring]) {
707 		return false;
708 	}
709 
710 	return true;
711 }
712 
713 /**
714  * radeon_fence_note_sync - record the sync point
715  *
716  * @fence: radeon fence object
717  * @dst_ring: which ring to check against
718  *
719  * Note the sequence number at which point the fence will
720  * be synced with the requested ring (all asics).
721  */
722 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
723 {
724 	struct radeon_fence_driver *dst, *src;
725 	unsigned i;
726 
727 	if (!fence) {
728 		return;
729 	}
730 
731 	if (fence->ring == dst_ring) {
732 		return;
733 	}
734 
735 	/* we are protected by the ring mutex */
736 	src = &fence->rdev->fence_drv[fence->ring];
737 	dst = &fence->rdev->fence_drv[dst_ring];
738 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
739 		if (i == dst_ring) {
740 			continue;
741 		}
742 		dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
743 	}
744 }
745 
746 /**
747  * radeon_fence_driver_start_ring - make the fence driver
748  * ready for use on the requested ring.
749  *
750  * @rdev: radeon device pointer
751  * @ring: ring index to start the fence driver on
752  *
753  * Make the fence driver ready for processing (all asics).
754  * Not all asics have all rings, so each asic will only
755  * start the fence driver on the rings it has.
756  * Returns 0 for success, errors for failure.
757  */
758 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
759 {
760 	uint64_t index;
761 	int r;
762 
763 	radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
764 	if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
765 		rdev->fence_drv[ring].scratch_reg = 0;
766 		index = R600_WB_EVENT_OFFSET + ring * 4;
767 	} else {
768 		r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
769 		if (r) {
770 			dev_err(rdev->dev, "fence failed to get scratch register\n");
771 			return r;
772 		}
773 		index = RADEON_WB_SCRATCH_OFFSET +
774 			rdev->fence_drv[ring].scratch_reg -
775 			rdev->scratch.reg_base;
776 	}
777 	rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
778 	rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
779 	radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
780 	rdev->fence_drv[ring].initialized = true;
781 	dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016jx and cpu addr 0x%p\n",
782 		 ring, (uintmax_t)rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
783 	return 0;
784 }
785 
786 /**
787  * radeon_fence_driver_init_ring - init the fence driver
788  * for the requested ring.
789  *
790  * @rdev: radeon device pointer
791  * @ring: ring index to start the fence driver on
792  *
793  * Init the fence driver for the requested ring (all asics).
794  * Helper function for radeon_fence_driver_init().
795  */
796 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
797 {
798 	int i;
799 
800 	rdev->fence_drv[ring].scratch_reg = -1;
801 	rdev->fence_drv[ring].cpu_addr = NULL;
802 	rdev->fence_drv[ring].gpu_addr = 0;
803 	for (i = 0; i < RADEON_NUM_RINGS; ++i)
804 		rdev->fence_drv[ring].sync_seq[i] = 0;
805 	atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
806 	rdev->fence_drv[ring].last_activity = jiffies;
807 	rdev->fence_drv[ring].initialized = false;
808 }
809 
810 /**
811  * radeon_fence_driver_init - init the fence driver
812  * for all possible rings.
813  *
814  * @rdev: radeon device pointer
815  *
816  * Init the fence driver for all possible rings (all asics).
817  * Not all asics have all rings, so each asic will only
818  * start the fence driver on the rings it has using
819  * radeon_fence_driver_start_ring().
820  * Returns 0 for success.
821  */
822 int radeon_fence_driver_init(struct radeon_device *rdev)
823 {
824 	int ring;
825 
826 	init_waitqueue_head(&rdev->fence_queue);
827 	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
828 		radeon_fence_driver_init_ring(rdev, ring);
829 	}
830 	if (radeon_debugfs_fence_init(rdev)) {
831 		dev_err(rdev->dev, "fence debugfs file creation failed\n");
832 	}
833 	return 0;
834 }
835 
836 /**
837  * radeon_fence_driver_fini - tear down the fence driver
838  * for all possible rings.
839  *
840  * @rdev: radeon device pointer
841  *
842  * Tear down the fence driver for all possible rings (all asics).
843  */
844 void radeon_fence_driver_fini(struct radeon_device *rdev)
845 {
846 	int ring, r;
847 
848 	lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
849 	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
850 		if (!rdev->fence_drv[ring].initialized)
851 			continue;
852 		r = radeon_fence_wait_empty_locked(rdev, ring);
853 		if (r) {
854 			/* no need to trigger GPU reset as we are unloading */
855 			radeon_fence_driver_force_completion(rdev);
856 		}
857 		wake_up_all(&rdev->fence_queue);
858 		radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
859 		rdev->fence_drv[ring].initialized = false;
860 	}
861 	lockmgr(&rdev->ring_lock, LK_RELEASE);
862 }
863 
864 /**
865  * radeon_fence_driver_force_completion - force all fence waiter to complete
866  *
867  * @rdev: radeon device pointer
868  *
869  * In case of GPU reset failure make sure no process keep waiting on fence
870  * that will never complete.
871  */
872 void radeon_fence_driver_force_completion(struct radeon_device *rdev)
873 {
874 	int ring;
875 
876 	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
877 		if (!rdev->fence_drv[ring].initialized)
878 			continue;
879 		radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
880 	}
881 }
882 
883 
884 /*
885  * Fence debugfs
886  */
887 #if defined(CONFIG_DEBUG_FS)
888 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
889 {
890 	struct drm_info_node *node = (struct drm_info_node *)m->private;
891 	struct drm_device *dev = node->minor->dev;
892 	struct radeon_device *rdev = dev->dev_private;
893 	int i, j;
894 
895 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
896 		if (!rdev->fence_drv[i].initialized)
897 			continue;
898 
899 		seq_printf(m, "--- ring %d ---\n", i);
900 		seq_printf(m, "Last signaled fence 0x%016llx\n",
901 			   (unsigned long long)atomic_load_acq_64(&rdev->fence_drv[i].last_seq));
902 		seq_printf(m, "Last emitted        0x%016llx\n",
903 			   rdev->fence_drv[i].sync_seq[i]);
904 
905 		for (j = 0; j < RADEON_NUM_RINGS; ++j) {
906 			if (i != j && rdev->fence_drv[j].initialized)
907 				seq_printf(m, "Last sync to ring %d 0x%016llx\n",
908 					   j, rdev->fence_drv[i].sync_seq[j]);
909 		}
910 	}
911 	return 0;
912 }
913 
914 static struct drm_info_list radeon_debugfs_fence_list[] = {
915 	{"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
916 };
917 #endif
918 
919 int radeon_debugfs_fence_init(struct radeon_device *rdev)
920 {
921 #if defined(CONFIG_DEBUG_FS)
922 	return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
923 #else
924 	return 0;
925 #endif
926 }
927