1 //===- InlineSpiller.cpp - Insert spills and restores inline --------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // The inline spiller modifies the machine function directly instead of
10 // inserting spills and restores in VirtRegMap.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SplitKit.h"
15 #include "llvm/ADT/ArrayRef.h"
16 #include "llvm/ADT/DenseMap.h"
17 #include "llvm/ADT/MapVector.h"
18 #include "llvm/ADT/STLExtras.h"
19 #include "llvm/ADT/SetVector.h"
20 #include "llvm/ADT/SmallPtrSet.h"
21 #include "llvm/ADT/SmallVector.h"
22 #include "llvm/ADT/Statistic.h"
23 #include "llvm/Analysis/AliasAnalysis.h"
24 #include "llvm/CodeGen/LiveInterval.h"
25 #include "llvm/CodeGen/LiveIntervals.h"
26 #include "llvm/CodeGen/LiveRangeEdit.h"
27 #include "llvm/CodeGen/LiveStacks.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
30 #include "llvm/CodeGen/MachineDominators.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineInstrBundle.h"
36 #include "llvm/CodeGen/MachineOperand.h"
37 #include "llvm/CodeGen/MachineRegisterInfo.h"
38 #include "llvm/CodeGen/SlotIndexes.h"
39 #include "llvm/CodeGen/Spiller.h"
40 #include "llvm/CodeGen/StackMaps.h"
41 #include "llvm/CodeGen/TargetInstrInfo.h"
42 #include "llvm/CodeGen/TargetOpcodes.h"
43 #include "llvm/CodeGen/TargetRegisterInfo.h"
44 #include "llvm/CodeGen/TargetSubtargetInfo.h"
45 #include "llvm/CodeGen/VirtRegMap.h"
46 #include "llvm/Config/llvm-config.h"
47 #include "llvm/Support/BlockFrequency.h"
48 #include "llvm/Support/BranchProbability.h"
49 #include "llvm/Support/CommandLine.h"
50 #include "llvm/Support/Compiler.h"
51 #include "llvm/Support/Debug.h"
52 #include "llvm/Support/ErrorHandling.h"
53 #include "llvm/Support/raw_ostream.h"
54 #include <cassert>
55 #include <iterator>
56 #include <tuple>
57 #include <utility>
58 
59 using namespace llvm;
60 
61 #define DEBUG_TYPE "regalloc"
62 
63 STATISTIC(NumSpilledRanges,   "Number of spilled live ranges");
64 STATISTIC(NumSnippets,        "Number of spilled snippets");
65 STATISTIC(NumSpills,          "Number of spills inserted");
66 STATISTIC(NumSpillsRemoved,   "Number of spills removed");
67 STATISTIC(NumReloads,         "Number of reloads inserted");
68 STATISTIC(NumReloadsRemoved,  "Number of reloads removed");
69 STATISTIC(NumFolded,          "Number of folded stack accesses");
70 STATISTIC(NumFoldedLoads,     "Number of folded loads");
71 STATISTIC(NumRemats,          "Number of rematerialized defs for spilling");
72 
73 static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
74                                      cl::desc("Disable inline spill hoisting"));
75 static cl::opt<bool>
76 RestrictStatepointRemat("restrict-statepoint-remat",
77                        cl::init(false), cl::Hidden,
78                        cl::desc("Restrict remat for statepoint operands"));
79 
80 namespace {
81 
82 class HoistSpillHelper : private LiveRangeEdit::Delegate {
83   MachineFunction &MF;
84   LiveIntervals &LIS;
85   LiveStacks &LSS;
86   MachineDominatorTree &MDT;
87   VirtRegMap &VRM;
88   MachineRegisterInfo &MRI;
89   const TargetInstrInfo &TII;
90   const TargetRegisterInfo &TRI;
91   const MachineBlockFrequencyInfo &MBFI;
92 
93   InsertPointAnalysis IPA;
94 
95   // Map from StackSlot to the LiveInterval of the original register.
96   // Note the LiveInterval of the original register may have been deleted
97   // after it is spilled. We keep a copy here to track the range where
98   // spills can be moved.
99   DenseMap<int, std::unique_ptr<LiveInterval>> StackSlotToOrigLI;
100 
101   // Map from pair of (StackSlot and Original VNI) to a set of spills which
102   // have the same stackslot and have equal values defined by Original VNI.
103   // These spills are mergeable and are hoist candidates.
104   using MergeableSpillsMap =
105       MapVector<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>>;
106   MergeableSpillsMap MergeableSpills;
107 
108   /// This is the map from original register to a set containing all its
109   /// siblings. To hoist a spill to another BB, we need to find out a live
110   /// sibling there and use it as the source of the new spill.
111   DenseMap<Register, SmallSetVector<Register, 16>> Virt2SiblingsMap;
112 
113   bool isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI,
114                      MachineBasicBlock &BB, Register &LiveReg);
115 
116   void rmRedundantSpills(
117       SmallPtrSet<MachineInstr *, 16> &Spills,
118       SmallVectorImpl<MachineInstr *> &SpillsToRm,
119       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
120 
121   void getVisitOrders(
122       MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
123       SmallVectorImpl<MachineDomTreeNode *> &Orders,
124       SmallVectorImpl<MachineInstr *> &SpillsToRm,
125       DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
126       DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill);
127 
128   void runHoistSpills(LiveInterval &OrigLI, VNInfo &OrigVNI,
129                       SmallPtrSet<MachineInstr *, 16> &Spills,
130                       SmallVectorImpl<MachineInstr *> &SpillsToRm,
131                       DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns);
132 
133 public:
134   HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf,
135                    VirtRegMap &vrm)
136       : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()),
137         LSS(pass.getAnalysis<LiveStacks>()),
138         MDT(pass.getAnalysis<MachineDominatorTree>()), VRM(vrm),
139         MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()),
140         TRI(*mf.getSubtarget().getRegisterInfo()),
141         MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()),
142         IPA(LIS, mf.getNumBlockIDs()) {}
143 
144   void addToMergeableSpills(MachineInstr &Spill, int StackSlot,
145                             unsigned Original);
146   bool rmFromMergeableSpills(MachineInstr &Spill, int StackSlot);
147   void hoistAllSpills();
148   void LRE_DidCloneVirtReg(Register, Register) override;
149 };
150 
151 class InlineSpiller : public Spiller {
152   MachineFunction &MF;
153   LiveIntervals &LIS;
154   LiveStacks &LSS;
155   MachineDominatorTree &MDT;
156   VirtRegMap &VRM;
157   MachineRegisterInfo &MRI;
158   const TargetInstrInfo &TII;
159   const TargetRegisterInfo &TRI;
160   const MachineBlockFrequencyInfo &MBFI;
161 
162   // Variables that are valid during spill(), but used by multiple methods.
163   LiveRangeEdit *Edit = nullptr;
164   LiveInterval *StackInt = nullptr;
165   int StackSlot;
166   Register Original;
167 
168   // All registers to spill to StackSlot, including the main register.
169   SmallVector<Register, 8> RegsToSpill;
170 
171   // All COPY instructions to/from snippets.
172   // They are ignored since both operands refer to the same stack slot.
173   // For bundled copies, this will only include the first header copy.
174   SmallPtrSet<MachineInstr*, 8> SnippetCopies;
175 
176   // Values that failed to remat at some point.
177   SmallPtrSet<VNInfo*, 8> UsedValues;
178 
179   // Dead defs generated during spilling.
180   SmallVector<MachineInstr*, 8> DeadDefs;
181 
182   // Object records spills information and does the hoisting.
183   HoistSpillHelper HSpiller;
184 
185   // Live range weight calculator.
186   VirtRegAuxInfo &VRAI;
187 
188   ~InlineSpiller() override = default;
189 
190 public:
191   InlineSpiller(MachineFunctionPass &Pass, MachineFunction &MF, VirtRegMap &VRM,
192                 VirtRegAuxInfo &VRAI)
193       : MF(MF), LIS(Pass.getAnalysis<LiveIntervals>()),
194         LSS(Pass.getAnalysis<LiveStacks>()),
195         MDT(Pass.getAnalysis<MachineDominatorTree>()), VRM(VRM),
196         MRI(MF.getRegInfo()), TII(*MF.getSubtarget().getInstrInfo()),
197         TRI(*MF.getSubtarget().getRegisterInfo()),
198         MBFI(Pass.getAnalysis<MachineBlockFrequencyInfo>()),
199         HSpiller(Pass, MF, VRM), VRAI(VRAI) {}
200 
201   void spill(LiveRangeEdit &) override;
202   void postOptimization() override;
203 
204 private:
205   bool isSnippet(const LiveInterval &SnipLI);
206   void collectRegsToSpill();
207 
208   bool isRegToSpill(Register Reg) { return is_contained(RegsToSpill, Reg); }
209 
210   bool isSibling(Register Reg);
211   bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI);
212   void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
213 
214   void markValueUsed(LiveInterval*, VNInfo*);
215   bool canGuaranteeAssignmentAfterRemat(Register VReg, MachineInstr &MI);
216   bool reMaterializeFor(LiveInterval &, MachineInstr &MI);
217   void reMaterializeAll();
218 
219   bool coalesceStackAccess(MachineInstr *MI, Register Reg);
220   bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>>,
221                          MachineInstr *LoadMI = nullptr);
222   void insertReload(Register VReg, SlotIndex, MachineBasicBlock::iterator MI);
223   void insertSpill(Register VReg, bool isKill, MachineBasicBlock::iterator MI);
224 
225   void spillAroundUses(Register Reg);
226   void spillAll();
227 };
228 
229 } // end anonymous namespace
230 
231 Spiller::~Spiller() = default;
232 
233 void Spiller::anchor() {}
234 
235 Spiller *llvm::createInlineSpiller(MachineFunctionPass &Pass,
236                                    MachineFunction &MF, VirtRegMap &VRM,
237                                    VirtRegAuxInfo &VRAI) {
238   return new InlineSpiller(Pass, MF, VRM, VRAI);
239 }
240 
241 //===----------------------------------------------------------------------===//
242 //                                Snippets
243 //===----------------------------------------------------------------------===//
244 
245 // When spilling a virtual register, we also spill any snippets it is connected
246 // to. The snippets are small live ranges that only have a single real use,
247 // leftovers from live range splitting. Spilling them enables memory operand
248 // folding or tightens the live range around the single use.
249 //
250 // This minimizes register pressure and maximizes the store-to-load distance for
251 // spill slots which can be important in tight loops.
252 
253 /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
254 /// otherwise return 0.
255 static Register isCopyOf(const MachineInstr &MI, Register Reg,
256                          const TargetInstrInfo &TII) {
257   if (!TII.isCopyInstr(MI))
258     return Register();
259 
260   const MachineOperand &DstOp = MI.getOperand(0);
261   const MachineOperand &SrcOp = MI.getOperand(1);
262 
263   // TODO: Probably only worth allowing subreg copies with undef dests.
264   if (DstOp.getSubReg() != SrcOp.getSubReg())
265     return Register();
266   if (DstOp.getReg() == Reg)
267     return SrcOp.getReg();
268   if (SrcOp.getReg() == Reg)
269     return DstOp.getReg();
270   return Register();
271 }
272 
273 /// Check for a copy bundle as formed by SplitKit.
274 static Register isCopyOfBundle(const MachineInstr &FirstMI, Register Reg,
275                                const TargetInstrInfo &TII) {
276   if (!FirstMI.isBundled())
277     return isCopyOf(FirstMI, Reg, TII);
278 
279   assert(!FirstMI.isBundledWithPred() && FirstMI.isBundledWithSucc() &&
280          "expected to see first instruction in bundle");
281 
282   Register SnipReg;
283   MachineBasicBlock::const_instr_iterator I = FirstMI.getIterator();
284   while (I->isBundledWithSucc()) {
285     const MachineInstr &MI = *I;
286     auto CopyInst = TII.isCopyInstr(MI);
287     if (!CopyInst)
288       return Register();
289 
290     const MachineOperand &DstOp = *CopyInst->Destination;
291     const MachineOperand &SrcOp = *CopyInst->Source;
292     if (DstOp.getReg() == Reg) {
293       if (!SnipReg)
294         SnipReg = SrcOp.getReg();
295       else if (SnipReg != SrcOp.getReg())
296         return Register();
297     } else if (SrcOp.getReg() == Reg) {
298       if (!SnipReg)
299         SnipReg = DstOp.getReg();
300       else if (SnipReg != DstOp.getReg())
301         return Register();
302     }
303 
304     ++I;
305   }
306 
307   return Register();
308 }
309 
310 static void getVDefInterval(const MachineInstr &MI, LiveIntervals &LIS) {
311   for (const MachineOperand &MO : MI.all_defs())
312     if (MO.getReg().isVirtual())
313       LIS.getInterval(MO.getReg());
314 }
315 
316 /// isSnippet - Identify if a live interval is a snippet that should be spilled.
317 /// It is assumed that SnipLI is a virtual register with the same original as
318 /// Edit->getReg().
319 bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
320   Register Reg = Edit->getReg();
321 
322   // A snippet is a tiny live range with only a single instruction using it
323   // besides copies to/from Reg or spills/fills.
324   // Exception is done for statepoint instructions which will fold fills
325   // into their operands.
326   // We accept:
327   //
328   //   %snip = COPY %Reg / FILL fi#
329   //   %snip = USE %snip
330   //   %snip = STATEPOINT %snip in var arg area
331   //   %Reg = COPY %snip / SPILL %snip, fi#
332   //
333   if (!LIS.intervalIsInOneMBB(SnipLI))
334     return false;
335 
336   // Number of defs should not exceed 2 not accounting defs coming from
337   // statepoint instructions.
338   unsigned NumValNums = SnipLI.getNumValNums();
339   for (auto *VNI : SnipLI.vnis()) {
340     MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
341     if (MI->getOpcode() == TargetOpcode::STATEPOINT)
342       --NumValNums;
343   }
344   if (NumValNums > 2)
345     return false;
346 
347   MachineInstr *UseMI = nullptr;
348 
349   // Check that all uses satisfy our criteria.
350   for (MachineRegisterInfo::reg_bundle_nodbg_iterator
351            RI = MRI.reg_bundle_nodbg_begin(SnipLI.reg()),
352            E = MRI.reg_bundle_nodbg_end();
353        RI != E;) {
354     MachineInstr &MI = *RI++;
355 
356     // Allow copies to/from Reg.
357     if (isCopyOfBundle(MI, Reg, TII))
358       continue;
359 
360     // Allow stack slot loads.
361     int FI;
362     if (SnipLI.reg() == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
363       continue;
364 
365     // Allow stack slot stores.
366     if (SnipLI.reg() == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
367       continue;
368 
369     if (StatepointOpers::isFoldableReg(&MI, SnipLI.reg()))
370       continue;
371 
372     // Allow a single additional instruction.
373     if (UseMI && &MI != UseMI)
374       return false;
375     UseMI = &MI;
376   }
377   return true;
378 }
379 
380 /// collectRegsToSpill - Collect live range snippets that only have a single
381 /// real use.
382 void InlineSpiller::collectRegsToSpill() {
383   Register Reg = Edit->getReg();
384 
385   // Main register always spills.
386   RegsToSpill.assign(1, Reg);
387   SnippetCopies.clear();
388 
389   // Snippets all have the same original, so there can't be any for an original
390   // register.
391   if (Original == Reg)
392     return;
393 
394   for (MachineInstr &MI : llvm::make_early_inc_range(MRI.reg_bundles(Reg))) {
395     Register SnipReg = isCopyOfBundle(MI, Reg, TII);
396     if (!isSibling(SnipReg))
397       continue;
398     LiveInterval &SnipLI = LIS.getInterval(SnipReg);
399     if (!isSnippet(SnipLI))
400       continue;
401     SnippetCopies.insert(&MI);
402     if (isRegToSpill(SnipReg))
403       continue;
404     RegsToSpill.push_back(SnipReg);
405     LLVM_DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
406     ++NumSnippets;
407   }
408 }
409 
410 bool InlineSpiller::isSibling(Register Reg) {
411   return Reg.isVirtual() && VRM.getOriginal(Reg) == Original;
412 }
413 
414 /// It is beneficial to spill to earlier place in the same BB in case
415 /// as follows:
416 /// There is an alternative def earlier in the same MBB.
417 /// Hoist the spill as far as possible in SpillMBB. This can ease
418 /// register pressure:
419 ///
420 ///   x = def
421 ///   y = use x
422 ///   s = copy x
423 ///
424 /// Hoisting the spill of s to immediately after the def removes the
425 /// interference between x and y:
426 ///
427 ///   x = def
428 ///   spill x
429 ///   y = use killed x
430 ///
431 /// This hoist only helps when the copy kills its source.
432 ///
433 bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI,
434                                        MachineInstr &CopyMI) {
435   SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
436 #ifndef NDEBUG
437   VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
438   assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
439 #endif
440 
441   Register SrcReg = CopyMI.getOperand(1).getReg();
442   LiveInterval &SrcLI = LIS.getInterval(SrcReg);
443   VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx);
444   LiveQueryResult SrcQ = SrcLI.Query(Idx);
445   MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def);
446   if (DefMBB != CopyMI.getParent() || !SrcQ.isKill())
447     return false;
448 
449   // Conservatively extend the stack slot range to the range of the original
450   // value. We may be able to do better with stack slot coloring by being more
451   // careful here.
452   assert(StackInt && "No stack slot assigned yet.");
453   LiveInterval &OrigLI = LIS.getInterval(Original);
454   VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
455   StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
456   LLVM_DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
457                     << *StackInt << '\n');
458 
459   // We are going to spill SrcVNI immediately after its def, so clear out
460   // any later spills of the same value.
461   eliminateRedundantSpills(SrcLI, SrcVNI);
462 
463   MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def);
464   MachineBasicBlock::iterator MII;
465   if (SrcVNI->isPHIDef())
466     MII = MBB->SkipPHIsLabelsAndDebug(MBB->begin(), SrcReg);
467   else {
468     MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def);
469     assert(DefMI && "Defining instruction disappeared");
470     MII = DefMI;
471     ++MII;
472   }
473   MachineInstrSpan MIS(MII, MBB);
474   // Insert spill without kill flag immediately after def.
475   TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot,
476                           MRI.getRegClass(SrcReg), &TRI, Register());
477   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MII);
478   for (const MachineInstr &MI : make_range(MIS.begin(), MII))
479     getVDefInterval(MI, LIS);
480   --MII; // Point to store instruction.
481   LLVM_DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII);
482 
483   // If there is only 1 store instruction is required for spill, add it
484   // to mergeable list. In X86 AMX, 2 intructions are required to store.
485   // We disable the merge for this case.
486   if (MIS.begin() == MII)
487     HSpiller.addToMergeableSpills(*MII, StackSlot, Original);
488   ++NumSpills;
489   return true;
490 }
491 
492 /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
493 /// redundant spills of this value in SLI.reg and sibling copies.
494 void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
495   assert(VNI && "Missing value");
496   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
497   WorkList.push_back(std::make_pair(&SLI, VNI));
498   assert(StackInt && "No stack slot assigned yet.");
499 
500   do {
501     LiveInterval *LI;
502     std::tie(LI, VNI) = WorkList.pop_back_val();
503     Register Reg = LI->reg();
504     LLVM_DEBUG(dbgs() << "Checking redundant spills for " << VNI->id << '@'
505                       << VNI->def << " in " << *LI << '\n');
506 
507     // Regs to spill are taken care of.
508     if (isRegToSpill(Reg))
509       continue;
510 
511     // Add all of VNI's live range to StackInt.
512     StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
513     LLVM_DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
514 
515     // Find all spills and copies of VNI.
516     for (MachineInstr &MI :
517          llvm::make_early_inc_range(MRI.use_nodbg_bundles(Reg))) {
518       if (!MI.mayStore() && !TII.isCopyInstr(MI))
519         continue;
520       SlotIndex Idx = LIS.getInstructionIndex(MI);
521       if (LI->getVNInfoAt(Idx) != VNI)
522         continue;
523 
524       // Follow sibling copies down the dominator tree.
525       if (Register DstReg = isCopyOfBundle(MI, Reg, TII)) {
526         if (isSibling(DstReg)) {
527           LiveInterval &DstLI = LIS.getInterval(DstReg);
528           VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot());
529           assert(DstVNI && "Missing defined value");
530           assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot");
531 
532           WorkList.push_back(std::make_pair(&DstLI, DstVNI));
533         }
534         continue;
535       }
536 
537       // Erase spills.
538       int FI;
539       if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
540         LLVM_DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << MI);
541         // eliminateDeadDefs won't normally remove stores, so switch opcode.
542         MI.setDesc(TII.get(TargetOpcode::KILL));
543         DeadDefs.push_back(&MI);
544         ++NumSpillsRemoved;
545         if (HSpiller.rmFromMergeableSpills(MI, StackSlot))
546           --NumSpills;
547       }
548     }
549   } while (!WorkList.empty());
550 }
551 
552 //===----------------------------------------------------------------------===//
553 //                            Rematerialization
554 //===----------------------------------------------------------------------===//
555 
556 /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
557 /// instruction cannot be eliminated. See through snippet copies
558 void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
559   SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
560   WorkList.push_back(std::make_pair(LI, VNI));
561   do {
562     std::tie(LI, VNI) = WorkList.pop_back_val();
563     if (!UsedValues.insert(VNI).second)
564       continue;
565 
566     if (VNI->isPHIDef()) {
567       MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
568       for (MachineBasicBlock *P : MBB->predecessors()) {
569         VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(P));
570         if (PVNI)
571           WorkList.push_back(std::make_pair(LI, PVNI));
572       }
573       continue;
574     }
575 
576     // Follow snippet copies.
577     MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
578     if (!SnippetCopies.count(MI))
579       continue;
580     LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
581     assert(isRegToSpill(SnipLI.reg()) && "Unexpected register in copy");
582     VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true));
583     assert(SnipVNI && "Snippet undefined before copy");
584     WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
585   } while (!WorkList.empty());
586 }
587 
588 bool InlineSpiller::canGuaranteeAssignmentAfterRemat(Register VReg,
589                                                      MachineInstr &MI) {
590   if (!RestrictStatepointRemat)
591     return true;
592   // Here's a quick explanation of the problem we're trying to handle here:
593   // * There are some pseudo instructions with more vreg uses than there are
594   //   physical registers on the machine.
595   // * This is normally handled by spilling the vreg, and folding the reload
596   //   into the user instruction.  (Thus decreasing the number of used vregs
597   //   until the remainder can be assigned to physregs.)
598   // * However, since we may try to spill vregs in any order, we can end up
599   //   trying to spill each operand to the instruction, and then rematting it
600   //   instead.  When that happens, the new live intervals (for the remats) are
601   //   expected to be trivially assignable (i.e. RS_Done).  However, since we
602   //   may have more remats than physregs, we're guaranteed to fail to assign
603   //   one.
604   // At the moment, we only handle this for STATEPOINTs since they're the only
605   // pseudo op where we've seen this.  If we start seeing other instructions
606   // with the same problem, we need to revisit this.
607   if (MI.getOpcode() != TargetOpcode::STATEPOINT)
608     return true;
609   // For STATEPOINTs we allow re-materialization for fixed arguments only hoping
610   // that number of physical registers is enough to cover all fixed arguments.
611   // If it is not true we need to revisit it.
612   for (unsigned Idx = StatepointOpers(&MI).getVarIdx(),
613                 EndIdx = MI.getNumOperands();
614        Idx < EndIdx; ++Idx) {
615     MachineOperand &MO = MI.getOperand(Idx);
616     if (MO.isReg() && MO.getReg() == VReg)
617       return false;
618   }
619   return true;
620 }
621 
622 /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
623 bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) {
624   // Analyze instruction
625   SmallVector<std::pair<MachineInstr *, unsigned>, 8> Ops;
626   VirtRegInfo RI = AnalyzeVirtRegInBundle(MI, VirtReg.reg(), &Ops);
627 
628   if (!RI.Reads)
629     return false;
630 
631   SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true);
632   VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
633 
634   if (!ParentVNI) {
635     LLVM_DEBUG(dbgs() << "\tadding <undef> flags: ");
636     for (MachineOperand &MO : MI.all_uses())
637       if (MO.getReg() == VirtReg.reg())
638         MO.setIsUndef();
639     LLVM_DEBUG(dbgs() << UseIdx << '\t' << MI);
640     return true;
641   }
642 
643   if (SnippetCopies.count(&MI))
644     return false;
645 
646   LiveInterval &OrigLI = LIS.getInterval(Original);
647   VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx);
648   LiveRangeEdit::Remat RM(ParentVNI);
649   RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def);
650 
651   if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) {
652     markValueUsed(&VirtReg, ParentVNI);
653     LLVM_DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
654     return false;
655   }
656 
657   // If the instruction also writes VirtReg.reg, it had better not require the
658   // same register for uses and defs.
659   if (RI.Tied) {
660     markValueUsed(&VirtReg, ParentVNI);
661     LLVM_DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << MI);
662     return false;
663   }
664 
665   // Before rematerializing into a register for a single instruction, try to
666   // fold a load into the instruction. That avoids allocating a new register.
667   if (RM.OrigMI->canFoldAsLoad() &&
668       foldMemoryOperand(Ops, RM.OrigMI)) {
669     Edit->markRematerialized(RM.ParentVNI);
670     ++NumFoldedLoads;
671     return true;
672   }
673 
674   // If we can't guarantee that we'll be able to actually assign the new vreg,
675   // we can't remat.
676   if (!canGuaranteeAssignmentAfterRemat(VirtReg.reg(), MI)) {
677     markValueUsed(&VirtReg, ParentVNI);
678     LLVM_DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI);
679     return false;
680   }
681 
682   // Allocate a new register for the remat.
683   Register NewVReg = Edit->createFrom(Original);
684 
685   // Finally we can rematerialize OrigMI before MI.
686   SlotIndex DefIdx =
687       Edit->rematerializeAt(*MI.getParent(), MI, NewVReg, RM, TRI);
688 
689   // We take the DebugLoc from MI, since OrigMI may be attributed to a
690   // different source location.
691   auto *NewMI = LIS.getInstructionFromIndex(DefIdx);
692   NewMI->setDebugLoc(MI.getDebugLoc());
693 
694   (void)DefIdx;
695   LLVM_DEBUG(dbgs() << "\tremat:  " << DefIdx << '\t'
696                     << *LIS.getInstructionFromIndex(DefIdx));
697 
698   // Replace operands
699   for (const auto &OpPair : Ops) {
700     MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
701     if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg()) {
702       MO.setReg(NewVReg);
703       MO.setIsKill();
704     }
705   }
706   LLVM_DEBUG(dbgs() << "\t        " << UseIdx << '\t' << MI << '\n');
707 
708   ++NumRemats;
709   return true;
710 }
711 
712 /// reMaterializeAll - Try to rematerialize as many uses as possible,
713 /// and trim the live ranges after.
714 void InlineSpiller::reMaterializeAll() {
715   if (!Edit->anyRematerializable())
716     return;
717 
718   UsedValues.clear();
719 
720   // Try to remat before all uses of snippets.
721   bool anyRemat = false;
722   for (Register Reg : RegsToSpill) {
723     LiveInterval &LI = LIS.getInterval(Reg);
724     for (MachineInstr &MI : llvm::make_early_inc_range(MRI.reg_bundles(Reg))) {
725       // Debug values are not allowed to affect codegen.
726       if (MI.isDebugValue())
727         continue;
728 
729       assert(!MI.isDebugInstr() && "Did not expect to find a use in debug "
730              "instruction that isn't a DBG_VALUE");
731 
732       anyRemat |= reMaterializeFor(LI, MI);
733     }
734   }
735   if (!anyRemat)
736     return;
737 
738   // Remove any values that were completely rematted.
739   for (Register Reg : RegsToSpill) {
740     LiveInterval &LI = LIS.getInterval(Reg);
741     for (VNInfo *VNI : LI.vnis()) {
742       if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
743         continue;
744       MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
745       MI->addRegisterDead(Reg, &TRI);
746       if (!MI->allDefsAreDead())
747         continue;
748       LLVM_DEBUG(dbgs() << "All defs dead: " << *MI);
749       DeadDefs.push_back(MI);
750       // If MI is a bundle header, also try removing copies inside the bundle,
751       // otherwise the verifier would complain "live range continues after dead
752       // def flag".
753       if (MI->isBundledWithSucc() && !MI->isBundledWithPred()) {
754         MachineBasicBlock::instr_iterator BeginIt = MI->getIterator(),
755                                           EndIt = MI->getParent()->instr_end();
756         ++BeginIt; // Skip MI that was already handled.
757 
758         bool OnlyDeadCopies = true;
759         for (MachineBasicBlock::instr_iterator It = BeginIt;
760              It != EndIt && It->isBundledWithPred(); ++It) {
761 
762           auto DestSrc = TII.isCopyInstr(*It);
763           bool IsCopyToDeadReg =
764               DestSrc && DestSrc->Destination->getReg() == Reg;
765           if (!IsCopyToDeadReg) {
766             OnlyDeadCopies = false;
767             break;
768           }
769         }
770         if (OnlyDeadCopies) {
771           for (MachineBasicBlock::instr_iterator It = BeginIt;
772                It != EndIt && It->isBundledWithPred(); ++It) {
773             It->addRegisterDead(Reg, &TRI);
774             LLVM_DEBUG(dbgs() << "All defs dead: " << *It);
775             DeadDefs.push_back(&*It);
776           }
777         }
778       }
779     }
780   }
781 
782   // Eliminate dead code after remat. Note that some snippet copies may be
783   // deleted here.
784   if (DeadDefs.empty())
785     return;
786   LLVM_DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
787   Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
788 
789   // LiveRangeEdit::eliminateDeadDef is used to remove dead define instructions
790   // after rematerialization.  To remove a VNI for a vreg from its LiveInterval,
791   // LiveIntervals::removeVRegDefAt is used. However, after non-PHI VNIs are all
792   // removed, PHI VNI are still left in the LiveInterval.
793   // So to get rid of unused reg, we need to check whether it has non-dbg
794   // reference instead of whether it has non-empty interval.
795   unsigned ResultPos = 0;
796   for (Register Reg : RegsToSpill) {
797     if (MRI.reg_nodbg_empty(Reg)) {
798       Edit->eraseVirtReg(Reg);
799       continue;
800     }
801 
802     assert(LIS.hasInterval(Reg) &&
803            (!LIS.getInterval(Reg).empty() || !MRI.reg_nodbg_empty(Reg)) &&
804            "Empty and not used live-range?!");
805 
806     RegsToSpill[ResultPos++] = Reg;
807   }
808   RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
809   LLVM_DEBUG(dbgs() << RegsToSpill.size()
810                     << " registers to spill after remat.\n");
811 }
812 
813 //===----------------------------------------------------------------------===//
814 //                                 Spilling
815 //===----------------------------------------------------------------------===//
816 
817 /// If MI is a load or store of StackSlot, it can be removed.
818 bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, Register Reg) {
819   int FI = 0;
820   Register InstrReg = TII.isLoadFromStackSlot(*MI, FI);
821   bool IsLoad = InstrReg;
822   if (!IsLoad)
823     InstrReg = TII.isStoreToStackSlot(*MI, FI);
824 
825   // We have a stack access. Is it the right register and slot?
826   if (InstrReg != Reg || FI != StackSlot)
827     return false;
828 
829   if (!IsLoad)
830     HSpiller.rmFromMergeableSpills(*MI, StackSlot);
831 
832   LLVM_DEBUG(dbgs() << "Coalescing stack access: " << *MI);
833   LIS.RemoveMachineInstrFromMaps(*MI);
834   MI->eraseFromParent();
835 
836   if (IsLoad) {
837     ++NumReloadsRemoved;
838     --NumReloads;
839   } else {
840     ++NumSpillsRemoved;
841     --NumSpills;
842   }
843 
844   return true;
845 }
846 
847 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
848 LLVM_DUMP_METHOD
849 // Dump the range of instructions from B to E with their slot indexes.
850 static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
851                                                MachineBasicBlock::iterator E,
852                                                LiveIntervals const &LIS,
853                                                const char *const header,
854                                                Register VReg = Register()) {
855   char NextLine = '\n';
856   char SlotIndent = '\t';
857 
858   if (std::next(B) == E) {
859     NextLine = ' ';
860     SlotIndent = ' ';
861   }
862 
863   dbgs() << '\t' << header << ": " << NextLine;
864 
865   for (MachineBasicBlock::iterator I = B; I != E; ++I) {
866     SlotIndex Idx = LIS.getInstructionIndex(*I).getRegSlot();
867 
868     // If a register was passed in and this instruction has it as a
869     // destination that is marked as an early clobber, print the
870     // early-clobber slot index.
871     if (VReg) {
872       MachineOperand *MO = I->findRegisterDefOperand(VReg);
873       if (MO && MO->isEarlyClobber())
874         Idx = Idx.getRegSlot(true);
875     }
876 
877     dbgs() << SlotIndent << Idx << '\t' << *I;
878   }
879 }
880 #endif
881 
882 /// foldMemoryOperand - Try folding stack slot references in Ops into their
883 /// instructions.
884 ///
885 /// @param Ops    Operand indices from AnalyzeVirtRegInBundle().
886 /// @param LoadMI Load instruction to use instead of stack slot when non-null.
887 /// @return       True on success.
888 bool InlineSpiller::
889 foldMemoryOperand(ArrayRef<std::pair<MachineInstr *, unsigned>> Ops,
890                   MachineInstr *LoadMI) {
891   if (Ops.empty())
892     return false;
893   // Don't attempt folding in bundles.
894   MachineInstr *MI = Ops.front().first;
895   if (Ops.back().first != MI || MI->isBundled())
896     return false;
897 
898   bool WasCopy = TII.isCopyInstr(*MI).has_value();
899   Register ImpReg;
900 
901   // TII::foldMemoryOperand will do what we need here for statepoint
902   // (fold load into use and remove corresponding def). We will replace
903   // uses of removed def with loads (spillAroundUses).
904   // For that to work we need to untie def and use to pass it through
905   // foldMemoryOperand and signal foldPatchpoint that it is allowed to
906   // fold them.
907   bool UntieRegs = MI->getOpcode() == TargetOpcode::STATEPOINT;
908 
909   // Spill subregs if the target allows it.
910   // We always want to spill subregs for stackmap/patchpoint pseudos.
911   bool SpillSubRegs = TII.isSubregFoldable() ||
912                       MI->getOpcode() == TargetOpcode::STATEPOINT ||
913                       MI->getOpcode() == TargetOpcode::PATCHPOINT ||
914                       MI->getOpcode() == TargetOpcode::STACKMAP;
915 
916   // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
917   // operands.
918   SmallVector<unsigned, 8> FoldOps;
919   for (const auto &OpPair : Ops) {
920     unsigned Idx = OpPair.second;
921     assert(MI == OpPair.first && "Instruction conflict during operand folding");
922     MachineOperand &MO = MI->getOperand(Idx);
923 
924     // No point restoring an undef read, and we'll produce an invalid live
925     // interval.
926     // TODO: Is this really the correct way to handle undef tied uses?
927     if (MO.isUse() && !MO.readsReg() && !MO.isTied())
928       continue;
929 
930     if (MO.isImplicit()) {
931       ImpReg = MO.getReg();
932       continue;
933     }
934 
935     if (!SpillSubRegs && MO.getSubReg())
936       return false;
937     // We cannot fold a load instruction into a def.
938     if (LoadMI && MO.isDef())
939       return false;
940     // Tied use operands should not be passed to foldMemoryOperand.
941     if (UntieRegs || !MI->isRegTiedToDefOperand(Idx))
942       FoldOps.push_back(Idx);
943   }
944 
945   // If we only have implicit uses, we won't be able to fold that.
946   // Moreover, TargetInstrInfo::foldMemoryOperand will assert if we try!
947   if (FoldOps.empty())
948     return false;
949 
950   MachineInstrSpan MIS(MI, MI->getParent());
951 
952   SmallVector<std::pair<unsigned, unsigned> > TiedOps;
953   if (UntieRegs)
954     for (unsigned Idx : FoldOps) {
955       MachineOperand &MO = MI->getOperand(Idx);
956       if (!MO.isTied())
957         continue;
958       unsigned Tied = MI->findTiedOperandIdx(Idx);
959       if (MO.isUse())
960         TiedOps.emplace_back(Tied, Idx);
961       else {
962         assert(MO.isDef() && "Tied to not use and def?");
963         TiedOps.emplace_back(Idx, Tied);
964       }
965       MI->untieRegOperand(Idx);
966     }
967 
968   MachineInstr *FoldMI =
969       LoadMI ? TII.foldMemoryOperand(*MI, FoldOps, *LoadMI, &LIS)
970              : TII.foldMemoryOperand(*MI, FoldOps, StackSlot, &LIS, &VRM);
971   if (!FoldMI) {
972     // Re-tie operands.
973     for (auto Tied : TiedOps)
974       MI->tieOperands(Tied.first, Tied.second);
975     return false;
976   }
977 
978   // Remove LIS for any dead defs in the original MI not in FoldMI.
979   for (MIBundleOperands MO(*MI); MO.isValid(); ++MO) {
980     if (!MO->isReg())
981       continue;
982     Register Reg = MO->getReg();
983     if (!Reg || Reg.isVirtual() || MRI.isReserved(Reg)) {
984       continue;
985     }
986     // Skip non-Defs, including undef uses and internal reads.
987     if (MO->isUse())
988       continue;
989     PhysRegInfo RI = AnalyzePhysRegInBundle(*FoldMI, Reg, &TRI);
990     if (RI.FullyDefined)
991       continue;
992     // FoldMI does not define this physreg. Remove the LI segment.
993     assert(MO->isDead() && "Cannot fold physreg def");
994     SlotIndex Idx = LIS.getInstructionIndex(*MI).getRegSlot();
995     LIS.removePhysRegDefAt(Reg.asMCReg(), Idx);
996   }
997 
998   int FI;
999   if (TII.isStoreToStackSlot(*MI, FI) &&
1000       HSpiller.rmFromMergeableSpills(*MI, FI))
1001     --NumSpills;
1002   LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI);
1003   // Update the call site info.
1004   if (MI->isCandidateForCallSiteEntry())
1005     MI->getMF()->moveCallSiteInfo(MI, FoldMI);
1006 
1007   // If we've folded a store into an instruction labelled with debug-info,
1008   // record a substitution from the old operand to the memory operand. Handle
1009   // the simple common case where operand 0 is the one being folded, plus when
1010   // the destination operand is also a tied def. More values could be
1011   // substituted / preserved with more analysis.
1012   if (MI->peekDebugInstrNum() && Ops[0].second == 0) {
1013     // Helper lambda.
1014     auto MakeSubstitution = [this,FoldMI,MI,&Ops]() {
1015       // Substitute old operand zero to the new instructions memory operand.
1016       unsigned OldOperandNum = Ops[0].second;
1017       unsigned NewNum = FoldMI->getDebugInstrNum();
1018       unsigned OldNum = MI->getDebugInstrNum();
1019       MF.makeDebugValueSubstitution({OldNum, OldOperandNum},
1020                          {NewNum, MachineFunction::DebugOperandMemNumber});
1021     };
1022 
1023     const MachineOperand &Op0 = MI->getOperand(Ops[0].second);
1024     if (Ops.size() == 1 && Op0.isDef()) {
1025       MakeSubstitution();
1026     } else if (Ops.size() == 2 && Op0.isDef() && MI->getOperand(1).isTied() &&
1027                Op0.getReg() == MI->getOperand(1).getReg()) {
1028       MakeSubstitution();
1029     }
1030   } else if (MI->peekDebugInstrNum()) {
1031     // This is a debug-labelled instruction, but the operand being folded isn't
1032     // at operand zero. Most likely this means it's a load being folded in.
1033     // Substitute any register defs from operand zero up to the one being
1034     // folded -- past that point, we don't know what the new operand indexes
1035     // will be.
1036     MF.substituteDebugValuesForInst(*MI, *FoldMI, Ops[0].second);
1037   }
1038 
1039   MI->eraseFromParent();
1040 
1041   // Insert any new instructions other than FoldMI into the LIS maps.
1042   assert(!MIS.empty() && "Unexpected empty span of instructions!");
1043   for (MachineInstr &MI : MIS)
1044     if (&MI != FoldMI)
1045       LIS.InsertMachineInstrInMaps(MI);
1046 
1047   // TII.foldMemoryOperand may have left some implicit operands on the
1048   // instruction.  Strip them.
1049   if (ImpReg)
1050     for (unsigned i = FoldMI->getNumOperands(); i; --i) {
1051       MachineOperand &MO = FoldMI->getOperand(i - 1);
1052       if (!MO.isReg() || !MO.isImplicit())
1053         break;
1054       if (MO.getReg() == ImpReg)
1055         FoldMI->removeOperand(i - 1);
1056     }
1057 
1058   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
1059                                                 "folded"));
1060 
1061   if (!WasCopy)
1062     ++NumFolded;
1063   else if (Ops.front().second == 0) {
1064     ++NumSpills;
1065     // If there is only 1 store instruction is required for spill, add it
1066     // to mergeable list. In X86 AMX, 2 intructions are required to store.
1067     // We disable the merge for this case.
1068     if (std::distance(MIS.begin(), MIS.end()) <= 1)
1069       HSpiller.addToMergeableSpills(*FoldMI, StackSlot, Original);
1070   } else
1071     ++NumReloads;
1072   return true;
1073 }
1074 
1075 void InlineSpiller::insertReload(Register NewVReg,
1076                                  SlotIndex Idx,
1077                                  MachineBasicBlock::iterator MI) {
1078   MachineBasicBlock &MBB = *MI->getParent();
1079 
1080   MachineInstrSpan MIS(MI, &MBB);
1081   TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
1082                            MRI.getRegClass(NewVReg), &TRI, Register());
1083 
1084   LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
1085 
1086   LLVM_DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
1087                                                 NewVReg));
1088   ++NumReloads;
1089 }
1090 
1091 /// Check if \p Def fully defines a VReg with an undefined value.
1092 /// If that's the case, that means the value of VReg is actually
1093 /// not relevant.
1094 static bool isRealSpill(const MachineInstr &Def) {
1095   if (!Def.isImplicitDef())
1096     return true;
1097 
1098   // We can say that the VReg defined by Def is undef, only if it is
1099   // fully defined by Def. Otherwise, some of the lanes may not be
1100   // undef and the value of the VReg matters.
1101   return Def.getOperand(0).getSubReg();
1102 }
1103 
1104 /// insertSpill - Insert a spill of NewVReg after MI.
1105 void InlineSpiller::insertSpill(Register NewVReg, bool isKill,
1106                                  MachineBasicBlock::iterator MI) {
1107   // Spill are not terminators, so inserting spills after terminators will
1108   // violate invariants in MachineVerifier.
1109   assert(!MI->isTerminator() && "Inserting a spill after a terminator");
1110   MachineBasicBlock &MBB = *MI->getParent();
1111 
1112   MachineInstrSpan MIS(MI, &MBB);
1113   MachineBasicBlock::iterator SpillBefore = std::next(MI);
1114   bool IsRealSpill = isRealSpill(*MI);
1115 
1116   if (IsRealSpill)
1117     TII.storeRegToStackSlot(MBB, SpillBefore, NewVReg, isKill, StackSlot,
1118                             MRI.getRegClass(NewVReg), &TRI, Register());
1119   else
1120     // Don't spill undef value.
1121     // Anything works for undef, in particular keeping the memory
1122     // uninitialized is a viable option and it saves code size and
1123     // run time.
1124     BuildMI(MBB, SpillBefore, MI->getDebugLoc(), TII.get(TargetOpcode::KILL))
1125         .addReg(NewVReg, getKillRegState(isKill));
1126 
1127   MachineBasicBlock::iterator Spill = std::next(MI);
1128   LIS.InsertMachineInstrRangeInMaps(Spill, MIS.end());
1129   for (const MachineInstr &MI : make_range(Spill, MIS.end()))
1130     getVDefInterval(MI, LIS);
1131 
1132   LLVM_DEBUG(
1133       dumpMachineInstrRangeWithSlotIndex(Spill, MIS.end(), LIS, "spill"));
1134   ++NumSpills;
1135   // If there is only 1 store instruction is required for spill, add it
1136   // to mergeable list. In X86 AMX, 2 intructions are required to store.
1137   // We disable the merge for this case.
1138   if (IsRealSpill && std::distance(Spill, MIS.end()) <= 1)
1139     HSpiller.addToMergeableSpills(*Spill, StackSlot, Original);
1140 }
1141 
1142 /// spillAroundUses - insert spill code around each use of Reg.
1143 void InlineSpiller::spillAroundUses(Register Reg) {
1144   LLVM_DEBUG(dbgs() << "spillAroundUses " << printReg(Reg) << '\n');
1145   LiveInterval &OldLI = LIS.getInterval(Reg);
1146 
1147   // Iterate over instructions using Reg.
1148   for (MachineInstr &MI : llvm::make_early_inc_range(MRI.reg_bundles(Reg))) {
1149     // Debug values are not allowed to affect codegen.
1150     if (MI.isDebugValue()) {
1151       // Modify DBG_VALUE now that the value is in a spill slot.
1152       MachineBasicBlock *MBB = MI.getParent();
1153       LLVM_DEBUG(dbgs() << "Modifying debug info due to spill:\t" << MI);
1154       buildDbgValueForSpill(*MBB, &MI, MI, StackSlot, Reg);
1155       MBB->erase(MI);
1156       continue;
1157     }
1158 
1159     assert(!MI.isDebugInstr() && "Did not expect to find a use in debug "
1160            "instruction that isn't a DBG_VALUE");
1161 
1162     // Ignore copies to/from snippets. We'll delete them.
1163     if (SnippetCopies.count(&MI))
1164       continue;
1165 
1166     // Stack slot accesses may coalesce away.
1167     if (coalesceStackAccess(&MI, Reg))
1168       continue;
1169 
1170     // Analyze instruction.
1171     SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
1172     VirtRegInfo RI = AnalyzeVirtRegInBundle(MI, Reg, &Ops);
1173 
1174     // Find the slot index where this instruction reads and writes OldLI.
1175     // This is usually the def slot, except for tied early clobbers.
1176     SlotIndex Idx = LIS.getInstructionIndex(MI).getRegSlot();
1177     if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
1178       if (SlotIndex::isSameInstr(Idx, VNI->def))
1179         Idx = VNI->def;
1180 
1181     // Check for a sibling copy.
1182     Register SibReg = isCopyOfBundle(MI, Reg, TII);
1183     if (SibReg && isSibling(SibReg)) {
1184       // This may actually be a copy between snippets.
1185       if (isRegToSpill(SibReg)) {
1186         LLVM_DEBUG(dbgs() << "Found new snippet copy: " << MI);
1187         SnippetCopies.insert(&MI);
1188         continue;
1189       }
1190       if (RI.Writes) {
1191         if (hoistSpillInsideBB(OldLI, MI)) {
1192           // This COPY is now dead, the value is already in the stack slot.
1193           MI.getOperand(0).setIsDead();
1194           DeadDefs.push_back(&MI);
1195           continue;
1196         }
1197       } else {
1198         // This is a reload for a sib-reg copy. Drop spills downstream.
1199         LiveInterval &SibLI = LIS.getInterval(SibReg);
1200         eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
1201         // The COPY will fold to a reload below.
1202       }
1203     }
1204 
1205     // Attempt to fold memory ops.
1206     if (foldMemoryOperand(Ops))
1207       continue;
1208 
1209     // Create a new virtual register for spill/fill.
1210     // FIXME: Infer regclass from instruction alone.
1211     Register NewVReg = Edit->createFrom(Reg);
1212 
1213     if (RI.Reads)
1214       insertReload(NewVReg, Idx, &MI);
1215 
1216     // Rewrite instruction operands.
1217     bool hasLiveDef = false;
1218     for (const auto &OpPair : Ops) {
1219       MachineOperand &MO = OpPair.first->getOperand(OpPair.second);
1220       MO.setReg(NewVReg);
1221       if (MO.isUse()) {
1222         if (!OpPair.first->isRegTiedToDefOperand(OpPair.second))
1223           MO.setIsKill();
1224       } else {
1225         if (!MO.isDead())
1226           hasLiveDef = true;
1227       }
1228     }
1229     LLVM_DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << MI << '\n');
1230 
1231     // FIXME: Use a second vreg if instruction has no tied ops.
1232     if (RI.Writes)
1233       if (hasLiveDef)
1234         insertSpill(NewVReg, true, &MI);
1235   }
1236 }
1237 
1238 /// spillAll - Spill all registers remaining after rematerialization.
1239 void InlineSpiller::spillAll() {
1240   // Update LiveStacks now that we are committed to spilling.
1241   if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
1242     StackSlot = VRM.assignVirt2StackSlot(Original);
1243     StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
1244     StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
1245   } else
1246     StackInt = &LSS.getInterval(StackSlot);
1247 
1248   if (Original != Edit->getReg())
1249     VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
1250 
1251   assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
1252   for (Register Reg : RegsToSpill)
1253     StackInt->MergeSegmentsInAsValue(LIS.getInterval(Reg),
1254                                      StackInt->getValNumInfo(0));
1255   LLVM_DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
1256 
1257   // Spill around uses of all RegsToSpill.
1258   for (Register Reg : RegsToSpill)
1259     spillAroundUses(Reg);
1260 
1261   // Hoisted spills may cause dead code.
1262   if (!DeadDefs.empty()) {
1263     LLVM_DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
1264     Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
1265   }
1266 
1267   // Finally delete the SnippetCopies.
1268   for (Register Reg : RegsToSpill) {
1269     for (MachineInstr &MI :
1270          llvm::make_early_inc_range(MRI.reg_instructions(Reg))) {
1271       assert(SnippetCopies.count(&MI) && "Remaining use wasn't a snippet copy");
1272       // FIXME: Do this with a LiveRangeEdit callback.
1273       LIS.getSlotIndexes()->removeSingleMachineInstrFromMaps(MI);
1274       MI.eraseFromBundle();
1275     }
1276   }
1277 
1278   // Delete all spilled registers.
1279   for (Register Reg : RegsToSpill)
1280     Edit->eraseVirtReg(Reg);
1281 }
1282 
1283 void InlineSpiller::spill(LiveRangeEdit &edit) {
1284   ++NumSpilledRanges;
1285   Edit = &edit;
1286   assert(!Register::isStackSlot(edit.getReg()) &&
1287          "Trying to spill a stack slot.");
1288   // Share a stack slot among all descendants of Original.
1289   Original = VRM.getOriginal(edit.getReg());
1290   StackSlot = VRM.getStackSlot(Original);
1291   StackInt = nullptr;
1292 
1293   LLVM_DEBUG(dbgs() << "Inline spilling "
1294                     << TRI.getRegClassName(MRI.getRegClass(edit.getReg()))
1295                     << ':' << edit.getParent() << "\nFrom original "
1296                     << printReg(Original) << '\n');
1297   assert(edit.getParent().isSpillable() &&
1298          "Attempting to spill already spilled value.");
1299   assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
1300 
1301   collectRegsToSpill();
1302   reMaterializeAll();
1303 
1304   // Remat may handle everything.
1305   if (!RegsToSpill.empty())
1306     spillAll();
1307 
1308   Edit->calculateRegClassAndHint(MF, VRAI);
1309 }
1310 
1311 /// Optimizations after all the reg selections and spills are done.
1312 void InlineSpiller::postOptimization() { HSpiller.hoistAllSpills(); }
1313 
1314 /// When a spill is inserted, add the spill to MergeableSpills map.
1315 void HoistSpillHelper::addToMergeableSpills(MachineInstr &Spill, int StackSlot,
1316                                             unsigned Original) {
1317   BumpPtrAllocator &Allocator = LIS.getVNInfoAllocator();
1318   LiveInterval &OrigLI = LIS.getInterval(Original);
1319   // save a copy of LiveInterval in StackSlotToOrigLI because the original
1320   // LiveInterval may be cleared after all its references are spilled.
1321   if (!StackSlotToOrigLI.contains(StackSlot)) {
1322     auto LI = std::make_unique<LiveInterval>(OrigLI.reg(), OrigLI.weight());
1323     LI->assign(OrigLI, Allocator);
1324     StackSlotToOrigLI[StackSlot] = std::move(LI);
1325   }
1326   SlotIndex Idx = LIS.getInstructionIndex(Spill);
1327   VNInfo *OrigVNI = StackSlotToOrigLI[StackSlot]->getVNInfoAt(Idx.getRegSlot());
1328   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1329   MergeableSpills[MIdx].insert(&Spill);
1330 }
1331 
1332 /// When a spill is removed, remove the spill from MergeableSpills map.
1333 /// Return true if the spill is removed successfully.
1334 bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr &Spill,
1335                                              int StackSlot) {
1336   auto It = StackSlotToOrigLI.find(StackSlot);
1337   if (It == StackSlotToOrigLI.end())
1338     return false;
1339   SlotIndex Idx = LIS.getInstructionIndex(Spill);
1340   VNInfo *OrigVNI = It->second->getVNInfoAt(Idx.getRegSlot());
1341   std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI);
1342   return MergeableSpills[MIdx].erase(&Spill);
1343 }
1344 
1345 /// Check BB to see if it is a possible target BB to place a hoisted spill,
1346 /// i.e., there should be a living sibling of OrigReg at the insert point.
1347 bool HoistSpillHelper::isSpillCandBB(LiveInterval &OrigLI, VNInfo &OrigVNI,
1348                                      MachineBasicBlock &BB, Register &LiveReg) {
1349   SlotIndex Idx = IPA.getLastInsertPoint(OrigLI, BB);
1350   // The original def could be after the last insert point in the root block,
1351   // we can't hoist to here.
1352   if (Idx < OrigVNI.def) {
1353     // TODO: We could be better here. If LI is not alive in landing pad
1354     // we could hoist spill after LIP.
1355     LLVM_DEBUG(dbgs() << "can't spill in root block - def after LIP\n");
1356     return false;
1357   }
1358   Register OrigReg = OrigLI.reg();
1359   SmallSetVector<Register, 16> &Siblings = Virt2SiblingsMap[OrigReg];
1360   assert(OrigLI.getVNInfoAt(Idx) == &OrigVNI && "Unexpected VNI");
1361 
1362   for (const Register &SibReg : Siblings) {
1363     LiveInterval &LI = LIS.getInterval(SibReg);
1364     VNInfo *VNI = LI.getVNInfoAt(Idx);
1365     if (VNI) {
1366       LiveReg = SibReg;
1367       return true;
1368     }
1369   }
1370   return false;
1371 }
1372 
1373 /// Remove redundant spills in the same BB. Save those redundant spills in
1374 /// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map.
1375 void HoistSpillHelper::rmRedundantSpills(
1376     SmallPtrSet<MachineInstr *, 16> &Spills,
1377     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1378     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1379   // For each spill saw, check SpillBBToSpill[] and see if its BB already has
1380   // another spill inside. If a BB contains more than one spill, only keep the
1381   // earlier spill with smaller SlotIndex.
1382   for (auto *const CurrentSpill : Spills) {
1383     MachineBasicBlock *Block = CurrentSpill->getParent();
1384     MachineDomTreeNode *Node = MDT.getBase().getNode(Block);
1385     MachineInstr *PrevSpill = SpillBBToSpill[Node];
1386     if (PrevSpill) {
1387       SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill);
1388       SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill);
1389       MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill;
1390       MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill;
1391       SpillsToRm.push_back(SpillToRm);
1392       SpillBBToSpill[MDT.getBase().getNode(Block)] = SpillToKeep;
1393     } else {
1394       SpillBBToSpill[MDT.getBase().getNode(Block)] = CurrentSpill;
1395     }
1396   }
1397   for (auto *const SpillToRm : SpillsToRm)
1398     Spills.erase(SpillToRm);
1399 }
1400 
1401 /// Starting from \p Root find a top-down traversal order of the dominator
1402 /// tree to visit all basic blocks containing the elements of \p Spills.
1403 /// Redundant spills will be found and put into \p SpillsToRm at the same
1404 /// time. \p SpillBBToSpill will be populated as part of the process and
1405 /// maps a basic block to the first store occurring in the basic block.
1406 /// \post SpillsToRm.union(Spills\@post) == Spills\@pre
1407 void HoistSpillHelper::getVisitOrders(
1408     MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills,
1409     SmallVectorImpl<MachineDomTreeNode *> &Orders,
1410     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1411     DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep,
1412     DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) {
1413   // The set contains all the possible BB nodes to which we may hoist
1414   // original spills.
1415   SmallPtrSet<MachineDomTreeNode *, 8> WorkSet;
1416   // Save the BB nodes on the path from the first BB node containing
1417   // non-redundant spill to the Root node.
1418   SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath;
1419   // All the spills to be hoisted must originate from a single def instruction
1420   // to the OrigReg. It means the def instruction should dominate all the spills
1421   // to be hoisted. We choose the BB where the def instruction is located as
1422   // the Root.
1423   MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom();
1424   // For every node on the dominator tree with spill, walk up on the dominator
1425   // tree towards the Root node until it is reached. If there is other node
1426   // containing spill in the middle of the path, the previous spill saw will
1427   // be redundant and the node containing it will be removed. All the nodes on
1428   // the path starting from the first node with non-redundant spill to the Root
1429   // node will be added to the WorkSet, which will contain all the possible
1430   // locations where spills may be hoisted to after the loop below is done.
1431   for (auto *const Spill : Spills) {
1432     MachineBasicBlock *Block = Spill->getParent();
1433     MachineDomTreeNode *Node = MDT[Block];
1434     MachineInstr *SpillToRm = nullptr;
1435     while (Node != RootIDomNode) {
1436       // If Node dominates Block, and it already contains a spill, the spill in
1437       // Block will be redundant.
1438       if (Node != MDT[Block] && SpillBBToSpill[Node]) {
1439         SpillToRm = SpillBBToSpill[MDT[Block]];
1440         break;
1441         /// If we see the Node already in WorkSet, the path from the Node to
1442         /// the Root node must already be traversed by another spill.
1443         /// Then no need to repeat.
1444       } else if (WorkSet.count(Node)) {
1445         break;
1446       } else {
1447         NodesOnPath.insert(Node);
1448       }
1449       Node = Node->getIDom();
1450     }
1451     if (SpillToRm) {
1452       SpillsToRm.push_back(SpillToRm);
1453     } else {
1454       // Add a BB containing the original spills to SpillsToKeep -- i.e.,
1455       // set the initial status before hoisting start. The value of BBs
1456       // containing original spills is set to 0, in order to descriminate
1457       // with BBs containing hoisted spills which will be inserted to
1458       // SpillsToKeep later during hoisting.
1459       SpillsToKeep[MDT[Block]] = 0;
1460       WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end());
1461     }
1462     NodesOnPath.clear();
1463   }
1464 
1465   // Sort the nodes in WorkSet in top-down order and save the nodes
1466   // in Orders. Orders will be used for hoisting in runHoistSpills.
1467   unsigned idx = 0;
1468   Orders.push_back(MDT.getBase().getNode(Root));
1469   do {
1470     MachineDomTreeNode *Node = Orders[idx++];
1471     for (MachineDomTreeNode *Child : Node->children()) {
1472       if (WorkSet.count(Child))
1473         Orders.push_back(Child);
1474     }
1475   } while (idx != Orders.size());
1476   assert(Orders.size() == WorkSet.size() &&
1477          "Orders have different size with WorkSet");
1478 
1479 #ifndef NDEBUG
1480   LLVM_DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n");
1481   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1482   for (; RIt != Orders.rend(); RIt++)
1483     LLVM_DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ",");
1484   LLVM_DEBUG(dbgs() << "\n");
1485 #endif
1486 }
1487 
1488 /// Try to hoist spills according to BB hotness. The spills to removed will
1489 /// be saved in \p SpillsToRm. The spills to be inserted will be saved in
1490 /// \p SpillsToIns.
1491 void HoistSpillHelper::runHoistSpills(
1492     LiveInterval &OrigLI, VNInfo &OrigVNI,
1493     SmallPtrSet<MachineInstr *, 16> &Spills,
1494     SmallVectorImpl<MachineInstr *> &SpillsToRm,
1495     DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) {
1496   // Visit order of dominator tree nodes.
1497   SmallVector<MachineDomTreeNode *, 32> Orders;
1498   // SpillsToKeep contains all the nodes where spills are to be inserted
1499   // during hoisting. If the spill to be inserted is an original spill
1500   // (not a hoisted one), the value of the map entry is 0. If the spill
1501   // is a hoisted spill, the value of the map entry is the VReg to be used
1502   // as the source of the spill.
1503   DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep;
1504   // Map from BB to the first spill inside of it.
1505   DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill;
1506 
1507   rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill);
1508 
1509   MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def);
1510   getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep,
1511                  SpillBBToSpill);
1512 
1513   // SpillsInSubTreeMap keeps the map from a dom tree node to a pair of
1514   // nodes set and the cost of all the spills inside those nodes.
1515   // The nodes set are the locations where spills are to be inserted
1516   // in the subtree of current node.
1517   using NodesCostPair =
1518       std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency>;
1519   DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap;
1520 
1521   // Iterate Orders set in reverse order, which will be a bottom-up order
1522   // in the dominator tree. Once we visit a dom tree node, we know its
1523   // children have already been visited and the spill locations in the
1524   // subtrees of all the children have been determined.
1525   SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin();
1526   for (; RIt != Orders.rend(); RIt++) {
1527     MachineBasicBlock *Block = (*RIt)->getBlock();
1528 
1529     // If Block contains an original spill, simply continue.
1530     if (SpillsToKeep.contains(*RIt) && !SpillsToKeep[*RIt]) {
1531       SpillsInSubTreeMap[*RIt].first.insert(*RIt);
1532       // SpillsInSubTreeMap[*RIt].second contains the cost of spill.
1533       SpillsInSubTreeMap[*RIt].second = MBFI.getBlockFreq(Block);
1534       continue;
1535     }
1536 
1537     // Collect spills in subtree of current node (*RIt) to
1538     // SpillsInSubTreeMap[*RIt].first.
1539     for (MachineDomTreeNode *Child : (*RIt)->children()) {
1540       if (!SpillsInSubTreeMap.contains(Child))
1541         continue;
1542       // The stmt "SpillsInSubTree = SpillsInSubTreeMap[*RIt].first" below
1543       // should be placed before getting the begin and end iterators of
1544       // SpillsInSubTreeMap[Child].first, or else the iterators may be
1545       // invalidated when SpillsInSubTreeMap[*RIt] is seen the first time
1546       // and the map grows and then the original buckets in the map are moved.
1547       SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1548           SpillsInSubTreeMap[*RIt].first;
1549       BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1550       SubTreeCost += SpillsInSubTreeMap[Child].second;
1551       auto BI = SpillsInSubTreeMap[Child].first.begin();
1552       auto EI = SpillsInSubTreeMap[Child].first.end();
1553       SpillsInSubTree.insert(BI, EI);
1554       SpillsInSubTreeMap.erase(Child);
1555     }
1556 
1557     SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree =
1558           SpillsInSubTreeMap[*RIt].first;
1559     BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second;
1560     // No spills in subtree, simply continue.
1561     if (SpillsInSubTree.empty())
1562       continue;
1563 
1564     // Check whether Block is a possible candidate to insert spill.
1565     Register LiveReg;
1566     if (!isSpillCandBB(OrigLI, OrigVNI, *Block, LiveReg))
1567       continue;
1568 
1569     // If there are multiple spills that could be merged, bias a little
1570     // to hoist the spill.
1571     BranchProbability MarginProb = (SpillsInSubTree.size() > 1)
1572                                        ? BranchProbability(9, 10)
1573                                        : BranchProbability(1, 1);
1574     if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) {
1575       // Hoist: Move spills to current Block.
1576       for (auto *const SpillBB : SpillsInSubTree) {
1577         // When SpillBB is a BB contains original spill, insert the spill
1578         // to SpillsToRm.
1579         if (SpillsToKeep.contains(SpillBB) && !SpillsToKeep[SpillBB]) {
1580           MachineInstr *SpillToRm = SpillBBToSpill[SpillBB];
1581           SpillsToRm.push_back(SpillToRm);
1582         }
1583         // SpillBB will not contain spill anymore, remove it from SpillsToKeep.
1584         SpillsToKeep.erase(SpillBB);
1585       }
1586       // Current Block is the BB containing the new hoisted spill. Add it to
1587       // SpillsToKeep. LiveReg is the source of the new spill.
1588       SpillsToKeep[*RIt] = LiveReg;
1589       LLVM_DEBUG({
1590         dbgs() << "spills in BB: ";
1591         for (const auto Rspill : SpillsInSubTree)
1592           dbgs() << Rspill->getBlock()->getNumber() << " ";
1593         dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber()
1594                << "\n";
1595       });
1596       SpillsInSubTree.clear();
1597       SpillsInSubTree.insert(*RIt);
1598       SubTreeCost = MBFI.getBlockFreq(Block);
1599     }
1600   }
1601   // For spills in SpillsToKeep with LiveReg set (i.e., not original spill),
1602   // save them to SpillsToIns.
1603   for (const auto &Ent : SpillsToKeep) {
1604     if (Ent.second)
1605       SpillsToIns[Ent.first->getBlock()] = Ent.second;
1606   }
1607 }
1608 
1609 /// For spills with equal values, remove redundant spills and hoist those left
1610 /// to less hot spots.
1611 ///
1612 /// Spills with equal values will be collected into the same set in
1613 /// MergeableSpills when spill is inserted. These equal spills are originated
1614 /// from the same defining instruction and are dominated by the instruction.
1615 /// Before hoisting all the equal spills, redundant spills inside in the same
1616 /// BB are first marked to be deleted. Then starting from the spills left, walk
1617 /// up on the dominator tree towards the Root node where the define instruction
1618 /// is located, mark the dominated spills to be deleted along the way and
1619 /// collect the BB nodes on the path from non-dominated spills to the define
1620 /// instruction into a WorkSet. The nodes in WorkSet are the candidate places
1621 /// where we are considering to hoist the spills. We iterate the WorkSet in
1622 /// bottom-up order, and for each node, we will decide whether to hoist spills
1623 /// inside its subtree to that node. In this way, we can get benefit locally
1624 /// even if hoisting all the equal spills to one cold place is impossible.
1625 void HoistSpillHelper::hoistAllSpills() {
1626   SmallVector<Register, 4> NewVRegs;
1627   LiveRangeEdit Edit(nullptr, NewVRegs, MF, LIS, &VRM, this);
1628 
1629   for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
1630     Register Reg = Register::index2VirtReg(i);
1631     Register Original = VRM.getPreSplitReg(Reg);
1632     if (!MRI.def_empty(Reg))
1633       Virt2SiblingsMap[Original].insert(Reg);
1634   }
1635 
1636   // Each entry in MergeableSpills contains a spill set with equal values.
1637   for (auto &Ent : MergeableSpills) {
1638     int Slot = Ent.first.first;
1639     LiveInterval &OrigLI = *StackSlotToOrigLI[Slot];
1640     VNInfo *OrigVNI = Ent.first.second;
1641     SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second;
1642     if (Ent.second.empty())
1643       continue;
1644 
1645     LLVM_DEBUG({
1646       dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n"
1647              << "Equal spills in BB: ";
1648       for (const auto spill : EqValSpills)
1649         dbgs() << spill->getParent()->getNumber() << " ";
1650       dbgs() << "\n";
1651     });
1652 
1653     // SpillsToRm is the spill set to be removed from EqValSpills.
1654     SmallVector<MachineInstr *, 16> SpillsToRm;
1655     // SpillsToIns is the spill set to be newly inserted after hoisting.
1656     DenseMap<MachineBasicBlock *, unsigned> SpillsToIns;
1657 
1658     runHoistSpills(OrigLI, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns);
1659 
1660     LLVM_DEBUG({
1661       dbgs() << "Finally inserted spills in BB: ";
1662       for (const auto &Ispill : SpillsToIns)
1663         dbgs() << Ispill.first->getNumber() << " ";
1664       dbgs() << "\nFinally removed spills in BB: ";
1665       for (const auto Rspill : SpillsToRm)
1666         dbgs() << Rspill->getParent()->getNumber() << " ";
1667       dbgs() << "\n";
1668     });
1669 
1670     // Stack live range update.
1671     LiveInterval &StackIntvl = LSS.getInterval(Slot);
1672     if (!SpillsToIns.empty() || !SpillsToRm.empty())
1673       StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI,
1674                                      StackIntvl.getValNumInfo(0));
1675 
1676     // Insert hoisted spills.
1677     for (auto const &Insert : SpillsToIns) {
1678       MachineBasicBlock *BB = Insert.first;
1679       Register LiveReg = Insert.second;
1680       MachineBasicBlock::iterator MII = IPA.getLastInsertPointIter(OrigLI, *BB);
1681       MachineInstrSpan MIS(MII, BB);
1682       TII.storeRegToStackSlot(*BB, MII, LiveReg, false, Slot,
1683                               MRI.getRegClass(LiveReg), &TRI, Register());
1684       LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MII);
1685       for (const MachineInstr &MI : make_range(MIS.begin(), MII))
1686         getVDefInterval(MI, LIS);
1687       ++NumSpills;
1688     }
1689 
1690     // Remove redundant spills or change them to dead instructions.
1691     NumSpills -= SpillsToRm.size();
1692     for (auto *const RMEnt : SpillsToRm) {
1693       RMEnt->setDesc(TII.get(TargetOpcode::KILL));
1694       for (unsigned i = RMEnt->getNumOperands(); i; --i) {
1695         MachineOperand &MO = RMEnt->getOperand(i - 1);
1696         if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead())
1697           RMEnt->removeOperand(i - 1);
1698       }
1699     }
1700     Edit.eliminateDeadDefs(SpillsToRm, std::nullopt);
1701   }
1702 }
1703 
1704 /// For VirtReg clone, the \p New register should have the same physreg or
1705 /// stackslot as the \p old register.
1706 void HoistSpillHelper::LRE_DidCloneVirtReg(Register New, Register Old) {
1707   if (VRM.hasPhys(Old))
1708     VRM.assignVirt2Phys(New, VRM.getPhys(Old));
1709   else if (VRM.getStackSlot(Old) != VirtRegMap::NO_STACK_SLOT)
1710     VRM.assignVirt2StackSlot(New, VRM.getStackSlot(Old));
1711   else
1712     llvm_unreachable("VReg should be assigned either physreg or stackslot");
1713   if (VRM.hasShape(Old))
1714     VRM.assignVirt2Shape(New, VRM.getShape(Old));
1715 }
1716