1 //===-- GDBRemoteClientBase.cpp -------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "GDBRemoteClientBase.h"
10 
11 #include "llvm/ADT/StringExtras.h"
12 
13 #include "lldb/Target/UnixSignals.h"
14 #include "lldb/Utility/LLDBAssert.h"
15 
16 #include "ProcessGDBRemoteLog.h"
17 
18 using namespace lldb;
19 using namespace lldb_private;
20 using namespace lldb_private::process_gdb_remote;
21 using namespace std::chrono;
22 
23 // When we've sent a continue packet and are waiting for the target to stop,
24 // we wake up the wait with this interval to make sure the stub hasn't gone
25 // away while we were waiting.
26 static const seconds kWakeupInterval(5);
27 
28 /////////////////////////
29 // GDBRemoteClientBase //
30 /////////////////////////
31 
32 GDBRemoteClientBase::ContinueDelegate::~ContinueDelegate() = default;
33 
34 GDBRemoteClientBase::GDBRemoteClientBase(const char *comm_name,
35                                          const char *listener_name)
36     : GDBRemoteCommunication(comm_name, listener_name), m_async_count(0),
37       m_is_running(false), m_should_stop(false) {}
38 
39 StateType GDBRemoteClientBase::SendContinuePacketAndWaitForResponse(
40     ContinueDelegate &delegate, const UnixSignals &signals,
41     llvm::StringRef payload, std::chrono::seconds interrupt_timeout,
42     StringExtractorGDBRemote &response) {
43   Log *log = GetLog(GDBRLog::Process);
44   response.Clear();
45 
46   {
47     std::lock_guard<std::mutex> lock(m_mutex);
48     m_continue_packet = std::string(payload);
49     m_should_stop = false;
50   }
51   ContinueLock cont_lock(*this);
52   if (!cont_lock)
53     return eStateInvalid;
54   OnRunPacketSent(true);
55   // The main ReadPacket loop wakes up at computed_timeout intervals, just to
56   // check that the connection hasn't dropped.  When we wake up we also check
57   // whether there is an interrupt request that has reached its endpoint.
58   // If we want a shorter interrupt timeout that kWakeupInterval, we need to
59   // choose the shorter interval for the wake up as well.
60   std::chrono::seconds computed_timeout = std::min(interrupt_timeout,
61                                                    kWakeupInterval);
62   for (;;) {
63     PacketResult read_result = ReadPacket(response, computed_timeout, false);
64     // Reset the computed_timeout to the default value in case we are going
65     // round again.
66     computed_timeout = std::min(interrupt_timeout, kWakeupInterval);
67     switch (read_result) {
68     case PacketResult::ErrorReplyTimeout: {
69       std::lock_guard<std::mutex> lock(m_mutex);
70       if (m_async_count == 0) {
71         continue;
72       }
73       auto cur_time = steady_clock::now();
74       if (cur_time >= m_interrupt_endpoint)
75         return eStateInvalid;
76       else {
77         // We woke up and found an interrupt is in flight, but we haven't
78         // exceeded the interrupt wait time.  So reset the wait time to the
79         // time left till the interrupt timeout.  But don't wait longer
80         // than our wakeup timeout.
81         auto new_wait = m_interrupt_endpoint - cur_time;
82         computed_timeout = std::min(kWakeupInterval,
83             std::chrono::duration_cast<std::chrono::seconds>(new_wait));
84         continue;
85       }
86       break;
87     }
88     case PacketResult::Success:
89       break;
90     default:
91       LLDB_LOGF(log, "GDBRemoteClientBase::%s () ReadPacket(...) => false",
92                 __FUNCTION__);
93       return eStateInvalid;
94     }
95     if (response.Empty())
96       return eStateInvalid;
97 
98     const char stop_type = response.GetChar();
99     LLDB_LOGF(log, "GDBRemoteClientBase::%s () got packet: %s", __FUNCTION__,
100               response.GetStringRef().data());
101 
102     switch (stop_type) {
103     case 'W':
104     case 'X':
105       return eStateExited;
106     case 'E':
107       // ERROR
108       return eStateInvalid;
109     default:
110       LLDB_LOGF(log, "GDBRemoteClientBase::%s () unrecognized async packet",
111                 __FUNCTION__);
112       return eStateInvalid;
113     case 'O': {
114       std::string inferior_stdout;
115       response.GetHexByteString(inferior_stdout);
116       delegate.HandleAsyncStdout(inferior_stdout);
117       break;
118     }
119     case 'A':
120       delegate.HandleAsyncMisc(
121           llvm::StringRef(response.GetStringRef()).substr(1));
122       break;
123     case 'J':
124       delegate.HandleAsyncStructuredDataPacket(response.GetStringRef());
125       break;
126     case 'T':
127     case 'S':
128       // Do this with the continue lock held.
129       const bool should_stop = ShouldStop(signals, response);
130       response.SetFilePos(0);
131 
132       // The packet we should resume with. In the future we should check our
133       // thread list and "do the right thing" for new threads that show up
134       // while we stop and run async packets. Setting the packet to 'c' to
135       // continue all threads is the right thing to do 99.99% of the time
136       // because if a thread was single stepping, and we sent an interrupt, we
137       // will notice above that we didn't stop due to an interrupt but stopped
138       // due to stepping and we would _not_ continue. This packet may get
139       // modified by the async actions (e.g. to send a signal).
140       m_continue_packet = 'c';
141       cont_lock.unlock();
142 
143       delegate.HandleStopReply();
144       if (should_stop)
145         return eStateStopped;
146 
147       switch (cont_lock.lock()) {
148       case ContinueLock::LockResult::Success:
149         break;
150       case ContinueLock::LockResult::Failed:
151         return eStateInvalid;
152       case ContinueLock::LockResult::Cancelled:
153         return eStateStopped;
154       }
155       OnRunPacketSent(false);
156       break;
157     }
158   }
159 }
160 
161 bool GDBRemoteClientBase::SendAsyncSignal(
162     int signo, std::chrono::seconds interrupt_timeout) {
163   Lock lock(*this, interrupt_timeout);
164   if (!lock || !lock.DidInterrupt())
165     return false;
166 
167   m_continue_packet = 'C';
168   m_continue_packet += llvm::hexdigit((signo / 16) % 16);
169   m_continue_packet += llvm::hexdigit(signo % 16);
170   return true;
171 }
172 
173 bool GDBRemoteClientBase::Interrupt(std::chrono::seconds interrupt_timeout) {
174   Lock lock(*this, interrupt_timeout);
175   if (!lock.DidInterrupt())
176     return false;
177   m_should_stop = true;
178   return true;
179 }
180 
181 GDBRemoteCommunication::PacketResult
182 GDBRemoteClientBase::SendPacketAndWaitForResponse(
183     llvm::StringRef payload, StringExtractorGDBRemote &response,
184     std::chrono::seconds interrupt_timeout) {
185   Lock lock(*this, interrupt_timeout);
186   if (!lock) {
187     if (Log *log = GetLog(GDBRLog::Process))
188       LLDB_LOGF(log,
189                 "GDBRemoteClientBase::%s failed to get mutex, not sending "
190                 "packet '%.*s'",
191                 __FUNCTION__, int(payload.size()), payload.data());
192     return PacketResult::ErrorSendFailed;
193   }
194 
195   return SendPacketAndWaitForResponseNoLock(payload, response);
196 }
197 
198 GDBRemoteCommunication::PacketResult
199 GDBRemoteClientBase::SendPacketAndReceiveResponseWithOutputSupport(
200     llvm::StringRef payload, StringExtractorGDBRemote &response,
201     std::chrono::seconds interrupt_timeout,
202     llvm::function_ref<void(llvm::StringRef)> output_callback) {
203   Lock lock(*this, interrupt_timeout);
204   if (!lock) {
205     if (Log *log = GetLog(GDBRLog::Process))
206       LLDB_LOGF(log,
207                 "GDBRemoteClientBase::%s failed to get mutex, not sending "
208                 "packet '%.*s'",
209                 __FUNCTION__, int(payload.size()), payload.data());
210     return PacketResult::ErrorSendFailed;
211   }
212 
213   PacketResult packet_result = SendPacketNoLock(payload);
214   if (packet_result != PacketResult::Success)
215     return packet_result;
216 
217   return ReadPacketWithOutputSupport(response, GetPacketTimeout(), true,
218                                      output_callback);
219 }
220 
221 GDBRemoteCommunication::PacketResult
222 GDBRemoteClientBase::SendPacketAndWaitForResponseNoLock(
223     llvm::StringRef payload, StringExtractorGDBRemote &response) {
224   PacketResult packet_result = SendPacketNoLock(payload);
225   if (packet_result != PacketResult::Success)
226     return packet_result;
227 
228   const size_t max_response_retries = 3;
229   for (size_t i = 0; i < max_response_retries; ++i) {
230     packet_result = ReadPacket(response, GetPacketTimeout(), true);
231     // Make sure we received a response
232     if (packet_result != PacketResult::Success)
233       return packet_result;
234     // Make sure our response is valid for the payload that was sent
235     if (response.ValidateResponse())
236       return packet_result;
237     // Response says it wasn't valid
238     Log *log = GetLog(GDBRLog::Packets);
239     LLDB_LOGF(
240         log,
241         "error: packet with payload \"%.*s\" got invalid response \"%s\": %s",
242         int(payload.size()), payload.data(), response.GetStringRef().data(),
243         (i == (max_response_retries - 1))
244             ? "using invalid response and giving up"
245             : "ignoring response and waiting for another");
246   }
247   return packet_result;
248 }
249 
250 bool GDBRemoteClientBase::ShouldStop(const UnixSignals &signals,
251                                      StringExtractorGDBRemote &response) {
252   std::lock_guard<std::mutex> lock(m_mutex);
253 
254   if (m_async_count == 0)
255     return true; // We were not interrupted. The process stopped on its own.
256 
257   // Older debugserver stubs (before April 2016) can return two stop-reply
258   // packets in response to a ^C packet. Additionally, all debugservers still
259   // return two stop replies if the inferior stops due to some other reason
260   // before the remote stub manages to interrupt it. We need to wait for this
261   // additional packet to make sure the packet sequence does not get skewed.
262   StringExtractorGDBRemote extra_stop_reply_packet;
263   ReadPacket(extra_stop_reply_packet, milliseconds(100), false);
264 
265   // Interrupting is typically done using SIGSTOP or SIGINT, so if the process
266   // stops with some other signal, we definitely want to stop.
267   const uint8_t signo = response.GetHexU8(UINT8_MAX);
268   if (signo != signals.GetSignalNumberFromName("SIGSTOP") &&
269       signo != signals.GetSignalNumberFromName("SIGINT"))
270     return true;
271 
272   // We probably only stopped to perform some async processing, so continue
273   // after that is done.
274   // TODO: This is not 100% correct, as the process may have been stopped with
275   // SIGINT or SIGSTOP that was not caused by us (e.g. raise(SIGINT)). This will
276   // normally cause a stop, but if it's done concurrently with a async
277   // interrupt, that stop will get eaten (llvm.org/pr20231).
278   return false;
279 }
280 
281 void GDBRemoteClientBase::OnRunPacketSent(bool first) {
282   if (first)
283     BroadcastEvent(eBroadcastBitRunPacketSent, nullptr);
284 }
285 
286 ///////////////////////////////////////
287 // GDBRemoteClientBase::ContinueLock //
288 ///////////////////////////////////////
289 
290 GDBRemoteClientBase::ContinueLock::ContinueLock(GDBRemoteClientBase &comm)
291     : m_comm(comm), m_acquired(false) {
292   lock();
293 }
294 
295 GDBRemoteClientBase::ContinueLock::~ContinueLock() {
296   if (m_acquired)
297     unlock();
298 }
299 
300 void GDBRemoteClientBase::ContinueLock::unlock() {
301   lldbassert(m_acquired);
302   {
303     std::unique_lock<std::mutex> lock(m_comm.m_mutex);
304     m_comm.m_is_running = false;
305   }
306   m_comm.m_cv.notify_all();
307   m_acquired = false;
308 }
309 
310 GDBRemoteClientBase::ContinueLock::LockResult
311 GDBRemoteClientBase::ContinueLock::lock() {
312   Log *log = GetLog(GDBRLog::Process);
313   LLDB_LOGF(log, "GDBRemoteClientBase::ContinueLock::%s() resuming with %s",
314             __FUNCTION__, m_comm.m_continue_packet.c_str());
315 
316   lldbassert(!m_acquired);
317   std::unique_lock<std::mutex> lock(m_comm.m_mutex);
318   m_comm.m_cv.wait(lock, [this] { return m_comm.m_async_count == 0; });
319   if (m_comm.m_should_stop) {
320     m_comm.m_should_stop = false;
321     LLDB_LOGF(log, "GDBRemoteClientBase::ContinueLock::%s() cancelled",
322               __FUNCTION__);
323     return LockResult::Cancelled;
324   }
325   if (m_comm.SendPacketNoLock(m_comm.m_continue_packet) !=
326       PacketResult::Success)
327     return LockResult::Failed;
328 
329   lldbassert(!m_comm.m_is_running);
330   m_comm.m_is_running = true;
331   m_acquired = true;
332   return LockResult::Success;
333 }
334 
335 ///////////////////////////////
336 // GDBRemoteClientBase::Lock //
337 ///////////////////////////////
338 
339 GDBRemoteClientBase::Lock::Lock(GDBRemoteClientBase &comm,
340                                 std::chrono::seconds interrupt_timeout)
341     : m_async_lock(comm.m_async_mutex, std::defer_lock), m_comm(comm),
342       m_interrupt_timeout(interrupt_timeout), m_acquired(false),
343       m_did_interrupt(false) {
344   SyncWithContinueThread();
345   if (m_acquired)
346     m_async_lock.lock();
347 }
348 
349 void GDBRemoteClientBase::Lock::SyncWithContinueThread() {
350   Log *log = GetLog(GDBRLog::Process);
351   std::unique_lock<std::mutex> lock(m_comm.m_mutex);
352   if (m_comm.m_is_running && m_interrupt_timeout == std::chrono::seconds(0))
353     return; // We were asked to avoid interrupting the sender. Lock is not
354             // acquired.
355 
356   ++m_comm.m_async_count;
357   if (m_comm.m_is_running) {
358     if (m_comm.m_async_count == 1) {
359       // The sender has sent the continue packet and we are the first async
360       // packet. Let's interrupt it.
361       const char ctrl_c = '\x03';
362       ConnectionStatus status = eConnectionStatusSuccess;
363       size_t bytes_written = m_comm.Write(&ctrl_c, 1, status, nullptr);
364       if (bytes_written == 0) {
365         --m_comm.m_async_count;
366         LLDB_LOGF(log, "GDBRemoteClientBase::Lock::Lock failed to send "
367                        "interrupt packet");
368         return;
369       }
370       m_comm.m_interrupt_endpoint = steady_clock::now() + m_interrupt_timeout;
371       if (log)
372         log->PutCString("GDBRemoteClientBase::Lock::Lock sent packet: \\x03");
373     }
374     m_comm.m_cv.wait(lock, [this] { return !m_comm.m_is_running; });
375     m_did_interrupt = true;
376   }
377   m_acquired = true;
378 }
379 
380 GDBRemoteClientBase::Lock::~Lock() {
381   if (!m_acquired)
382     return;
383   {
384     std::unique_lock<std::mutex> lock(m_comm.m_mutex);
385     --m_comm.m_async_count;
386   }
387   m_comm.m_cv.notify_one();
388 }
389