1 //===- MSFCommon.h - Common types and functions for MSF files ---*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLVM_DEBUGINFO_MSF_MSFCOMMON_H
10 #define LLVM_DEBUGINFO_MSF_MSFCOMMON_H
11 
12 #include "llvm/ADT/ArrayRef.h"
13 #include "llvm/ADT/BitVector.h"
14 #include "llvm/Support/Endian.h"
15 #include "llvm/Support/Error.h"
16 #include "llvm/Support/MathExtras.h"
17 #include <cstdint>
18 #include <vector>
19 
20 namespace llvm {
21 namespace msf {
22 
23 static const char Magic[] = {'M',  'i',  'c',    'r', 'o', 's',  'o',  'f',
24                              't',  ' ',  'C',    '/', 'C', '+',  '+',  ' ',
25                              'M',  'S',  'F',    ' ', '7', '.',  '0',  '0',
26                              '\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'};
27 
28 // The superblock is overlaid at the beginning of the file (offset 0).
29 // It starts with a magic header and is followed by information which
30 // describes the layout of the file system.
31 struct SuperBlock {
32   char MagicBytes[sizeof(Magic)];
33   // The file system is split into a variable number of fixed size elements.
34   // These elements are referred to as blocks.  The size of a block may vary
35   // from system to system.
36   support::ulittle32_t BlockSize;
37   // The index of the free block map.
38   support::ulittle32_t FreeBlockMapBlock;
39   // This contains the number of blocks resident in the file system.  In
40   // practice, NumBlocks * BlockSize is equivalent to the size of the MSF
41   // file.
42   support::ulittle32_t NumBlocks;
43   // This contains the number of bytes which make up the directory.
44   support::ulittle32_t NumDirectoryBytes;
45   // This field's purpose is not yet known.
46   support::ulittle32_t Unknown1;
47   // This contains the block # of the block map.
48   support::ulittle32_t BlockMapAddr;
49 };
50 
51 struct MSFLayout {
52   MSFLayout() = default;
53 
54   uint32_t mainFpmBlock() const {
55     assert(SB->FreeBlockMapBlock == 1 || SB->FreeBlockMapBlock == 2);
56     return SB->FreeBlockMapBlock;
57   }
58 
59   uint32_t alternateFpmBlock() const {
60     // If mainFpmBlock is 1, this is 2.  If mainFpmBlock is 2, this is 1.
61     return 3U - mainFpmBlock();
62   }
63 
64   const SuperBlock *SB = nullptr;
65   BitVector FreePageMap;
66   ArrayRef<support::ulittle32_t> DirectoryBlocks;
67   ArrayRef<support::ulittle32_t> StreamSizes;
68   std::vector<ArrayRef<support::ulittle32_t>> StreamMap;
69 };
70 
71 /// Describes the layout of a stream in an MSF layout.  A "stream" here
72 /// is defined as any logical unit of data which may be arranged inside the MSF
73 /// file as a sequence of (possibly discontiguous) blocks.  When we want to read
74 /// from a particular MSF Stream, we fill out a stream layout structure and the
75 /// reader uses it to determine which blocks in the underlying MSF file contain
76 /// the data, so that it can be pieced together in the right order.
77 class MSFStreamLayout {
78 public:
79   uint32_t Length;
80   std::vector<support::ulittle32_t> Blocks;
81 };
82 
83 /// Determine the layout of the FPM stream, given the MSF layout.  An FPM
84 /// stream spans 1 or more blocks, each at equally spaced intervals throughout
85 /// the file.
86 MSFStreamLayout getFpmStreamLayout(const MSFLayout &Msf,
87                                    bool IncludeUnusedFpmData = false,
88                                    bool AltFpm = false);
89 
90 inline bool isValidBlockSize(uint32_t Size) {
91   switch (Size) {
92   case 512:
93   case 1024:
94   case 2048:
95   case 4096:
96   case 8192:
97   case 16384:
98   case 32768:
99     return true;
100   }
101   return false;
102 }
103 
104 /// Given the specified block size, returns the maximum possible file size.
105 /// Block Size  |  Max File Size
106 /// <= 4096     |      4GB
107 ///    8192     |      8GB
108 ///   16384     |      16GB
109 ///   32768     |      32GB
110 /// \p Size - the block size of the MSF
111 inline uint64_t getMaxFileSizeFromBlockSize(uint32_t Size) {
112   switch (Size) {
113   case 8192:
114     return (uint64_t)UINT32_MAX * 2ULL;
115   case 16384:
116     return (uint64_t)UINT32_MAX * 3ULL;
117   case 32768:
118     return (uint64_t)UINT32_MAX * 4ULL;
119   default:
120     return (uint64_t)UINT32_MAX;
121   }
122 }
123 
124 // Super Block, Fpm0, Fpm1, and Block Map
125 inline uint32_t getMinimumBlockCount() { return 4; }
126 
127 // Super Block, Fpm0, and Fpm1 are reserved.  The Block Map, although required
128 // need not be at block 3.
129 inline uint32_t getFirstUnreservedBlock() { return 3; }
130 
131 inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) {
132   return divideCeil(NumBytes, BlockSize);
133 }
134 
135 inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) {
136   return BlockNumber * BlockSize;
137 }
138 
139 inline uint32_t getFpmIntervalLength(const MSFLayout &L) {
140   return L.SB->BlockSize;
141 }
142 
143 /// Given an MSF with the specified block size and number of blocks, determine
144 /// how many pieces the specified Fpm is split into.
145 /// \p BlockSize - the block size of the MSF
146 /// \p NumBlocks - the total number of blocks in the MSF
147 /// \p IncludeUnusedFpmData - When true, this will count every block that is
148 ///    both in the file and matches the form of an FPM block, even if some of
149 ///    those FPM blocks are unused (a single FPM block can describe the
150 ///    allocation status of up to 32,767 blocks, although one appears only
151 ///    every 4,096 blocks).  So there are 8x as many blocks that match the
152 ///    form as there are blocks that are necessary to describe the allocation
153 ///    status of the file.  When this parameter is false, these extraneous
154 ///    trailing blocks are not counted.
155 inline uint32_t getNumFpmIntervals(uint32_t BlockSize, uint32_t NumBlocks,
156                                    bool IncludeUnusedFpmData, int FpmNumber) {
157   assert(FpmNumber == 1 || FpmNumber == 2);
158   if (IncludeUnusedFpmData) {
159     // This calculation determines how many times a number of the form
160     // BlockSize * k + N appears in the range [0, NumBlocks).  We only need to
161     // do this when unused data is included, since the number of blocks dwarfs
162     // the number of fpm blocks.
163     return divideCeil(NumBlocks - FpmNumber, BlockSize);
164   }
165 
166   // We want the minimum number of intervals required, where each interval can
167   // represent BlockSize * 8 blocks.
168   return divideCeil(NumBlocks, 8 * BlockSize);
169 }
170 
171 inline uint32_t getNumFpmIntervals(const MSFLayout &L,
172                                    bool IncludeUnusedFpmData = false,
173                                    bool AltFpm = false) {
174   return getNumFpmIntervals(L.SB->BlockSize, L.SB->NumBlocks,
175                             IncludeUnusedFpmData,
176                             AltFpm ? L.alternateFpmBlock() : L.mainFpmBlock());
177 }
178 
179 Error validateSuperBlock(const SuperBlock &SB);
180 
181 } // end namespace msf
182 } // end namespace llvm
183 
184 #endif // LLVM_DEBUGINFO_MSF_MSFCOMMON_H
185