1 //==- CodeGen/TargetRegisterInfo.h - Target Register Information -*- C++ -*-==//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file describes an abstract interface used to get information about a
10 // target machines register file.  This information is used for a variety of
11 // purposed, especially register allocation.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_CODEGEN_TARGETREGISTERINFO_H
16 #define LLVM_CODEGEN_TARGETREGISTERINFO_H
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/ADT/StringRef.h"
21 #include "llvm/ADT/iterator_range.h"
22 #include "llvm/CodeGen/MachineBasicBlock.h"
23 #include "llvm/IR/CallingConv.h"
24 #include "llvm/MC/LaneBitmask.h"
25 #include "llvm/MC/MCRegisterInfo.h"
26 #include "llvm/Support/ErrorHandling.h"
27 #include "llvm/Support/MachineValueType.h"
28 #include "llvm/Support/MathExtras.h"
29 #include "llvm/Support/Printable.h"
30 #include <cassert>
31 #include <cstdint>
32 #include <functional>
33 
34 namespace llvm {
35 
36 class BitVector;
37 class LiveRegMatrix;
38 class MachineFunction;
39 class MachineInstr;
40 class RegScavenger;
41 class VirtRegMap;
42 class LiveIntervals;
43 
44 class TargetRegisterClass {
45 public:
46   using iterator = const MCPhysReg *;
47   using const_iterator = const MCPhysReg *;
48   using sc_iterator = const TargetRegisterClass* const *;
49 
50   // Instance variables filled by tablegen, do not use!
51   const MCRegisterClass *MC;
52   const uint32_t *SubClassMask;
53   const uint16_t *SuperRegIndices;
54   const LaneBitmask LaneMask;
55   /// Classes with a higher priority value are assigned first by register
56   /// allocators using a greedy heuristic. The value is in the range [0,63].
57   const uint8_t AllocationPriority;
58   /// Whether the class supports two (or more) disjunct subregister indices.
59   const bool HasDisjunctSubRegs;
60   /// Whether a combination of subregisters can cover every register in the
61   /// class. See also the CoveredBySubRegs description in Target.td.
62   const bool CoveredBySubRegs;
63   const sc_iterator SuperClasses;
64   ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
65 
66   /// Return the register class ID number.
67   unsigned getID() const { return MC->getID(); }
68 
69   /// begin/end - Return all of the registers in this class.
70   ///
71   iterator       begin() const { return MC->begin(); }
72   iterator         end() const { return MC->end(); }
73 
74   /// Return the number of registers in this class.
75   unsigned getNumRegs() const { return MC->getNumRegs(); }
76 
77   iterator_range<SmallVectorImpl<MCPhysReg>::const_iterator>
78   getRegisters() const {
79     return make_range(MC->begin(), MC->end());
80   }
81 
82   /// Return the specified register in the class.
83   unsigned getRegister(unsigned i) const {
84     return MC->getRegister(i);
85   }
86 
87   /// Return true if the specified register is included in this register class.
88   /// This does not include virtual registers.
89   bool contains(unsigned Reg) const {
90     /// FIXME: Historically this function has returned false when given vregs
91     ///        but it should probably only receive physical registers
92     if (!Register::isPhysicalRegister(Reg))
93       return false;
94     return MC->contains(Reg);
95   }
96 
97   /// Return true if both registers are in this class.
98   bool contains(unsigned Reg1, unsigned Reg2) const {
99     /// FIXME: Historically this function has returned false when given a vregs
100     ///        but it should probably only receive physical registers
101     if (!Register::isPhysicalRegister(Reg1) ||
102         !Register::isPhysicalRegister(Reg2))
103       return false;
104     return MC->contains(Reg1, Reg2);
105   }
106 
107   /// Return the cost of copying a value between two registers in this class.
108   /// A negative number means the register class is very expensive
109   /// to copy e.g. status flag register classes.
110   int getCopyCost() const { return MC->getCopyCost(); }
111 
112   /// Return true if this register class may be used to create virtual
113   /// registers.
114   bool isAllocatable() const { return MC->isAllocatable(); }
115 
116   /// Return true if the specified TargetRegisterClass
117   /// is a proper sub-class of this TargetRegisterClass.
118   bool hasSubClass(const TargetRegisterClass *RC) const {
119     return RC != this && hasSubClassEq(RC);
120   }
121 
122   /// Returns true if RC is a sub-class of or equal to this class.
123   bool hasSubClassEq(const TargetRegisterClass *RC) const {
124     unsigned ID = RC->getID();
125     return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
126   }
127 
128   /// Return true if the specified TargetRegisterClass is a
129   /// proper super-class of this TargetRegisterClass.
130   bool hasSuperClass(const TargetRegisterClass *RC) const {
131     return RC->hasSubClass(this);
132   }
133 
134   /// Returns true if RC is a super-class of or equal to this class.
135   bool hasSuperClassEq(const TargetRegisterClass *RC) const {
136     return RC->hasSubClassEq(this);
137   }
138 
139   /// Returns a bit vector of subclasses, including this one.
140   /// The vector is indexed by class IDs.
141   ///
142   /// To use it, consider the returned array as a chunk of memory that
143   /// contains an array of bits of size NumRegClasses. Each 32-bit chunk
144   /// contains a bitset of the ID of the subclasses in big-endian style.
145 
146   /// I.e., the representation of the memory from left to right at the
147   /// bit level looks like:
148   /// [31 30 ... 1 0] [ 63 62 ... 33 32] ...
149   ///                     [ XXX NumRegClasses NumRegClasses - 1 ... ]
150   /// Where the number represents the class ID and XXX bits that
151   /// should be ignored.
152   ///
153   /// See the implementation of hasSubClassEq for an example of how it
154   /// can be used.
155   const uint32_t *getSubClassMask() const {
156     return SubClassMask;
157   }
158 
159   /// Returns a 0-terminated list of sub-register indices that project some
160   /// super-register class into this register class. The list has an entry for
161   /// each Idx such that:
162   ///
163   ///   There exists SuperRC where:
164   ///     For all Reg in SuperRC:
165   ///       this->contains(Reg:Idx)
166   const uint16_t *getSuperRegIndices() const {
167     return SuperRegIndices;
168   }
169 
170   /// Returns a NULL-terminated list of super-classes.  The
171   /// classes are ordered by ID which is also a topological ordering from large
172   /// to small classes.  The list does NOT include the current class.
173   sc_iterator getSuperClasses() const {
174     return SuperClasses;
175   }
176 
177   /// Return true if this TargetRegisterClass is a subset
178   /// class of at least one other TargetRegisterClass.
179   bool isASubClass() const {
180     return SuperClasses[0] != nullptr;
181   }
182 
183   /// Returns the preferred order for allocating registers from this register
184   /// class in MF. The raw order comes directly from the .td file and may
185   /// include reserved registers that are not allocatable.
186   /// Register allocators should also make sure to allocate
187   /// callee-saved registers only after all the volatiles are used. The
188   /// RegisterClassInfo class provides filtered allocation orders with
189   /// callee-saved registers moved to the end.
190   ///
191   /// The MachineFunction argument can be used to tune the allocatable
192   /// registers based on the characteristics of the function, subtarget, or
193   /// other criteria.
194   ///
195   /// By default, this method returns all registers in the class.
196   ArrayRef<MCPhysReg> getRawAllocationOrder(const MachineFunction &MF) const {
197     return OrderFunc ? OrderFunc(MF) : makeArrayRef(begin(), getNumRegs());
198   }
199 
200   /// Returns the combination of all lane masks of register in this class.
201   /// The lane masks of the registers are the combination of all lane masks
202   /// of their subregisters. Returns 1 if there are no subregisters.
203   LaneBitmask getLaneMask() const {
204     return LaneMask;
205   }
206 };
207 
208 /// Extra information, not in MCRegisterDesc, about registers.
209 /// These are used by codegen, not by MC.
210 struct TargetRegisterInfoDesc {
211   unsigned CostPerUse;          // Extra cost of instructions using register.
212   bool inAllocatableClass;      // Register belongs to an allocatable regclass.
213 };
214 
215 /// Each TargetRegisterClass has a per register weight, and weight
216 /// limit which must be less than the limits of its pressure sets.
217 struct RegClassWeight {
218   unsigned RegWeight;
219   unsigned WeightLimit;
220 };
221 
222 /// TargetRegisterInfo base class - We assume that the target defines a static
223 /// array of TargetRegisterDesc objects that represent all of the machine
224 /// registers that the target has.  As such, we simply have to track a pointer
225 /// to this array so that we can turn register number into a register
226 /// descriptor.
227 ///
228 class TargetRegisterInfo : public MCRegisterInfo {
229 public:
230   using regclass_iterator = const TargetRegisterClass * const *;
231   using vt_iterator = const MVT::SimpleValueType *;
232   struct RegClassInfo {
233     unsigned RegSize, SpillSize, SpillAlignment;
234     vt_iterator VTList;
235   };
236 private:
237   const TargetRegisterInfoDesc *InfoDesc;     // Extra desc array for codegen
238   const char *const *SubRegIndexNames;        // Names of subreg indexes.
239   // Pointer to array of lane masks, one per sub-reg index.
240   const LaneBitmask *SubRegIndexLaneMasks;
241 
242   regclass_iterator RegClassBegin, RegClassEnd;   // List of regclasses
243   LaneBitmask CoveringLanes;
244   const RegClassInfo *const RCInfos;
245   unsigned HwMode;
246 
247 protected:
248   TargetRegisterInfo(const TargetRegisterInfoDesc *ID,
249                      regclass_iterator RCB,
250                      regclass_iterator RCE,
251                      const char *const *SRINames,
252                      const LaneBitmask *SRILaneMasks,
253                      LaneBitmask CoveringLanes,
254                      const RegClassInfo *const RCIs,
255                      unsigned Mode = 0);
256   virtual ~TargetRegisterInfo();
257 
258 public:
259   // Register numbers can represent physical registers, virtual registers, and
260   // sometimes stack slots. The unsigned values are divided into these ranges:
261   //
262   //   0           Not a register, can be used as a sentinel.
263   //   [1;2^30)    Physical registers assigned by TableGen.
264   //   [2^30;2^31) Stack slots. (Rarely used.)
265   //   [2^31;2^32) Virtual registers assigned by MachineRegisterInfo.
266   //
267   // Further sentinels can be allocated from the small negative integers.
268   // DenseMapInfo<unsigned> uses -1u and -2u.
269 
270   /// Return the size in bits of a register from class RC.
271   unsigned getRegSizeInBits(const TargetRegisterClass &RC) const {
272     return getRegClassInfo(RC).RegSize;
273   }
274 
275   /// Return the size in bytes of the stack slot allocated to hold a spilled
276   /// copy of a register from class RC.
277   unsigned getSpillSize(const TargetRegisterClass &RC) const {
278     return getRegClassInfo(RC).SpillSize / 8;
279   }
280 
281   /// Return the minimum required alignment in bytes for a spill slot for
282   /// a register of this class.
283   unsigned getSpillAlignment(const TargetRegisterClass &RC) const {
284     return getRegClassInfo(RC).SpillAlignment / 8;
285   }
286 
287   /// Return true if the given TargetRegisterClass has the ValueType T.
288   bool isTypeLegalForClass(const TargetRegisterClass &RC, MVT T) const {
289     for (auto I = legalclasstypes_begin(RC); *I != MVT::Other; ++I)
290       if (MVT(*I) == T)
291         return true;
292     return false;
293   }
294 
295   /// Loop over all of the value types that can be represented by values
296   /// in the given register class.
297   vt_iterator legalclasstypes_begin(const TargetRegisterClass &RC) const {
298     return getRegClassInfo(RC).VTList;
299   }
300 
301   vt_iterator legalclasstypes_end(const TargetRegisterClass &RC) const {
302     vt_iterator I = legalclasstypes_begin(RC);
303     while (*I != MVT::Other)
304       ++I;
305     return I;
306   }
307 
308   /// Returns the Register Class of a physical register of the given type,
309   /// picking the most sub register class of the right type that contains this
310   /// physreg.
311   const TargetRegisterClass *
312     getMinimalPhysRegClass(unsigned Reg, MVT VT = MVT::Other) const;
313 
314   /// Return the maximal subclass of the given register class that is
315   /// allocatable or NULL.
316   const TargetRegisterClass *
317     getAllocatableClass(const TargetRegisterClass *RC) const;
318 
319   /// Returns a bitset indexed by register number indicating if a register is
320   /// allocatable or not. If a register class is specified, returns the subset
321   /// for the class.
322   BitVector getAllocatableSet(const MachineFunction &MF,
323                               const TargetRegisterClass *RC = nullptr) const;
324 
325   /// Return the additional cost of using this register instead
326   /// of other registers in its class.
327   unsigned getCostPerUse(unsigned RegNo) const {
328     return InfoDesc[RegNo].CostPerUse;
329   }
330 
331   /// Return true if the register is in the allocation of any register class.
332   bool isInAllocatableClass(unsigned RegNo) const {
333     return InfoDesc[RegNo].inAllocatableClass;
334   }
335 
336   /// Return the human-readable symbolic target-specific
337   /// name for the specified SubRegIndex.
338   const char *getSubRegIndexName(unsigned SubIdx) const {
339     assert(SubIdx && SubIdx < getNumSubRegIndices() &&
340            "This is not a subregister index");
341     return SubRegIndexNames[SubIdx-1];
342   }
343 
344   /// Return a bitmask representing the parts of a register that are covered by
345   /// SubIdx \see LaneBitmask.
346   ///
347   /// SubIdx == 0 is allowed, it has the lane mask ~0u.
348   LaneBitmask getSubRegIndexLaneMask(unsigned SubIdx) const {
349     assert(SubIdx < getNumSubRegIndices() && "This is not a subregister index");
350     return SubRegIndexLaneMasks[SubIdx];
351   }
352 
353   /// The lane masks returned by getSubRegIndexLaneMask() above can only be
354   /// used to determine if sub-registers overlap - they can't be used to
355   /// determine if a set of sub-registers completely cover another
356   /// sub-register.
357   ///
358   /// The X86 general purpose registers have two lanes corresponding to the
359   /// sub_8bit and sub_8bit_hi sub-registers. Both sub_32bit and sub_16bit have
360   /// lane masks '3', but the sub_16bit sub-register doesn't fully cover the
361   /// sub_32bit sub-register.
362   ///
363   /// On the other hand, the ARM NEON lanes fully cover their registers: The
364   /// dsub_0 sub-register is completely covered by the ssub_0 and ssub_1 lanes.
365   /// This is related to the CoveredBySubRegs property on register definitions.
366   ///
367   /// This function returns a bit mask of lanes that completely cover their
368   /// sub-registers. More precisely, given:
369   ///
370   ///   Covering = getCoveringLanes();
371   ///   MaskA = getSubRegIndexLaneMask(SubA);
372   ///   MaskB = getSubRegIndexLaneMask(SubB);
373   ///
374   /// If (MaskA & ~(MaskB & Covering)) == 0, then SubA is completely covered by
375   /// SubB.
376   LaneBitmask getCoveringLanes() const { return CoveringLanes; }
377 
378   /// Returns true if the two registers are equal or alias each other.
379   /// The registers may be virtual registers.
380   bool regsOverlap(Register regA, Register regB) const {
381     if (regA == regB) return true;
382     if (regA.isVirtual() || regB.isVirtual())
383       return false;
384 
385     // Regunits are numerically ordered. Find a common unit.
386     MCRegUnitIterator RUA(regA, this);
387     MCRegUnitIterator RUB(regB, this);
388     do {
389       if (*RUA == *RUB) return true;
390       if (*RUA < *RUB) ++RUA;
391       else             ++RUB;
392     } while (RUA.isValid() && RUB.isValid());
393     return false;
394   }
395 
396   /// Returns true if Reg contains RegUnit.
397   bool hasRegUnit(unsigned Reg, unsigned RegUnit) const {
398     for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units)
399       if (*Units == RegUnit)
400         return true;
401     return false;
402   }
403 
404   /// Returns the original SrcReg unless it is the target of a copy-like
405   /// operation, in which case we chain backwards through all such operations
406   /// to the ultimate source register.  If a physical register is encountered,
407   /// we stop the search.
408   virtual unsigned lookThruCopyLike(unsigned SrcReg,
409                                     const MachineRegisterInfo *MRI) const;
410 
411   /// Return a null-terminated list of all of the callee-saved registers on
412   /// this target. The register should be in the order of desired callee-save
413   /// stack frame offset. The first register is closest to the incoming stack
414   /// pointer if stack grows down, and vice versa.
415   /// Notice: This function does not take into account disabled CSRs.
416   ///         In most cases you will want to use instead the function
417   ///         getCalleeSavedRegs that is implemented in MachineRegisterInfo.
418   virtual const MCPhysReg*
419   getCalleeSavedRegs(const MachineFunction *MF) const = 0;
420 
421   /// Return a mask of call-preserved registers for the given calling convention
422   /// on the current function. The mask should include all call-preserved
423   /// aliases. This is used by the register allocator to determine which
424   /// registers can be live across a call.
425   ///
426   /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
427   /// A set bit indicates that all bits of the corresponding register are
428   /// preserved across the function call.  The bit mask is expected to be
429   /// sub-register complete, i.e. if A is preserved, so are all its
430   /// sub-registers.
431   ///
432   /// Bits are numbered from the LSB, so the bit for physical register Reg can
433   /// be found as (Mask[Reg / 32] >> Reg % 32) & 1.
434   ///
435   /// A NULL pointer means that no register mask will be used, and call
436   /// instructions should use implicit-def operands to indicate call clobbered
437   /// registers.
438   ///
439   virtual const uint32_t *getCallPreservedMask(const MachineFunction &MF,
440                                                CallingConv::ID) const {
441     // The default mask clobbers everything.  All targets should override.
442     return nullptr;
443   }
444 
445   /// Return a register mask that clobbers everything.
446   virtual const uint32_t *getNoPreservedMask() const {
447     llvm_unreachable("target does not provide no preserved mask");
448   }
449 
450   /// Return a list of all of the registers which are clobbered "inside" a call
451   /// to the given function. For example, these might be needed for PLT
452   /// sequences of long-branch veneers.
453   virtual ArrayRef<MCPhysReg>
454   getIntraCallClobberedRegs(const MachineFunction *MF) const {
455     return {};
456   }
457 
458   /// Return true if all bits that are set in mask \p mask0 are also set in
459   /// \p mask1.
460   bool regmaskSubsetEqual(const uint32_t *mask0, const uint32_t *mask1) const;
461 
462   /// Return all the call-preserved register masks defined for this target.
463   virtual ArrayRef<const uint32_t *> getRegMasks() const = 0;
464   virtual ArrayRef<const char *> getRegMaskNames() const = 0;
465 
466   /// Returns a bitset indexed by physical register number indicating if a
467   /// register is a special register that has particular uses and should be
468   /// considered unavailable at all times, e.g. stack pointer, return address.
469   /// A reserved register:
470   /// - is not allocatable
471   /// - is considered always live
472   /// - is ignored by liveness tracking
473   /// It is often necessary to reserve the super registers of a reserved
474   /// register as well, to avoid them getting allocated indirectly. You may use
475   /// markSuperRegs() and checkAllSuperRegsMarked() in this case.
476   virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
477 
478   /// Returns false if we can't guarantee that Physreg, specified as an IR asm
479   /// clobber constraint, will be preserved across the statement.
480   virtual bool isAsmClobberable(const MachineFunction &MF,
481                                unsigned PhysReg) const {
482     return true;
483   }
484 
485   /// Returns true if PhysReg is unallocatable and constant throughout the
486   /// function.  Used by MachineRegisterInfo::isConstantPhysReg().
487   virtual bool isConstantPhysReg(unsigned PhysReg) const { return false; }
488 
489   /// Returns true if the register class is considered divergent.
490   virtual bool isDivergentRegClass(const TargetRegisterClass *RC) const {
491     return false;
492   }
493 
494   /// Physical registers that may be modified within a function but are
495   /// guaranteed to be restored before any uses. This is useful for targets that
496   /// have call sequences where a GOT register may be updated by the caller
497   /// prior to a call and is guaranteed to be restored (also by the caller)
498   /// after the call.
499   virtual bool isCallerPreservedPhysReg(unsigned PhysReg,
500                                         const MachineFunction &MF) const {
501     return false;
502   }
503 
504   /// This is a wrapper around getCallPreservedMask().
505   /// Return true if the register is preserved after the call.
506   virtual bool isCalleeSavedPhysReg(unsigned PhysReg,
507                                     const MachineFunction &MF) const;
508 
509   /// Prior to adding the live-out mask to a stackmap or patchpoint
510   /// instruction, provide the target the opportunity to adjust it (mainly to
511   /// remove pseudo-registers that should be ignored).
512   virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const {}
513 
514   /// Return a super-register of the specified register
515   /// Reg so its sub-register of index SubIdx is Reg.
516   unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx,
517                                const TargetRegisterClass *RC) const {
518     return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
519   }
520 
521   /// Return a subclass of the specified register
522   /// class A so that each register in it has a sub-register of the
523   /// specified sub-register index which is in the specified register class B.
524   ///
525   /// TableGen will synthesize missing A sub-classes.
526   virtual const TargetRegisterClass *
527   getMatchingSuperRegClass(const TargetRegisterClass *A,
528                            const TargetRegisterClass *B, unsigned Idx) const;
529 
530   // For a copy-like instruction that defines a register of class DefRC with
531   // subreg index DefSubReg, reading from another source with class SrcRC and
532   // subregister SrcSubReg return true if this is a preferable copy
533   // instruction or an earlier use should be used.
534   virtual bool shouldRewriteCopySrc(const TargetRegisterClass *DefRC,
535                                     unsigned DefSubReg,
536                                     const TargetRegisterClass *SrcRC,
537                                     unsigned SrcSubReg) const;
538 
539   /// Returns the largest legal sub-class of RC that
540   /// supports the sub-register index Idx.
541   /// If no such sub-class exists, return NULL.
542   /// If all registers in RC already have an Idx sub-register, return RC.
543   ///
544   /// TableGen generates a version of this function that is good enough in most
545   /// cases.  Targets can override if they have constraints that TableGen
546   /// doesn't understand.  For example, the x86 sub_8bit sub-register index is
547   /// supported by the full GR32 register class in 64-bit mode, but only by the
548   /// GR32_ABCD regiister class in 32-bit mode.
549   ///
550   /// TableGen will synthesize missing RC sub-classes.
551   virtual const TargetRegisterClass *
552   getSubClassWithSubReg(const TargetRegisterClass *RC, unsigned Idx) const {
553     assert(Idx == 0 && "Target has no sub-registers");
554     return RC;
555   }
556 
557   /// Return the subregister index you get from composing
558   /// two subregister indices.
559   ///
560   /// The special null sub-register index composes as the identity.
561   ///
562   /// If R:a:b is the same register as R:c, then composeSubRegIndices(a, b)
563   /// returns c. Note that composeSubRegIndices does not tell you about illegal
564   /// compositions. If R does not have a subreg a, or R:a does not have a subreg
565   /// b, composeSubRegIndices doesn't tell you.
566   ///
567   /// The ARM register Q0 has two D subregs dsub_0:D0 and dsub_1:D1. It also has
568   /// ssub_0:S0 - ssub_3:S3 subregs.
569   /// If you compose subreg indices dsub_1, ssub_0 you get ssub_2.
570   unsigned composeSubRegIndices(unsigned a, unsigned b) const {
571     if (!a) return b;
572     if (!b) return a;
573     return composeSubRegIndicesImpl(a, b);
574   }
575 
576   /// Transforms a LaneMask computed for one subregister to the lanemask that
577   /// would have been computed when composing the subsubregisters with IdxA
578   /// first. @sa composeSubRegIndices()
579   LaneBitmask composeSubRegIndexLaneMask(unsigned IdxA,
580                                          LaneBitmask Mask) const {
581     if (!IdxA)
582       return Mask;
583     return composeSubRegIndexLaneMaskImpl(IdxA, Mask);
584   }
585 
586   /// Transform a lanemask given for a virtual register to the corresponding
587   /// lanemask before using subregister with index \p IdxA.
588   /// This is the reverse of composeSubRegIndexLaneMask(), assuming Mask is a
589   /// valie lane mask (no invalid bits set) the following holds:
590   /// X0 = composeSubRegIndexLaneMask(Idx, Mask)
591   /// X1 = reverseComposeSubRegIndexLaneMask(Idx, X0)
592   /// => X1 == Mask
593   LaneBitmask reverseComposeSubRegIndexLaneMask(unsigned IdxA,
594                                                 LaneBitmask LaneMask) const {
595     if (!IdxA)
596       return LaneMask;
597     return reverseComposeSubRegIndexLaneMaskImpl(IdxA, LaneMask);
598   }
599 
600   /// Debugging helper: dump register in human readable form to dbgs() stream.
601   static void dumpReg(unsigned Reg, unsigned SubRegIndex = 0,
602                       const TargetRegisterInfo* TRI = nullptr);
603 
604 protected:
605   /// Overridden by TableGen in targets that have sub-registers.
606   virtual unsigned composeSubRegIndicesImpl(unsigned, unsigned) const {
607     llvm_unreachable("Target has no sub-registers");
608   }
609 
610   /// Overridden by TableGen in targets that have sub-registers.
611   virtual LaneBitmask
612   composeSubRegIndexLaneMaskImpl(unsigned, LaneBitmask) const {
613     llvm_unreachable("Target has no sub-registers");
614   }
615 
616   virtual LaneBitmask reverseComposeSubRegIndexLaneMaskImpl(unsigned,
617                                                             LaneBitmask) const {
618     llvm_unreachable("Target has no sub-registers");
619   }
620 
621 public:
622   /// Find a common super-register class if it exists.
623   ///
624   /// Find a register class, SuperRC and two sub-register indices, PreA and
625   /// PreB, such that:
626   ///
627   ///   1. PreA + SubA == PreB + SubB  (using composeSubRegIndices()), and
628   ///
629   ///   2. For all Reg in SuperRC: Reg:PreA in RCA and Reg:PreB in RCB, and
630   ///
631   ///   3. SuperRC->getSize() >= max(RCA->getSize(), RCB->getSize()).
632   ///
633   /// SuperRC will be chosen such that no super-class of SuperRC satisfies the
634   /// requirements, and there is no register class with a smaller spill size
635   /// that satisfies the requirements.
636   ///
637   /// SubA and SubB must not be 0. Use getMatchingSuperRegClass() instead.
638   ///
639   /// Either of the PreA and PreB sub-register indices may be returned as 0. In
640   /// that case, the returned register class will be a sub-class of the
641   /// corresponding argument register class.
642   ///
643   /// The function returns NULL if no register class can be found.
644   const TargetRegisterClass*
645   getCommonSuperRegClass(const TargetRegisterClass *RCA, unsigned SubA,
646                          const TargetRegisterClass *RCB, unsigned SubB,
647                          unsigned &PreA, unsigned &PreB) const;
648 
649   //===--------------------------------------------------------------------===//
650   // Register Class Information
651   //
652 protected:
653   const RegClassInfo &getRegClassInfo(const TargetRegisterClass &RC) const {
654     return RCInfos[getNumRegClasses() * HwMode + RC.getID()];
655   }
656 
657 public:
658   /// Register class iterators
659   regclass_iterator regclass_begin() const { return RegClassBegin; }
660   regclass_iterator regclass_end() const { return RegClassEnd; }
661   iterator_range<regclass_iterator> regclasses() const {
662     return make_range(regclass_begin(), regclass_end());
663   }
664 
665   unsigned getNumRegClasses() const {
666     return (unsigned)(regclass_end()-regclass_begin());
667   }
668 
669   /// Returns the register class associated with the enumeration value.
670   /// See class MCOperandInfo.
671   const TargetRegisterClass *getRegClass(unsigned i) const {
672     assert(i < getNumRegClasses() && "Register Class ID out of range");
673     return RegClassBegin[i];
674   }
675 
676   /// Returns the name of the register class.
677   const char *getRegClassName(const TargetRegisterClass *Class) const {
678     return MCRegisterInfo::getRegClassName(Class->MC);
679   }
680 
681   /// Find the largest common subclass of A and B.
682   /// Return NULL if there is no common subclass.
683   const TargetRegisterClass *
684   getCommonSubClass(const TargetRegisterClass *A,
685                     const TargetRegisterClass *B) const;
686 
687   /// Returns a TargetRegisterClass used for pointer values.
688   /// If a target supports multiple different pointer register classes,
689   /// kind specifies which one is indicated.
690   virtual const TargetRegisterClass *
691   getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const {
692     llvm_unreachable("Target didn't implement getPointerRegClass!");
693   }
694 
695   /// Returns a legal register class to copy a register in the specified class
696   /// to or from. If it is possible to copy the register directly without using
697   /// a cross register class copy, return the specified RC. Returns NULL if it
698   /// is not possible to copy between two registers of the specified class.
699   virtual const TargetRegisterClass *
700   getCrossCopyRegClass(const TargetRegisterClass *RC) const {
701     return RC;
702   }
703 
704   /// Returns the largest super class of RC that is legal to use in the current
705   /// sub-target and has the same spill size.
706   /// The returned register class can be used to create virtual registers which
707   /// means that all its registers can be copied and spilled.
708   virtual const TargetRegisterClass *
709   getLargestLegalSuperClass(const TargetRegisterClass *RC,
710                             const MachineFunction &) const {
711     /// The default implementation is very conservative and doesn't allow the
712     /// register allocator to inflate register classes.
713     return RC;
714   }
715 
716   /// Return the register pressure "high water mark" for the specific register
717   /// class. The scheduler is in high register pressure mode (for the specific
718   /// register class) if it goes over the limit.
719   ///
720   /// Note: this is the old register pressure model that relies on a manually
721   /// specified representative register class per value type.
722   virtual unsigned getRegPressureLimit(const TargetRegisterClass *RC,
723                                        MachineFunction &MF) const {
724     return 0;
725   }
726 
727   /// Return a heuristic for the machine scheduler to compare the profitability
728   /// of increasing one register pressure set versus another.  The scheduler
729   /// will prefer increasing the register pressure of the set which returns
730   /// the largest value for this function.
731   virtual unsigned getRegPressureSetScore(const MachineFunction &MF,
732                                           unsigned PSetID) const {
733     return PSetID;
734   }
735 
736   /// Get the weight in units of pressure for this register class.
737   virtual const RegClassWeight &getRegClassWeight(
738     const TargetRegisterClass *RC) const = 0;
739 
740   /// Returns size in bits of a phys/virtual/generic register.
741   unsigned getRegSizeInBits(unsigned Reg, const MachineRegisterInfo &MRI) const;
742 
743   /// Get the weight in units of pressure for this register unit.
744   virtual unsigned getRegUnitWeight(unsigned RegUnit) const = 0;
745 
746   /// Get the number of dimensions of register pressure.
747   virtual unsigned getNumRegPressureSets() const = 0;
748 
749   /// Get the name of this register unit pressure set.
750   virtual const char *getRegPressureSetName(unsigned Idx) const = 0;
751 
752   /// Get the register unit pressure limit for this dimension.
753   /// This limit must be adjusted dynamically for reserved registers.
754   virtual unsigned getRegPressureSetLimit(const MachineFunction &MF,
755                                           unsigned Idx) const = 0;
756 
757   /// Get the dimensions of register pressure impacted by this register class.
758   /// Returns a -1 terminated array of pressure set IDs.
759   virtual const int *getRegClassPressureSets(
760     const TargetRegisterClass *RC) const = 0;
761 
762   /// Get the dimensions of register pressure impacted by this register unit.
763   /// Returns a -1 terminated array of pressure set IDs.
764   virtual const int *getRegUnitPressureSets(unsigned RegUnit) const = 0;
765 
766   /// Get a list of 'hint' registers that the register allocator should try
767   /// first when allocating a physical register for the virtual register
768   /// VirtReg. These registers are effectively moved to the front of the
769   /// allocation order. If true is returned, regalloc will try to only use
770   /// hints to the greatest extent possible even if it means spilling.
771   ///
772   /// The Order argument is the allocation order for VirtReg's register class
773   /// as returned from RegisterClassInfo::getOrder(). The hint registers must
774   /// come from Order, and they must not be reserved.
775   ///
776   /// The default implementation of this function will only add target
777   /// independent register allocation hints. Targets that override this
778   /// function should typically call this default implementation as well and
779   /// expect to see generic copy hints added.
780   virtual bool getRegAllocationHints(unsigned VirtReg,
781                                      ArrayRef<MCPhysReg> Order,
782                                      SmallVectorImpl<MCPhysReg> &Hints,
783                                      const MachineFunction &MF,
784                                      const VirtRegMap *VRM = nullptr,
785                                      const LiveRegMatrix *Matrix = nullptr)
786     const;
787 
788   /// A callback to allow target a chance to update register allocation hints
789   /// when a register is "changed" (e.g. coalesced) to another register.
790   /// e.g. On ARM, some virtual registers should target register pairs,
791   /// if one of pair is coalesced to another register, the allocation hint of
792   /// the other half of the pair should be changed to point to the new register.
793   virtual void updateRegAllocHint(unsigned Reg, unsigned NewReg,
794                                   MachineFunction &MF) const {
795     // Do nothing.
796   }
797 
798   /// Allow the target to reverse allocation order of local live ranges. This
799   /// will generally allocate shorter local live ranges first. For targets with
800   /// many registers, this could reduce regalloc compile time by a large
801   /// factor. It is disabled by default for three reasons:
802   /// (1) Top-down allocation is simpler and easier to debug for targets that
803   /// don't benefit from reversing the order.
804   /// (2) Bottom-up allocation could result in poor evicition decisions on some
805   /// targets affecting the performance of compiled code.
806   /// (3) Bottom-up allocation is no longer guaranteed to optimally color.
807   virtual bool reverseLocalAssignment() const { return false; }
808 
809   /// Allow the target to override the cost of using a callee-saved register for
810   /// the first time. Default value of 0 means we will use a callee-saved
811   /// register if it is available.
812   virtual unsigned getCSRFirstUseCost() const { return 0; }
813 
814   /// Returns true if the target requires (and can make use of) the register
815   /// scavenger.
816   virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
817     return false;
818   }
819 
820   /// Returns true if the target wants to use frame pointer based accesses to
821   /// spill to the scavenger emergency spill slot.
822   virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
823     return true;
824   }
825 
826   /// Returns true if the target requires post PEI scavenging of registers for
827   /// materializing frame index constants.
828   virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
829     return false;
830   }
831 
832   /// Returns true if the target requires using the RegScavenger directly for
833   /// frame elimination despite using requiresFrameIndexScavenging.
834   virtual bool requiresFrameIndexReplacementScavenging(
835       const MachineFunction &MF) const {
836     return false;
837   }
838 
839   /// Returns true if the target wants the LocalStackAllocation pass to be run
840   /// and virtual base registers used for more efficient stack access.
841   virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
842     return false;
843   }
844 
845   /// Return true if target has reserved a spill slot in the stack frame of
846   /// the given function for the specified register. e.g. On x86, if the frame
847   /// register is required, the first fixed stack object is reserved as its
848   /// spill slot. This tells PEI not to create a new stack frame
849   /// object for the given register. It should be called only after
850   /// determineCalleeSaves().
851   virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
852                                     int &FrameIdx) const {
853     return false;
854   }
855 
856   /// Returns true if the live-ins should be tracked after register allocation.
857   virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
858     return false;
859   }
860 
861   /// True if the stack can be realigned for the target.
862   virtual bool canRealignStack(const MachineFunction &MF) const;
863 
864   /// True if storage within the function requires the stack pointer to be
865   /// aligned more than the normal calling convention calls for.
866   /// This cannot be overriden by the target, but canRealignStack can be
867   /// overridden.
868   bool needsStackRealignment(const MachineFunction &MF) const;
869 
870   /// Get the offset from the referenced frame index in the instruction,
871   /// if there is one.
872   virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
873                                            int Idx) const {
874     return 0;
875   }
876 
877   /// Returns true if the instruction's frame index reference would be better
878   /// served by a base register other than FP or SP.
879   /// Used by LocalStackFrameAllocation to determine which frame index
880   /// references it should create new base registers for.
881   virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
882     return false;
883   }
884 
885   /// Insert defining instruction(s) for BaseReg to be a pointer to FrameIdx
886   /// before insertion point I.
887   virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB,
888                                             unsigned BaseReg, int FrameIdx,
889                                             int64_t Offset) const {
890     llvm_unreachable("materializeFrameBaseRegister does not exist on this "
891                      "target");
892   }
893 
894   /// Resolve a frame index operand of an instruction
895   /// to reference the indicated base register plus offset instead.
896   virtual void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
897                                  int64_t Offset) const {
898     llvm_unreachable("resolveFrameIndex does not exist on this target");
899   }
900 
901   /// Determine whether a given base register plus offset immediate is
902   /// encodable to resolve a frame index.
903   virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
904                                   int64_t Offset) const {
905     llvm_unreachable("isFrameOffsetLegal does not exist on this target");
906   }
907 
908   /// Spill the register so it can be used by the register scavenger.
909   /// Return true if the register was spilled, false otherwise.
910   /// If this function does not spill the register, the scavenger
911   /// will instead spill it to the emergency spill slot.
912   virtual bool saveScavengerRegister(MachineBasicBlock &MBB,
913                                      MachineBasicBlock::iterator I,
914                                      MachineBasicBlock::iterator &UseMI,
915                                      const TargetRegisterClass *RC,
916                                      unsigned Reg) const {
917     return false;
918   }
919 
920   /// This method must be overriden to eliminate abstract frame indices from
921   /// instructions which may use them. The instruction referenced by the
922   /// iterator contains an MO_FrameIndex operand which must be eliminated by
923   /// this method. This method may modify or replace the specified instruction,
924   /// as long as it keeps the iterator pointing at the finished product.
925   /// SPAdj is the SP adjustment due to call frame setup instruction.
926   /// FIOperandNum is the FI operand number.
927   virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
928                                    int SPAdj, unsigned FIOperandNum,
929                                    RegScavenger *RS = nullptr) const = 0;
930 
931   /// Return the assembly name for \p Reg.
932   virtual StringRef getRegAsmName(unsigned Reg) const {
933     // FIXME: We are assuming that the assembly name is equal to the TableGen
934     // name converted to lower case
935     //
936     // The TableGen name is the name of the definition for this register in the
937     // target's tablegen files.  For example, the TableGen name of
938     // def EAX : Register <...>; is "EAX"
939     return StringRef(getName(Reg));
940   }
941 
942   //===--------------------------------------------------------------------===//
943   /// Subtarget Hooks
944 
945   /// SrcRC and DstRC will be morphed into NewRC if this returns true.
946   virtual bool shouldCoalesce(MachineInstr *MI,
947                               const TargetRegisterClass *SrcRC,
948                               unsigned SubReg,
949                               const TargetRegisterClass *DstRC,
950                               unsigned DstSubReg,
951                               const TargetRegisterClass *NewRC,
952                               LiveIntervals &LIS) const
953   { return true; }
954 
955   //===--------------------------------------------------------------------===//
956   /// Debug information queries.
957 
958   /// getFrameRegister - This method should return the register used as a base
959   /// for values allocated in the current stack frame.
960   virtual Register getFrameRegister(const MachineFunction &MF) const = 0;
961 
962   /// Mark a register and all its aliases as reserved in the given set.
963   void markSuperRegs(BitVector &RegisterSet, unsigned Reg) const;
964 
965   /// Returns true if for every register in the set all super registers are part
966   /// of the set as well.
967   bool checkAllSuperRegsMarked(const BitVector &RegisterSet,
968       ArrayRef<MCPhysReg> Exceptions = ArrayRef<MCPhysReg>()) const;
969 
970   virtual const TargetRegisterClass *
971   getConstrainedRegClassForOperand(const MachineOperand &MO,
972                                    const MachineRegisterInfo &MRI) const {
973     return nullptr;
974   }
975 
976   /// Returns the physical register number of sub-register "Index"
977   /// for physical register RegNo. Return zero if the sub-register does not
978   /// exist.
979   inline Register getSubReg(MCRegister Reg, unsigned Idx) const {
980     return static_cast<const MCRegisterInfo *>(this)->getSubReg(Reg, Idx);
981   }
982 };
983 
984 //===----------------------------------------------------------------------===//
985 //                           SuperRegClassIterator
986 //===----------------------------------------------------------------------===//
987 //
988 // Iterate over the possible super-registers for a given register class. The
989 // iterator will visit a list of pairs (Idx, Mask) corresponding to the
990 // possible classes of super-registers.
991 //
992 // Each bit mask will have at least one set bit, and each set bit in Mask
993 // corresponds to a SuperRC such that:
994 //
995 //   For all Reg in SuperRC: Reg:Idx is in RC.
996 //
997 // The iterator can include (O, RC->getSubClassMask()) as the first entry which
998 // also satisfies the above requirement, assuming Reg:0 == Reg.
999 //
1000 class SuperRegClassIterator {
1001   const unsigned RCMaskWords;
1002   unsigned SubReg = 0;
1003   const uint16_t *Idx;
1004   const uint32_t *Mask;
1005 
1006 public:
1007   /// Create a SuperRegClassIterator that visits all the super-register classes
1008   /// of RC. When IncludeSelf is set, also include the (0, sub-classes) entry.
1009   SuperRegClassIterator(const TargetRegisterClass *RC,
1010                         const TargetRegisterInfo *TRI,
1011                         bool IncludeSelf = false)
1012     : RCMaskWords((TRI->getNumRegClasses() + 31) / 32),
1013       Idx(RC->getSuperRegIndices()), Mask(RC->getSubClassMask()) {
1014     if (!IncludeSelf)
1015       ++*this;
1016   }
1017 
1018   /// Returns true if this iterator is still pointing at a valid entry.
1019   bool isValid() const { return Idx; }
1020 
1021   /// Returns the current sub-register index.
1022   unsigned getSubReg() const { return SubReg; }
1023 
1024   /// Returns the bit mask of register classes that getSubReg() projects into
1025   /// RC.
1026   /// See TargetRegisterClass::getSubClassMask() for how to use it.
1027   const uint32_t *getMask() const { return Mask; }
1028 
1029   /// Advance iterator to the next entry.
1030   void operator++() {
1031     assert(isValid() && "Cannot move iterator past end.");
1032     Mask += RCMaskWords;
1033     SubReg = *Idx++;
1034     if (!SubReg)
1035       Idx = nullptr;
1036   }
1037 };
1038 
1039 //===----------------------------------------------------------------------===//
1040 //                           BitMaskClassIterator
1041 //===----------------------------------------------------------------------===//
1042 /// This class encapuslates the logic to iterate over bitmask returned by
1043 /// the various RegClass related APIs.
1044 /// E.g., this class can be used to iterate over the subclasses provided by
1045 /// TargetRegisterClass::getSubClassMask or SuperRegClassIterator::getMask.
1046 class BitMaskClassIterator {
1047   /// Total number of register classes.
1048   const unsigned NumRegClasses;
1049   /// Base index of CurrentChunk.
1050   /// In other words, the number of bit we read to get at the
1051   /// beginning of that chunck.
1052   unsigned Base = 0;
1053   /// Adjust base index of CurrentChunk.
1054   /// Base index + how many bit we read within CurrentChunk.
1055   unsigned Idx = 0;
1056   /// Current register class ID.
1057   unsigned ID = 0;
1058   /// Mask we are iterating over.
1059   const uint32_t *Mask;
1060   /// Current chunk of the Mask we are traversing.
1061   uint32_t CurrentChunk;
1062 
1063   /// Move ID to the next set bit.
1064   void moveToNextID() {
1065     // If the current chunk of memory is empty, move to the next one,
1066     // while making sure we do not go pass the number of register
1067     // classes.
1068     while (!CurrentChunk) {
1069       // Move to the next chunk.
1070       Base += 32;
1071       if (Base >= NumRegClasses) {
1072         ID = NumRegClasses;
1073         return;
1074       }
1075       CurrentChunk = *++Mask;
1076       Idx = Base;
1077     }
1078     // Otherwise look for the first bit set from the right
1079     // (representation of the class ID is big endian).
1080     // See getSubClassMask for more details on the representation.
1081     unsigned Offset = countTrailingZeros(CurrentChunk);
1082     // Add the Offset to the adjusted base number of this chunk: Idx.
1083     // This is the ID of the register class.
1084     ID = Idx + Offset;
1085 
1086     // Consume the zeros, if any, and the bit we just read
1087     // so that we are at the right spot for the next call.
1088     // Do not do Offset + 1 because Offset may be 31 and 32
1089     // will be UB for the shift, though in that case we could
1090     // have make the chunk being equal to 0, but that would
1091     // have introduced a if statement.
1092     moveNBits(Offset);
1093     moveNBits(1);
1094   }
1095 
1096   /// Move \p NumBits Bits forward in CurrentChunk.
1097   void moveNBits(unsigned NumBits) {
1098     assert(NumBits < 32 && "Undefined behavior spotted!");
1099     // Consume the bit we read for the next call.
1100     CurrentChunk >>= NumBits;
1101     // Adjust the base for the chunk.
1102     Idx += NumBits;
1103   }
1104 
1105 public:
1106   /// Create a BitMaskClassIterator that visits all the register classes
1107   /// represented by \p Mask.
1108   ///
1109   /// \pre \p Mask != nullptr
1110   BitMaskClassIterator(const uint32_t *Mask, const TargetRegisterInfo &TRI)
1111       : NumRegClasses(TRI.getNumRegClasses()), Mask(Mask), CurrentChunk(*Mask) {
1112     // Move to the first ID.
1113     moveToNextID();
1114   }
1115 
1116   /// Returns true if this iterator is still pointing at a valid entry.
1117   bool isValid() const { return getID() != NumRegClasses; }
1118 
1119   /// Returns the current register class ID.
1120   unsigned getID() const { return ID; }
1121 
1122   /// Advance iterator to the next entry.
1123   void operator++() {
1124     assert(isValid() && "Cannot move iterator past end.");
1125     moveToNextID();
1126   }
1127 };
1128 
1129 // This is useful when building IndexedMaps keyed on virtual registers
1130 struct VirtReg2IndexFunctor {
1131   using argument_type = unsigned;
1132   unsigned operator()(unsigned Reg) const {
1133     return Register::virtReg2Index(Reg);
1134   }
1135 };
1136 
1137 /// Prints virtual and physical registers with or without a TRI instance.
1138 ///
1139 /// The format is:
1140 ///   %noreg          - NoRegister
1141 ///   %5              - a virtual register.
1142 ///   %5:sub_8bit     - a virtual register with sub-register index (with TRI).
1143 ///   %eax            - a physical register
1144 ///   %physreg17      - a physical register when no TRI instance given.
1145 ///
1146 /// Usage: OS << printReg(Reg, TRI, SubRegIdx) << '\n';
1147 Printable printReg(Register Reg, const TargetRegisterInfo *TRI = nullptr,
1148                    unsigned SubIdx = 0,
1149                    const MachineRegisterInfo *MRI = nullptr);
1150 
1151 /// Create Printable object to print register units on a \ref raw_ostream.
1152 ///
1153 /// Register units are named after their root registers:
1154 ///
1155 ///   al      - Single root.
1156 ///   fp0~st7 - Dual roots.
1157 ///
1158 /// Usage: OS << printRegUnit(Unit, TRI) << '\n';
1159 Printable printRegUnit(unsigned Unit, const TargetRegisterInfo *TRI);
1160 
1161 /// Create Printable object to print virtual registers and physical
1162 /// registers on a \ref raw_ostream.
1163 Printable printVRegOrUnit(unsigned VRegOrUnit, const TargetRegisterInfo *TRI);
1164 
1165 /// Create Printable object to print register classes or register banks
1166 /// on a \ref raw_ostream.
1167 Printable printRegClassOrBank(unsigned Reg, const MachineRegisterInfo &RegInfo,
1168                               const TargetRegisterInfo *TRI);
1169 
1170 } // end namespace llvm
1171 
1172 #endif // LLVM_CODEGEN_TARGETREGISTERINFO_H
1173