1 //===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
10 #define LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
11 
12 #include "llvm/ADT/SmallPtrSet.h"
13 #include "llvm/ADT/SmallVector.h"
14 #include "llvm/ExecutionEngine/ExecutionEngine.h"
15 #include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
16 #include "llvm/ExecutionEngine/RuntimeDyld.h"
17 
18 namespace llvm {
19 class MCJIT;
20 class Module;
21 class ObjectCache;
22 
23 // This is a helper class that the MCJIT execution engine uses for linking
24 // functions across modules that it owns.  It aggregates the memory manager
25 // that is passed in to the MCJIT constructor and defers most functionality
26 // to that object.
27 class LinkingSymbolResolver : public LegacyJITSymbolResolver {
28 public:
29   LinkingSymbolResolver(MCJIT &Parent,
30                         std::shared_ptr<LegacyJITSymbolResolver> Resolver)
31       : ParentEngine(Parent), ClientResolver(std::move(Resolver)) {}
32 
33   JITSymbol findSymbol(const std::string &Name) override;
34 
35   // MCJIT doesn't support logical dylibs.
36   JITSymbol findSymbolInLogicalDylib(const std::string &Name) override {
37     return nullptr;
38   }
39 
40 private:
41   MCJIT &ParentEngine;
42   std::shared_ptr<LegacyJITSymbolResolver> ClientResolver;
43   void anchor() override;
44 };
45 
46 // About Module states: added->loaded->finalized.
47 //
48 // The purpose of the "added" state is having modules in standby. (added=known
49 // but not compiled). The idea is that you can add a module to provide function
50 // definitions but if nothing in that module is referenced by a module in which
51 // a function is executed (note the wording here because it's not exactly the
52 // ideal case) then the module never gets compiled. This is sort of lazy
53 // compilation.
54 //
55 // The purpose of the "loaded" state (loaded=compiled and required sections
56 // copied into local memory but not yet ready for execution) is to have an
57 // intermediate state wherein clients can remap the addresses of sections, using
58 // MCJIT::mapSectionAddress, (in preparation for later copying to a new location
59 // or an external process) before relocations and page permissions are applied.
60 //
61 // It might not be obvious at first glance, but the "remote-mcjit" case in the
62 // lli tool does this.  In that case, the intermediate action is taken by the
63 // RemoteMemoryManager in response to the notifyObjectLoaded function being
64 // called.
65 
66 class MCJIT : public ExecutionEngine {
67   MCJIT(std::unique_ptr<Module> M, std::unique_ptr<TargetMachine> tm,
68         std::shared_ptr<MCJITMemoryManager> MemMgr,
69         std::shared_ptr<LegacyJITSymbolResolver> Resolver);
70 
71   typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet;
72 
73   class OwningModuleContainer {
74   public:
75     OwningModuleContainer() = default;
76     ~OwningModuleContainer() {
77       freeModulePtrSet(AddedModules);
78       freeModulePtrSet(LoadedModules);
79       freeModulePtrSet(FinalizedModules);
80     }
81 
82     ModulePtrSet::iterator begin_added() { return AddedModules.begin(); }
83     ModulePtrSet::iterator end_added() { return AddedModules.end(); }
84     iterator_range<ModulePtrSet::iterator> added() {
85       return make_range(begin_added(), end_added());
86     }
87 
88     ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); }
89     ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); }
90 
91     ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); }
92     ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); }
93 
94     void addModule(std::unique_ptr<Module> M) {
95       AddedModules.insert(M.release());
96     }
97 
98     bool removeModule(Module *M) {
99       return AddedModules.erase(M) || LoadedModules.erase(M) ||
100              FinalizedModules.erase(M);
101     }
102 
103     bool hasModuleBeenAddedButNotLoaded(Module *M) {
104       return AddedModules.contains(M);
105     }
106 
107     bool hasModuleBeenLoaded(Module *M) {
108       // If the module is in either the "loaded" or "finalized" sections it
109       // has been loaded.
110       return LoadedModules.contains(M) || FinalizedModules.contains(M);
111     }
112 
113     bool hasModuleBeenFinalized(Module *M) {
114       return FinalizedModules.contains(M);
115     }
116 
117     bool ownsModule(Module* M) {
118       return AddedModules.contains(M) || LoadedModules.contains(M) ||
119              FinalizedModules.contains(M);
120     }
121 
122     void markModuleAsLoaded(Module *M) {
123       // This checks against logic errors in the MCJIT implementation.
124       // This function should never be called with either a Module that MCJIT
125       // does not own or a Module that has already been loaded and/or finalized.
126       assert(AddedModules.count(M) &&
127              "markModuleAsLoaded: Module not found in AddedModules");
128 
129       // Remove the module from the "Added" set.
130       AddedModules.erase(M);
131 
132       // Add the Module to the "Loaded" set.
133       LoadedModules.insert(M);
134     }
135 
136     void markModuleAsFinalized(Module *M) {
137       // This checks against logic errors in the MCJIT implementation.
138       // This function should never be called with either a Module that MCJIT
139       // does not own, a Module that has not been loaded or a Module that has
140       // already been finalized.
141       assert(LoadedModules.count(M) &&
142              "markModuleAsFinalized: Module not found in LoadedModules");
143 
144       // Remove the module from the "Loaded" section of the list.
145       LoadedModules.erase(M);
146 
147       // Add the Module to the "Finalized" section of the list by inserting it
148       // before the 'end' iterator.
149       FinalizedModules.insert(M);
150     }
151 
152     void markAllLoadedModulesAsFinalized() {
153       for (Module *M : LoadedModules)
154         FinalizedModules.insert(M);
155       LoadedModules.clear();
156     }
157 
158   private:
159     ModulePtrSet AddedModules;
160     ModulePtrSet LoadedModules;
161     ModulePtrSet FinalizedModules;
162 
163     void freeModulePtrSet(ModulePtrSet& MPS) {
164       // Go through the module set and delete everything.
165       for (Module *M : MPS)
166         delete M;
167       MPS.clear();
168     }
169   };
170 
171   std::unique_ptr<TargetMachine> TM;
172   MCContext *Ctx;
173   std::shared_ptr<MCJITMemoryManager> MemMgr;
174   LinkingSymbolResolver Resolver;
175   RuntimeDyld Dyld;
176   std::vector<JITEventListener*> EventListeners;
177 
178   OwningModuleContainer OwnedModules;
179 
180   SmallVector<object::OwningBinary<object::Archive>, 2> Archives;
181   SmallVector<std::unique_ptr<MemoryBuffer>, 2> Buffers;
182 
183   SmallVector<std::unique_ptr<object::ObjectFile>, 2> LoadedObjects;
184 
185   // An optional ObjectCache to be notified of compiled objects and used to
186   // perform lookup of pre-compiled code to avoid re-compilation.
187   ObjectCache *ObjCache;
188 
189   Function *FindFunctionNamedInModulePtrSet(StringRef FnName,
190                                             ModulePtrSet::iterator I,
191                                             ModulePtrSet::iterator E);
192 
193   GlobalVariable *FindGlobalVariableNamedInModulePtrSet(StringRef Name,
194                                                         bool AllowInternal,
195                                                         ModulePtrSet::iterator I,
196                                                         ModulePtrSet::iterator E);
197 
198   void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors,
199                                                       ModulePtrSet::iterator I,
200                                                       ModulePtrSet::iterator E);
201 
202 public:
203   ~MCJIT() override;
204 
205   /// @name ExecutionEngine interface implementation
206   /// @{
207   void addModule(std::unique_ptr<Module> M) override;
208   void addObjectFile(std::unique_ptr<object::ObjectFile> O) override;
209   void addObjectFile(object::OwningBinary<object::ObjectFile> O) override;
210   void addArchive(object::OwningBinary<object::Archive> O) override;
211   bool removeModule(Module *M) override;
212 
213   /// FindFunctionNamed - Search all of the active modules to find the function that
214   /// defines FnName.  This is very slow operation and shouldn't be used for
215   /// general code.
216   Function *FindFunctionNamed(StringRef FnName) override;
217 
218   /// FindGlobalVariableNamed - Search all of the active modules to find the
219   /// global variable that defines Name.  This is very slow operation and
220   /// shouldn't be used for general code.
221   GlobalVariable *FindGlobalVariableNamed(StringRef Name,
222                                           bool AllowInternal = false) override;
223 
224   /// Sets the object manager that MCJIT should use to avoid compilation.
225   void setObjectCache(ObjectCache *manager) override;
226 
227   void setProcessAllSections(bool ProcessAllSections) override {
228     Dyld.setProcessAllSections(ProcessAllSections);
229   }
230 
231   void generateCodeForModule(Module *M) override;
232 
233   /// finalizeObject - ensure the module is fully processed and is usable.
234   ///
235   /// It is the user-level function for completing the process of making the
236   /// object usable for execution. It should be called after sections within an
237   /// object have been relocated using mapSectionAddress.  When this method is
238   /// called the MCJIT execution engine will reapply relocations for a loaded
239   /// object.
240   /// Is it OK to finalize a set of modules, add modules and finalize again.
241   // FIXME: Do we really need both of these?
242   void finalizeObject() override;
243   virtual void finalizeModule(Module *);
244   void finalizeLoadedModules();
245 
246   /// runStaticConstructorsDestructors - This method is used to execute all of
247   /// the static constructors or destructors for a program.
248   ///
249   /// \param isDtors - Run the destructors instead of constructors.
250   void runStaticConstructorsDestructors(bool isDtors) override;
251 
252   void *getPointerToFunction(Function *F) override;
253 
254   GenericValue runFunction(Function *F,
255                            ArrayRef<GenericValue> ArgValues) override;
256 
257   /// getPointerToNamedFunction - This method returns the address of the
258   /// specified function by using the dlsym function call.  As such it is only
259   /// useful for resolving library symbols, not code generated symbols.
260   ///
261   /// If AbortOnFailure is false and no function with the given name is
262   /// found, this function silently returns a null pointer. Otherwise,
263   /// it prints a message to stderr and aborts.
264   ///
265   void *getPointerToNamedFunction(StringRef Name,
266                                   bool AbortOnFailure = true) override;
267 
268   /// mapSectionAddress - map a section to its target address space value.
269   /// Map the address of a JIT section as returned from the memory manager
270   /// to the address in the target process as the running code will see it.
271   /// This is the address which will be used for relocation resolution.
272   void mapSectionAddress(const void *LocalAddress,
273                          uint64_t TargetAddress) override {
274     Dyld.mapSectionAddress(LocalAddress, TargetAddress);
275   }
276   void RegisterJITEventListener(JITEventListener *L) override;
277   void UnregisterJITEventListener(JITEventListener *L) override;
278 
279   // If successful, these function will implicitly finalize all loaded objects.
280   // To get a function address within MCJIT without causing a finalize, use
281   // getSymbolAddress.
282   uint64_t getGlobalValueAddress(const std::string &Name) override;
283   uint64_t getFunctionAddress(const std::string &Name) override;
284 
285   TargetMachine *getTargetMachine() override { return TM.get(); }
286 
287   /// @}
288   /// @name (Private) Registration Interfaces
289   /// @{
290 
291   static void Register() {
292     MCJITCtor = createJIT;
293   }
294 
295   static ExecutionEngine *
296   createJIT(std::unique_ptr<Module> M, std::string *ErrorStr,
297             std::shared_ptr<MCJITMemoryManager> MemMgr,
298             std::shared_ptr<LegacyJITSymbolResolver> Resolver,
299             std::unique_ptr<TargetMachine> TM);
300 
301   // @}
302 
303   // Takes a mangled name and returns the corresponding JITSymbol (if a
304   // definition of that mangled name has been added to the JIT).
305   JITSymbol findSymbol(const std::string &Name, bool CheckFunctionsOnly);
306 
307   // DEPRECATED - Please use findSymbol instead.
308   //
309   // This is not directly exposed via the ExecutionEngine API, but it is
310   // used by the LinkingMemoryManager.
311   //
312   // getSymbolAddress takes an unmangled name and returns the corresponding
313   // JITSymbol if a definition of the name has been added to the JIT.
314   uint64_t getSymbolAddress(const std::string &Name,
315                             bool CheckFunctionsOnly);
316 
317 protected:
318   /// emitObject -- Generate a JITed object in memory from the specified module
319   /// Currently, MCJIT only supports a single module and the module passed to
320   /// this function call is expected to be the contained module.  The module
321   /// is passed as a parameter here to prepare for multiple module support in
322   /// the future.
323   std::unique_ptr<MemoryBuffer> emitObject(Module *M);
324 
325   void notifyObjectLoaded(const object::ObjectFile &Obj,
326                           const RuntimeDyld::LoadedObjectInfo &L);
327   void notifyFreeingObject(const object::ObjectFile &Obj);
328 
329   JITSymbol findExistingSymbol(const std::string &Name);
330   Module *findModuleForSymbol(const std::string &Name, bool CheckFunctionsOnly);
331 };
332 
333 } // end llvm namespace
334 
335 #endif // LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
336