1 //===-- UnixSignals.h -------------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #ifndef LLDB_TARGET_UNIXSIGNALS_H 10 #define LLDB_TARGET_UNIXSIGNALS_H 11 12 #include <map> 13 #include <string> 14 #include <vector> 15 16 #include "lldb/Utility/ConstString.h" 17 #include "lldb/lldb-private.h" 18 #include "llvm/ADT/Optional.h" 19 #include "llvm/Support/JSON.h" 20 21 namespace lldb_private { 22 23 class UnixSignals { 24 public: 25 static lldb::UnixSignalsSP Create(const ArchSpec &arch); 26 static lldb::UnixSignalsSP CreateForHost(); 27 28 // Constructors and Destructors 29 UnixSignals(); 30 31 virtual ~UnixSignals(); 32 33 const char *GetSignalAsCString(int32_t signo) const; 34 35 bool SignalIsValid(int32_t signo) const; 36 37 int32_t GetSignalNumberFromName(const char *name) const; 38 39 const char *GetSignalInfo(int32_t signo, bool &should_suppress, 40 bool &should_stop, bool &should_notify) const; 41 42 bool GetShouldSuppress(int32_t signo) const; 43 44 bool SetShouldSuppress(int32_t signo, bool value); 45 46 bool SetShouldSuppress(const char *signal_name, bool value); 47 48 bool GetShouldStop(int32_t signo) const; 49 50 bool SetShouldStop(int32_t signo, bool value); 51 bool SetShouldStop(const char *signal_name, bool value); 52 53 bool GetShouldNotify(int32_t signo) const; 54 55 bool SetShouldNotify(int32_t signo, bool value); 56 57 bool SetShouldNotify(const char *signal_name, bool value); 58 59 bool ResetSignal(int32_t signo, bool reset_stop = true, 60 bool reset_notify = true, bool reset_suppress = true); 61 62 // These provide an iterator through the signals available on this system. 63 // Call GetFirstSignalNumber to get the first entry, then iterate on 64 // GetNextSignalNumber till you get back LLDB_INVALID_SIGNAL_NUMBER. 65 int32_t GetFirstSignalNumber() const; 66 67 int32_t GetNextSignalNumber(int32_t current_signal) const; 68 69 int32_t GetNumSignals() const; 70 71 int32_t GetSignalAtIndex(int32_t index) const; 72 73 ConstString GetShortName(ConstString name) const; 74 75 // We assume that the elements of this object are constant once it is 76 // constructed, since a process should never need to add or remove symbols as 77 // it runs. So don't call these functions anywhere but the constructor of 78 // your subclass of UnixSignals or in your Process Plugin's GetUnixSignals 79 // method before you return the UnixSignal object. 80 81 void AddSignal(int signo, const char *name, bool default_suppress, 82 bool default_stop, bool default_notify, 83 const char *description, const char *alias = nullptr); 84 85 void RemoveSignal(int signo); 86 87 /// Track how many times signals are hit as stop reasons. 88 void IncrementSignalHitCount(int signo); 89 90 /// Get the hit count statistics for signals. 91 /// 92 /// Gettings statistics on the hit counts of signals can help explain why some 93 /// debug sessions are slow since each stop takes a few hundred ms and some 94 /// software use signals a lot and can cause slow debugging performance if 95 /// they are used too often. Even if a signal is not stopped at, it will auto 96 /// continue the process and a delay will happen. 97 llvm::json::Value GetHitCountStatistics() const; 98 99 // Returns a current version of the data stored in this class. Version gets 100 // incremented each time Set... method is called. 101 uint64_t GetVersion() const; 102 103 // Returns a vector of signals that meet criteria provided in arguments. Each 104 // should_[suppress|stop|notify] flag can be None - no filtering by this 105 // flag true - only signals that have it set to true are returned false - 106 // only signals that have it set to true are returned 107 std::vector<int32_t> GetFilteredSignals(llvm::Optional<bool> should_suppress, 108 llvm::Optional<bool> should_stop, 109 llvm::Optional<bool> should_notify); 110 111 protected: 112 // Classes that inherit from UnixSignals can see and modify these 113 114 struct Signal { 115 ConstString m_name; 116 ConstString m_alias; 117 std::string m_description; 118 uint32_t m_hit_count = 0; 119 bool m_suppress : 1, m_stop : 1, m_notify : 1; 120 bool m_default_suppress : 1, m_default_stop : 1, m_default_notify : 1; 121 122 Signal(const char *name, bool default_suppress, bool default_stop, 123 bool default_notify, const char *description, const char *alias); 124 125 ~Signal() = default; 126 void Reset(bool reset_stop, bool reset_notify, bool reset_suppress); 127 }; 128 129 virtual void Reset(); 130 131 typedef std::map<int32_t, Signal> collection; 132 133 collection m_signals; 134 135 // This version gets incremented every time something is changing in this 136 // class, including when we call AddSignal from the constructor. So after the 137 // object is constructed m_version is going to be > 0 if it has at least one 138 // signal registered in it. 139 uint64_t m_version = 0; 140 141 // GDBRemote signals need to be copyable. 142 UnixSignals(const UnixSignals &rhs); 143 144 const UnixSignals &operator=(const UnixSignals &rhs) = delete; 145 }; 146 147 } // Namespace lldb 148 #endif // LLDB_TARGET_UNIXSIGNALS_H 149