1 //===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H
10 #define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H
11 
12 #include "GDBRemoteCommunication.h"
13 
14 #include <condition_variable>
15 
16 namespace lldb_private {
17 namespace process_gdb_remote {
18 
19 class GDBRemoteClientBase : public GDBRemoteCommunication {
20 public:
21   struct ContinueDelegate {
22     virtual ~ContinueDelegate();
23     virtual void HandleAsyncStdout(llvm::StringRef out) = 0;
24     virtual void HandleAsyncMisc(llvm::StringRef data) = 0;
25     virtual void HandleStopReply() = 0;
26 
27     /// Process asynchronously-received structured data.
28     ///
29     /// \param[in] data
30     ///   The complete data packet, expected to start with JSON-async.
31     virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0;
32   };
33 
34   GDBRemoteClientBase(const char *comm_name, const char *listener_name);
35 
36   bool SendAsyncSignal(int signo, std::chrono::seconds interrupt_timeout);
37 
38   bool Interrupt(std::chrono::seconds interrupt_timeout);
39 
40   lldb::StateType SendContinuePacketAndWaitForResponse(
41       ContinueDelegate &delegate, const UnixSignals &signals,
42       llvm::StringRef payload, std::chrono::seconds interrupt_timeout,
43       StringExtractorGDBRemote &response);
44 
45   // If interrupt_timeout == 0 seconds, don't interrupt the target.
46   // Only send the packet if the target is stopped.
47   // If you want to use this mode, use the fact that the timeout is defaulted
48   // so it's clear from the call-site that you are using no-interrupt.
49   // If it is non-zero, interrupt the target if it is running, and
50   // send the packet.
51   // It the target doesn't respond within the given timeout, it returns
52   // ErrorReplyTimeout.
53   PacketResult SendPacketAndWaitForResponse(
54       llvm::StringRef payload, StringExtractorGDBRemote &response,
55       std::chrono::seconds interrupt_timeout = std::chrono::seconds(0));
56 
57   PacketResult SendPacketAndReceiveResponseWithOutputSupport(
58       llvm::StringRef payload, StringExtractorGDBRemote &response,
59       std::chrono::seconds interrupt_timeout,
60       llvm::function_ref<void(llvm::StringRef)> output_callback);
61 
62   class Lock {
63   public:
64     // If interrupt_timeout == 0 seconds, only take the lock if the target is
65     // not running. If using this option, use the fact that the
66     // interrupt_timeout is defaulted so it will be obvious at the call site
67     // that you are choosing this mode. If it is non-zero, interrupt the target
68     // if it is running, waiting for the given timeout for the interrupt to
69     // succeed.
70     Lock(GDBRemoteClientBase &comm,
71          std::chrono::seconds interrupt_timeout = std::chrono::seconds(0));
72     ~Lock();
73 
74     explicit operator bool() { return m_acquired; }
75 
76     // Whether we had to interrupt the continue thread to acquire the
77     // connection.
78     bool DidInterrupt() const { return m_did_interrupt; }
79 
80   private:
81     std::unique_lock<std::recursive_mutex> m_async_lock;
82     GDBRemoteClientBase &m_comm;
83     std::chrono::seconds m_interrupt_timeout;
84     bool m_acquired;
85     bool m_did_interrupt;
86 
87     void SyncWithContinueThread();
88   };
89 
90 protected:
91   PacketResult
92   SendPacketAndWaitForResponseNoLock(llvm::StringRef payload,
93                                      StringExtractorGDBRemote &response);
94 
95   virtual void OnRunPacketSent(bool first);
96 
97 private:
98   /// Variables handling synchronization between the Continue thread and any
99   /// other threads wishing to send packets over the connection. Either the
100   /// continue thread has control over the connection (m_is_running == true) or
101   /// the connection is free for an arbitrary number of other senders to take
102   /// which indicate their interest by incrementing m_async_count.
103   ///
104   /// Semantics of individual states:
105   ///
106   /// - m_continue_packet == false, m_async_count == 0:
107   ///   connection is free
108   /// - m_continue_packet == true, m_async_count == 0:
109   ///   only continue thread is present
110   /// - m_continue_packet == true, m_async_count > 0:
111   ///   continue thread has control, async threads should interrupt it and wait
112   ///   for it to set m_continue_packet to false
113   /// - m_continue_packet == false, m_async_count > 0:
114   ///   async threads have control, continue thread needs to wait for them to
115   ///   finish (m_async_count goes down to 0).
116   /// @{
117   std::mutex m_mutex;
118   std::condition_variable m_cv;
119 
120   /// Packet with which to resume after an async interrupt. Can be changed by
121   /// an async thread e.g. to inject a signal.
122   std::string m_continue_packet;
123 
124   /// When was the interrupt packet sent. Used to make sure we time out if the
125   /// stub does not respond to interrupt requests.
126   std::chrono::time_point<std::chrono::steady_clock> m_interrupt_endpoint;
127 
128   /// Number of threads interested in sending.
129   uint32_t m_async_count;
130 
131   /// Whether the continue thread has control.
132   bool m_is_running;
133 
134   /// Whether we should resume after a stop.
135   bool m_should_stop;
136   /// @}
137 
138   /// This handles the synchronization between individual async threads. For
139   /// now they just use a simple mutex.
140   std::recursive_mutex m_async_mutex;
141 
142   bool ShouldStop(const UnixSignals &signals,
143                   StringExtractorGDBRemote &response);
144 
145   class ContinueLock {
146   public:
147     enum class LockResult { Success, Cancelled, Failed };
148 
149     explicit ContinueLock(GDBRemoteClientBase &comm);
150     ~ContinueLock();
151     explicit operator bool() { return m_acquired; }
152 
153     LockResult lock();
154 
155     void unlock();
156 
157   private:
158     GDBRemoteClientBase &m_comm;
159     bool m_acquired;
160   };
161 };
162 
163 } // namespace process_gdb_remote
164 } // namespace lldb_private
165 
166 #endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECLIENTBASE_H
167