1 //= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 //  This file implements ProgramState and ProgramStateManager.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
14 #include "clang/Analysis/CFG.h"
15 #include "clang/Basic/JsonSupport.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
18 #include "clang/StaticAnalyzer/Core/PathSensitive/DynamicType.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
20 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
21 #include "llvm/Support/raw_ostream.h"
22 #include <optional>
23 
24 using namespace clang;
25 using namespace ento;
26 
27 namespace clang { namespace  ento {
28 /// Increments the number of times this state is referenced.
29 
30 void ProgramStateRetain(const ProgramState *state) {
31   ++const_cast<ProgramState*>(state)->refCount;
32 }
33 
34 /// Decrement the number of times this state is referenced.
35 void ProgramStateRelease(const ProgramState *state) {
36   assert(state->refCount > 0);
37   ProgramState *s = const_cast<ProgramState*>(state);
38   if (--s->refCount == 0) {
39     ProgramStateManager &Mgr = s->getStateManager();
40     Mgr.StateSet.RemoveNode(s);
41     s->~ProgramState();
42     Mgr.freeStates.push_back(s);
43   }
44 }
45 }}
46 
47 ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
48                  StoreRef st, GenericDataMap gdm)
49   : stateMgr(mgr),
50     Env(env),
51     store(st.getStore()),
52     GDM(gdm),
53     refCount(0) {
54   stateMgr->getStoreManager().incrementReferenceCount(store);
55 }
56 
57 ProgramState::ProgramState(const ProgramState &RHS)
58     : stateMgr(RHS.stateMgr), Env(RHS.Env), store(RHS.store), GDM(RHS.GDM),
59       PosteriorlyOverconstrained(RHS.PosteriorlyOverconstrained), refCount(0) {
60   stateMgr->getStoreManager().incrementReferenceCount(store);
61 }
62 
63 ProgramState::~ProgramState() {
64   if (store)
65     stateMgr->getStoreManager().decrementReferenceCount(store);
66 }
67 
68 int64_t ProgramState::getID() const {
69   return getStateManager().Alloc.identifyKnownAlignedObject<ProgramState>(this);
70 }
71 
72 ProgramStateManager::ProgramStateManager(ASTContext &Ctx,
73                                          StoreManagerCreator CreateSMgr,
74                                          ConstraintManagerCreator CreateCMgr,
75                                          llvm::BumpPtrAllocator &alloc,
76                                          ExprEngine *ExprEng)
77   : Eng(ExprEng), EnvMgr(alloc), GDMFactory(alloc),
78     svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
79     CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) {
80   StoreMgr = (*CreateSMgr)(*this);
81   ConstraintMgr = (*CreateCMgr)(*this, ExprEng);
82 }
83 
84 
85 ProgramStateManager::~ProgramStateManager() {
86   for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
87        I!=E; ++I)
88     I->second.second(I->second.first);
89 }
90 
91 ProgramStateRef ProgramStateManager::removeDeadBindingsFromEnvironmentAndStore(
92     ProgramStateRef state, const StackFrameContext *LCtx,
93     SymbolReaper &SymReaper) {
94 
95   // This code essentially performs a "mark-and-sweep" of the VariableBindings.
96   // The roots are any Block-level exprs and Decls that our liveness algorithm
97   // tells us are live.  We then see what Decls they may reference, and keep
98   // those around.  This code more than likely can be made faster, and the
99   // frequency of which this method is called should be experimented with
100   // for optimum performance.
101   ProgramState NewState = *state;
102 
103   NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
104 
105   // Clean up the store.
106   StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
107                                                    SymReaper);
108   NewState.setStore(newStore);
109   SymReaper.setReapedStore(newStore);
110 
111   return getPersistentState(NewState);
112 }
113 
114 ProgramStateRef ProgramState::bindLoc(Loc LV,
115                                       SVal V,
116                                       const LocationContext *LCtx,
117                                       bool notifyChanges) const {
118   ProgramStateManager &Mgr = getStateManager();
119   ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
120                                                              LV, V));
121   const MemRegion *MR = LV.getAsRegion();
122   if (MR && notifyChanges)
123     return Mgr.getOwningEngine().processRegionChange(newState, MR, LCtx);
124 
125   return newState;
126 }
127 
128 ProgramStateRef
129 ProgramState::bindDefaultInitial(SVal loc, SVal V,
130                                  const LocationContext *LCtx) const {
131   ProgramStateManager &Mgr = getStateManager();
132   const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
133   const StoreRef &newStore = Mgr.StoreMgr->BindDefaultInitial(getStore(), R, V);
134   ProgramStateRef new_state = makeWithStore(newStore);
135   return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
136 }
137 
138 ProgramStateRef
139 ProgramState::bindDefaultZero(SVal loc, const LocationContext *LCtx) const {
140   ProgramStateManager &Mgr = getStateManager();
141   const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
142   const StoreRef &newStore = Mgr.StoreMgr->BindDefaultZero(getStore(), R);
143   ProgramStateRef new_state = makeWithStore(newStore);
144   return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
145 }
146 
147 typedef ArrayRef<const MemRegion *> RegionList;
148 typedef ArrayRef<SVal> ValueList;
149 
150 ProgramStateRef
151 ProgramState::invalidateRegions(RegionList Regions,
152                              const Expr *E, unsigned Count,
153                              const LocationContext *LCtx,
154                              bool CausedByPointerEscape,
155                              InvalidatedSymbols *IS,
156                              const CallEvent *Call,
157                              RegionAndSymbolInvalidationTraits *ITraits) const {
158   SmallVector<SVal, 8> Values;
159   for (const MemRegion *Reg : Regions)
160     Values.push_back(loc::MemRegionVal(Reg));
161 
162   return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
163                                IS, ITraits, Call);
164 }
165 
166 ProgramStateRef
167 ProgramState::invalidateRegions(ValueList Values,
168                              const Expr *E, unsigned Count,
169                              const LocationContext *LCtx,
170                              bool CausedByPointerEscape,
171                              InvalidatedSymbols *IS,
172                              const CallEvent *Call,
173                              RegionAndSymbolInvalidationTraits *ITraits) const {
174 
175   return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
176                                IS, ITraits, Call);
177 }
178 
179 ProgramStateRef
180 ProgramState::invalidateRegionsImpl(ValueList Values,
181                                     const Expr *E, unsigned Count,
182                                     const LocationContext *LCtx,
183                                     bool CausedByPointerEscape,
184                                     InvalidatedSymbols *IS,
185                                     RegionAndSymbolInvalidationTraits *ITraits,
186                                     const CallEvent *Call) const {
187   ProgramStateManager &Mgr = getStateManager();
188   ExprEngine &Eng = Mgr.getOwningEngine();
189 
190   InvalidatedSymbols InvalidatedSyms;
191   if (!IS)
192     IS = &InvalidatedSyms;
193 
194   RegionAndSymbolInvalidationTraits ITraitsLocal;
195   if (!ITraits)
196     ITraits = &ITraitsLocal;
197 
198   StoreManager::InvalidatedRegions TopLevelInvalidated;
199   StoreManager::InvalidatedRegions Invalidated;
200   const StoreRef &newStore
201   = Mgr.StoreMgr->invalidateRegions(getStore(), Values, E, Count, LCtx, Call,
202                                     *IS, *ITraits, &TopLevelInvalidated,
203                                     &Invalidated);
204 
205   ProgramStateRef newState = makeWithStore(newStore);
206 
207   if (CausedByPointerEscape) {
208     newState = Eng.notifyCheckersOfPointerEscape(newState, IS,
209                                                  TopLevelInvalidated,
210                                                  Call,
211                                                  *ITraits);
212   }
213 
214   return Eng.processRegionChanges(newState, IS, TopLevelInvalidated,
215                                   Invalidated, LCtx, Call);
216 }
217 
218 ProgramStateRef ProgramState::killBinding(Loc LV) const {
219   Store OldStore = getStore();
220   const StoreRef &newStore =
221     getStateManager().StoreMgr->killBinding(OldStore, LV);
222 
223   if (newStore.getStore() == OldStore)
224     return this;
225 
226   return makeWithStore(newStore);
227 }
228 
229 ProgramStateRef
230 ProgramState::enterStackFrame(const CallEvent &Call,
231                               const StackFrameContext *CalleeCtx) const {
232   const StoreRef &NewStore =
233     getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx);
234   return makeWithStore(NewStore);
235 }
236 
237 SVal ProgramState::getSelfSVal(const LocationContext *LCtx) const {
238   const ImplicitParamDecl *SelfDecl = LCtx->getSelfDecl();
239   if (!SelfDecl)
240     return SVal();
241   return getSVal(getRegion(SelfDecl, LCtx));
242 }
243 
244 SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
245   // We only want to do fetches from regions that we can actually bind
246   // values.  For example, SymbolicRegions of type 'id<...>' cannot
247   // have direct bindings (but their can be bindings on their subregions).
248   if (!R->isBoundable())
249     return UnknownVal();
250 
251   if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
252     QualType T = TR->getValueType();
253     if (Loc::isLocType(T) || T->isIntegralOrEnumerationType())
254       return getSVal(R);
255   }
256 
257   return UnknownVal();
258 }
259 
260 SVal ProgramState::getSVal(Loc location, QualType T) const {
261   SVal V = getRawSVal(location, T);
262 
263   // If 'V' is a symbolic value that is *perfectly* constrained to
264   // be a constant value, use that value instead to lessen the burden
265   // on later analysis stages (so we have less symbolic values to reason
266   // about).
267   // We only go into this branch if we can convert the APSInt value we have
268   // to the type of T, which is not always the case (e.g. for void).
269   if (!T.isNull() && (T->isIntegralOrEnumerationType() || Loc::isLocType(T))) {
270     if (SymbolRef sym = V.getAsSymbol()) {
271       if (const llvm::APSInt *Int = getStateManager()
272                                     .getConstraintManager()
273                                     .getSymVal(this, sym)) {
274         // FIXME: Because we don't correctly model (yet) sign-extension
275         // and truncation of symbolic values, we need to convert
276         // the integer value to the correct signedness and bitwidth.
277         //
278         // This shows up in the following:
279         //
280         //   char foo();
281         //   unsigned x = foo();
282         //   if (x == 54)
283         //     ...
284         //
285         //  The symbolic value stored to 'x' is actually the conjured
286         //  symbol for the call to foo(); the type of that symbol is 'char',
287         //  not unsigned.
288         const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
289 
290         if (V.getAs<Loc>())
291           return loc::ConcreteInt(NewV);
292         else
293           return nonloc::ConcreteInt(NewV);
294       }
295     }
296   }
297 
298   return V;
299 }
300 
301 ProgramStateRef ProgramState::BindExpr(const Stmt *S,
302                                            const LocationContext *LCtx,
303                                            SVal V, bool Invalidate) const{
304   Environment NewEnv =
305     getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
306                                       Invalidate);
307   if (NewEnv == Env)
308     return this;
309 
310   ProgramState NewSt = *this;
311   NewSt.Env = NewEnv;
312   return getStateManager().getPersistentState(NewSt);
313 }
314 
315 [[nodiscard]] std::pair<ProgramStateRef, ProgramStateRef>
316 ProgramState::assumeInBoundDual(DefinedOrUnknownSVal Idx,
317                                 DefinedOrUnknownSVal UpperBound,
318                                 QualType indexTy) const {
319   if (Idx.isUnknown() || UpperBound.isUnknown())
320     return {this, this};
321 
322   // Build an expression for 0 <= Idx < UpperBound.
323   // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
324   // FIXME: This should probably be part of SValBuilder.
325   ProgramStateManager &SM = getStateManager();
326   SValBuilder &svalBuilder = SM.getSValBuilder();
327   ASTContext &Ctx = svalBuilder.getContext();
328 
329   // Get the offset: the minimum value of the array index type.
330   BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
331   if (indexTy.isNull())
332     indexTy = svalBuilder.getArrayIndexType();
333   nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
334 
335   // Adjust the index.
336   SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
337                                         Idx.castAs<NonLoc>(), Min, indexTy);
338   if (newIdx.isUnknownOrUndef())
339     return {this, this};
340 
341   // Adjust the upper bound.
342   SVal newBound =
343     svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(),
344                             Min, indexTy);
345 
346   if (newBound.isUnknownOrUndef())
347     return {this, this};
348 
349   // Build the actual comparison.
350   SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(),
351                                          newBound.castAs<NonLoc>(), Ctx.IntTy);
352   if (inBound.isUnknownOrUndef())
353     return {this, this};
354 
355   // Finally, let the constraint manager take care of it.
356   ConstraintManager &CM = SM.getConstraintManager();
357   return CM.assumeDual(this, inBound.castAs<DefinedSVal>());
358 }
359 
360 ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
361                                             DefinedOrUnknownSVal UpperBound,
362                                             bool Assumption,
363                                             QualType indexTy) const {
364   std::pair<ProgramStateRef, ProgramStateRef> R =
365       assumeInBoundDual(Idx, UpperBound, indexTy);
366   return Assumption ? R.first : R.second;
367 }
368 
369 ConditionTruthVal ProgramState::isNonNull(SVal V) const {
370   ConditionTruthVal IsNull = isNull(V);
371   if (IsNull.isUnderconstrained())
372     return IsNull;
373   return ConditionTruthVal(!IsNull.getValue());
374 }
375 
376 ConditionTruthVal ProgramState::areEqual(SVal Lhs, SVal Rhs) const {
377   return stateMgr->getSValBuilder().areEqual(this, Lhs, Rhs);
378 }
379 
380 ConditionTruthVal ProgramState::isNull(SVal V) const {
381   if (V.isZeroConstant())
382     return true;
383 
384   if (V.isConstant())
385     return false;
386 
387   SymbolRef Sym = V.getAsSymbol(/* IncludeBaseRegion */ true);
388   if (!Sym)
389     return ConditionTruthVal();
390 
391   return getStateManager().ConstraintMgr->isNull(this, Sym);
392 }
393 
394 ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
395   ProgramState State(this,
396                 EnvMgr.getInitialEnvironment(),
397                 StoreMgr->getInitialStore(InitLoc),
398                 GDMFactory.getEmptyMap());
399 
400   return getPersistentState(State);
401 }
402 
403 ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
404                                                      ProgramStateRef FromState,
405                                                      ProgramStateRef GDMState) {
406   ProgramState NewState(*FromState);
407   NewState.GDM = GDMState->GDM;
408   return getPersistentState(NewState);
409 }
410 
411 ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
412 
413   llvm::FoldingSetNodeID ID;
414   State.Profile(ID);
415   void *InsertPos;
416 
417   if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
418     return I;
419 
420   ProgramState *newState = nullptr;
421   if (!freeStates.empty()) {
422     newState = freeStates.back();
423     freeStates.pop_back();
424   }
425   else {
426     newState = Alloc.Allocate<ProgramState>();
427   }
428   new (newState) ProgramState(State);
429   StateSet.InsertNode(newState, InsertPos);
430   return newState;
431 }
432 
433 ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
434   ProgramState NewSt(*this);
435   NewSt.setStore(store);
436   return getStateManager().getPersistentState(NewSt);
437 }
438 
439 ProgramStateRef ProgramState::cloneAsPosteriorlyOverconstrained() const {
440   ProgramState NewSt(*this);
441   NewSt.PosteriorlyOverconstrained = true;
442   return getStateManager().getPersistentState(NewSt);
443 }
444 
445 void ProgramState::setStore(const StoreRef &newStore) {
446   Store newStoreStore = newStore.getStore();
447   if (newStoreStore)
448     stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
449   if (store)
450     stateMgr->getStoreManager().decrementReferenceCount(store);
451   store = newStoreStore;
452 }
453 
454 //===----------------------------------------------------------------------===//
455 //  State pretty-printing.
456 //===----------------------------------------------------------------------===//
457 
458 void ProgramState::printJson(raw_ostream &Out, const LocationContext *LCtx,
459                              const char *NL, unsigned int Space,
460                              bool IsDot) const {
461   Indent(Out, Space, IsDot) << "\"program_state\": {" << NL;
462   ++Space;
463 
464   ProgramStateManager &Mgr = getStateManager();
465 
466   // Print the store.
467   Mgr.getStoreManager().printJson(Out, getStore(), NL, Space, IsDot);
468 
469   // Print out the environment.
470   Env.printJson(Out, Mgr.getContext(), LCtx, NL, Space, IsDot);
471 
472   // Print out the constraints.
473   Mgr.getConstraintManager().printJson(Out, this, NL, Space, IsDot);
474 
475   // Print out the tracked dynamic types.
476   printDynamicTypeInfoJson(Out, this, NL, Space, IsDot);
477 
478   // Print checker-specific data.
479   Mgr.getOwningEngine().printJson(Out, this, LCtx, NL, Space, IsDot);
480 
481   --Space;
482   Indent(Out, Space, IsDot) << '}';
483 }
484 
485 void ProgramState::printDOT(raw_ostream &Out, const LocationContext *LCtx,
486                             unsigned int Space) const {
487   printJson(Out, LCtx, /*NL=*/"\\l", Space, /*IsDot=*/true);
488 }
489 
490 LLVM_DUMP_METHOD void ProgramState::dump() const {
491   printJson(llvm::errs());
492 }
493 
494 AnalysisManager& ProgramState::getAnalysisManager() const {
495   return stateMgr->getOwningEngine().getAnalysisManager();
496 }
497 
498 //===----------------------------------------------------------------------===//
499 // Generic Data Map.
500 //===----------------------------------------------------------------------===//
501 
502 void *const* ProgramState::FindGDM(void *K) const {
503   return GDM.lookup(K);
504 }
505 
506 void*
507 ProgramStateManager::FindGDMContext(void *K,
508                                void *(*CreateContext)(llvm::BumpPtrAllocator&),
509                                void (*DeleteContext)(void*)) {
510 
511   std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
512   if (!p.first) {
513     p.first = CreateContext(Alloc);
514     p.second = DeleteContext;
515   }
516 
517   return p.first;
518 }
519 
520 ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
521   ProgramState::GenericDataMap M1 = St->getGDM();
522   ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
523 
524   if (M1 == M2)
525     return St;
526 
527   ProgramState NewSt = *St;
528   NewSt.GDM = M2;
529   return getPersistentState(NewSt);
530 }
531 
532 ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
533   ProgramState::GenericDataMap OldM = state->getGDM();
534   ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
535 
536   if (NewM == OldM)
537     return state;
538 
539   ProgramState NewState = *state;
540   NewState.GDM = NewM;
541   return getPersistentState(NewState);
542 }
543 
544 bool ScanReachableSymbols::scan(nonloc::LazyCompoundVal val) {
545   bool wasVisited = !visited.insert(val.getCVData()).second;
546   if (wasVisited)
547     return true;
548 
549   StoreManager &StoreMgr = state->getStateManager().getStoreManager();
550   // FIXME: We don't really want to use getBaseRegion() here because pointer
551   // arithmetic doesn't apply, but scanReachableSymbols only accepts base
552   // regions right now.
553   const MemRegion *R = val.getRegion()->getBaseRegion();
554   return StoreMgr.scanReachableSymbols(val.getStore(), R, *this);
555 }
556 
557 bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
558   for (SVal V : val)
559     if (!scan(V))
560       return false;
561 
562   return true;
563 }
564 
565 bool ScanReachableSymbols::scan(const SymExpr *sym) {
566   for (SymbolRef SubSym : sym->symbols()) {
567     bool wasVisited = !visited.insert(SubSym).second;
568     if (wasVisited)
569       continue;
570 
571     if (!visitor.VisitSymbol(SubSym))
572       return false;
573   }
574 
575   return true;
576 }
577 
578 bool ScanReachableSymbols::scan(SVal val) {
579   if (std::optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>())
580     return scan(X->getRegion());
581 
582   if (std::optional<nonloc::LazyCompoundVal> X =
583           val.getAs<nonloc::LazyCompoundVal>())
584     return scan(*X);
585 
586   if (std::optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>())
587     return scan(X->getLoc());
588 
589   if (SymbolRef Sym = val.getAsSymbol())
590     return scan(Sym);
591 
592   if (std::optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>())
593     return scan(*X);
594 
595   return true;
596 }
597 
598 bool ScanReachableSymbols::scan(const MemRegion *R) {
599   if (isa<MemSpaceRegion>(R))
600     return true;
601 
602   bool wasVisited = !visited.insert(R).second;
603   if (wasVisited)
604     return true;
605 
606   if (!visitor.VisitMemRegion(R))
607     return false;
608 
609   // If this is a symbolic region, visit the symbol for the region.
610   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
611     if (!visitor.VisitSymbol(SR->getSymbol()))
612       return false;
613 
614   // If this is a subregion, also visit the parent regions.
615   if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
616     const MemRegion *Super = SR->getSuperRegion();
617     if (!scan(Super))
618       return false;
619 
620     // When we reach the topmost region, scan all symbols in it.
621     if (isa<MemSpaceRegion>(Super)) {
622       StoreManager &StoreMgr = state->getStateManager().getStoreManager();
623       if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this))
624         return false;
625     }
626   }
627 
628   // Regions captured by a block are also implicitly reachable.
629   if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) {
630     for (auto Var : BDR->referenced_vars()) {
631       if (!scan(Var.getCapturedRegion()))
632         return false;
633     }
634   }
635 
636   return true;
637 }
638 
639 bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
640   ScanReachableSymbols S(this, visitor);
641   return S.scan(val);
642 }
643 
644 bool ProgramState::scanReachableSymbols(
645     llvm::iterator_range<region_iterator> Reachable,
646     SymbolVisitor &visitor) const {
647   ScanReachableSymbols S(this, visitor);
648   for (const MemRegion *R : Reachable) {
649     if (!S.scan(R))
650       return false;
651   }
652   return true;
653 }
654