1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPU.h"
11 #include "GCNSubtarget.h"
12 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
13 #include "SIMachineFunctionInfo.h"
14 #include "llvm/CodeGen/LivePhysRegs.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/RegisterScavenging.h"
17 #include "llvm/Target/TargetMachine.h"
18 
19 using namespace llvm;
20 
21 #define DEBUG_TYPE "frame-info"
22 
23 
24 // Find a scratch register that we can use at the start of the prologue to
25 // re-align the stack pointer. We avoid using callee-save registers since they
26 // may appear to be free when this is called from canUseAsPrologue (during
27 // shrink wrapping), but then no longer be free when this is called from
28 // emitPrologue.
29 //
30 // FIXME: This is a bit conservative, since in the above case we could use one
31 // of the callee-save registers as a scratch temp to re-align the stack pointer,
32 // but we would then have to make sure that we were in fact saving at least one
33 // callee-save register in the prologue, which is additional complexity that
34 // doesn't seem worth the benefit.
35 static MCRegister findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
36                                                    LivePhysRegs &LiveRegs,
37                                                    const TargetRegisterClass &RC,
38                                                    bool Unused = false) {
39   // Mark callee saved registers as used so we will not choose them.
40   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
41   for (unsigned i = 0; CSRegs[i]; ++i)
42     LiveRegs.addReg(CSRegs[i]);
43 
44   if (Unused) {
45     // We are looking for a register that can be used throughout the entire
46     // function, so any use is unacceptable.
47     for (MCRegister Reg : RC) {
48       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
49         return Reg;
50     }
51   } else {
52     for (MCRegister Reg : RC) {
53       if (LiveRegs.available(MRI, Reg))
54         return Reg;
55     }
56   }
57 
58   // If we require an unused register, this is used in contexts where failure is
59   // an option and has an alternative plan. In other contexts, this must
60   // succeed0.
61   if (!Unused)
62     report_fatal_error("failed to find free scratch register");
63 
64   return MCRegister();
65 }
66 
67 static void getVGPRSpillLaneOrTempRegister(MachineFunction &MF,
68                                            LivePhysRegs &LiveRegs,
69                                            Register &TempSGPR,
70                                            Optional<int> &FrameIndex,
71                                            bool IsFP) {
72   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
73   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
74 
75 #ifndef NDEBUG
76   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
77   const SIRegisterInfo *TRI = ST.getRegisterInfo();
78 #endif
79 
80   // We need to save and restore the current FP/BP.
81 
82   // 1: If there is already a VGPR with free lanes, use it. We
83   // may already have to pay the penalty for spilling a CSR VGPR.
84   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
85     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
86                                             TargetStackID::SGPRSpill);
87 
88     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
89       llvm_unreachable("allocate SGPR spill should have worked");
90 
91     FrameIndex = NewFI;
92 
93     LLVM_DEBUG(auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
94                dbgs() << "Spilling " << (IsFP ? "FP" : "BP") << " to  "
95                       << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane
96                       << '\n');
97     return;
98   }
99 
100   // 2: Next, try to save the FP/BP in an unused SGPR.
101   TempSGPR = findScratchNonCalleeSaveRegister(
102       MF.getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
103 
104   if (!TempSGPR) {
105     int NewFI = FrameInfo.CreateStackObject(4, Align(4), true, nullptr,
106                                             TargetStackID::SGPRSpill);
107 
108     if (MFI->allocateSGPRSpillToVGPR(MF, NewFI)) {
109       // 3: There's no free lane to spill, and no free register to save FP/BP,
110       // so we're forced to spill another VGPR to use for the spill.
111       FrameIndex = NewFI;
112 
113       LLVM_DEBUG(
114           auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
115           dbgs() << (IsFP ? "FP" : "BP") << " requires fallback spill to "
116                  << printReg(Spill.VGPR, TRI) << ':' << Spill.Lane << '\n';);
117     } else {
118       // Remove dead <NewFI> index
119       MF.getFrameInfo().RemoveStackObject(NewFI);
120       // 4: If all else fails, spill the FP/BP to memory.
121       FrameIndex = FrameInfo.CreateSpillStackObject(4, Align(4));
122       LLVM_DEBUG(dbgs() << "Reserved FI " << FrameIndex << " for spilling "
123                         << (IsFP ? "FP" : "BP") << '\n');
124     }
125   } else {
126     LLVM_DEBUG(dbgs() << "Saving " << (IsFP ? "FP" : "BP") << " with copy to "
127                       << printReg(TempSGPR, TRI) << '\n');
128   }
129 }
130 
131 // We need to specially emit stack operations here because a different frame
132 // register is used than in the rest of the function, as getFrameRegister would
133 // use.
134 static void buildPrologSpill(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
135                              MachineBasicBlock &MBB,
136                              MachineBasicBlock::iterator I,
137                              const SIInstrInfo *TII, Register SpillReg,
138                              Register ScratchRsrcReg, Register SPReg, int FI) {
139   MachineFunction *MF = MBB.getParent();
140   MachineFrameInfo &MFI = MF->getFrameInfo();
141 
142   int64_t Offset = MFI.getObjectOffset(FI);
143 
144   MachineMemOperand *MMO = MF->getMachineMemOperand(
145       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
146       MFI.getObjectAlign(FI));
147 
148   if (ST.enableFlatScratch()) {
149     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
150       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
151         .addReg(SpillReg, RegState::Kill)
152         .addReg(SPReg)
153         .addImm(Offset)
154         .addImm(0) // glc
155         .addImm(0) // slc
156         .addImm(0) // dlc
157         .addMemOperand(MMO);
158       return;
159     }
160   } else if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
161     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
162       .addReg(SpillReg, RegState::Kill)
163       .addReg(ScratchRsrcReg)
164       .addReg(SPReg)
165       .addImm(Offset)
166       .addImm(0) // glc
167       .addImm(0) // slc
168       .addImm(0) // tfe
169       .addImm(0) // dlc
170       .addImm(0) // swz
171       .addMemOperand(MMO);
172     return;
173   }
174 
175   // Don't clobber the TmpVGPR if we also need a scratch reg for the stack
176   // offset in the spill.
177   LiveRegs.addReg(SpillReg);
178 
179   if (ST.enableFlatScratch()) {
180     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
181       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
182 
183     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
184       .addReg(SPReg)
185       .addImm(Offset);
186 
187     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_STORE_DWORD_SADDR))
188       .addReg(SpillReg, RegState::Kill)
189       .addReg(OffsetReg, RegState::Kill)
190       .addImm(0)
191       .addImm(0) // glc
192       .addImm(0) // slc
193       .addImm(0) // dlc
194       .addMemOperand(MMO);
195   } else {
196     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
197       MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
198 
199     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
200       .addImm(Offset);
201 
202     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
203       .addReg(SpillReg, RegState::Kill)
204       .addReg(OffsetReg, RegState::Kill)
205       .addReg(ScratchRsrcReg)
206       .addReg(SPReg)
207       .addImm(0)
208       .addImm(0) // glc
209       .addImm(0) // slc
210       .addImm(0) // tfe
211       .addImm(0) // dlc
212       .addImm(0) // swz
213       .addMemOperand(MMO);
214   }
215 
216   LiveRegs.removeReg(SpillReg);
217 }
218 
219 static void buildEpilogReload(const GCNSubtarget &ST, LivePhysRegs &LiveRegs,
220                               MachineBasicBlock &MBB,
221                               MachineBasicBlock::iterator I,
222                               const SIInstrInfo *TII, Register SpillReg,
223                               Register ScratchRsrcReg, Register SPReg, int FI) {
224   MachineFunction *MF = MBB.getParent();
225   MachineFrameInfo &MFI = MF->getFrameInfo();
226   int64_t Offset = MFI.getObjectOffset(FI);
227 
228   MachineMemOperand *MMO = MF->getMachineMemOperand(
229       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
230       MFI.getObjectAlign(FI));
231 
232   if (ST.enableFlatScratch()) {
233     if (TII->isLegalFLATOffset(Offset, AMDGPUAS::PRIVATE_ADDRESS, true)) {
234       BuildMI(MBB, I, DebugLoc(),
235               TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR), SpillReg)
236         .addReg(SPReg)
237         .addImm(Offset)
238         .addImm(0) // glc
239         .addImm(0) // slc
240         .addImm(0) // dlc
241         .addMemOperand(MMO);
242       return;
243     }
244     MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
245       MF->getRegInfo(), LiveRegs, AMDGPU::SReg_32_XM0RegClass);
246 
247       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_ADD_U32), OffsetReg)
248         .addReg(SPReg)
249         .addImm(Offset);
250       BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::SCRATCH_LOAD_DWORD_SADDR),
251               SpillReg)
252       .addReg(OffsetReg, RegState::Kill)
253       .addImm(0)
254       .addImm(0) // glc
255       .addImm(0) // slc
256       .addImm(0) // dlc
257       .addMemOperand(MMO);
258       return;
259   }
260 
261   if (SIInstrInfo::isLegalMUBUFImmOffset(Offset)) {
262     BuildMI(MBB, I, DebugLoc(),
263             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
264       .addReg(ScratchRsrcReg)
265       .addReg(SPReg)
266       .addImm(Offset)
267       .addImm(0) // glc
268       .addImm(0) // slc
269       .addImm(0) // tfe
270       .addImm(0) // dlc
271       .addImm(0) // swz
272       .addMemOperand(MMO);
273     return;
274   }
275 
276   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
277     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
278 
279   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
280     .addImm(Offset);
281 
282   BuildMI(MBB, I, DebugLoc(),
283           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
284     .addReg(OffsetReg, RegState::Kill)
285     .addReg(ScratchRsrcReg)
286     .addReg(SPReg)
287     .addImm(0)
288     .addImm(0) // glc
289     .addImm(0) // slc
290     .addImm(0) // tfe
291     .addImm(0) // dlc
292     .addImm(0) // swz
293     .addMemOperand(MMO);
294 }
295 
296 static void buildGitPtr(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
297                         const DebugLoc &DL, const SIInstrInfo *TII,
298                         Register TargetReg) {
299   MachineFunction *MF = MBB.getParent();
300   const SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
301   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
302   const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
303   Register TargetLo = TRI->getSubReg(TargetReg, AMDGPU::sub0);
304   Register TargetHi = TRI->getSubReg(TargetReg, AMDGPU::sub1);
305 
306   if (MFI->getGITPtrHigh() != 0xffffffff) {
307     BuildMI(MBB, I, DL, SMovB32, TargetHi)
308         .addImm(MFI->getGITPtrHigh())
309         .addReg(TargetReg, RegState::ImplicitDefine);
310   } else {
311     const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
312     BuildMI(MBB, I, DL, GetPC64, TargetReg);
313   }
314   Register GitPtrLo = MFI->getGITPtrLoReg(*MF);
315   MF->getRegInfo().addLiveIn(GitPtrLo);
316   MBB.addLiveIn(GitPtrLo);
317   BuildMI(MBB, I, DL, SMovB32, TargetLo)
318     .addReg(GitPtrLo);
319 }
320 
321 // Emit flat scratch setup code, assuming `MFI->hasFlatScratchInit()`
322 void SIFrameLowering::emitEntryFunctionFlatScratchInit(
323     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
324     const DebugLoc &DL, Register ScratchWaveOffsetReg) const {
325   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
326   const SIInstrInfo *TII = ST.getInstrInfo();
327   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
328   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
329 
330   // We don't need this if we only have spills since there is no user facing
331   // scratch.
332 
333   // TODO: If we know we don't have flat instructions earlier, we can omit
334   // this from the input registers.
335   //
336   // TODO: We only need to know if we access scratch space through a flat
337   // pointer. Because we only detect if flat instructions are used at all,
338   // this will be used more often than necessary on VI.
339 
340   Register FlatScrInitLo;
341   Register FlatScrInitHi;
342 
343   if (ST.isAmdPalOS()) {
344     // Extract the scratch offset from the descriptor in the GIT
345     LivePhysRegs LiveRegs;
346     LiveRegs.init(*TRI);
347     LiveRegs.addLiveIns(MBB);
348 
349     // Find unused reg to load flat scratch init into
350     MachineRegisterInfo &MRI = MF.getRegInfo();
351     Register FlatScrInit = AMDGPU::NoRegister;
352     ArrayRef<MCPhysReg> AllSGPR64s = TRI->getAllSGPR64(MF);
353     unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 1) / 2;
354     AllSGPR64s = AllSGPR64s.slice(
355         std::min(static_cast<unsigned>(AllSGPR64s.size()), NumPreloaded));
356     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
357     for (MCPhysReg Reg : AllSGPR64s) {
358       if (LiveRegs.available(MRI, Reg) && MRI.isAllocatable(Reg) &&
359           !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
360         FlatScrInit = Reg;
361         break;
362       }
363     }
364     assert(FlatScrInit && "Failed to find free register for scratch init");
365 
366     FlatScrInitLo = TRI->getSubReg(FlatScrInit, AMDGPU::sub0);
367     FlatScrInitHi = TRI->getSubReg(FlatScrInit, AMDGPU::sub1);
368 
369     buildGitPtr(MBB, I, DL, TII, FlatScrInit);
370 
371     // We now have the GIT ptr - now get the scratch descriptor from the entry
372     // at offset 0 (or offset 16 for a compute shader).
373     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
374     const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
375     auto *MMO = MF.getMachineMemOperand(
376         PtrInfo,
377         MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
378             MachineMemOperand::MODereferenceable,
379         8, Align(4));
380     unsigned Offset =
381         MF.getFunction().getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
382     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
383     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
384     BuildMI(MBB, I, DL, LoadDwordX2, FlatScrInit)
385         .addReg(FlatScrInit)
386         .addImm(EncodedOffset) // offset
387         .addImm(0)             // glc
388         .addImm(0)             // dlc
389         .addMemOperand(MMO);
390 
391     // Mask the offset in [47:0] of the descriptor
392     const MCInstrDesc &SAndB32 = TII->get(AMDGPU::S_AND_B32);
393     BuildMI(MBB, I, DL, SAndB32, FlatScrInitHi)
394         .addReg(FlatScrInitHi)
395         .addImm(0xffff);
396   } else {
397     Register FlatScratchInitReg =
398         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
399     assert(FlatScratchInitReg);
400 
401     MachineRegisterInfo &MRI = MF.getRegInfo();
402     MRI.addLiveIn(FlatScratchInitReg);
403     MBB.addLiveIn(FlatScratchInitReg);
404 
405     FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
406     FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
407   }
408 
409   // Do a 64-bit pointer add.
410   if (ST.flatScratchIsPointer()) {
411     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
412       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
413         .addReg(FlatScrInitLo)
414         .addReg(ScratchWaveOffsetReg);
415       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
416         .addReg(FlatScrInitHi)
417         .addImm(0);
418       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
419         addReg(FlatScrInitLo).
420         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
421                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
422       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
423         addReg(FlatScrInitHi).
424         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
425                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
426       return;
427     }
428 
429     // For GFX9.
430     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
431       .addReg(FlatScrInitLo)
432       .addReg(ScratchWaveOffsetReg);
433     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
434       .addReg(FlatScrInitHi)
435       .addImm(0);
436 
437     return;
438   }
439 
440   assert(ST.getGeneration() < AMDGPUSubtarget::GFX9);
441 
442   // Copy the size in bytes.
443   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
444     .addReg(FlatScrInitHi, RegState::Kill);
445 
446   // Add wave offset in bytes to private base offset.
447   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
448   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
449     .addReg(FlatScrInitLo)
450     .addReg(ScratchWaveOffsetReg);
451 
452   // Convert offset to 256-byte units.
453   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
454     .addReg(FlatScrInitLo, RegState::Kill)
455     .addImm(8);
456 }
457 
458 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
459 // memory. They should have been removed by now.
460 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
461   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
462        I != E; ++I) {
463     if (!MFI.isDeadObjectIndex(I))
464       return false;
465   }
466 
467   return true;
468 }
469 
470 // Shift down registers reserved for the scratch RSRC.
471 Register SIFrameLowering::getEntryFunctionReservedScratchRsrcReg(
472     MachineFunction &MF) const {
473 
474   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
475   const SIInstrInfo *TII = ST.getInstrInfo();
476   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
477   MachineRegisterInfo &MRI = MF.getRegInfo();
478   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
479 
480   assert(MFI->isEntryFunction());
481 
482   Register ScratchRsrcReg = MFI->getScratchRSrcReg();
483 
484   if (!ScratchRsrcReg || (!MRI.isPhysRegUsed(ScratchRsrcReg) &&
485                           allStackObjectsAreDead(MF.getFrameInfo())))
486     return Register();
487 
488   if (ST.hasSGPRInitBug() ||
489       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
490     return ScratchRsrcReg;
491 
492   // We reserved the last registers for this. Shift it down to the end of those
493   // which were actually used.
494   //
495   // FIXME: It might be safer to use a pseudoregister before replacement.
496 
497   // FIXME: We should be able to eliminate unused input registers. We only
498   // cannot do this for the resources required for scratch access. For now we
499   // skip over user SGPRs and may leave unused holes.
500 
501   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
502   ArrayRef<MCPhysReg> AllSGPR128s = TRI->getAllSGPR128(MF);
503   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
504 
505   // Skip the last N reserved elements because they should have already been
506   // reserved for VCC etc.
507   Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
508   for (MCPhysReg Reg : AllSGPR128s) {
509     // Pick the first unallocated one. Make sure we don't clobber the other
510     // reserved input we needed. Also for PAL, make sure we don't clobber
511     // the GIT pointer passed in SGPR0 or SGPR8.
512     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
513         !TRI->isSubRegisterEq(Reg, GITPtrLoReg)) {
514       MRI.replaceRegWith(ScratchRsrcReg, Reg);
515       MFI->setScratchRSrcReg(Reg);
516       return Reg;
517     }
518   }
519 
520   return ScratchRsrcReg;
521 }
522 
523 static unsigned getScratchScaleFactor(const GCNSubtarget &ST) {
524   return ST.enableFlatScratch() ? 1 : ST.getWavefrontSize();
525 }
526 
527 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
528                                                 MachineBasicBlock &MBB) const {
529   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
530 
531   // FIXME: If we only have SGPR spills, we won't actually be using scratch
532   // memory since these spill to VGPRs. We should be cleaning up these unused
533   // SGPR spill frame indices somewhere.
534 
535   // FIXME: We still have implicit uses on SGPR spill instructions in case they
536   // need to spill to vector memory. It's likely that will not happen, but at
537   // this point it appears we need the setup. This part of the prolog should be
538   // emitted after frame indices are eliminated.
539 
540   // FIXME: Remove all of the isPhysRegUsed checks
541 
542   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
543   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
544   const SIInstrInfo *TII = ST.getInstrInfo();
545   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
546   MachineRegisterInfo &MRI = MF.getRegInfo();
547   const Function &F = MF.getFunction();
548 
549   assert(MFI->isEntryFunction());
550 
551   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
552       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
553   // FIXME: Hack to not crash in situations which emitted an error.
554   if (!PreloadedScratchWaveOffsetReg)
555     return;
556 
557   // We need to do the replacement of the private segment buffer register even
558   // if there are no stack objects. There could be stores to undef or a
559   // constant without an associated object.
560   //
561   // This will return `Register()` in cases where there are no actual
562   // uses of the SRSRC.
563   Register ScratchRsrcReg;
564   if (!ST.enableFlatScratch())
565     ScratchRsrcReg = getEntryFunctionReservedScratchRsrcReg(MF);
566 
567   // Make the selected register live throughout the function.
568   if (ScratchRsrcReg) {
569     for (MachineBasicBlock &OtherBB : MF) {
570       if (&OtherBB != &MBB) {
571         OtherBB.addLiveIn(ScratchRsrcReg);
572       }
573     }
574   }
575 
576   // Now that we have fixed the reserved SRSRC we need to locate the
577   // (potentially) preloaded SRSRC.
578   Register PreloadedScratchRsrcReg;
579   if (ST.isAmdHsaOrMesa(F)) {
580     PreloadedScratchRsrcReg =
581         MFI->getPreloadedReg(AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
582     if (ScratchRsrcReg && PreloadedScratchRsrcReg) {
583       // We added live-ins during argument lowering, but since they were not
584       // used they were deleted. We're adding the uses now, so add them back.
585       MRI.addLiveIn(PreloadedScratchRsrcReg);
586       MBB.addLiveIn(PreloadedScratchRsrcReg);
587     }
588   }
589 
590   // Debug location must be unknown since the first debug location is used to
591   // determine the end of the prologue.
592   DebugLoc DL;
593   MachineBasicBlock::iterator I = MBB.begin();
594 
595   // We found the SRSRC first because it needs four registers and has an
596   // alignment requirement. If the SRSRC that we found is clobbering with
597   // the scratch wave offset, which may be in a fixed SGPR or a free SGPR
598   // chosen by SITargetLowering::allocateSystemSGPRs, COPY the scratch
599   // wave offset to a free SGPR.
600   Register ScratchWaveOffsetReg;
601   if (TRI->isSubRegisterEq(ScratchRsrcReg, PreloadedScratchWaveOffsetReg)) {
602     ArrayRef<MCPhysReg> AllSGPRs = TRI->getAllSGPR32(MF);
603     unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
604     AllSGPRs = AllSGPRs.slice(
605         std::min(static_cast<unsigned>(AllSGPRs.size()), NumPreloaded));
606     Register GITPtrLoReg = MFI->getGITPtrLoReg(MF);
607     for (MCPhysReg Reg : AllSGPRs) {
608       if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg) &&
609           !TRI->isSubRegisterEq(ScratchRsrcReg, Reg) && GITPtrLoReg != Reg) {
610         ScratchWaveOffsetReg = Reg;
611         BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
612             .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill);
613         break;
614       }
615     }
616   } else {
617     ScratchWaveOffsetReg = PreloadedScratchWaveOffsetReg;
618   }
619   assert(ScratchWaveOffsetReg);
620 
621   if (requiresStackPointerReference(MF)) {
622     Register SPReg = MFI->getStackPtrOffsetReg();
623     assert(SPReg != AMDGPU::SP_REG);
624     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), SPReg)
625         .addImm(MF.getFrameInfo().getStackSize() * getScratchScaleFactor(ST));
626   }
627 
628   if (hasFP(MF)) {
629     Register FPReg = MFI->getFrameOffsetReg();
630     assert(FPReg != AMDGPU::FP_REG);
631     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), FPReg).addImm(0);
632   }
633 
634   if (MFI->hasFlatScratchInit() || ScratchRsrcReg) {
635     MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
636     MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
637   }
638 
639   if (MFI->hasFlatScratchInit()) {
640     emitEntryFunctionFlatScratchInit(MF, MBB, I, DL, ScratchWaveOffsetReg);
641   }
642 
643   if (ScratchRsrcReg) {
644     emitEntryFunctionScratchRsrcRegSetup(MF, MBB, I, DL,
645                                          PreloadedScratchRsrcReg,
646                                          ScratchRsrcReg, ScratchWaveOffsetReg);
647   }
648 }
649 
650 // Emit scratch RSRC setup code, assuming `ScratchRsrcReg != AMDGPU::NoReg`
651 void SIFrameLowering::emitEntryFunctionScratchRsrcRegSetup(
652     MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
653     const DebugLoc &DL, Register PreloadedScratchRsrcReg,
654     Register ScratchRsrcReg, Register ScratchWaveOffsetReg) const {
655 
656   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
657   const SIInstrInfo *TII = ST.getInstrInfo();
658   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
659   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
660   const Function &Fn = MF.getFunction();
661 
662   if (ST.isAmdPalOS()) {
663     // The pointer to the GIT is formed from the offset passed in and either
664     // the amdgpu-git-ptr-high function attribute or the top part of the PC
665     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
666 
667     buildGitPtr(MBB, I, DL, TII, Rsrc01);
668 
669     // We now have the GIT ptr - now get the scratch descriptor from the entry
670     // at offset 0 (or offset 16 for a compute shader).
671     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
672     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
673     auto MMO = MF.getMachineMemOperand(PtrInfo,
674                                        MachineMemOperand::MOLoad |
675                                            MachineMemOperand::MOInvariant |
676                                            MachineMemOperand::MODereferenceable,
677                                        16, Align(4));
678     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
679     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
680     unsigned EncodedOffset = AMDGPU::convertSMRDOffsetUnits(Subtarget, Offset);
681     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
682       .addReg(Rsrc01)
683       .addImm(EncodedOffset) // offset
684       .addImm(0) // glc
685       .addImm(0) // dlc
686       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
687       .addMemOperand(MMO);
688   } else if (ST.isMesaGfxShader(Fn) || !PreloadedScratchRsrcReg) {
689     assert(!ST.isAmdHsaOrMesa(Fn));
690     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
691 
692     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
693     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
694 
695     // Use relocations to get the pointer, and setup the other bits manually.
696     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
697 
698     if (MFI->hasImplicitBufferPtr()) {
699       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
700 
701       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
702         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
703 
704         BuildMI(MBB, I, DL, Mov64, Rsrc01)
705           .addReg(MFI->getImplicitBufferPtrUserSGPR())
706           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
707       } else {
708         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
709 
710         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
711         auto MMO = MF.getMachineMemOperand(
712             PtrInfo,
713             MachineMemOperand::MOLoad | MachineMemOperand::MOInvariant |
714                 MachineMemOperand::MODereferenceable,
715             8, Align(4));
716         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
717           .addReg(MFI->getImplicitBufferPtrUserSGPR())
718           .addImm(0) // offset
719           .addImm(0) // glc
720           .addImm(0) // dlc
721           .addMemOperand(MMO)
722           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
723 
724         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
725         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
726       }
727     } else {
728       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
729       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
730 
731       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
732         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
733         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
734 
735       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
736         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
737         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
738 
739     }
740 
741     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
742       .addImm(Rsrc23 & 0xffffffff)
743       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
744 
745     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
746       .addImm(Rsrc23 >> 32)
747       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
748   } else if (ST.isAmdHsaOrMesa(Fn)) {
749     assert(PreloadedScratchRsrcReg);
750 
751     if (ScratchRsrcReg != PreloadedScratchRsrcReg) {
752       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
753           .addReg(PreloadedScratchRsrcReg, RegState::Kill);
754     }
755   }
756 
757   // Add the scratch wave offset into the scratch RSRC.
758   //
759   // We only want to update the first 48 bits, which is the base address
760   // pointer, without touching the adjacent 16 bits of flags. We know this add
761   // cannot carry-out from bit 47, otherwise the scratch allocation would be
762   // impossible to fit in the 48-bit global address space.
763   //
764   // TODO: Evaluate if it is better to just construct an SRD using the flat
765   // scratch init and some constants rather than update the one we are passed.
766   Register ScratchRsrcSub0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
767   Register ScratchRsrcSub1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
768 
769   // We cannot Kill ScratchWaveOffsetReg here because we allow it to be used in
770   // the kernel body via inreg arguments.
771   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), ScratchRsrcSub0)
772       .addReg(ScratchRsrcSub0)
773       .addReg(ScratchWaveOffsetReg)
774       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
775   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), ScratchRsrcSub1)
776       .addReg(ScratchRsrcSub1)
777       .addImm(0)
778       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
779 }
780 
781 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
782   switch (ID) {
783   case TargetStackID::Default:
784   case TargetStackID::NoAlloc:
785   case TargetStackID::SGPRSpill:
786     return true;
787   case TargetStackID::ScalableVector:
788     return false;
789   }
790   llvm_unreachable("Invalid TargetStackID::Value");
791 }
792 
793 // Activate all lanes, returns saved exec.
794 static Register buildScratchExecCopy(LivePhysRegs &LiveRegs,
795                                      MachineFunction &MF,
796                                      MachineBasicBlock &MBB,
797                                      MachineBasicBlock::iterator MBBI,
798                                      bool IsProlog) {
799   Register ScratchExecCopy;
800   MachineRegisterInfo &MRI = MF.getRegInfo();
801   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
802   const SIInstrInfo *TII = ST.getInstrInfo();
803   const SIRegisterInfo &TRI = TII->getRegisterInfo();
804   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
805   DebugLoc DL;
806 
807   if (LiveRegs.empty()) {
808     if (IsProlog) {
809       LiveRegs.init(TRI);
810       LiveRegs.addLiveIns(MBB);
811       if (FuncInfo->SGPRForFPSaveRestoreCopy)
812         LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
813 
814       if (FuncInfo->SGPRForBPSaveRestoreCopy)
815         LiveRegs.removeReg(FuncInfo->SGPRForBPSaveRestoreCopy);
816     } else {
817       // In epilog.
818       LiveRegs.init(*ST.getRegisterInfo());
819       LiveRegs.addLiveOuts(MBB);
820       LiveRegs.stepBackward(*MBBI);
821     }
822   }
823 
824   ScratchExecCopy = findScratchNonCalleeSaveRegister(
825       MRI, LiveRegs, *TRI.getWaveMaskRegClass());
826 
827   if (!IsProlog)
828     LiveRegs.removeReg(ScratchExecCopy);
829 
830   const unsigned OrSaveExec =
831       ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
832   BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy).addImm(-1);
833 
834   return ScratchExecCopy;
835 }
836 
837 void SIFrameLowering::emitPrologue(MachineFunction &MF,
838                                    MachineBasicBlock &MBB) const {
839   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
840   if (FuncInfo->isEntryFunction()) {
841     emitEntryFunctionPrologue(MF, MBB);
842     return;
843   }
844 
845   const MachineFrameInfo &MFI = MF.getFrameInfo();
846   MachineRegisterInfo &MRI = MF.getRegInfo();
847   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
848   const SIInstrInfo *TII = ST.getInstrInfo();
849   const SIRegisterInfo &TRI = TII->getRegisterInfo();
850 
851   Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
852   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
853   Register BasePtrReg =
854       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
855   LivePhysRegs LiveRegs;
856 
857   MachineBasicBlock::iterator MBBI = MBB.begin();
858   DebugLoc DL;
859 
860   bool HasFP = false;
861   bool HasBP = false;
862   uint32_t NumBytes = MFI.getStackSize();
863   uint32_t RoundedSize = NumBytes;
864   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
865   // turn on all lanes before doing the spill to memory.
866   Register ScratchExecCopy;
867 
868   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
869   bool SpillFPToMemory = false;
870   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
871   // Otherwise we are spilling the FP to memory.
872   if (HasFPSaveIndex) {
873     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
874                       TargetStackID::SGPRSpill;
875   }
876 
877   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
878   bool SpillBPToMemory = false;
879   // A StackID of SGPRSpill implies that this is a spill from SGPR to VGPR.
880   // Otherwise we are spilling the BP to memory.
881   if (HasBPSaveIndex) {
882     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
883                       TargetStackID::SGPRSpill;
884   }
885 
886   // Emit the copy if we need an FP, and are using a free SGPR to save it.
887   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
888     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
889       .addReg(FramePtrReg)
890       .setMIFlag(MachineInstr::FrameSetup);
891   }
892 
893   // Emit the copy if we need a BP, and are using a free SGPR to save it.
894   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
895     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY),
896             FuncInfo->SGPRForBPSaveRestoreCopy)
897         .addReg(BasePtrReg)
898         .setMIFlag(MachineInstr::FrameSetup);
899   }
900 
901   // If a copy has been emitted for FP and/or BP, Make the SGPRs
902   // used in the copy instructions live throughout the function.
903   SmallVector<MCPhysReg, 2> TempSGPRs;
904   if (FuncInfo->SGPRForFPSaveRestoreCopy)
905     TempSGPRs.push_back(FuncInfo->SGPRForFPSaveRestoreCopy);
906 
907   if (FuncInfo->SGPRForBPSaveRestoreCopy)
908     TempSGPRs.push_back(FuncInfo->SGPRForBPSaveRestoreCopy);
909 
910   if (!TempSGPRs.empty()) {
911     for (MachineBasicBlock &MBB : MF) {
912       for (MCPhysReg Reg : TempSGPRs)
913         MBB.addLiveIn(Reg);
914 
915       MBB.sortUniqueLiveIns();
916     }
917   }
918 
919   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
920          : FuncInfo->getSGPRSpillVGPRs()) {
921     if (!Reg.FI.hasValue())
922       continue;
923 
924     if (!ScratchExecCopy)
925       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
926 
927     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
928                      FuncInfo->getScratchRSrcReg(),
929                      StackPtrReg,
930                      Reg.FI.getValue());
931   }
932 
933   if (HasFPSaveIndex && SpillFPToMemory) {
934     assert(!MFI.isDeadObjectIndex(FuncInfo->FramePointerSaveIndex.getValue()));
935 
936     if (!ScratchExecCopy)
937       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
938 
939     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
940         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
941 
942     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
943         .addReg(FramePtrReg);
944 
945     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
946                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
947                      FuncInfo->FramePointerSaveIndex.getValue());
948   }
949 
950   if (HasBPSaveIndex && SpillBPToMemory) {
951     assert(!MFI.isDeadObjectIndex(*FuncInfo->BasePointerSaveIndex));
952 
953     if (!ScratchExecCopy)
954       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, true);
955 
956     MCPhysReg TmpVGPR = findScratchNonCalleeSaveRegister(
957         MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
958 
959     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
960         .addReg(BasePtrReg);
961 
962     buildPrologSpill(ST, LiveRegs, MBB, MBBI, TII, TmpVGPR,
963                      FuncInfo->getScratchRSrcReg(), StackPtrReg,
964                      *FuncInfo->BasePointerSaveIndex);
965   }
966 
967   if (ScratchExecCopy) {
968     // FIXME: Split block and make terminator.
969     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
970     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
971     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
972         .addReg(ScratchExecCopy, RegState::Kill);
973     LiveRegs.addReg(ScratchExecCopy);
974   }
975 
976   // In this case, spill the FP to a reserved VGPR.
977   if (HasFPSaveIndex && !SpillFPToMemory) {
978     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
979     assert(!MFI.isDeadObjectIndex(FI));
980 
981     assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
982     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
983         FuncInfo->getSGPRToVGPRSpills(FI);
984     assert(Spill.size() == 1);
985 
986     // Save FP before setting it up.
987     // FIXME: This should respect spillSGPRToVGPR;
988     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
989         .addReg(FramePtrReg)
990         .addImm(Spill[0].Lane)
991         .addReg(Spill[0].VGPR, RegState::Undef);
992   }
993 
994   // In this case, spill the BP to a reserved VGPR.
995   if (HasBPSaveIndex && !SpillBPToMemory) {
996     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
997     assert(!MFI.isDeadObjectIndex(BasePtrFI));
998 
999     assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1000     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1001         FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1002     assert(Spill.size() == 1);
1003 
1004     // Save BP before setting it up.
1005     // FIXME: This should respect spillSGPRToVGPR;
1006     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_WRITELANE_B32), Spill[0].VGPR)
1007         .addReg(BasePtrReg)
1008         .addImm(Spill[0].Lane)
1009         .addReg(Spill[0].VGPR, RegState::Undef);
1010   }
1011 
1012   if (TRI.needsStackRealignment(MF)) {
1013     HasFP = true;
1014     const unsigned Alignment = MFI.getMaxAlign().value();
1015 
1016     RoundedSize += Alignment;
1017     if (LiveRegs.empty()) {
1018       LiveRegs.init(TRI);
1019       LiveRegs.addLiveIns(MBB);
1020       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1021       LiveRegs.addReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1022     }
1023 
1024     Register ScratchSPReg = findScratchNonCalleeSaveRegister(
1025         MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
1026     assert(ScratchSPReg && ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy &&
1027            ScratchSPReg != FuncInfo->SGPRForBPSaveRestoreCopy);
1028 
1029     // s_add_u32 tmp_reg, s32, NumBytes
1030     // s_and_b32 s32, tmp_reg, 0b111...0000
1031     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
1032         .addReg(StackPtrReg)
1033         .addImm((Alignment - 1) * getScratchScaleFactor(ST))
1034         .setMIFlag(MachineInstr::FrameSetup);
1035     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
1036         .addReg(ScratchSPReg, RegState::Kill)
1037         .addImm(-Alignment * getScratchScaleFactor(ST))
1038         .setMIFlag(MachineInstr::FrameSetup);
1039     FuncInfo->setIsStackRealigned(true);
1040   } else if ((HasFP = hasFP(MF))) {
1041     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1042         .addReg(StackPtrReg)
1043         .setMIFlag(MachineInstr::FrameSetup);
1044   }
1045 
1046   // If we need a base pointer, set it up here. It's whatever the value of
1047   // the stack pointer is at this point. Any variable size objects will be
1048   // allocated after this, so we can still use the base pointer to reference
1049   // the incoming arguments.
1050   if ((HasBP = TRI.hasBasePointer(MF))) {
1051     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1052         .addReg(StackPtrReg)
1053         .setMIFlag(MachineInstr::FrameSetup);
1054   }
1055 
1056   if (HasFP && RoundedSize != 0) {
1057     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
1058         .addReg(StackPtrReg)
1059         .addImm(RoundedSize * getScratchScaleFactor(ST))
1060         .setMIFlag(MachineInstr::FrameSetup);
1061   }
1062 
1063   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy ||
1064                      FuncInfo->FramePointerSaveIndex)) &&
1065          "Needed to save FP but didn't save it anywhere");
1066 
1067   assert((HasFP || (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1068                     !FuncInfo->FramePointerSaveIndex)) &&
1069          "Saved FP but didn't need it");
1070 
1071   assert((!HasBP || (FuncInfo->SGPRForBPSaveRestoreCopy ||
1072                      FuncInfo->BasePointerSaveIndex)) &&
1073          "Needed to save BP but didn't save it anywhere");
1074 
1075   assert((HasBP || (!FuncInfo->SGPRForBPSaveRestoreCopy &&
1076                     !FuncInfo->BasePointerSaveIndex)) &&
1077          "Saved BP but didn't need it");
1078 }
1079 
1080 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
1081                                    MachineBasicBlock &MBB) const {
1082   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1083   if (FuncInfo->isEntryFunction())
1084     return;
1085 
1086   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1087   const SIInstrInfo *TII = ST.getInstrInfo();
1088   MachineRegisterInfo &MRI = MF.getRegInfo();
1089   const SIRegisterInfo &TRI = TII->getRegisterInfo();
1090   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
1091   LivePhysRegs LiveRegs;
1092   DebugLoc DL;
1093 
1094   const MachineFrameInfo &MFI = MF.getFrameInfo();
1095   uint32_t NumBytes = MFI.getStackSize();
1096   uint32_t RoundedSize = FuncInfo->isStackRealigned()
1097                              ? NumBytes + MFI.getMaxAlign().value()
1098                              : NumBytes;
1099   const Register StackPtrReg = FuncInfo->getStackPtrOffsetReg();
1100   const Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1101   const Register BasePtrReg =
1102       TRI.hasBasePointer(MF) ? TRI.getBaseRegister() : Register();
1103 
1104   bool HasFPSaveIndex = FuncInfo->FramePointerSaveIndex.hasValue();
1105   bool SpillFPToMemory = false;
1106   if (HasFPSaveIndex) {
1107     SpillFPToMemory = MFI.getStackID(*FuncInfo->FramePointerSaveIndex) !=
1108                       TargetStackID::SGPRSpill;
1109   }
1110 
1111   bool HasBPSaveIndex = FuncInfo->BasePointerSaveIndex.hasValue();
1112   bool SpillBPToMemory = false;
1113   if (HasBPSaveIndex) {
1114     SpillBPToMemory = MFI.getStackID(*FuncInfo->BasePointerSaveIndex) !=
1115                       TargetStackID::SGPRSpill;
1116   }
1117 
1118   if (RoundedSize != 0 && hasFP(MF)) {
1119     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
1120       .addReg(StackPtrReg)
1121       .addImm(RoundedSize * getScratchScaleFactor(ST))
1122       .setMIFlag(MachineInstr::FrameDestroy);
1123   }
1124 
1125   if (FuncInfo->SGPRForFPSaveRestoreCopy) {
1126     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
1127         .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
1128         .setMIFlag(MachineInstr::FrameSetup);
1129   }
1130 
1131   if (FuncInfo->SGPRForBPSaveRestoreCopy) {
1132     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), BasePtrReg)
1133         .addReg(FuncInfo->SGPRForBPSaveRestoreCopy)
1134         .setMIFlag(MachineInstr::FrameSetup);
1135   }
1136 
1137   Register ScratchExecCopy;
1138   if (HasFPSaveIndex) {
1139     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
1140     assert(!MFI.isDeadObjectIndex(FI));
1141     if (SpillFPToMemory) {
1142       if (!ScratchExecCopy)
1143         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1144 
1145       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1146           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1147       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1148                         FuncInfo->getScratchRSrcReg(), StackPtrReg, FI);
1149       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), FramePtrReg)
1150           .addReg(TempVGPR, RegState::Kill);
1151     } else {
1152       // Reload from VGPR spill.
1153       assert(MFI.getStackID(FI) == TargetStackID::SGPRSpill);
1154       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1155           FuncInfo->getSGPRToVGPRSpills(FI);
1156       assert(Spill.size() == 1);
1157       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), FramePtrReg)
1158           .addReg(Spill[0].VGPR)
1159           .addImm(Spill[0].Lane);
1160     }
1161   }
1162 
1163   if (HasBPSaveIndex) {
1164     const int BasePtrFI = *FuncInfo->BasePointerSaveIndex;
1165     assert(!MFI.isDeadObjectIndex(BasePtrFI));
1166     if (SpillBPToMemory) {
1167       if (!ScratchExecCopy)
1168         ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1169 
1170       MCPhysReg TempVGPR = findScratchNonCalleeSaveRegister(
1171           MRI, LiveRegs, AMDGPU::VGPR_32RegClass);
1172       buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, TempVGPR,
1173                         FuncInfo->getScratchRSrcReg(), StackPtrReg, BasePtrFI);
1174       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), BasePtrReg)
1175           .addReg(TempVGPR, RegState::Kill);
1176     } else {
1177       // Reload from VGPR spill.
1178       assert(MFI.getStackID(BasePtrFI) == TargetStackID::SGPRSpill);
1179       ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill =
1180           FuncInfo->getSGPRToVGPRSpills(BasePtrFI);
1181       assert(Spill.size() == 1);
1182       BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::V_READLANE_B32), BasePtrReg)
1183           .addReg(Spill[0].VGPR)
1184           .addImm(Spill[0].Lane);
1185     }
1186   }
1187 
1188   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg :
1189        FuncInfo->getSGPRSpillVGPRs()) {
1190     if (!Reg.FI.hasValue())
1191       continue;
1192 
1193     if (!ScratchExecCopy)
1194       ScratchExecCopy = buildScratchExecCopy(LiveRegs, MF, MBB, MBBI, false);
1195 
1196     buildEpilogReload(ST, LiveRegs, MBB, MBBI, TII, Reg.VGPR,
1197                       FuncInfo->getScratchRSrcReg(), StackPtrReg,
1198                       Reg.FI.getValue());
1199   }
1200 
1201   if (ScratchExecCopy) {
1202     // FIXME: Split block and make terminator.
1203     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
1204     MCRegister Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
1205     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
1206         .addReg(ScratchExecCopy, RegState::Kill);
1207   }
1208 }
1209 
1210 #ifndef NDEBUG
1211 static bool allSGPRSpillsAreDead(const MachineFunction &MF) {
1212   const MachineFrameInfo &MFI = MF.getFrameInfo();
1213   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1214   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
1215        I != E; ++I) {
1216     if (!MFI.isDeadObjectIndex(I) &&
1217         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
1218         (I != FuncInfo->FramePointerSaveIndex &&
1219          I != FuncInfo->BasePointerSaveIndex)) {
1220       return false;
1221     }
1222   }
1223 
1224   return true;
1225 }
1226 #endif
1227 
1228 StackOffset SIFrameLowering::getFrameIndexReference(const MachineFunction &MF,
1229                                                     int FI,
1230                                                     Register &FrameReg) const {
1231   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
1232 
1233   FrameReg = RI->getFrameRegister(MF);
1234   return StackOffset::getFixed(MF.getFrameInfo().getObjectOffset(FI));
1235 }
1236 
1237 void SIFrameLowering::processFunctionBeforeFrameFinalized(
1238   MachineFunction &MF,
1239   RegScavenger *RS) const {
1240   MachineFrameInfo &MFI = MF.getFrameInfo();
1241 
1242   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1243   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1244   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1245 
1246   FuncInfo->removeDeadFrameIndices(MFI);
1247   assert(allSGPRSpillsAreDead(MF) &&
1248          "SGPR spill should have been removed in SILowerSGPRSpills");
1249 
1250   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
1251   // but currently hasNonSpillStackObjects is set only from source
1252   // allocas. Stack temps produced from legalization are not counted currently.
1253   if (!allStackObjectsAreDead(MFI)) {
1254     assert(RS && "RegScavenger required if spilling");
1255 
1256     if (FuncInfo->isEntryFunction()) {
1257       int ScavengeFI = MFI.CreateFixedObject(
1258         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
1259       RS->addScavengingFrameIndex(ScavengeFI);
1260     } else {
1261       int ScavengeFI = MFI.CreateStackObject(
1262           TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
1263           TRI->getSpillAlign(AMDGPU::SGPR_32RegClass), false);
1264       RS->addScavengingFrameIndex(ScavengeFI);
1265     }
1266   }
1267 }
1268 
1269 // Only report VGPRs to generic code.
1270 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
1271                                            BitVector &SavedVGPRs,
1272                                            RegScavenger *RS) const {
1273   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
1274   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1275   if (MFI->isEntryFunction())
1276     return;
1277 
1278   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1279   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1280   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1281 
1282   // Ignore the SGPRs the default implementation found.
1283   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
1284 
1285   // hasFP only knows about stack objects that already exist. We're now
1286   // determining the stack slots that will be created, so we have to predict
1287   // them. Stack objects force FP usage with calls.
1288   //
1289   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
1290   // don't want to report it here.
1291   //
1292   // FIXME: Is this really hasReservedCallFrame?
1293   const bool WillHaveFP =
1294       FrameInfo.hasCalls() &&
1295       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1296 
1297   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1298   // so don't allow the default insertion to handle them.
1299   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1300     SavedVGPRs.reset(SSpill.VGPR);
1301 
1302   LivePhysRegs LiveRegs;
1303   LiveRegs.init(*TRI);
1304 
1305   if (WillHaveFP || hasFP(MF)) {
1306     assert(!MFI->SGPRForFPSaveRestoreCopy && !MFI->FramePointerSaveIndex &&
1307            "Re-reserving spill slot for FP");
1308     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForFPSaveRestoreCopy,
1309                                    MFI->FramePointerSaveIndex, true);
1310   }
1311 
1312   if (TRI->hasBasePointer(MF)) {
1313     if (MFI->SGPRForFPSaveRestoreCopy)
1314       LiveRegs.addReg(MFI->SGPRForFPSaveRestoreCopy);
1315 
1316     assert(!MFI->SGPRForBPSaveRestoreCopy &&
1317            !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP");
1318     getVGPRSpillLaneOrTempRegister(MF, LiveRegs, MFI->SGPRForBPSaveRestoreCopy,
1319                                    MFI->BasePointerSaveIndex, false);
1320   }
1321 }
1322 
1323 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1324                                                BitVector &SavedRegs,
1325                                                RegScavenger *RS) const {
1326   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1327   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1328   if (MFI->isEntryFunction())
1329     return;
1330 
1331   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1332   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1333 
1334   // The SP is specifically managed and we don't want extra spills of it.
1335   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1336 
1337   const BitVector AllSavedRegs = SavedRegs;
1338   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1339 
1340   // If clearing VGPRs changed the mask, we will have some CSR VGPR spills.
1341   const bool HaveAnyCSRVGPR = SavedRegs != AllSavedRegs;
1342 
1343   // We have to anticipate introducing CSR VGPR spills if we don't have any
1344   // stack objects already, since we require an FP if there is a call and stack.
1345   MachineFrameInfo &FrameInfo = MF.getFrameInfo();
1346   const bool WillHaveFP = FrameInfo.hasCalls() && HaveAnyCSRVGPR;
1347 
1348   // FP will be specially managed like SP.
1349   if (WillHaveFP || hasFP(MF))
1350     SavedRegs.reset(MFI->getFrameOffsetReg());
1351 }
1352 
1353 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1354     MachineFunction &MF, const TargetRegisterInfo *TRI,
1355     std::vector<CalleeSavedInfo> &CSI) const {
1356   if (CSI.empty())
1357     return true; // Early exit if no callee saved registers are modified!
1358 
1359   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1360   if (!FuncInfo->SGPRForFPSaveRestoreCopy &&
1361       !FuncInfo->SGPRForBPSaveRestoreCopy)
1362     return false;
1363 
1364   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1365   const SIRegisterInfo *RI = ST.getRegisterInfo();
1366   Register FramePtrReg = FuncInfo->getFrameOffsetReg();
1367   Register BasePtrReg = RI->getBaseRegister();
1368   unsigned NumModifiedRegs = 0;
1369 
1370   if (FuncInfo->SGPRForFPSaveRestoreCopy)
1371     NumModifiedRegs++;
1372   if (FuncInfo->SGPRForBPSaveRestoreCopy)
1373     NumModifiedRegs++;
1374 
1375   for (auto &CS : CSI) {
1376     if (CS.getReg() == FramePtrReg && FuncInfo->SGPRForFPSaveRestoreCopy) {
1377       CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1378       if (--NumModifiedRegs)
1379         break;
1380     } else if (CS.getReg() == BasePtrReg &&
1381                FuncInfo->SGPRForBPSaveRestoreCopy) {
1382       CS.setDstReg(FuncInfo->SGPRForBPSaveRestoreCopy);
1383       if (--NumModifiedRegs)
1384         break;
1385     }
1386   }
1387 
1388   return false;
1389 }
1390 
1391 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1392   MachineFunction &MF,
1393   MachineBasicBlock &MBB,
1394   MachineBasicBlock::iterator I) const {
1395   int64_t Amount = I->getOperand(0).getImm();
1396   if (Amount == 0)
1397     return MBB.erase(I);
1398 
1399   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1400   const SIInstrInfo *TII = ST.getInstrInfo();
1401   const DebugLoc &DL = I->getDebugLoc();
1402   unsigned Opc = I->getOpcode();
1403   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1404   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1405 
1406   if (!hasReservedCallFrame(MF)) {
1407     Amount = alignTo(Amount, getStackAlign());
1408     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1409     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1410     Register SPReg = MFI->getStackPtrOffsetReg();
1411 
1412     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1413     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1414       .addReg(SPReg)
1415       .addImm(Amount * getScratchScaleFactor(ST));
1416   } else if (CalleePopAmount != 0) {
1417     llvm_unreachable("is this used?");
1418   }
1419 
1420   return MBB.erase(I);
1421 }
1422 
1423 /// Returns true if the frame will require a reference to the stack pointer.
1424 ///
1425 /// This is the set of conditions common to setting up the stack pointer in a
1426 /// kernel, and for using a frame pointer in a callable function.
1427 ///
1428 /// FIXME: Should also check hasOpaqueSPAdjustment and if any inline asm
1429 /// references SP.
1430 static bool frameTriviallyRequiresSP(const MachineFrameInfo &MFI) {
1431   return MFI.hasVarSizedObjects() || MFI.hasStackMap() || MFI.hasPatchPoint();
1432 }
1433 
1434 // The FP for kernels is always known 0, so we never really need to setup an
1435 // explicit register for it. However, DisableFramePointerElim will force us to
1436 // use a register for it.
1437 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1438   const MachineFrameInfo &MFI = MF.getFrameInfo();
1439 
1440   // For entry functions we can use an immediate offset in most cases, so the
1441   // presence of calls doesn't imply we need a distinct frame pointer.
1442   if (MFI.hasCalls() &&
1443       !MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) {
1444     // All offsets are unsigned, so need to be addressed in the same direction
1445     // as stack growth.
1446 
1447     // FIXME: This function is pretty broken, since it can be called before the
1448     // frame layout is determined or CSR spills are inserted.
1449     return MFI.getStackSize() != 0;
1450   }
1451 
1452   return frameTriviallyRequiresSP(MFI) || MFI.isFrameAddressTaken() ||
1453     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1454     MF.getTarget().Options.DisableFramePointerElim(MF);
1455 }
1456 
1457 // This is essentially a reduced version of hasFP for entry functions. Since the
1458 // stack pointer is known 0 on entry to kernels, we never really need an FP
1459 // register. We may need to initialize the stack pointer depending on the frame
1460 // properties, which logically overlaps many of the cases where an ordinary
1461 // function would require an FP.
1462 bool SIFrameLowering::requiresStackPointerReference(
1463     const MachineFunction &MF) const {
1464   // Callable functions always require a stack pointer reference.
1465   assert(MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction() &&
1466          "only expected to call this for entry points");
1467 
1468   const MachineFrameInfo &MFI = MF.getFrameInfo();
1469 
1470   // Entry points ordinarily don't need to initialize SP. We have to set it up
1471   // for callees if there are any. Also note tail calls are impossible/don't
1472   // make any sense for kernels.
1473   if (MFI.hasCalls())
1474     return true;
1475 
1476   // We still need to initialize the SP if we're doing anything weird that
1477   // references the SP, like variable sized stack objects.
1478   return frameTriviallyRequiresSP(MFI);
1479 }
1480