1 //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file defines helper functions for running LLVM in a multi-threaded
10 // environment.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "llvm/Support/Threading.h"
15 #include "llvm/ADT/Optional.h"
16 #include "llvm/Config/config.h"
17 #include "llvm/Support/Host.h"
18 
19 #include <cassert>
20 #include <errno.h>
21 #include <stdlib.h>
22 #include <string.h>
23 
24 using namespace llvm;
25 
26 //===----------------------------------------------------------------------===//
27 //=== WARNING: Implementation here must contain only TRULY operating system
28 //===          independent code.
29 //===----------------------------------------------------------------------===//
30 
31 bool llvm::llvm_is_multithreaded() {
32 #if LLVM_ENABLE_THREADS != 0
33   return true;
34 #else
35   return false;
36 #endif
37 }
38 
39 #if LLVM_ENABLE_THREADS == 0 ||                                                \
40     (!defined(_WIN32) && !defined(HAVE_PTHREAD_H))
41 // Support for non-Win32, non-pthread implementation.
42 void llvm::llvm_execute_on_thread(void (*Fn)(void *), void *UserData,
43                                   llvm::Optional<unsigned> StackSizeInBytes) {
44   (void)StackSizeInBytes;
45   Fn(UserData);
46 }
47 
48 uint64_t llvm::get_threadid() { return 0; }
49 
50 uint32_t llvm::get_max_thread_name_length() { return 0; }
51 
52 void llvm::set_thread_name(const Twine &Name) {}
53 
54 void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear(); }
55 
56 llvm::BitVector llvm::get_thread_affinity_mask() { return {}; }
57 
58 unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
59   // When threads are disabled, ensure clients will loop at least once.
60   return 1;
61 }
62 
63 #if LLVM_ENABLE_THREADS == 0
64 void llvm::llvm_execute_on_thread_async(
65     llvm::unique_function<void()> Func,
66     llvm::Optional<unsigned> StackSizeInBytes) {
67   (void)Func;
68   (void)StackSizeInBytes;
69   report_fatal_error("Spawning a detached thread doesn't make sense with no "
70                      "threading support");
71 }
72 #else
73 // Support for non-Win32, non-pthread implementation.
74 void llvm::llvm_execute_on_thread_async(
75     llvm::unique_function<void()> Func,
76     llvm::Optional<unsigned> StackSizeInBytes) {
77   (void)StackSizeInBytes;
78   std::thread(std::move(Func)).detach();
79 }
80 #endif
81 
82 #else
83 
84 int computeHostNumHardwareThreads();
85 
86 unsigned llvm::ThreadPoolStrategy::compute_thread_count() const {
87   int MaxThreadCount = UseHyperThreads ? computeHostNumHardwareThreads()
88                                        : sys::getHostNumPhysicalCores();
89   if (MaxThreadCount <= 0)
90     MaxThreadCount = 1;
91   if (ThreadsRequested == 0)
92     return MaxThreadCount;
93   if (!Limit)
94     return ThreadsRequested;
95   return std::min((unsigned)MaxThreadCount, ThreadsRequested);
96 }
97 
98 namespace {
99 struct SyncThreadInfo {
100   void (*UserFn)(void *);
101   void *UserData;
102 };
103 
104 using AsyncThreadInfo = llvm::unique_function<void()>;
105 
106 enum class JoiningPolicy { Join, Detach };
107 } // namespace
108 
109 // Include the platform-specific parts of this class.
110 #ifdef LLVM_ON_UNIX
111 #include "Unix/Threading.inc"
112 #endif
113 #ifdef _WIN32
114 #include "Windows/Threading.inc"
115 #endif
116 
117 void llvm::llvm_execute_on_thread(void (*Fn)(void *), void *UserData,
118                                   llvm::Optional<unsigned> StackSizeInBytes) {
119 
120   SyncThreadInfo Info = {Fn, UserData};
121   llvm_execute_on_thread_impl(threadFuncSync, &Info, StackSizeInBytes,
122                               JoiningPolicy::Join);
123 }
124 
125 void llvm::llvm_execute_on_thread_async(
126     llvm::unique_function<void()> Func,
127     llvm::Optional<unsigned> StackSizeInBytes) {
128   llvm_execute_on_thread_impl(&threadFuncAsync,
129                               new AsyncThreadInfo(std::move(Func)),
130                               StackSizeInBytes, JoiningPolicy::Detach);
131 }
132 
133 #endif
134 
135 Optional<ThreadPoolStrategy>
136 llvm::get_threadpool_strategy(StringRef Num, ThreadPoolStrategy Default) {
137   if (Num == "all")
138     return llvm::hardware_concurrency();
139   if (Num.empty())
140     return Default;
141   unsigned V;
142   if (Num.getAsInteger(10, V))
143     return None; // malformed 'Num' value
144   if (V == 0)
145     return Default;
146 
147   // Do not take the Default into account. This effectively disables
148   // heavyweight_hardware_concurrency() if the user asks for any number of
149   // threads on the cmd-line.
150   ThreadPoolStrategy S = llvm::hardware_concurrency();
151   S.ThreadsRequested = V;
152   return S;
153 }
154