1 //===----------------------- SIFrameLowering.cpp --------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //==-----------------------------------------------------------------------===//
8 
9 #include "SIFrameLowering.h"
10 #include "AMDGPUSubtarget.h"
11 #include "SIInstrInfo.h"
12 #include "SIMachineFunctionInfo.h"
13 #include "SIRegisterInfo.h"
14 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
15 
16 #include "llvm/CodeGen/LivePhysRegs.h"
17 #include "llvm/CodeGen/MachineFrameInfo.h"
18 #include "llvm/CodeGen/MachineFunction.h"
19 #include "llvm/CodeGen/MachineInstrBuilder.h"
20 #include "llvm/CodeGen/RegisterScavenging.h"
21 
22 using namespace llvm;
23 
24 #define DEBUG_TYPE "frame-info"
25 
26 
27 static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST,
28                                          const MachineFunction &MF) {
29   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
30                       ST.getMaxNumSGPRs(MF) / 4);
31 }
32 
33 static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST,
34                                        const MachineFunction &MF) {
35   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
36                       ST.getMaxNumSGPRs(MF));
37 }
38 
39 // Find a scratch register that we can use at the start of the prologue to
40 // re-align the stack pointer. We avoid using callee-save registers since they
41 // may appear to be free when this is called from canUseAsPrologue (during
42 // shrink wrapping), but then no longer be free when this is called from
43 // emitPrologue.
44 //
45 // FIXME: This is a bit conservative, since in the above case we could use one
46 // of the callee-save registers as a scratch temp to re-align the stack pointer,
47 // but we would then have to make sure that we were in fact saving at least one
48 // callee-save register in the prologue, which is additional complexity that
49 // doesn't seem worth the benefit.
50 static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
51                                                  LivePhysRegs &LiveRegs,
52                                                  const TargetRegisterClass &RC,
53                                                  bool Unused = false) {
54   // Mark callee saved registers as used so we will not choose them.
55   const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
56   for (unsigned i = 0; CSRegs[i]; ++i)
57     LiveRegs.addReg(CSRegs[i]);
58 
59   if (Unused) {
60     // We are looking for a register that can be used throughout the entire
61     // function, so any use is unacceptable.
62     for (unsigned Reg : RC) {
63       if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
64         return Reg;
65     }
66   } else {
67     for (unsigned Reg : RC) {
68       if (LiveRegs.available(MRI, Reg))
69         return Reg;
70     }
71   }
72 
73   // If we require an unused register, this is used in contexts where failure is
74   // an option and has an alternative plan. In other contexts, this must
75   // succeed0.
76   if (!Unused)
77     report_fatal_error("failed to find free scratch register");
78 
79   return AMDGPU::NoRegister;
80 }
81 
82 static MCPhysReg findUnusedSGPRNonCalleeSaved(MachineRegisterInfo &MRI) {
83   LivePhysRegs LiveRegs;
84   LiveRegs.init(*MRI.getTargetRegisterInfo());
85   return findScratchNonCalleeSaveRegister(
86     MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
87 }
88 
89 // We need to specially emit stack operations here because a different frame
90 // register is used than in the rest of the function, as getFrameRegister would
91 // use.
92 static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB,
93                              MachineBasicBlock::iterator I,
94                              const SIInstrInfo *TII, unsigned SpillReg,
95                              unsigned ScratchRsrcReg, unsigned SPReg, int FI) {
96   MachineFunction *MF = MBB.getParent();
97   MachineFrameInfo &MFI = MF->getFrameInfo();
98 
99   int64_t Offset = MFI.getObjectOffset(FI);
100 
101   MachineMemOperand *MMO = MF->getMachineMemOperand(
102       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
103       MFI.getObjectAlignment(FI));
104 
105   if (isUInt<12>(Offset)) {
106     BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
107       .addReg(SpillReg, RegState::Kill)
108       .addReg(ScratchRsrcReg)
109       .addReg(SPReg)
110       .addImm(Offset)
111       .addImm(0) // glc
112       .addImm(0) // slc
113       .addImm(0) // tfe
114       .addImm(0) // dlc
115       .addImm(0) // swz
116       .addMemOperand(MMO);
117     return;
118   }
119 
120   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
121     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
122 
123   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
124     .addImm(Offset);
125 
126   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
127     .addReg(SpillReg, RegState::Kill)
128     .addReg(OffsetReg, RegState::Kill)
129     .addReg(ScratchRsrcReg)
130     .addReg(SPReg)
131     .addImm(0)
132     .addImm(0) // glc
133     .addImm(0) // slc
134     .addImm(0) // tfe
135     .addImm(0) // dlc
136     .addImm(0) // swz
137     .addMemOperand(MMO);
138 }
139 
140 static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB,
141                               MachineBasicBlock::iterator I,
142                               const SIInstrInfo *TII, unsigned SpillReg,
143                               unsigned ScratchRsrcReg, unsigned SPReg, int FI) {
144   MachineFunction *MF = MBB.getParent();
145   MachineFrameInfo &MFI = MF->getFrameInfo();
146   int64_t Offset = MFI.getObjectOffset(FI);
147 
148   MachineMemOperand *MMO = MF->getMachineMemOperand(
149       MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
150       MFI.getObjectAlignment(FI));
151 
152   if (isUInt<12>(Offset)) {
153     BuildMI(MBB, I, DebugLoc(),
154             TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
155       .addReg(ScratchRsrcReg)
156       .addReg(SPReg)
157       .addImm(Offset)
158       .addImm(0) // glc
159       .addImm(0) // slc
160       .addImm(0) // tfe
161       .addImm(0) // dlc
162       .addImm(0) // swz
163       .addMemOperand(MMO);
164     return;
165   }
166 
167   MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
168     MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
169 
170   BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
171     .addImm(Offset);
172 
173   BuildMI(MBB, I, DebugLoc(),
174           TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
175     .addReg(OffsetReg, RegState::Kill)
176     .addReg(ScratchRsrcReg)
177     .addReg(SPReg)
178     .addImm(0)
179     .addImm(0) // glc
180     .addImm(0) // slc
181     .addImm(0) // tfe
182     .addImm(0) // dlc
183     .addImm(0) // swz
184     .addMemOperand(MMO);
185 }
186 
187 void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
188                                           MachineFunction &MF,
189                                           MachineBasicBlock &MBB) const {
190   const SIInstrInfo *TII = ST.getInstrInfo();
191   const SIRegisterInfo* TRI = &TII->getRegisterInfo();
192   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
193 
194   // We don't need this if we only have spills since there is no user facing
195   // scratch.
196 
197   // TODO: If we know we don't have flat instructions earlier, we can omit
198   // this from the input registers.
199   //
200   // TODO: We only need to know if we access scratch space through a flat
201   // pointer. Because we only detect if flat instructions are used at all,
202   // this will be used more often than necessary on VI.
203 
204   // Debug location must be unknown since the first debug location is used to
205   // determine the end of the prologue.
206   DebugLoc DL;
207   MachineBasicBlock::iterator I = MBB.begin();
208 
209   Register FlatScratchInitReg =
210       MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT);
211 
212   MachineRegisterInfo &MRI = MF.getRegInfo();
213   MRI.addLiveIn(FlatScratchInitReg);
214   MBB.addLiveIn(FlatScratchInitReg);
215 
216   Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
217   Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
218 
219   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
220 
221   // Do a 64-bit pointer add.
222   if (ST.flatScratchIsPointer()) {
223     if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
224       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
225         .addReg(FlatScrInitLo)
226         .addReg(ScratchWaveOffsetReg);
227       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
228         .addReg(FlatScrInitHi)
229         .addImm(0);
230       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
231         addReg(FlatScrInitLo).
232         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
233                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
234       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
235         addReg(FlatScrInitHi).
236         addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
237                        (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
238       return;
239     }
240 
241     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
242       .addReg(FlatScrInitLo)
243       .addReg(ScratchWaveOffsetReg);
244     BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
245       .addReg(FlatScrInitHi)
246       .addImm(0);
247 
248     return;
249   }
250 
251   assert(ST.getGeneration() < AMDGPUSubtarget::GFX10);
252 
253   // Copy the size in bytes.
254   BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
255     .addReg(FlatScrInitHi, RegState::Kill);
256 
257   // Add wave offset in bytes to private base offset.
258   // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
259   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
260     .addReg(FlatScrInitLo)
261     .addReg(ScratchWaveOffsetReg);
262 
263   // Convert offset to 256-byte units.
264   BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI)
265     .addReg(FlatScrInitLo, RegState::Kill)
266     .addImm(8);
267 }
268 
269 unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
270   const GCNSubtarget &ST,
271   const SIInstrInfo *TII,
272   const SIRegisterInfo *TRI,
273   SIMachineFunctionInfo *MFI,
274   MachineFunction &MF) const {
275   MachineRegisterInfo &MRI = MF.getRegInfo();
276 
277   // We need to insert initialization of the scratch resource descriptor.
278   unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
279   if (ScratchRsrcReg == AMDGPU::NoRegister ||
280       !MRI.isPhysRegUsed(ScratchRsrcReg))
281     return AMDGPU::NoRegister;
282 
283   if (ST.hasSGPRInitBug() ||
284       ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF))
285     return ScratchRsrcReg;
286 
287   // We reserved the last registers for this. Shift it down to the end of those
288   // which were actually used.
289   //
290   // FIXME: It might be safer to use a pseudoregister before replacement.
291 
292   // FIXME: We should be able to eliminate unused input registers. We only
293   // cannot do this for the resources required for scratch access. For now we
294   // skip over user SGPRs and may leave unused holes.
295 
296   // We find the resource first because it has an alignment requirement.
297 
298   unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
299   ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
300   AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
301 
302   // Skip the last N reserved elements because they should have already been
303   // reserved for VCC etc.
304   for (MCPhysReg Reg : AllSGPR128s) {
305     // Pick the first unallocated one. Make sure we don't clobber the other
306     // reserved input we needed.
307     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
308       MRI.replaceRegWith(ScratchRsrcReg, Reg);
309       MFI->setScratchRSrcReg(Reg);
310       return Reg;
311     }
312   }
313 
314   return ScratchRsrcReg;
315 }
316 
317 // Shift down registers reserved for the scratch wave offset.
318 std::pair<unsigned, bool>
319 SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
320     const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI,
321     SIMachineFunctionInfo *MFI, MachineFunction &MF) const {
322   MachineRegisterInfo &MRI = MF.getRegInfo();
323   unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
324 
325   assert(MFI->isEntryFunction());
326 
327   // No replacement necessary.
328   if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
329       (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) {
330     return std::make_pair(AMDGPU::NoRegister, false);
331   }
332 
333   if (ST.hasSGPRInitBug())
334     return std::make_pair(ScratchWaveOffsetReg, false);
335 
336   unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
337 
338   ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
339   if (NumPreloaded > AllSGPRs.size())
340     return std::make_pair(ScratchWaveOffsetReg, false);
341 
342   AllSGPRs = AllSGPRs.slice(NumPreloaded);
343 
344   // We need to drop register from the end of the list that we cannot use
345   // for the scratch wave offset.
346   // + 2 s102 and s103 do not exist on VI.
347   // + 2 for vcc
348   // + 2 for xnack_mask
349   // + 2 for flat_scratch
350   // + 4 for registers reserved for scratch resource register
351   // + 1 for register reserved for scratch wave offset.  (By exluding this
352   //     register from the list to consider, it means that when this
353   //     register is being used for the scratch wave offset and there
354   //     are no other free SGPRs, then the value will stay in this register.
355   // + 1 if stack pointer is used.
356   // ----
357   //  13 (+1)
358   unsigned ReservedRegCount = 13;
359 
360   if (AllSGPRs.size() < ReservedRegCount)
361     return std::make_pair(ScratchWaveOffsetReg, false);
362 
363   bool HandledScratchWaveOffsetReg =
364     ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF);
365   bool FPAdjusted = false;
366 
367   for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) {
368     // Pick the first unallocated SGPR. Be careful not to pick an alias of the
369     // scratch descriptor, since we haven’t added its uses yet.
370     if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
371       if (!HandledScratchWaveOffsetReg) {
372         HandledScratchWaveOffsetReg = true;
373 
374         MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
375         if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) {
376           assert(!hasFP(MF));
377           MFI->setStackPtrOffsetReg(Reg);
378         }
379 
380         MFI->setScratchWaveOffsetReg(Reg);
381         MFI->setFrameOffsetReg(Reg);
382         ScratchWaveOffsetReg = Reg;
383         FPAdjusted = true;
384         break;
385       }
386     }
387   }
388 
389   return std::make_pair(ScratchWaveOffsetReg, FPAdjusted);
390 }
391 
392 void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
393                                                 MachineBasicBlock &MBB) const {
394   assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
395 
396   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
397 
398   // If we only have SGPR spills, we won't actually be using scratch memory
399   // since these spill to VGPRs.
400   //
401   // FIXME: We should be cleaning up these unused SGPR spill frame indices
402   // somewhere.
403 
404   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
405   const SIInstrInfo *TII = ST.getInstrInfo();
406   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
407   MachineRegisterInfo &MRI = MF.getRegInfo();
408   const Function &F = MF.getFunction();
409 
410   // We need to do the replacement of the private segment buffer and wave offset
411   // register even if there are no stack objects. There could be stores to undef
412   // or a constant without an associated object.
413 
414   // FIXME: We still have implicit uses on SGPR spill instructions in case they
415   // need to spill to vector memory. It's likely that will not happen, but at
416   // this point it appears we need the setup. This part of the prolog should be
417   // emitted after frame indices are eliminated.
418 
419   if (MFI->hasFlatScratchInit())
420     emitFlatScratchInit(ST, MF, MBB);
421 
422   unsigned ScratchRsrcReg
423     = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
424 
425   unsigned ScratchWaveOffsetReg;
426   bool FPAdjusted;
427   std::tie(ScratchWaveOffsetReg, FPAdjusted) =
428       getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
429 
430   // We need to insert initialization of the scratch resource descriptor.
431   Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
432       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET);
433 
434   unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister;
435   if (ST.isAmdHsaOrMesa(F)) {
436     PreloadedPrivateBufferReg = MFI->getPreloadedReg(
437       AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
438   }
439 
440   bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister &&
441                        MRI.isPhysRegUsed(ScratchWaveOffsetReg);
442   bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
443                          MRI.isPhysRegUsed(ScratchRsrcReg);
444 
445   // FIXME: Hack to not crash in situations which emitted an error.
446   if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister)
447     return;
448 
449   // We added live-ins during argument lowering, but since they were not used
450   // they were deleted. We're adding the uses now, so add them back.
451   MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
452   MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
453 
454   if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
455     assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F));
456     MRI.addLiveIn(PreloadedPrivateBufferReg);
457     MBB.addLiveIn(PreloadedPrivateBufferReg);
458   }
459 
460   // Make the register selected live throughout the function.
461   for (MachineBasicBlock &OtherBB : MF) {
462     if (&OtherBB == &MBB)
463       continue;
464 
465     if (OffsetRegUsed || FPAdjusted)
466       OtherBB.addLiveIn(ScratchWaveOffsetReg);
467 
468     if (ResourceRegUsed)
469       OtherBB.addLiveIn(ScratchRsrcReg);
470   }
471 
472   DebugLoc DL;
473   MachineBasicBlock::iterator I = MBB.begin();
474 
475   // If we reserved the original input registers, we don't need to copy to the
476   // reserved registers.
477 
478   bool CopyBuffer = ResourceRegUsed &&
479     PreloadedPrivateBufferReg != AMDGPU::NoRegister &&
480     ST.isAmdHsaOrMesa(F) &&
481     ScratchRsrcReg != PreloadedPrivateBufferReg;
482 
483   // This needs to be careful of the copying order to avoid overwriting one of
484   // the input registers before it's been copied to it's final
485   // destination. Usually the offset should be copied first.
486   bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg,
487                                               ScratchWaveOffsetReg);
488   if (CopyBuffer && CopyBufferFirst) {
489     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
490       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
491   }
492 
493   unsigned SPReg = MFI->getStackPtrOffsetReg();
494   assert(SPReg != AMDGPU::SP_REG);
495 
496   // FIXME: Remove the isPhysRegUsed checks
497   const bool HasFP = hasFP(MF);
498 
499   if (HasFP || OffsetRegUsed) {
500     assert(ScratchWaveOffsetReg);
501     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
502       .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0);
503   }
504 
505   if (CopyBuffer && !CopyBufferFirst) {
506     BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg)
507       .addReg(PreloadedPrivateBufferReg, RegState::Kill);
508   }
509 
510   if (ResourceRegUsed) {
511     emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I,
512         PreloadedPrivateBufferReg, ScratchRsrcReg);
513   }
514 
515   if (HasFP) {
516     DebugLoc DL;
517     const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
518     int64_t StackSize = FrameInfo.getStackSize();
519 
520     // On kernel entry, the private scratch wave offset is the SP value.
521     if (StackSize == 0) {
522       BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg)
523         .addReg(MFI->getScratchWaveOffsetReg());
524     } else {
525       BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
526         .addReg(MFI->getScratchWaveOffsetReg())
527         .addImm(StackSize * ST.getWavefrontSize());
528     }
529   }
530 }
531 
532 // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
533 void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
534       MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI,
535       MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg,
536       unsigned ScratchRsrcReg) const {
537 
538   const SIInstrInfo *TII = ST.getInstrInfo();
539   const SIRegisterInfo *TRI = &TII->getRegisterInfo();
540   const Function &Fn = MF.getFunction();
541   DebugLoc DL;
542 
543   if (ST.isAmdPalOS()) {
544     // The pointer to the GIT is formed from the offset passed in and either
545     // the amdgpu-git-ptr-high function attribute or the top part of the PC
546     Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
547     Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
548     Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
549 
550     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
551 
552     if (MFI->getGITPtrHigh() != 0xffffffff) {
553       BuildMI(MBB, I, DL, SMovB32, RsrcHi)
554         .addImm(MFI->getGITPtrHigh())
555         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
556     } else {
557       const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64);
558       BuildMI(MBB, I, DL, GetPC64, Rsrc01);
559     }
560     auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
561     if (ST.hasMergedShaders()) {
562       switch (MF.getFunction().getCallingConv()) {
563         case CallingConv::AMDGPU_HS:
564         case CallingConv::AMDGPU_GS:
565           // Low GIT address is passed in s8 rather than s0 for an LS+HS or
566           // ES+GS merged shader on gfx9+.
567           GitPtrLo = AMDGPU::SGPR8;
568           break;
569         default:
570           break;
571       }
572     }
573     MF.getRegInfo().addLiveIn(GitPtrLo);
574     MBB.addLiveIn(GitPtrLo);
575     BuildMI(MBB, I, DL, SMovB32, RsrcLo)
576       .addReg(GitPtrLo)
577       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
578 
579     // We now have the GIT ptr - now get the scratch descriptor from the entry
580     // at offset 0 (or offset 16 for a compute shader).
581     MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
582     const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM);
583     auto MMO = MF.getMachineMemOperand(PtrInfo,
584                                        MachineMemOperand::MOLoad |
585                                        MachineMemOperand::MOInvariant |
586                                        MachineMemOperand::MODereferenceable,
587                                        16, 4);
588     unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
589     const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
590     unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset);
591     BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
592       .addReg(Rsrc01)
593       .addImm(EncodedOffset) // offset
594       .addImm(0) // glc
595       .addImm(0) // dlc
596       .addReg(ScratchRsrcReg, RegState::ImplicitDefine)
597       .addMemOperand(MMO);
598     return;
599   }
600   if (ST.isMesaGfxShader(Fn)
601       || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) {
602     assert(!ST.isAmdHsaOrMesa(Fn));
603     const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32);
604 
605     Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2);
606     Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3);
607 
608     // Use relocations to get the pointer, and setup the other bits manually.
609     uint64_t Rsrc23 = TII->getScratchRsrcWords23();
610 
611     if (MFI->hasImplicitBufferPtr()) {
612       Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1);
613 
614       if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) {
615         const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64);
616 
617         BuildMI(MBB, I, DL, Mov64, Rsrc01)
618           .addReg(MFI->getImplicitBufferPtrUserSGPR())
619           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
620       } else {
621         const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM);
622 
623         MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS);
624         auto MMO = MF.getMachineMemOperand(PtrInfo,
625                                            MachineMemOperand::MOLoad |
626                                            MachineMemOperand::MOInvariant |
627                                            MachineMemOperand::MODereferenceable,
628                                            8, 4);
629         BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
630           .addReg(MFI->getImplicitBufferPtrUserSGPR())
631           .addImm(0) // offset
632           .addImm(0) // glc
633           .addImm(0) // dlc
634           .addMemOperand(MMO)
635           .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
636 
637         MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
638         MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
639       }
640     } else {
641       Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
642       Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1);
643 
644       BuildMI(MBB, I, DL, SMovB32, Rsrc0)
645         .addExternalSymbol("SCRATCH_RSRC_DWORD0")
646         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
647 
648       BuildMI(MBB, I, DL, SMovB32, Rsrc1)
649         .addExternalSymbol("SCRATCH_RSRC_DWORD1")
650         .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
651 
652     }
653 
654     BuildMI(MBB, I, DL, SMovB32, Rsrc2)
655       .addImm(Rsrc23 & 0xffffffff)
656       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
657 
658     BuildMI(MBB, I, DL, SMovB32, Rsrc3)
659       .addImm(Rsrc23 >> 32)
660       .addReg(ScratchRsrcReg, RegState::ImplicitDefine);
661   }
662 }
663 
664 bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
665   switch (ID) {
666   case TargetStackID::Default:
667   case TargetStackID::NoAlloc:
668   case TargetStackID::SGPRSpill:
669     return true;
670   case TargetStackID::SVEVector:
671     return false;
672   }
673   llvm_unreachable("Invalid TargetStackID::Value");
674 }
675 
676 void SIFrameLowering::emitPrologue(MachineFunction &MF,
677                                    MachineBasicBlock &MBB) const {
678   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
679   if (FuncInfo->isEntryFunction()) {
680     emitEntryFunctionPrologue(MF, MBB);
681     return;
682   }
683 
684   const MachineFrameInfo &MFI = MF.getFrameInfo();
685   MachineRegisterInfo &MRI = MF.getRegInfo();
686   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
687   const SIInstrInfo *TII = ST.getInstrInfo();
688   const SIRegisterInfo &TRI = TII->getRegisterInfo();
689 
690   unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
691   unsigned FramePtrReg = FuncInfo->getFrameOffsetReg();
692   LivePhysRegs LiveRegs;
693 
694   MachineBasicBlock::iterator MBBI = MBB.begin();
695   DebugLoc DL;
696 
697   bool HasFP = false;
698   uint32_t NumBytes = MFI.getStackSize();
699   uint32_t RoundedSize = NumBytes;
700   // To avoid clobbering VGPRs in lanes that weren't active on function entry,
701   // turn on all lanes before doing the spill to memory.
702   unsigned ScratchExecCopy = AMDGPU::NoRegister;
703 
704   // Emit the copy if we need an FP, and are using a free SGPR to save it.
705   if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) {
706     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
707       .addReg(FramePtrReg)
708       .setMIFlag(MachineInstr::FrameSetup);
709   }
710 
711   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
712          : FuncInfo->getSGPRSpillVGPRs()) {
713     if (!Reg.FI.hasValue())
714       continue;
715 
716     if (ScratchExecCopy == AMDGPU::NoRegister) {
717       if (LiveRegs.empty()) {
718         LiveRegs.init(TRI);
719         LiveRegs.addLiveIns(MBB);
720         if (FuncInfo->SGPRForFPSaveRestoreCopy)
721           LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
722       }
723 
724       ScratchExecCopy
725         = findScratchNonCalleeSaveRegister(MRI, LiveRegs,
726                                            *TRI.getWaveMaskRegClass());
727       assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy);
728 
729       const unsigned OrSaveExec = ST.isWave32() ?
730         AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
731       BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec),
732               ScratchExecCopy)
733         .addImm(-1);
734     }
735 
736     buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
737                      FuncInfo->getScratchRSrcReg(),
738                      StackPtrReg,
739                      Reg.FI.getValue());
740   }
741 
742   if (ScratchExecCopy != AMDGPU::NoRegister) {
743     // FIXME: Split block and make terminator.
744     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
745     unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
746     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
747       .addReg(ScratchExecCopy, RegState::Kill);
748     LiveRegs.addReg(ScratchExecCopy);
749   }
750 
751 
752   if (FuncInfo->FramePointerSaveIndex) {
753     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
754     assert(!MFI.isDeadObjectIndex(FI) &&
755            MFI.getStackID(FI) == TargetStackID::SGPRSpill);
756     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
757       = FuncInfo->getSGPRToVGPRSpills(FI);
758     assert(Spill.size() == 1);
759 
760     // Save FP before setting it up.
761     // FIXME: This should respect spillSGPRToVGPR;
762     BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
763             Spill[0].VGPR)
764       .addReg(FramePtrReg)
765       .addImm(Spill[0].Lane)
766       .addReg(Spill[0].VGPR, RegState::Undef);
767   }
768 
769   if (TRI.needsStackRealignment(MF)) {
770     HasFP = true;
771     const unsigned Alignment = MFI.getMaxAlignment();
772 
773     RoundedSize += Alignment;
774     if (LiveRegs.empty()) {
775       LiveRegs.init(TRI);
776       LiveRegs.addLiveIns(MBB);
777       LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
778     }
779 
780     unsigned ScratchSPReg = findScratchNonCalleeSaveRegister(
781         MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
782     assert(ScratchSPReg != AMDGPU::NoRegister &&
783            ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy);
784 
785     // s_add_u32 tmp_reg, s32, NumBytes
786     // s_and_b32 s32, tmp_reg, 0b111...0000
787     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg)
788       .addReg(StackPtrReg)
789       .addImm((Alignment - 1) * ST.getWavefrontSize())
790       .setMIFlag(MachineInstr::FrameSetup);
791     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg)
792       .addReg(ScratchSPReg, RegState::Kill)
793       .addImm(-Alignment * ST.getWavefrontSize())
794       .setMIFlag(MachineInstr::FrameSetup);
795     FuncInfo->setIsStackRealigned(true);
796   } else if ((HasFP = hasFP(MF))) {
797     // If we need a base pointer, set it up here. It's whatever the value of
798     // the stack pointer is at this point. Any variable size objects will be
799     // allocated after this, so we can still use the base pointer to reference
800     // locals.
801     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg)
802       .addReg(StackPtrReg)
803       .setMIFlag(MachineInstr::FrameSetup);
804   }
805 
806   if (HasFP && RoundedSize != 0) {
807     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
808       .addReg(StackPtrReg)
809       .addImm(RoundedSize * ST.getWavefrontSize())
810       .setMIFlag(MachineInstr::FrameSetup);
811   }
812 
813   assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister ||
814                      FuncInfo->FramePointerSaveIndex)) &&
815          "Needed to save FP but didn't save it anywhere");
816 
817   assert((HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy == AMDGPU::NoRegister &&
818                     !FuncInfo->FramePointerSaveIndex)) &&
819          "Saved FP but didn't need it");
820 }
821 
822 void SIFrameLowering::emitEpilogue(MachineFunction &MF,
823                                    MachineBasicBlock &MBB) const {
824   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
825   if (FuncInfo->isEntryFunction())
826     return;
827 
828   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
829   const SIInstrInfo *TII = ST.getInstrInfo();
830   MachineRegisterInfo &MRI = MF.getRegInfo();
831   MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
832   LivePhysRegs LiveRegs;
833   DebugLoc DL;
834 
835   const MachineFrameInfo &MFI = MF.getFrameInfo();
836   uint32_t NumBytes = MFI.getStackSize();
837   uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
838     NumBytes + MFI.getMaxAlignment() : NumBytes;
839 
840   if (RoundedSize != 0 && hasFP(MF)) {
841     const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
842     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
843       .addReg(StackPtrReg)
844       .addImm(RoundedSize * ST.getWavefrontSize())
845       .setMIFlag(MachineInstr::FrameDestroy);
846   }
847 
848   if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) {
849     BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg())
850       .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
851       .setMIFlag(MachineInstr::FrameSetup);
852   }
853 
854   if (FuncInfo->FramePointerSaveIndex) {
855     const int FI = FuncInfo->FramePointerSaveIndex.getValue();
856 
857     assert(!MF.getFrameInfo().isDeadObjectIndex(FI) &&
858            MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill);
859 
860     ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
861       = FuncInfo->getSGPRToVGPRSpills(FI);
862     assert(Spill.size() == 1);
863     BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
864             FuncInfo->getFrameOffsetReg())
865       .addReg(Spill[0].VGPR)
866       .addImm(Spill[0].Lane);
867   }
868 
869   unsigned ScratchExecCopy = AMDGPU::NoRegister;
870   for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
871          : FuncInfo->getSGPRSpillVGPRs()) {
872     if (!Reg.FI.hasValue())
873       continue;
874 
875     const SIRegisterInfo &TRI = TII->getRegisterInfo();
876     if (ScratchExecCopy == AMDGPU::NoRegister) {
877       // See emitPrologue
878       if (LiveRegs.empty()) {
879         LiveRegs.init(*ST.getRegisterInfo());
880         LiveRegs.addLiveOuts(MBB);
881         LiveRegs.stepBackward(*MBBI);
882       }
883 
884       ScratchExecCopy = findScratchNonCalleeSaveRegister(
885           MRI, LiveRegs, *TRI.getWaveMaskRegClass());
886       LiveRegs.removeReg(ScratchExecCopy);
887 
888       const unsigned OrSaveExec =
889           ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
890 
891       BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy)
892         .addImm(-1);
893     }
894 
895     buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
896                       FuncInfo->getScratchRSrcReg(),
897                       FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue());
898   }
899 
900   if (ScratchExecCopy != AMDGPU::NoRegister) {
901     // FIXME: Split block and make terminator.
902     unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
903     unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
904     BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
905       .addReg(ScratchExecCopy, RegState::Kill);
906   }
907 }
908 
909 // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
910 // memory. They should have been removed by now.
911 static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
912   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
913        I != E; ++I) {
914     if (!MFI.isDeadObjectIndex(I))
915       return false;
916   }
917 
918   return true;
919 }
920 
921 #ifndef NDEBUG
922 static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI,
923                                  Optional<int> FramePointerSaveIndex) {
924   for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
925        I != E; ++I) {
926     if (!MFI.isDeadObjectIndex(I) &&
927         MFI.getStackID(I) == TargetStackID::SGPRSpill &&
928         FramePointerSaveIndex && I != FramePointerSaveIndex) {
929       return false;
930     }
931   }
932 
933   return true;
934 }
935 #endif
936 
937 int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
938                                             unsigned &FrameReg) const {
939   const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
940 
941   FrameReg = RI->getFrameRegister(MF);
942   return MF.getFrameInfo().getObjectOffset(FI);
943 }
944 
945 void SIFrameLowering::processFunctionBeforeFrameFinalized(
946   MachineFunction &MF,
947   RegScavenger *RS) const {
948   MachineFrameInfo &MFI = MF.getFrameInfo();
949 
950   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
951   const SIRegisterInfo *TRI = ST.getRegisterInfo();
952   SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
953 
954   FuncInfo->removeDeadFrameIndices(MFI);
955   assert(allSGPRSpillsAreDead(MFI, None) &&
956          "SGPR spill should have been removed in SILowerSGPRSpills");
957 
958   // FIXME: The other checks should be redundant with allStackObjectsAreDead,
959   // but currently hasNonSpillStackObjects is set only from source
960   // allocas. Stack temps produced from legalization are not counted currently.
961   if (!allStackObjectsAreDead(MFI)) {
962     assert(RS && "RegScavenger required if spilling");
963 
964     if (FuncInfo->isEntryFunction()) {
965       int ScavengeFI = MFI.CreateFixedObject(
966         TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
967       RS->addScavengingFrameIndex(ScavengeFI);
968     } else {
969       int ScavengeFI = MFI.CreateStackObject(
970         TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
971         TRI->getSpillAlignment(AMDGPU::SGPR_32RegClass),
972         false);
973       RS->addScavengingFrameIndex(ScavengeFI);
974     }
975   }
976 }
977 
978 // Only report VGPRs to generic code.
979 void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
980                                            BitVector &SavedVGPRs,
981                                            RegScavenger *RS) const {
982   TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
983   SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
984   if (MFI->isEntryFunction())
985     return;
986 
987   const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
988   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
989   const SIRegisterInfo *TRI = ST.getRegisterInfo();
990 
991   // Ignore the SGPRs the default implementation found.
992   SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
993 
994   // hasFP only knows about stack objects that already exist. We're now
995   // determining the stack slots that will be created, so we have to predict
996   // them. Stack objects force FP usage with calls.
997   //
998   // Note a new VGPR CSR may be introduced if one is used for the spill, but we
999   // don't want to report it here.
1000   //
1001   // FIXME: Is this really hasReservedCallFrame?
1002   const bool WillHaveFP =
1003       FrameInfo.hasCalls() &&
1004       (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
1005 
1006   // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
1007   // so don't allow the default insertion to handle them.
1008   for (auto SSpill : MFI->getSGPRSpillVGPRs())
1009     SavedVGPRs.reset(SSpill.VGPR);
1010 
1011   const bool HasFP = WillHaveFP || hasFP(MF);
1012   if (!HasFP)
1013     return;
1014 
1015   if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
1016     int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
1017                                                     TargetStackID::SGPRSpill);
1018 
1019     // If there is already a VGPR with free lanes, use it. We may already have
1020     // to pay the penalty for spilling a CSR VGPR.
1021     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
1022       llvm_unreachable("allocate SGPR spill should have worked");
1023 
1024     MFI->FramePointerSaveIndex = NewFI;
1025 
1026     LLVM_DEBUG(
1027       auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
1028       dbgs() << "Spilling FP to  " << printReg(Spill.VGPR, TRI)
1029              << ':' << Spill.Lane << '\n');
1030     return;
1031   }
1032 
1033   MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo());
1034 
1035   if (!MFI->SGPRForFPSaveRestoreCopy) {
1036     // There's no free lane to spill, and no free register to save FP, so we're
1037     // forced to spill another VGPR to use for the spill.
1038     int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
1039                                                     TargetStackID::SGPRSpill);
1040     if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
1041       llvm_unreachable("allocate SGPR spill should have worked");
1042     MFI->FramePointerSaveIndex = NewFI;
1043 
1044     LLVM_DEBUG(
1045       auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
1046       dbgs() << "FP requires fallback spill to " << printReg(Spill.VGPR, TRI)
1047              << ':' << Spill.Lane << '\n';);
1048   } else {
1049     LLVM_DEBUG(dbgs() << "Saving FP with copy to " <<
1050                printReg(MFI->SGPRForFPSaveRestoreCopy, TRI) << '\n');
1051   }
1052 }
1053 
1054 void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
1055                                                BitVector &SavedRegs,
1056                                                RegScavenger *RS) const {
1057   TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
1058   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1059   if (MFI->isEntryFunction())
1060     return;
1061 
1062   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1063   const SIRegisterInfo *TRI = ST.getRegisterInfo();
1064 
1065   // The SP is specifically managed and we don't want extra spills of it.
1066   SavedRegs.reset(MFI->getStackPtrOffsetReg());
1067   SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
1068 }
1069 
1070 bool SIFrameLowering::assignCalleeSavedSpillSlots(
1071     MachineFunction &MF, const TargetRegisterInfo *TRI,
1072     std::vector<CalleeSavedInfo> &CSI) const {
1073   if (CSI.empty())
1074     return true; // Early exit if no callee saved registers are modified!
1075 
1076   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
1077   if (!FuncInfo->SGPRForFPSaveRestoreCopy)
1078     return false;
1079 
1080   for (auto &CS : CSI) {
1081     if (CS.getReg() == FuncInfo->getFrameOffsetReg()) {
1082       if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister)
1083         CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
1084       break;
1085     }
1086   }
1087 
1088   return false;
1089 }
1090 
1091 MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
1092   MachineFunction &MF,
1093   MachineBasicBlock &MBB,
1094   MachineBasicBlock::iterator I) const {
1095   int64_t Amount = I->getOperand(0).getImm();
1096   if (Amount == 0)
1097     return MBB.erase(I);
1098 
1099   const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
1100   const SIInstrInfo *TII = ST.getInstrInfo();
1101   const DebugLoc &DL = I->getDebugLoc();
1102   unsigned Opc = I->getOpcode();
1103   bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
1104   uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
1105 
1106   if (!hasReservedCallFrame(MF)) {
1107     unsigned Align = getStackAlignment();
1108 
1109     Amount = alignTo(Amount, Align);
1110     assert(isUInt<32>(Amount) && "exceeded stack address space size");
1111     const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
1112     unsigned SPReg = MFI->getStackPtrOffsetReg();
1113 
1114     unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32;
1115     BuildMI(MBB, I, DL, TII->get(Op), SPReg)
1116       .addReg(SPReg)
1117       .addImm(Amount * ST.getWavefrontSize());
1118   } else if (CalleePopAmount != 0) {
1119     llvm_unreachable("is this used?");
1120   }
1121 
1122   return MBB.erase(I);
1123 }
1124 
1125 bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
1126   const MachineFrameInfo &MFI = MF.getFrameInfo();
1127   if (MFI.hasCalls()) {
1128     // All offsets are unsigned, so need to be addressed in the same direction
1129     // as stack growth.
1130 
1131     // FIXME: This function is pretty broken, since it can be called before the
1132     // frame layout is determined or CSR spills are inserted.
1133     if (MFI.getStackSize() != 0)
1134       return true;
1135 
1136     // For the entry point, the input wave scratch offset must be copied to the
1137     // API SP if there are calls.
1138     if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction())
1139       return true;
1140   }
1141 
1142   return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() ||
1143     MFI.hasStackMap() || MFI.hasPatchPoint() ||
1144     MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
1145     MF.getTarget().Options.DisableFramePointerElim(MF);
1146 }
1147