1 //===- CodeGen/MachineInstrBuilder.h - Simplify creation of MIs --*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file exposes a function named BuildMI, which is useful for dramatically
10 // simplifying how MachineInstr's are created.  It allows use of code like this:
11 //
12 //   MIMetadata MIMD(MI);  // Propagates DebugLoc and other metadata
13 //   M = BuildMI(MBB, MI, MIMD, TII.get(X86::ADD8rr), Dst)
14 //           .addReg(argVal1)
15 //           .addReg(argVal2);
16 //
17 //===----------------------------------------------------------------------===//
18 
19 #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
20 #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
21 
22 #include "llvm/ADT/ArrayRef.h"
23 #include "llvm/CodeGen/GlobalISel/Utils.h"
24 #include "llvm/CodeGen/MachineBasicBlock.h"
25 #include "llvm/CodeGen/MachineFunction.h"
26 #include "llvm/CodeGen/MachineInstr.h"
27 #include "llvm/CodeGen/MachineInstrBundle.h"
28 #include "llvm/CodeGen/MachineOperand.h"
29 #include "llvm/CodeGen/TargetRegisterInfo.h"
30 #include "llvm/IR/InstrTypes.h"
31 #include "llvm/IR/Intrinsics.h"
32 #include "llvm/Support/ErrorHandling.h"
33 #include <cassert>
34 #include <cstdint>
35 
36 namespace llvm {
37 
38 class MCInstrDesc;
39 class MDNode;
40 
41 namespace RegState {
42 
43 enum {
44   /// Register definition.
45   Define = 0x2,
46   /// Not emitted register (e.g. carry, or temporary result).
47   Implicit = 0x4,
48   /// The last use of a register.
49   Kill = 0x8,
50   /// Unused definition.
51   Dead = 0x10,
52   /// Value of the register doesn't matter.
53   Undef = 0x20,
54   /// Register definition happens before uses.
55   EarlyClobber = 0x40,
56   /// Register 'use' is for debugging purpose.
57   Debug = 0x80,
58   /// Register reads a value that is defined inside the same instruction or
59   /// bundle.
60   InternalRead = 0x100,
61   /// Register that may be renamed.
62   Renamable = 0x200,
63   DefineNoRead = Define | Undef,
64   ImplicitDefine = Implicit | Define,
65   ImplicitKill = Implicit | Kill
66 };
67 
68 } // end namespace RegState
69 
70 class MachineInstrBuilder {
71   MachineFunction *MF = nullptr;
72   MachineInstr *MI = nullptr;
73 
74 public:
75   MachineInstrBuilder() = default;
76 
77   /// Create a MachineInstrBuilder for manipulating an existing instruction.
78   /// F must be the machine function that was used to allocate I.
79   MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
80   MachineInstrBuilder(MachineFunction &F, MachineBasicBlock::iterator I)
81       : MF(&F), MI(&*I) {}
82 
83   /// Allow automatic conversion to the machine instruction we are working on.
84   operator MachineInstr*() const { return MI; }
85   MachineInstr *operator->() const { return MI; }
86   operator MachineBasicBlock::iterator() const { return MI; }
87 
88   /// If conversion operators fail, use this method to get the MachineInstr
89   /// explicitly.
90   MachineInstr *getInstr() const { return MI; }
91 
92   /// Get the register for the operand index.
93   /// The operand at the index should be a register (asserted by
94   /// MachineOperand).
95   Register getReg(unsigned Idx) const { return MI->getOperand(Idx).getReg(); }
96 
97   /// Add a new virtual register operand.
98   const MachineInstrBuilder &addReg(Register RegNo, unsigned flags = 0,
99                                     unsigned SubReg = 0) const {
100     assert((flags & 0x1) == 0 &&
101            "Passing in 'true' to addReg is forbidden! Use enums instead.");
102     MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
103                                                flags & RegState::Define,
104                                                flags & RegState::Implicit,
105                                                flags & RegState::Kill,
106                                                flags & RegState::Dead,
107                                                flags & RegState::Undef,
108                                                flags & RegState::EarlyClobber,
109                                                SubReg,
110                                                flags & RegState::Debug,
111                                                flags & RegState::InternalRead,
112                                                flags & RegState::Renamable));
113     return *this;
114   }
115 
116   /// Add a virtual register definition operand.
117   const MachineInstrBuilder &addDef(Register RegNo, unsigned Flags = 0,
118                                     unsigned SubReg = 0) const {
119     return addReg(RegNo, Flags | RegState::Define, SubReg);
120   }
121 
122   /// Add a virtual register use operand. It is an error for Flags to contain
123   /// `RegState::Define` when calling this function.
124   const MachineInstrBuilder &addUse(Register RegNo, unsigned Flags = 0,
125                                     unsigned SubReg = 0) const {
126     assert(!(Flags & RegState::Define) &&
127            "Misleading addUse defines register, use addReg instead.");
128     return addReg(RegNo, Flags, SubReg);
129   }
130 
131   /// Add a new immediate operand.
132   const MachineInstrBuilder &addImm(int64_t Val) const {
133     MI->addOperand(*MF, MachineOperand::CreateImm(Val));
134     return *this;
135   }
136 
137   const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
138     MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
139     return *this;
140   }
141 
142   const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
143     MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
144     return *this;
145   }
146 
147   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
148                                     unsigned TargetFlags = 0) const {
149     MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
150     return *this;
151   }
152 
153   const MachineInstrBuilder &addFrameIndex(int Idx) const {
154     MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
155     return *this;
156   }
157 
158   const MachineInstrBuilder &
159   addConstantPoolIndex(unsigned Idx, int Offset = 0,
160                        unsigned TargetFlags = 0) const {
161     MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
162     return *this;
163   }
164 
165   const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
166                                           unsigned TargetFlags = 0) const {
167     MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
168                                                           TargetFlags));
169     return *this;
170   }
171 
172   const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
173                                                unsigned TargetFlags = 0) const {
174     MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
175     return *this;
176   }
177 
178   const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
179                                               int64_t Offset = 0,
180                                               unsigned TargetFlags = 0) const {
181     MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
182     return *this;
183   }
184 
185   const MachineInstrBuilder &addExternalSymbol(const char *FnName,
186                                                unsigned TargetFlags = 0) const {
187     MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
188     return *this;
189   }
190 
191   const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
192                                              int64_t Offset = 0,
193                                              unsigned TargetFlags = 0) const {
194     MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
195     return *this;
196   }
197 
198   const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
199     MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
200     return *this;
201   }
202 
203   const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
204     MI->addMemOperand(*MF, MMO);
205     return *this;
206   }
207 
208   const MachineInstrBuilder &
209   setMemRefs(ArrayRef<MachineMemOperand *> MMOs) const {
210     MI->setMemRefs(*MF, MMOs);
211     return *this;
212   }
213 
214   const MachineInstrBuilder &cloneMemRefs(const MachineInstr &OtherMI) const {
215     MI->cloneMemRefs(*MF, OtherMI);
216     return *this;
217   }
218 
219   const MachineInstrBuilder &
220   cloneMergedMemRefs(ArrayRef<const MachineInstr *> OtherMIs) const {
221     MI->cloneMergedMemRefs(*MF, OtherMIs);
222     return *this;
223   }
224 
225   const MachineInstrBuilder &add(const MachineOperand &MO) const {
226     MI->addOperand(*MF, MO);
227     return *this;
228   }
229 
230   const MachineInstrBuilder &add(ArrayRef<MachineOperand> MOs) const {
231     for (const MachineOperand &MO : MOs) {
232       MI->addOperand(*MF, MO);
233     }
234     return *this;
235   }
236 
237   const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
238     MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
239     assert((MI->isDebugValueLike() ? static_cast<bool>(MI->getDebugVariable())
240                                    : true) &&
241            "first MDNode argument of a DBG_VALUE not a variable");
242     assert((MI->isDebugLabel() ? static_cast<bool>(MI->getDebugLabel())
243                                : true) &&
244            "first MDNode argument of a DBG_LABEL not a label");
245     return *this;
246   }
247 
248   const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
249     MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
250     return *this;
251   }
252 
253   const MachineInstrBuilder &addIntrinsicID(Intrinsic::ID ID) const {
254     MI->addOperand(*MF, MachineOperand::CreateIntrinsicID(ID));
255     return *this;
256   }
257 
258   const MachineInstrBuilder &addPredicate(CmpInst::Predicate Pred) const {
259     MI->addOperand(*MF, MachineOperand::CreatePredicate(Pred));
260     return *this;
261   }
262 
263   const MachineInstrBuilder &addShuffleMask(ArrayRef<int> Val) const {
264     MI->addOperand(*MF, MachineOperand::CreateShuffleMask(Val));
265     return *this;
266   }
267 
268   const MachineInstrBuilder &addSym(MCSymbol *Sym,
269                                     unsigned char TargetFlags = 0) const {
270     MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym, TargetFlags));
271     return *this;
272   }
273 
274   const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
275     MI->setFlags(Flags);
276     return *this;
277   }
278 
279   const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
280     MI->setFlag(Flag);
281     return *this;
282   }
283 
284   const MachineInstrBuilder &setOperandDead(unsigned OpIdx) const {
285     MI->getOperand(OpIdx).setIsDead();
286     return *this;
287   }
288 
289   // Add a displacement from an existing MachineOperand with an added offset.
290   const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
291                                      unsigned char TargetFlags = 0) const {
292     // If caller specifies new TargetFlags then use it, otherwise the
293     // default behavior is to copy the target flags from the existing
294     // MachineOperand. This means if the caller wants to clear the
295     // target flags it needs to do so explicitly.
296     if (0 == TargetFlags)
297       TargetFlags = Disp.getTargetFlags();
298 
299     switch (Disp.getType()) {
300       default:
301         llvm_unreachable("Unhandled operand type in addDisp()");
302       case MachineOperand::MO_Immediate:
303         return addImm(Disp.getImm() + off);
304       case MachineOperand::MO_ConstantPoolIndex:
305         return addConstantPoolIndex(Disp.getIndex(), Disp.getOffset() + off,
306                                     TargetFlags);
307       case MachineOperand::MO_GlobalAddress:
308         return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
309                                 TargetFlags);
310       case MachineOperand::MO_BlockAddress:
311         return addBlockAddress(Disp.getBlockAddress(), Disp.getOffset() + off,
312                                TargetFlags);
313       case MachineOperand::MO_JumpTableIndex:
314         assert(off == 0 && "cannot create offset into jump tables");
315         return addJumpTableIndex(Disp.getIndex(), TargetFlags);
316     }
317   }
318 
319   const MachineInstrBuilder &setPCSections(MDNode *MD) const {
320     if (MD)
321       MI->setPCSections(*MF, MD);
322     return *this;
323   }
324 
325   /// Copy all the implicit operands from OtherMI onto this one.
326   const MachineInstrBuilder &
327   copyImplicitOps(const MachineInstr &OtherMI) const {
328     MI->copyImplicitOps(*MF, OtherMI);
329     return *this;
330   }
331 
332   bool constrainAllUses(const TargetInstrInfo &TII,
333                         const TargetRegisterInfo &TRI,
334                         const RegisterBankInfo &RBI) const {
335     return constrainSelectedInstRegOperands(*MI, TII, TRI, RBI);
336   }
337 };
338 
339 /// Set of metadata that should be preserved when using BuildMI(). This provides
340 /// a more convenient way of preserving DebugLoc and PCSections.
341 class MIMetadata {
342 public:
343   MIMetadata() = default;
344   MIMetadata(DebugLoc DL, MDNode *PCSections = nullptr)
345       : DL(std::move(DL)), PCSections(PCSections) {}
346   MIMetadata(const DILocation *DI, MDNode *PCSections = nullptr)
347       : DL(DI), PCSections(PCSections) {}
348   explicit MIMetadata(const Instruction &From)
349       : DL(From.getDebugLoc()),
350         PCSections(From.getMetadata(LLVMContext::MD_pcsections)) {}
351   explicit MIMetadata(const MachineInstr &From)
352       : DL(From.getDebugLoc()), PCSections(From.getPCSections()) {}
353 
354   const DebugLoc &getDL() const { return DL; }
355   MDNode *getPCSections() const { return PCSections; }
356 
357 private:
358   DebugLoc DL;
359   MDNode *PCSections = nullptr;
360 };
361 
362 /// Builder interface. Specify how to create the initial instruction itself.
363 inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD,
364                                    const MCInstrDesc &MCID) {
365   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
366            .setPCSections(MIMD.getPCSections());
367 }
368 
369 /// This version of the builder sets up the first operand as a
370 /// destination virtual register.
371 inline MachineInstrBuilder BuildMI(MachineFunction &MF, const MIMetadata &MIMD,
372                                    const MCInstrDesc &MCID, Register DestReg) {
373   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, MIMD.getDL()))
374            .setPCSections(MIMD.getPCSections())
375            .addReg(DestReg, RegState::Define);
376 }
377 
378 /// This version of the builder inserts the newly-built instruction before
379 /// the given position in the given MachineBasicBlock, and sets up the first
380 /// operand as a destination virtual register.
381 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
382                                    MachineBasicBlock::iterator I,
383                                    const MIMetadata &MIMD,
384                                    const MCInstrDesc &MCID, Register DestReg) {
385   MachineFunction &MF = *BB.getParent();
386   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
387   BB.insert(I, MI);
388   return MachineInstrBuilder(MF, MI)
389            .setPCSections(MIMD.getPCSections())
390            .addReg(DestReg, RegState::Define);
391 }
392 
393 /// This version of the builder inserts the newly-built instruction before
394 /// the given position in the given MachineBasicBlock, and sets up the first
395 /// operand as a destination virtual register.
396 ///
397 /// If \c I is inside a bundle, then the newly inserted \a MachineInstr is
398 /// added to the same bundle.
399 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
400                                    MachineBasicBlock::instr_iterator I,
401                                    const MIMetadata &MIMD,
402                                    const MCInstrDesc &MCID, Register DestReg) {
403   MachineFunction &MF = *BB.getParent();
404   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
405   BB.insert(I, MI);
406   return MachineInstrBuilder(MF, MI)
407            .setPCSections(MIMD.getPCSections())
408            .addReg(DestReg, RegState::Define);
409 }
410 
411 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
412                                    const MIMetadata &MIMD,
413                                    const MCInstrDesc &MCID, Register DestReg) {
414   // Calling the overload for instr_iterator is always correct.  However, the
415   // definition is not available in headers, so inline the check.
416   if (I.isInsideBundle())
417     return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID,
418                    DestReg);
419   return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID, DestReg);
420 }
421 
422 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
423                                    const MIMetadata &MIMD,
424                                    const MCInstrDesc &MCID, Register DestReg) {
425   return BuildMI(BB, *I, MIMD, MCID, DestReg);
426 }
427 
428 /// This version of the builder inserts the newly-built instruction before the
429 /// given position in the given MachineBasicBlock, and does NOT take a
430 /// destination register.
431 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
432                                    MachineBasicBlock::iterator I,
433                                    const MIMetadata &MIMD,
434                                    const MCInstrDesc &MCID) {
435   MachineFunction &MF = *BB.getParent();
436   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
437   BB.insert(I, MI);
438   return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections());
439 }
440 
441 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
442                                    MachineBasicBlock::instr_iterator I,
443                                    const MIMetadata &MIMD,
444                                    const MCInstrDesc &MCID) {
445   MachineFunction &MF = *BB.getParent();
446   MachineInstr *MI = MF.CreateMachineInstr(MCID, MIMD.getDL());
447   BB.insert(I, MI);
448   return MachineInstrBuilder(MF, MI).setPCSections(MIMD.getPCSections());
449 }
450 
451 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr &I,
452                                    const MIMetadata &MIMD,
453                                    const MCInstrDesc &MCID) {
454   // Calling the overload for instr_iterator is always correct.  However, the
455   // definition is not available in headers, so inline the check.
456   if (I.isInsideBundle())
457     return BuildMI(BB, MachineBasicBlock::instr_iterator(I), MIMD, MCID);
458   return BuildMI(BB, MachineBasicBlock::iterator(I), MIMD, MCID);
459 }
460 
461 inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, MachineInstr *I,
462                                    const MIMetadata &MIMD,
463                                    const MCInstrDesc &MCID) {
464   return BuildMI(BB, *I, MIMD, MCID);
465 }
466 
467 /// This version of the builder inserts the newly-built instruction at the end
468 /// of the given MachineBasicBlock, and does NOT take a destination register.
469 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
470                                    const MIMetadata &MIMD,
471                                    const MCInstrDesc &MCID) {
472   return BuildMI(*BB, BB->end(), MIMD, MCID);
473 }
474 
475 /// This version of the builder inserts the newly-built instruction at the
476 /// end of the given MachineBasicBlock, and sets up the first operand as a
477 /// destination virtual register.
478 inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
479                                    const MIMetadata &MIMD,
480                                    const MCInstrDesc &MCID, Register DestReg) {
481   return BuildMI(*BB, BB->end(), MIMD, MCID, DestReg);
482 }
483 
484 /// This version of the builder builds a DBG_VALUE intrinsic
485 /// for either a value in a register or a register-indirect
486 /// address.  The convention is that a DBG_VALUE is indirect iff the
487 /// second operand is an immediate.
488 MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
489                             const MCInstrDesc &MCID, bool IsIndirect,
490                             Register Reg, const MDNode *Variable,
491                             const MDNode *Expr);
492 
493 /// This version of the builder builds a DBG_VALUE or DBG_VALUE_LIST intrinsic
494 /// for a MachineOperand.
495 MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL,
496                             const MCInstrDesc &MCID, bool IsIndirect,
497                             ArrayRef<MachineOperand> MOs,
498                             const MDNode *Variable, const MDNode *Expr);
499 
500 /// This version of the builder builds a DBG_VALUE intrinsic
501 /// for either a value in a register or a register-indirect
502 /// address and inserts it at position I.
503 MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
504                             MachineBasicBlock::iterator I, const DebugLoc &DL,
505                             const MCInstrDesc &MCID, bool IsIndirect,
506                             Register Reg, const MDNode *Variable,
507                             const MDNode *Expr);
508 
509 /// This version of the builder builds a DBG_VALUE, DBG_INSTR_REF, or
510 /// DBG_VALUE_LIST intrinsic for a machine operand and inserts it at position I.
511 MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
512                             MachineBasicBlock::iterator I, const DebugLoc &DL,
513                             const MCInstrDesc &MCID, bool IsIndirect,
514                             ArrayRef<MachineOperand> MOs,
515                             const MDNode *Variable, const MDNode *Expr);
516 
517 /// Clone a DBG_VALUE whose value has been spilled to FrameIndex.
518 MachineInstr *buildDbgValueForSpill(MachineBasicBlock &BB,
519                                     MachineBasicBlock::iterator I,
520                                     const MachineInstr &Orig, int FrameIndex,
521                                     Register SpillReg);
522 MachineInstr *
523 buildDbgValueForSpill(MachineBasicBlock &BB, MachineBasicBlock::iterator I,
524                       const MachineInstr &Orig, int FrameIndex,
525                       SmallVectorImpl<const MachineOperand *> &SpilledOperands);
526 
527 /// Update a DBG_VALUE whose value has been spilled to FrameIndex. Useful when
528 /// modifying an instruction in place while iterating over a basic block.
529 void updateDbgValueForSpill(MachineInstr &Orig, int FrameIndex, Register Reg);
530 
531 inline unsigned getDefRegState(bool B) {
532   return B ? RegState::Define : 0;
533 }
534 inline unsigned getImplRegState(bool B) {
535   return B ? RegState::Implicit : 0;
536 }
537 inline unsigned getKillRegState(bool B) {
538   return B ? RegState::Kill : 0;
539 }
540 inline unsigned getDeadRegState(bool B) {
541   return B ? RegState::Dead : 0;
542 }
543 inline unsigned getUndefRegState(bool B) {
544   return B ? RegState::Undef : 0;
545 }
546 inline unsigned getInternalReadRegState(bool B) {
547   return B ? RegState::InternalRead : 0;
548 }
549 inline unsigned getDebugRegState(bool B) {
550   return B ? RegState::Debug : 0;
551 }
552 inline unsigned getRenamableRegState(bool B) {
553   return B ? RegState::Renamable : 0;
554 }
555 
556 /// Get all register state flags from machine operand \p RegOp.
557 inline unsigned getRegState(const MachineOperand &RegOp) {
558   assert(RegOp.isReg() && "Not a register operand");
559   return getDefRegState(RegOp.isDef()) | getImplRegState(RegOp.isImplicit()) |
560          getKillRegState(RegOp.isKill()) | getDeadRegState(RegOp.isDead()) |
561          getUndefRegState(RegOp.isUndef()) |
562          getInternalReadRegState(RegOp.isInternalRead()) |
563          getDebugRegState(RegOp.isDebug()) |
564          getRenamableRegState(RegOp.getReg().isPhysical() &&
565                               RegOp.isRenamable());
566 }
567 
568 /// Helper class for constructing bundles of MachineInstrs.
569 ///
570 /// MIBundleBuilder can create a bundle from scratch by inserting new
571 /// MachineInstrs one at a time, or it can create a bundle from a sequence of
572 /// existing MachineInstrs in a basic block.
573 class MIBundleBuilder {
574   MachineBasicBlock &MBB;
575   MachineBasicBlock::instr_iterator Begin;
576   MachineBasicBlock::instr_iterator End;
577 
578 public:
579   /// Create an MIBundleBuilder that inserts instructions into a new bundle in
580   /// BB above the bundle or instruction at Pos.
581   MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator Pos)
582       : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
583 
584   /// Create a bundle from the sequence of instructions between B and E.
585   MIBundleBuilder(MachineBasicBlock &BB, MachineBasicBlock::iterator B,
586                   MachineBasicBlock::iterator E)
587       : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
588     assert(B != E && "No instructions to bundle");
589     ++B;
590     while (B != E) {
591       MachineInstr &MI = *B;
592       ++B;
593       MI.bundleWithPred();
594     }
595   }
596 
597   /// Create an MIBundleBuilder representing an existing instruction or bundle
598   /// that has MI as its head.
599   explicit MIBundleBuilder(MachineInstr *MI)
600       : MBB(*MI->getParent()), Begin(MI),
601         End(getBundleEnd(MI->getIterator())) {}
602 
603   /// Return a reference to the basic block containing this bundle.
604   MachineBasicBlock &getMBB() const { return MBB; }
605 
606   /// Return true if no instructions have been inserted in this bundle yet.
607   /// Empty bundles aren't representable in a MachineBasicBlock.
608   bool empty() const { return Begin == End; }
609 
610   /// Return an iterator to the first bundled instruction.
611   MachineBasicBlock::instr_iterator begin() const { return Begin; }
612 
613   /// Return an iterator beyond the last bundled instruction.
614   MachineBasicBlock::instr_iterator end() const { return End; }
615 
616   /// Insert MI into this bundle before I which must point to an instruction in
617   /// the bundle, or end().
618   MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
619                           MachineInstr *MI) {
620     MBB.insert(I, MI);
621     if (I == Begin) {
622       if (!empty())
623         MI->bundleWithSucc();
624       Begin = MI->getIterator();
625       return *this;
626     }
627     if (I == End) {
628       MI->bundleWithPred();
629       return *this;
630     }
631     // MI was inserted in the middle of the bundle, so its neighbors' flags are
632     // already fine. Update MI's bundle flags manually.
633     MI->setFlag(MachineInstr::BundledPred);
634     MI->setFlag(MachineInstr::BundledSucc);
635     return *this;
636   }
637 
638   /// Insert MI into MBB by prepending it to the instructions in the bundle.
639   /// MI will become the first instruction in the bundle.
640   MIBundleBuilder &prepend(MachineInstr *MI) {
641     return insert(begin(), MI);
642   }
643 
644   /// Insert MI into MBB by appending it to the instructions in the bundle.
645   /// MI will become the last instruction in the bundle.
646   MIBundleBuilder &append(MachineInstr *MI) {
647     return insert(end(), MI);
648   }
649 };
650 
651 } // end namespace llvm
652 
653 #endif // LLVM_CODEGEN_MACHINEINSTRBUILDER_H
654