1 //===-- SymbolVendor.h ------------------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLDB_SYMBOL_SYMBOLVENDOR_H
10 #define LLDB_SYMBOL_SYMBOLVENDOR_H
11 
12 #include <vector>
13 
14 #include "lldb/Core/ModuleChild.h"
15 #include "lldb/Core/PluginInterface.h"
16 #include "lldb/Symbol/SourceModule.h"
17 #include "lldb/Symbol/SymbolFile.h"
18 #include "lldb/Symbol/TypeMap.h"
19 #include "lldb/lldb-private.h"
20 #include "llvm/ADT/DenseSet.h"
21 
22 namespace lldb_private {
23 
24 // The symbol vendor class is designed to abstract the process of searching for
25 // debug information for a given module. Platforms can subclass this class and
26 // provide extra ways to find debug information. Examples would be a subclass
27 // that would allow for locating a stand alone debug file, parsing debug maps,
28 // or runtime data in the object files. A symbol vendor can use multiple
29 // sources (SymbolFile objects) to provide the information and only parse as
30 // deep as needed in order to provide the information that is requested.
31 class SymbolVendor : public ModuleChild, public PluginInterface {
32 public:
33   static SymbolVendor *FindPlugin(const lldb::ModuleSP &module_sp,
34                                   Stream *feedback_strm);
35 
36   // Constructors and Destructors
37   SymbolVendor(const lldb::ModuleSP &module_sp);
38 
39   void AddSymbolFileRepresentation(const lldb::ObjectFileSP &objfile_sp);
40 
41   SymbolFile *GetSymbolFile() { return m_sym_file_up.get(); }
42 
43   // PluginInterface protocol
44   llvm::StringRef GetPluginName() override { return "vendor-default"; }
45 
46 protected:
47   std::unique_ptr<SymbolFile> m_sym_file_up; // A single symbol file. Subclasses
48                                              // can add more of these if needed.
49 };
50 
51 } // namespace lldb_private
52 
53 #endif // LLDB_SYMBOL_SYMBOLVENDOR_H
54