xref: /freebsd/contrib/llvm-project/lld/ELF/Thunks.h (revision 681ce946)
1 //===- Thunks.h --------------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLD_ELF_THUNKS_H
10 #define LLD_ELF_THUNKS_H
11 
12 #include "llvm/ADT/SmallVector.h"
13 #include "Relocations.h"
14 
15 namespace lld {
16 namespace elf {
17 class Defined;
18 class InputFile;
19 class Symbol;
20 class ThunkSection;
21 // Class to describe an instance of a Thunk.
22 // A Thunk is a code-sequence inserted by the linker in between a caller and
23 // the callee. The relocation to the callee is redirected to the Thunk, which
24 // after executing transfers control to the callee. Typical uses of Thunks
25 // include transferring control from non-pi to pi and changing state on
26 // targets like ARM.
27 //
28 // Thunks can be created for Defined, Shared and Undefined Symbols.
29 // Thunks are assigned to synthetic ThunkSections
30 class Thunk {
31 public:
32   Thunk(Symbol &destination, int64_t addend);
33   virtual ~Thunk();
34 
35   virtual uint32_t size() = 0;
36   virtual void writeTo(uint8_t *buf) = 0;
37 
38   // All Thunks must define at least one symbol, known as the thunk target
39   // symbol, so that we can redirect relocations to it. The thunk may define
40   // additional symbols, but these are never targets for relocations.
41   virtual void addSymbols(ThunkSection &isec) = 0;
42 
43   void setOffset(uint64_t offset);
44   Defined *addSymbol(StringRef name, uint8_t type, uint64_t value,
45                      InputSectionBase &section);
46 
47   // Some Thunks must be placed immediately before their Target as they elide
48   // a branch and fall through to the first Symbol in the Target.
49   virtual InputSection *getTargetInputSection() const { return nullptr; }
50 
51   // To reuse a Thunk the InputSection and the relocation must be compatible
52   // with it.
53   virtual bool isCompatibleWith(const InputSection &,
54                                 const Relocation &) const {
55     return true;
56   }
57 
58   Defined *getThunkTargetSym() const { return syms[0]; }
59 
60   Symbol &destination;
61   int64_t addend;
62   llvm::SmallVector<Defined *, 3> syms;
63   uint64_t offset = 0;
64   // The alignment requirement for this Thunk, defaults to the size of the
65   // typical code section alignment.
66   uint32_t alignment = 4;
67 };
68 
69 // For a Relocation to symbol S create a Thunk to be added to a synthetic
70 // ThunkSection.
71 Thunk *addThunk(const InputSection &isec, Relocation &rel);
72 
73 void writePPC32PltCallStub(uint8_t *buf, uint64_t gotPltVA,
74                            const InputFile *file, int64_t addend);
75 void writePPC64LoadAndBranch(uint8_t *buf, int64_t offset);
76 
77 static inline uint16_t computeHiBits(uint32_t toCompute) {
78   return (toCompute + 0x8000) >> 16;
79 }
80 
81 } // namespace elf
82 } // namespace lld
83 
84 #endif
85