1 //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file
10 /// SI implementation of the TargetRegisterInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "SIRegisterInfo.h"
15 #include "AMDGPU.h"
16 #include "AMDGPURegisterBankInfo.h"
17 #include "GCNSubtarget.h"
18 #include "MCTargetDesc/AMDGPUInstPrinter.h"
19 #include "MCTargetDesc/AMDGPUMCTargetDesc.h"
20 #include "SIMachineFunctionInfo.h"
21 #include "llvm/CodeGen/LiveIntervals.h"
22 #include "llvm/CodeGen/MachineDominators.h"
23 #include "llvm/CodeGen/RegisterScavenging.h"
24 
25 using namespace llvm;
26 
27 #define GET_REGINFO_TARGET_DESC
28 #include "AMDGPUGenRegisterInfo.inc"
29 
30 static cl::opt<bool> EnableSpillSGPRToVGPR(
31   "amdgpu-spill-sgpr-to-vgpr",
32   cl::desc("Enable spilling VGPRs to SGPRs"),
33   cl::ReallyHidden,
34   cl::init(true));
35 
36 std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
37 std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
38 
39 // Map numbers of DWORDs to indexes in SubRegFromChannelTable.
40 // Valid indexes are shifted 1, such that a 0 mapping means unsupported.
41 // e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
42 //      meaning index 7 in SubRegFromChannelTable.
43 static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
44     0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
45 
46 namespace llvm {
47 
48 // A temporary struct to spill SGPRs.
49 // This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
50 // just v_writelane and v_readlane.
51 //
52 // When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
53 // is saved to scratch (or the other way around for loads).
54 // For this, a VGPR is required where the needed lanes can be clobbered. The
55 // RegScavenger can provide a VGPR where currently active lanes can be
56 // clobbered, but we still need to save inactive lanes.
57 // The high-level steps are:
58 // - Try to scavenge SGPR(s) to save exec
59 // - Try to scavenge VGPR
60 // - Save needed, all or inactive lanes of a TmpVGPR
61 // - Spill/Restore SGPRs using TmpVGPR
62 // - Restore TmpVGPR
63 //
64 // To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
65 // cannot scavenge temporary SGPRs to save exec, we use the following code:
66 // buffer_store_dword TmpVGPR ; only if active lanes need to be saved
67 // s_not exec, exec
68 // buffer_store_dword TmpVGPR ; save inactive lanes
69 // s_not exec, exec
70 struct SGPRSpillBuilder {
71   struct PerVGPRData {
72     unsigned PerVGPR;
73     unsigned NumVGPRs;
74     int64_t VGPRLanes;
75   };
76 
77   // The SGPR to save
78   Register SuperReg;
79   MachineBasicBlock::iterator MI;
80   ArrayRef<int16_t> SplitParts;
81   unsigned NumSubRegs;
82   bool IsKill;
83   const DebugLoc &DL;
84 
85   /* When spilling to stack */
86   // The SGPRs are written into this VGPR, which is then written to scratch
87   // (or vice versa for loads).
88   Register TmpVGPR = AMDGPU::NoRegister;
89   // Temporary spill slot to save TmpVGPR to.
90   int TmpVGPRIndex = 0;
91   // If TmpVGPR is live before the spill or if it is scavenged.
92   bool TmpVGPRLive = false;
93   // Scavenged SGPR to save EXEC.
94   Register SavedExecReg = AMDGPU::NoRegister;
95   // Stack index to write the SGPRs to.
96   int Index;
97   unsigned EltSize = 4;
98 
99   RegScavenger *RS;
100   MachineBasicBlock &MBB;
101   MachineFunction &MF;
102   SIMachineFunctionInfo &MFI;
103   const SIInstrInfo &TII;
104   const SIRegisterInfo &TRI;
105   bool IsWave32;
106   Register ExecReg;
107   unsigned MovOpc;
108   unsigned NotOpc;
109 
110   SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
111                    bool IsWave32, MachineBasicBlock::iterator MI, int Index,
112                    RegScavenger *RS)
113       : SuperReg(MI->getOperand(0).getReg()), MI(MI),
114         IsKill(MI->getOperand(0).isKill()), DL(MI->getDebugLoc()), Index(Index),
115         RS(RS), MBB(*MI->getParent()), MF(*MBB.getParent()),
116         MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
117         IsWave32(IsWave32) {
118     const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
119     SplitParts = TRI.getRegSplitParts(RC, EltSize);
120     NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
121 
122     if (IsWave32) {
123       ExecReg = AMDGPU::EXEC_LO;
124       MovOpc = AMDGPU::S_MOV_B32;
125       NotOpc = AMDGPU::S_NOT_B32;
126     } else {
127       ExecReg = AMDGPU::EXEC;
128       MovOpc = AMDGPU::S_MOV_B64;
129       NotOpc = AMDGPU::S_NOT_B64;
130     }
131 
132     assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
133     assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
134            SuperReg != AMDGPU::EXEC && "exec should never spill");
135   }
136 
137   PerVGPRData getPerVGPRData() {
138     PerVGPRData Data;
139     Data.PerVGPR = IsWave32 ? 32 : 64;
140     Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
141     Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
142     return Data;
143   }
144 
145   // Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
146   // free.
147   // Writes these instructions if an SGPR can be scavenged:
148   // s_mov_b64 s[6:7], exec   ; Save exec
149   // s_mov_b64 exec, 3        ; Wanted lanemask
150   // buffer_store_dword v1    ; Write scavenged VGPR to emergency slot
151   //
152   // Writes these instructions if no SGPR can be scavenged:
153   // buffer_store_dword v0    ; Only if no free VGPR was found
154   // s_not_b64 exec, exec
155   // buffer_store_dword v0    ; Save inactive lanes
156   //                          ; exec stays inverted, it is flipped back in
157   //                          ; restore.
158   void prepare() {
159     // Scavenged temporary VGPR to use. It must be scavenged once for any number
160     // of spilled subregs.
161     // FIXME: The liveness analysis is limited and does not tell if a register
162     // is in use in lanes that are currently inactive. We can never be sure if
163     // a register as actually in use in another lane, so we need to save all
164     // used lanes of the chosen VGPR.
165     assert(RS && "Cannot spill SGPR to memory without RegScavenger");
166     TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
167 
168     // Reserve temporary stack slot
169     TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
170     if (TmpVGPR) {
171       // Found a register that is dead in the currently active lanes, we only
172       // need to spill inactive lanes.
173       TmpVGPRLive = false;
174     } else {
175       // Pick v0 because it doesn't make a difference.
176       TmpVGPR = AMDGPU::VGPR0;
177       TmpVGPRLive = true;
178     }
179 
180     // Try to scavenge SGPRs to save exec
181     assert(!SavedExecReg && "Exec is already saved, refuse to save again");
182     const TargetRegisterClass &RC =
183         IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
184     RS->setRegUsed(SuperReg);
185     SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
186 
187     int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
188 
189     if (SavedExecReg) {
190       RS->setRegUsed(SavedExecReg);
191       // Set exec to needed lanes
192       BuildMI(MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
193       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
194       if (!TmpVGPRLive)
195         I.addReg(TmpVGPR, RegState::ImplicitDefine);
196       // Spill needed lanes
197       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
198     } else {
199       // Spill active lanes
200       if (TmpVGPRLive)
201         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
202                                     /*IsKill*/ false);
203       // Spill inactive lanes
204       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
205       if (!TmpVGPRLive)
206         I.addReg(TmpVGPR, RegState::ImplicitDefine);
207       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
208     }
209   }
210 
211   // Writes these instructions if an SGPR can be scavenged:
212   // buffer_load_dword v1     ; Write scavenged VGPR to emergency slot
213   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
214   // s_mov_b64 exec, s[6:7]   ; Save exec
215   //
216   // Writes these instructions if no SGPR can be scavenged:
217   // buffer_load_dword v0     ; Restore inactive lanes
218   // s_waitcnt vmcnt(0)       ; If a free VGPR was found
219   // s_not_b64 exec, exec
220   // buffer_load_dword v0     ; Only if no free VGPR was found
221   void restore() {
222     if (SavedExecReg) {
223       // Restore used lanes
224       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
225                                   /*IsKill*/ false);
226       // Restore exec
227       auto I = BuildMI(MBB, MI, DL, TII.get(MovOpc), ExecReg)
228                    .addReg(SavedExecReg, RegState::Kill);
229       // Add an implicit use of the load so it is not dead.
230       // FIXME This inserts an unnecessary waitcnt
231       if (!TmpVGPRLive) {
232         I.addReg(TmpVGPR, RegState::ImplicitKill);
233       }
234     } else {
235       // Restore inactive lanes
236       TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
237                                   /*IsKill*/ false);
238       auto I = BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
239       if (!TmpVGPRLive) {
240         I.addReg(TmpVGPR, RegState::ImplicitKill);
241       }
242       // Restore active lanes
243       if (TmpVGPRLive)
244         TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
245     }
246   }
247 
248   // Write TmpVGPR to memory or read TmpVGPR from memory.
249   // Either using a single buffer_load/store if exec is set to the needed mask
250   // or using
251   // buffer_load
252   // s_not exec, exec
253   // buffer_load
254   // s_not exec, exec
255   void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
256     if (SavedExecReg) {
257       // Spill needed lanes
258       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
259     } else {
260       // Spill active lanes
261       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
262                                   /*IsKill*/ false);
263       // Spill inactive lanes
264       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
265       TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
266       BuildMI(MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
267     }
268   }
269 };
270 
271 } // namespace llvm
272 
273 SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
274     : AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
275       SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
276 
277   assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
278          getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
279          (getSubRegIndexLaneMask(AMDGPU::lo16) |
280           getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
281            getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
282          "getNumCoveredRegs() will not work with generated subreg masks!");
283 
284   RegPressureIgnoredUnits.resize(getNumRegUnits());
285   RegPressureIgnoredUnits.set(
286       *MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
287   for (auto Reg : AMDGPU::VGPR_HI16RegClass)
288     RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
289 
290   // HACK: Until this is fully tablegen'd.
291   static llvm::once_flag InitializeRegSplitPartsFlag;
292 
293   static auto InitializeRegSplitPartsOnce = [this]() {
294     for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
295       unsigned Size = getSubRegIdxSize(Idx);
296       if (Size & 31)
297         continue;
298       std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
299       unsigned Pos = getSubRegIdxOffset(Idx);
300       if (Pos % Size)
301         continue;
302       Pos /= Size;
303       if (Vec.empty()) {
304         unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
305         Vec.resize(MaxNumParts);
306       }
307       Vec[Pos] = Idx;
308     }
309   };
310 
311   static llvm::once_flag InitializeSubRegFromChannelTableFlag;
312 
313   static auto InitializeSubRegFromChannelTableOnce = [this]() {
314     for (auto &Row : SubRegFromChannelTable)
315       Row.fill(AMDGPU::NoSubRegister);
316     for (uint16_t Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
317       unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
318       unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
319       assert(Width < SubRegFromChannelTableWidthMap.size());
320       Width = SubRegFromChannelTableWidthMap[Width];
321       if (Width == 0)
322         continue;
323       unsigned TableIdx = Width - 1;
324       assert(TableIdx < SubRegFromChannelTable.size());
325       assert(Offset < SubRegFromChannelTable[TableIdx].size());
326       SubRegFromChannelTable[TableIdx][Offset] = Idx;
327     }
328   };
329 
330   llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
331   llvm::call_once(InitializeSubRegFromChannelTableFlag,
332                   InitializeSubRegFromChannelTableOnce);
333 }
334 
335 void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
336                                            MCRegister Reg) const {
337   MCRegAliasIterator R(Reg, this, true);
338 
339   for (; R.isValid(); ++R)
340     Reserved.set(*R);
341 }
342 
343 // Forced to be here by one .inc
344 const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
345   const MachineFunction *MF) const {
346   CallingConv::ID CC = MF->getFunction().getCallingConv();
347   switch (CC) {
348   case CallingConv::C:
349   case CallingConv::Fast:
350   case CallingConv::Cold:
351   case CallingConv::AMDGPU_Gfx:
352     return MF->getSubtarget<GCNSubtarget>().hasGFX90AInsts()
353         ? CSR_AMDGPU_HighRegs_With_AGPRs_SaveList
354         : CSR_AMDGPU_HighRegs_SaveList;
355   default: {
356     // Dummy to not crash RegisterClassInfo.
357     static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
358     return &NoCalleeSavedReg;
359   }
360   }
361 }
362 
363 const MCPhysReg *
364 SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
365   return nullptr;
366 }
367 
368 const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
369                                                      CallingConv::ID CC) const {
370   switch (CC) {
371   case CallingConv::C:
372   case CallingConv::Fast:
373   case CallingConv::Cold:
374   case CallingConv::AMDGPU_Gfx:
375     return MF.getSubtarget<GCNSubtarget>().hasGFX90AInsts()
376         ? CSR_AMDGPU_HighRegs_With_AGPRs_RegMask
377         : CSR_AMDGPU_HighRegs_RegMask;
378   default:
379     return nullptr;
380   }
381 }
382 
383 const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
384   return CSR_AMDGPU_NoRegs_RegMask;
385 }
386 
387 Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
388   const SIFrameLowering *TFI =
389       MF.getSubtarget<GCNSubtarget>().getFrameLowering();
390   const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
391   // During ISel lowering we always reserve the stack pointer in entry
392   // functions, but never actually want to reference it when accessing our own
393   // frame. If we need a frame pointer we use it, but otherwise we can just use
394   // an immediate "0" which we represent by returning NoRegister.
395   if (FuncInfo->isEntryFunction()) {
396     return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
397   }
398   return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
399                         : FuncInfo->getStackPtrOffsetReg();
400 }
401 
402 bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
403   // When we need stack realignment, we can't reference off of the
404   // stack pointer, so we reserve a base pointer.
405   const MachineFrameInfo &MFI = MF.getFrameInfo();
406   return MFI.getNumFixedObjects() && shouldRealignStack(MF);
407 }
408 
409 Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
410 
411 const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
412   return CSR_AMDGPU_AllVGPRs_RegMask;
413 }
414 
415 const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
416   return CSR_AMDGPU_AllAGPRs_RegMask;
417 }
418 
419 const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
420   return CSR_AMDGPU_AllVectorRegs_RegMask;
421 }
422 
423 const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
424   return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
425 }
426 
427 unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
428                                               unsigned NumRegs) {
429   assert(NumRegs < SubRegFromChannelTableWidthMap.size());
430   unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
431   assert(NumRegIndex && "Not implemented");
432   assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
433   return SubRegFromChannelTable[NumRegIndex - 1][Channel];
434 }
435 
436 MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
437   const MachineFunction &MF) const {
438   unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
439   MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
440   return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
441 }
442 
443 BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
444   BitVector Reserved(getNumRegs());
445   Reserved.set(AMDGPU::MODE);
446 
447   // EXEC_LO and EXEC_HI could be allocated and used as regular register, but
448   // this seems likely to result in bugs, so I'm marking them as reserved.
449   reserveRegisterTuples(Reserved, AMDGPU::EXEC);
450   reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
451 
452   // M0 has to be reserved so that llvm accepts it as a live-in into a block.
453   reserveRegisterTuples(Reserved, AMDGPU::M0);
454 
455   // Reserve src_vccz, src_execz, src_scc.
456   reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
457   reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
458   reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
459 
460   // Reserve the memory aperture registers.
461   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
462   reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
463   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
464   reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
465 
466   // Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
467   reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
468 
469   // Reserve xnack_mask registers - support is not implemented in Codegen.
470   reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
471 
472   // Reserve lds_direct register - support is not implemented in Codegen.
473   reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
474 
475   // Reserve Trap Handler registers - support is not implemented in Codegen.
476   reserveRegisterTuples(Reserved, AMDGPU::TBA);
477   reserveRegisterTuples(Reserved, AMDGPU::TMA);
478   reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
479   reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
480   reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
481   reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
482   reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
483   reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
484   reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
485   reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
486 
487   // Reserve null register - it shall never be allocated
488   reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
489 
490   // Disallow vcc_hi allocation in wave32. It may be allocated but most likely
491   // will result in bugs.
492   if (isWave32) {
493     Reserved.set(AMDGPU::VCC);
494     Reserved.set(AMDGPU::VCC_HI);
495   }
496 
497   unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
498   unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
499   for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
500     unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
501     reserveRegisterTuples(Reserved, Reg);
502   }
503 
504   unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
505   // TODO: In an entry function without calls and AGPRs used it is possible
506   //       to use the whole register budget for VGPRs. Even more it shall
507   //       be possible to estimate maximum AGPR/VGPR pressure and split
508   //       register file accordingly.
509   if (ST.hasGFX90AInsts())
510     MaxNumVGPRs /= 2;
511   unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
512   for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
513     unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
514     reserveRegisterTuples(Reserved, Reg);
515     Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
516     reserveRegisterTuples(Reserved, Reg);
517   }
518 
519   for (auto Reg : AMDGPU::SReg_32RegClass) {
520     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
521     Register Low = getSubReg(Reg, AMDGPU::lo16);
522     // This is to prevent BB vcc liveness errors.
523     if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
524       Reserved.set(Low);
525   }
526 
527   for (auto Reg : AMDGPU::AGPR_32RegClass) {
528     Reserved.set(getSubReg(Reg, AMDGPU::hi16));
529   }
530 
531   // Reserve all the rest AGPRs if there are no instructions to use it.
532   if (!ST.hasMAIInsts()) {
533     for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
534       unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
535       reserveRegisterTuples(Reserved, Reg);
536     }
537   }
538 
539   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
540 
541   Register ScratchRSrcReg = MFI->getScratchRSrcReg();
542   if (ScratchRSrcReg != AMDGPU::NoRegister) {
543     // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
544     // to spill.
545     // TODO: May need to reserve a VGPR if doing LDS spilling.
546     reserveRegisterTuples(Reserved, ScratchRSrcReg);
547   }
548 
549   // We have to assume the SP is needed in case there are calls in the function,
550   // which is detected after the function is lowered. If we aren't really going
551   // to need SP, don't bother reserving it.
552   MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
553 
554   if (StackPtrReg) {
555     reserveRegisterTuples(Reserved, StackPtrReg);
556     assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
557   }
558 
559   MCRegister FrameReg = MFI->getFrameOffsetReg();
560   if (FrameReg) {
561     reserveRegisterTuples(Reserved, FrameReg);
562     assert(!isSubRegister(ScratchRSrcReg, FrameReg));
563   }
564 
565   if (hasBasePointer(MF)) {
566     MCRegister BasePtrReg = getBaseRegister();
567     reserveRegisterTuples(Reserved, BasePtrReg);
568     assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
569   }
570 
571   for (auto Reg : MFI->WWMReservedRegs) {
572     reserveRegisterTuples(Reserved, Reg.first);
573   }
574 
575   // Reserve VGPRs used for SGPR spilling.
576   // Note we treat freezeReservedRegs unusually because we run register
577   // allocation in two phases. It's OK to re-freeze with new registers for the
578   // second run.
579 #if 0
580   for (auto &SpilledFI : MFI->sgpr_spill_vgprs()) {
581     for (auto &SpilledVGPR : SpilledFI.second)
582       reserveRegisterTuples(Reserved, SpilledVGPR.VGPR);
583   }
584 #endif
585 
586   // FIXME: Stop using reserved registers for this.
587   for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
588     reserveRegisterTuples(Reserved, Reg);
589 
590   for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
591     reserveRegisterTuples(Reserved, Reg);
592 
593   for (auto SSpill : MFI->getSGPRSpillVGPRs())
594     reserveRegisterTuples(Reserved, SSpill.VGPR);
595 
596   return Reserved;
597 }
598 
599 bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
600   const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
601   // On entry, the base address is 0, so it can't possibly need any more
602   // alignment.
603 
604   // FIXME: Should be able to specify the entry frame alignment per calling
605   // convention instead.
606   if (Info->isEntryFunction())
607     return false;
608 
609   return TargetRegisterInfo::shouldRealignStack(MF);
610 }
611 
612 bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
613   const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
614   if (Info->isEntryFunction()) {
615     const MachineFrameInfo &MFI = Fn.getFrameInfo();
616     return MFI.hasStackObjects() || MFI.hasCalls();
617   }
618 
619   // May need scavenger for dealing with callee saved registers.
620   return true;
621 }
622 
623 bool SIRegisterInfo::requiresFrameIndexScavenging(
624   const MachineFunction &MF) const {
625   // Do not use frame virtual registers. They used to be used for SGPRs, but
626   // once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
627   // scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
628   // spill.
629   return false;
630 }
631 
632 bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
633   const MachineFunction &MF) const {
634   const MachineFrameInfo &MFI = MF.getFrameInfo();
635   return MFI.hasStackObjects();
636 }
637 
638 bool SIRegisterInfo::requiresVirtualBaseRegisters(
639   const MachineFunction &) const {
640   // There are no special dedicated stack or frame pointers.
641   return true;
642 }
643 
644 int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
645   assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
646 
647   int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
648                                           AMDGPU::OpName::offset);
649   return MI->getOperand(OffIdx).getImm();
650 }
651 
652 int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
653                                                  int Idx) const {
654   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
655     return 0;
656 
657   assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
658                                             AMDGPU::OpName::vaddr) ||
659          (Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
660                                             AMDGPU::OpName::saddr))) &&
661          "Should never see frame index on non-address operand");
662 
663   return getScratchInstrOffset(MI);
664 }
665 
666 bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
667   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
668     return false;
669 
670   int64_t FullOffset = Offset + getScratchInstrOffset(MI);
671 
672   if (SIInstrInfo::isMUBUF(*MI))
673     return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
674 
675   const SIInstrInfo *TII = ST.getInstrInfo();
676   return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
677                                  SIInstrFlags::FlatScratch);
678 }
679 
680 Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
681                                                       int FrameIdx,
682                                                       int64_t Offset) const {
683   MachineBasicBlock::iterator Ins = MBB->begin();
684   DebugLoc DL; // Defaults to "unknown"
685 
686   if (Ins != MBB->end())
687     DL = Ins->getDebugLoc();
688 
689   MachineFunction *MF = MBB->getParent();
690   const SIInstrInfo *TII = ST.getInstrInfo();
691   MachineRegisterInfo &MRI = MF->getRegInfo();
692   unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
693                                            : AMDGPU::V_MOV_B32_e32;
694 
695   Register BaseReg = MRI.createVirtualRegister(
696       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
697                              : &AMDGPU::VGPR_32RegClass);
698 
699   if (Offset == 0) {
700     BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
701       .addFrameIndex(FrameIdx);
702     return BaseReg;
703   }
704 
705   Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
706 
707   Register FIReg = MRI.createVirtualRegister(
708       ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
709                              : &AMDGPU::VGPR_32RegClass);
710 
711   BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
712     .addImm(Offset);
713   BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
714     .addFrameIndex(FrameIdx);
715 
716   if (ST.enableFlatScratch() ) {
717     BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
718         .addReg(OffsetReg, RegState::Kill)
719         .addReg(FIReg);
720     return BaseReg;
721   }
722 
723   TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
724     .addReg(OffsetReg, RegState::Kill)
725     .addReg(FIReg)
726     .addImm(0); // clamp bit
727 
728   return BaseReg;
729 }
730 
731 void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
732                                        int64_t Offset) const {
733   const SIInstrInfo *TII = ST.getInstrInfo();
734   bool IsFlat = TII->isFLATScratch(MI);
735 
736 #ifndef NDEBUG
737   // FIXME: Is it possible to be storing a frame index to itself?
738   bool SeenFI = false;
739   for (const MachineOperand &MO: MI.operands()) {
740     if (MO.isFI()) {
741       if (SeenFI)
742         llvm_unreachable("should not see multiple frame indices");
743 
744       SeenFI = true;
745     }
746   }
747 #endif
748 
749   MachineOperand *FIOp =
750       TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
751                                       : AMDGPU::OpName::vaddr);
752 
753   MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
754   int64_t NewOffset = OffsetOp->getImm() + Offset;
755 
756   assert(FIOp && FIOp->isFI() && "frame index must be address operand");
757   assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
758 
759   if (IsFlat) {
760     assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
761                                   SIInstrFlags::FlatScratch) &&
762            "offset should be legal");
763     FIOp->ChangeToRegister(BaseReg, false);
764     OffsetOp->setImm(NewOffset);
765     return;
766   }
767 
768 #ifndef NDEBUG
769   MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
770   assert(SOffset->isImm() && SOffset->getImm() == 0);
771 #endif
772 
773   assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
774          "offset should be legal");
775 
776   FIOp->ChangeToRegister(BaseReg, false);
777   OffsetOp->setImm(NewOffset);
778 }
779 
780 bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
781                                         Register BaseReg,
782                                         int64_t Offset) const {
783   if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
784     return false;
785 
786   int64_t NewOffset = Offset + getScratchInstrOffset(MI);
787 
788   if (SIInstrInfo::isMUBUF(*MI))
789     return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
790 
791   const SIInstrInfo *TII = ST.getInstrInfo();
792   return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
793                                 SIInstrFlags::FlatScratch);
794 }
795 
796 const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
797   const MachineFunction &MF, unsigned Kind) const {
798   // This is inaccurate. It depends on the instruction and address space. The
799   // only place where we should hit this is for dealing with frame indexes /
800   // private accesses, so this is correct in that case.
801   return &AMDGPU::VGPR_32RegClass;
802 }
803 
804 static unsigned getNumSubRegsForSpillOp(unsigned Op) {
805 
806   switch (Op) {
807   case AMDGPU::SI_SPILL_S1024_SAVE:
808   case AMDGPU::SI_SPILL_S1024_RESTORE:
809   case AMDGPU::SI_SPILL_V1024_SAVE:
810   case AMDGPU::SI_SPILL_V1024_RESTORE:
811   case AMDGPU::SI_SPILL_A1024_SAVE:
812   case AMDGPU::SI_SPILL_A1024_RESTORE:
813     return 32;
814   case AMDGPU::SI_SPILL_S512_SAVE:
815   case AMDGPU::SI_SPILL_S512_RESTORE:
816   case AMDGPU::SI_SPILL_V512_SAVE:
817   case AMDGPU::SI_SPILL_V512_RESTORE:
818   case AMDGPU::SI_SPILL_A512_SAVE:
819   case AMDGPU::SI_SPILL_A512_RESTORE:
820     return 16;
821   case AMDGPU::SI_SPILL_S256_SAVE:
822   case AMDGPU::SI_SPILL_S256_RESTORE:
823   case AMDGPU::SI_SPILL_V256_SAVE:
824   case AMDGPU::SI_SPILL_V256_RESTORE:
825   case AMDGPU::SI_SPILL_A256_SAVE:
826   case AMDGPU::SI_SPILL_A256_RESTORE:
827     return 8;
828   case AMDGPU::SI_SPILL_S224_SAVE:
829   case AMDGPU::SI_SPILL_S224_RESTORE:
830   case AMDGPU::SI_SPILL_V224_SAVE:
831   case AMDGPU::SI_SPILL_V224_RESTORE:
832   case AMDGPU::SI_SPILL_A224_SAVE:
833   case AMDGPU::SI_SPILL_A224_RESTORE:
834     return 7;
835   case AMDGPU::SI_SPILL_S192_SAVE:
836   case AMDGPU::SI_SPILL_S192_RESTORE:
837   case AMDGPU::SI_SPILL_V192_SAVE:
838   case AMDGPU::SI_SPILL_V192_RESTORE:
839   case AMDGPU::SI_SPILL_A192_SAVE:
840   case AMDGPU::SI_SPILL_A192_RESTORE:
841     return 6;
842   case AMDGPU::SI_SPILL_S160_SAVE:
843   case AMDGPU::SI_SPILL_S160_RESTORE:
844   case AMDGPU::SI_SPILL_V160_SAVE:
845   case AMDGPU::SI_SPILL_V160_RESTORE:
846   case AMDGPU::SI_SPILL_A160_SAVE:
847   case AMDGPU::SI_SPILL_A160_RESTORE:
848     return 5;
849   case AMDGPU::SI_SPILL_S128_SAVE:
850   case AMDGPU::SI_SPILL_S128_RESTORE:
851   case AMDGPU::SI_SPILL_V128_SAVE:
852   case AMDGPU::SI_SPILL_V128_RESTORE:
853   case AMDGPU::SI_SPILL_A128_SAVE:
854   case AMDGPU::SI_SPILL_A128_RESTORE:
855     return 4;
856   case AMDGPU::SI_SPILL_S96_SAVE:
857   case AMDGPU::SI_SPILL_S96_RESTORE:
858   case AMDGPU::SI_SPILL_V96_SAVE:
859   case AMDGPU::SI_SPILL_V96_RESTORE:
860   case AMDGPU::SI_SPILL_A96_SAVE:
861   case AMDGPU::SI_SPILL_A96_RESTORE:
862     return 3;
863   case AMDGPU::SI_SPILL_S64_SAVE:
864   case AMDGPU::SI_SPILL_S64_RESTORE:
865   case AMDGPU::SI_SPILL_V64_SAVE:
866   case AMDGPU::SI_SPILL_V64_RESTORE:
867   case AMDGPU::SI_SPILL_A64_SAVE:
868   case AMDGPU::SI_SPILL_A64_RESTORE:
869     return 2;
870   case AMDGPU::SI_SPILL_S32_SAVE:
871   case AMDGPU::SI_SPILL_S32_RESTORE:
872   case AMDGPU::SI_SPILL_V32_SAVE:
873   case AMDGPU::SI_SPILL_V32_RESTORE:
874   case AMDGPU::SI_SPILL_A32_SAVE:
875   case AMDGPU::SI_SPILL_A32_RESTORE:
876     return 1;
877   default: llvm_unreachable("Invalid spill opcode");
878   }
879 }
880 
881 static int getOffsetMUBUFStore(unsigned Opc) {
882   switch (Opc) {
883   case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
884     return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
885   case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
886     return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
887   case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
888     return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
889   case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
890     return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
891   case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
892     return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
893   case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
894     return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
895   case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
896     return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
897   default:
898     return -1;
899   }
900 }
901 
902 static int getOffsetMUBUFLoad(unsigned Opc) {
903   switch (Opc) {
904   case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
905     return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
906   case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
907     return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
908   case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
909     return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
910   case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
911     return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
912   case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
913     return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
914   case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
915     return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
916   case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
917     return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
918   case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
919     return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
920   case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
921     return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
922   case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
923     return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
924   case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
925     return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
926   case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
927     return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
928   case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
929     return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
930   default:
931     return -1;
932   }
933 }
934 
935 static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
936                                            MachineBasicBlock &MBB,
937                                            MachineBasicBlock::iterator MI,
938                                            int Index, unsigned Lane,
939                                            unsigned ValueReg, bool IsKill) {
940   MachineFunction *MF = MBB.getParent();
941   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
942   const SIInstrInfo *TII = ST.getInstrInfo();
943 
944   MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
945 
946   if (Reg == AMDGPU::NoRegister)
947     return MachineInstrBuilder();
948 
949   bool IsStore = MI->mayStore();
950   MachineRegisterInfo &MRI = MF->getRegInfo();
951   auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
952 
953   unsigned Dst = IsStore ? Reg : ValueReg;
954   unsigned Src = IsStore ? ValueReg : Reg;
955   unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
956                                                    : AMDGPU::V_ACCVGPR_READ_B32_e64;
957 
958   auto MIB = BuildMI(MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
959                  .addReg(Src, getKillRegState(IsKill));
960   MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
961   return MIB;
962 }
963 
964 // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
965 // need to handle the case where an SGPR may need to be spilled while spilling.
966 static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
967                                       MachineFrameInfo &MFI,
968                                       MachineBasicBlock::iterator MI,
969                                       int Index,
970                                       int64_t Offset) {
971   const SIInstrInfo *TII = ST.getInstrInfo();
972   MachineBasicBlock *MBB = MI->getParent();
973   const DebugLoc &DL = MI->getDebugLoc();
974   bool IsStore = MI->mayStore();
975 
976   unsigned Opc = MI->getOpcode();
977   int LoadStoreOp = IsStore ?
978     getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
979   if (LoadStoreOp == -1)
980     return false;
981 
982   const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
983   if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
984     return true;
985 
986   MachineInstrBuilder NewMI =
987       BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
988           .add(*Reg)
989           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
990           .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
991           .addImm(Offset)
992           .addImm(0) // cpol
993           .addImm(0) // tfe
994           .addImm(0) // swz
995           .cloneMemRefs(*MI);
996 
997   const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
998                                                        AMDGPU::OpName::vdata_in);
999   if (VDataIn)
1000     NewMI.add(*VDataIn);
1001   return true;
1002 }
1003 
1004 static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
1005                                           unsigned LoadStoreOp,
1006                                           unsigned EltSize) {
1007   bool IsStore = TII->get(LoadStoreOp).mayStore();
1008   bool UseST =
1009     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0 &&
1010     AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
1011 
1012   switch (EltSize) {
1013   case 4:
1014     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1015                           : AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
1016     break;
1017   case 8:
1018     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
1019                           : AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
1020     break;
1021   case 12:
1022     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
1023                           : AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
1024     break;
1025   case 16:
1026     LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
1027                           : AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
1028     break;
1029   default:
1030     llvm_unreachable("Unexpected spill load/store size!");
1031   }
1032 
1033   if (UseST)
1034     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1035 
1036   return LoadStoreOp;
1037 }
1038 
1039 void SIRegisterInfo::buildSpillLoadStore(
1040     MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
1041     unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
1042     MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
1043     RegScavenger *RS, LivePhysRegs *LiveRegs) const {
1044   assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
1045 
1046   MachineFunction *MF = MBB.getParent();
1047   const SIInstrInfo *TII = ST.getInstrInfo();
1048   const MachineFrameInfo &MFI = MF->getFrameInfo();
1049   const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
1050 
1051   const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
1052   const DebugLoc &DL = MI != MBB.end() ? MI->getDebugLoc() : DebugLoc();
1053   bool IsStore = Desc->mayStore();
1054   bool IsFlat = TII->isFLATScratch(LoadStoreOp);
1055 
1056   bool Scavenged = false;
1057   MCRegister SOffset = ScratchOffsetReg;
1058 
1059   const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
1060   // On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
1061   const bool IsAGPR = !ST.hasGFX90AInsts() && hasAGPRs(RC);
1062   const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
1063 
1064   // Always use 4 byte operations for AGPRs because we need to scavenge
1065   // a temporary VGPR.
1066   unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
1067   unsigned NumSubRegs = RegWidth / EltSize;
1068   unsigned Size = NumSubRegs * EltSize;
1069   unsigned RemSize = RegWidth - Size;
1070   unsigned NumRemSubRegs = RemSize ? 1 : 0;
1071   int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
1072   int64_t MaxOffset = Offset + Size + RemSize - EltSize;
1073   int64_t ScratchOffsetRegDelta = 0;
1074 
1075   if (IsFlat && EltSize > 4) {
1076     LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1077     Desc = &TII->get(LoadStoreOp);
1078   }
1079 
1080   Align Alignment = MFI.getObjectAlign(Index);
1081   const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
1082 
1083   assert((IsFlat || ((Offset % EltSize) == 0)) &&
1084          "unexpected VGPR spill offset");
1085 
1086   bool IsOffsetLegal =
1087       IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
1088                                       SIInstrFlags::FlatScratch)
1089              : SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
1090   if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
1091     SOffset = MCRegister();
1092 
1093     // We currently only support spilling VGPRs to EltSize boundaries, meaning
1094     // we can simplify the adjustment of Offset here to just scale with
1095     // WavefrontSize.
1096     if (!IsFlat)
1097       Offset *= ST.getWavefrontSize();
1098 
1099     // We don't have access to the register scavenger if this function is called
1100     // during  PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
1101     if (RS) {
1102       SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
1103     } else if (LiveRegs) {
1104       for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
1105         if (LiveRegs->available(MF->getRegInfo(), Reg)) {
1106           SOffset = Reg;
1107           break;
1108         }
1109       }
1110     }
1111 
1112     if (!SOffset) {
1113       // There are no free SGPRs, and since we are in the process of spilling
1114       // VGPRs too.  Since we need a VGPR in order to spill SGPRs (this is true
1115       // on SI/CI and on VI it is true until we implement spilling using scalar
1116       // stores), we have no way to free up an SGPR.  Our solution here is to
1117       // add the offset directly to the ScratchOffset or StackPtrOffset
1118       // register, and then subtract the offset after the spill to return the
1119       // register to it's original value.
1120       if (!ScratchOffsetReg)
1121         ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
1122       SOffset = ScratchOffsetReg;
1123       ScratchOffsetRegDelta = Offset;
1124     } else {
1125       Scavenged = true;
1126     }
1127 
1128     if (!SOffset)
1129       report_fatal_error("could not scavenge SGPR to spill in entry function");
1130 
1131     if (ScratchOffsetReg == AMDGPU::NoRegister) {
1132       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
1133     } else {
1134       BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1135           .addReg(ScratchOffsetReg)
1136           .addImm(Offset);
1137     }
1138 
1139     Offset = 0;
1140   }
1141 
1142   if (IsFlat && SOffset == AMDGPU::NoRegister) {
1143     assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
1144            && "Unexpected vaddr for flat scratch with a FI operand");
1145 
1146     assert(ST.hasFlatScratchSTMode());
1147     LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
1148     Desc = &TII->get(LoadStoreOp);
1149   }
1150 
1151   Register TmpReg;
1152 
1153   for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
1154        ++i, RegOffset += EltSize) {
1155     if (i == NumSubRegs) {
1156       EltSize = RemSize;
1157       LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
1158     }
1159     Desc = &TII->get(LoadStoreOp);
1160 
1161     unsigned NumRegs = EltSize / 4;
1162     Register SubReg = e == 1
1163             ? ValueReg
1164             : Register(getSubReg(ValueReg,
1165                                  getSubRegFromChannel(RegOffset / 4, NumRegs)));
1166 
1167     unsigned SOffsetRegState = 0;
1168     unsigned SrcDstRegState = getDefRegState(!IsStore);
1169     if (i + 1 == e) {
1170       SOffsetRegState |= getKillRegState(Scavenged);
1171       // The last implicit use carries the "Kill" flag.
1172       SrcDstRegState |= getKillRegState(IsKill);
1173     }
1174 
1175     // Make sure the whole register is defined if there are undef components by
1176     // adding an implicit def of the super-reg on the first instruction.
1177     bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
1178     bool NeedSuperRegImpOperand = e > 1;
1179 
1180     unsigned Lane = RegOffset / 4;
1181     unsigned LaneE = (RegOffset + EltSize) / 4;
1182     for ( ; Lane != LaneE; ++Lane) {
1183       bool IsSubReg = e > 1 || EltSize > 4;
1184       Register Sub = IsSubReg
1185              ? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
1186              : ValueReg;
1187       auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
1188       if (!MIB.getInstr())
1189         break;
1190       if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == 0)) {
1191         MIB.addReg(ValueReg, RegState::ImplicitDefine);
1192         NeedSuperRegDef = false;
1193       }
1194       if (IsSubReg || NeedSuperRegImpOperand) {
1195         NeedSuperRegImpOperand = true;
1196         unsigned State = SrcDstRegState;
1197         if (Lane + 1 != LaneE)
1198           State &= ~RegState::Kill;
1199         MIB.addReg(ValueReg, RegState::Implicit | State);
1200       }
1201     }
1202 
1203     if (Lane == LaneE) // Fully spilled into AGPRs.
1204       continue;
1205 
1206     // Offset in bytes from the beginning of the ValueReg to its portion we
1207     // still need to spill. It may differ from RegOffset if a portion of
1208     // current SubReg has been already spilled into AGPRs by the loop above.
1209     unsigned RemRegOffset = Lane * 4;
1210     unsigned RemEltSize = EltSize - (RemRegOffset - RegOffset);
1211     if (RemEltSize != EltSize) { // Partially spilled to AGPRs
1212       assert(IsFlat && EltSize > 4);
1213 
1214       unsigned NumRegs = RemEltSize / 4;
1215       SubReg = Register(getSubReg(ValueReg,
1216                         getSubRegFromChannel(RemRegOffset / 4, NumRegs)));
1217       unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
1218       Desc = &TII->get(Opc);
1219     }
1220 
1221     unsigned FinalReg = SubReg;
1222 
1223     if (IsAGPR) {
1224       assert(EltSize == 4);
1225 
1226       if (!TmpReg) {
1227         assert(RS && "Needs to have RegScavenger to spill an AGPR!");
1228         // FIXME: change to scavengeRegisterBackwards()
1229         TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1230         RS->setRegUsed(TmpReg);
1231       }
1232       if (IsStore) {
1233         auto AccRead = BuildMI(MBB, MI, DL,
1234                                TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64), TmpReg)
1235                            .addReg(SubReg, getKillRegState(IsKill));
1236         if (NeedSuperRegDef)
1237           AccRead.addReg(ValueReg, RegState::ImplicitDefine);
1238         AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1239       }
1240       SubReg = TmpReg;
1241     }
1242 
1243     MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RemRegOffset);
1244     MachineMemOperand *NewMMO =
1245         MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
1246                                  commonAlignment(Alignment, RemRegOffset));
1247 
1248     auto MIB =
1249         BuildMI(MBB, MI, DL, *Desc)
1250             .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
1251     if (!IsFlat)
1252       MIB.addReg(FuncInfo->getScratchRSrcReg());
1253 
1254     if (SOffset == AMDGPU::NoRegister) {
1255       if (!IsFlat)
1256         MIB.addImm(0);
1257     } else {
1258       MIB.addReg(SOffset, SOffsetRegState);
1259     }
1260     MIB.addImm(Offset + RemRegOffset)
1261        .addImm(0); // cpol
1262     if (!IsFlat)
1263       MIB.addImm(0)  // tfe
1264          .addImm(0); // swz
1265     MIB.addMemOperand(NewMMO);
1266 
1267     if (!IsAGPR && NeedSuperRegDef)
1268       MIB.addReg(ValueReg, RegState::ImplicitDefine);
1269 
1270     if (!IsStore && TmpReg != AMDGPU::NoRegister) {
1271       MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
1272                     FinalReg)
1273                 .addReg(TmpReg, RegState::Kill);
1274       MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
1275     }
1276 
1277     if (NeedSuperRegImpOperand)
1278       MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
1279   }
1280 
1281   if (ScratchOffsetRegDelta != 0) {
1282     // Subtract the offset we added to the ScratchOffset register.
1283     BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
1284         .addReg(SOffset)
1285         .addImm(-ScratchOffsetRegDelta);
1286   }
1287 }
1288 
1289 void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
1290                                              int Offset, bool IsLoad,
1291                                              bool IsKill) const {
1292   // Load/store VGPR
1293   MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
1294   assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
1295 
1296   Register FrameReg =
1297       FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
1298           ? getBaseRegister()
1299           : getFrameRegister(SB.MF);
1300 
1301   Align Alignment = FrameInfo.getObjectAlign(Index);
1302   MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
1303   MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
1304       PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
1305       SB.EltSize, Alignment);
1306 
1307   if (IsLoad) {
1308     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1309                                           : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1310     buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, false, FrameReg,
1311                         Offset * SB.EltSize, MMO, SB.RS);
1312   } else {
1313     unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1314                                           : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1315     buildSpillLoadStore(SB.MBB, SB.MI, Opc, Index, SB.TmpVGPR, IsKill, FrameReg,
1316                         Offset * SB.EltSize, MMO, SB.RS);
1317     // This only ever adds one VGPR spill
1318     SB.MFI.addToSpilledVGPRs(1);
1319   }
1320 }
1321 
1322 bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
1323                                int Index,
1324                                RegScavenger *RS,
1325                                LiveIntervals *LIS,
1326                                bool OnlyToVGPR) const {
1327   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1328 
1329   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1330       SB.MFI.getSGPRToVGPRSpills(Index);
1331   bool SpillToVGPR = !VGPRSpills.empty();
1332   if (OnlyToVGPR && !SpillToVGPR)
1333     return false;
1334 
1335   assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
1336                          SB.SuperReg != SB.MFI.getFrameOffsetReg()));
1337 
1338   if (SpillToVGPR) {
1339     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1340       Register SubReg =
1341           SB.NumSubRegs == 1
1342               ? SB.SuperReg
1343               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1344       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1345 
1346       bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
1347 
1348       // Mark the "old value of vgpr" input undef only if this is the first sgpr
1349       // spill to this specific vgpr in the first basic block.
1350       auto MIB = BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1351                          Spill.VGPR)
1352                      .addReg(SubReg, getKillRegState(UseKill))
1353                      .addImm(Spill.Lane)
1354                      .addReg(Spill.VGPR);
1355       if (LIS) {
1356         if (i == 0)
1357           LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1358         else
1359           LIS->InsertMachineInstrInMaps(*MIB);
1360       }
1361 
1362       if (i == 0 && SB.NumSubRegs > 1) {
1363         // We may be spilling a super-register which is only partially defined,
1364         // and need to ensure later spills think the value is defined.
1365         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1366       }
1367 
1368       if (SB.NumSubRegs > 1)
1369         MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
1370 
1371       // FIXME: Since this spills to another register instead of an actual
1372       // frame index, we should delete the frame index when all references to
1373       // it are fixed.
1374     }
1375   } else {
1376     SB.prepare();
1377 
1378     // SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
1379     unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
1380 
1381     // Per VGPR helper data
1382     auto PVD = SB.getPerVGPRData();
1383 
1384     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1385       unsigned TmpVGPRFlags = RegState::Undef;
1386 
1387       // Write sub registers into the VGPR
1388       for (unsigned i = Offset * PVD.PerVGPR,
1389                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1390            i < e; ++i) {
1391         Register SubReg =
1392             SB.NumSubRegs == 1
1393                 ? SB.SuperReg
1394                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1395 
1396         MachineInstrBuilder WriteLane =
1397             BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
1398                     SB.TmpVGPR)
1399                 .addReg(SubReg, SubKillState)
1400                 .addImm(i % PVD.PerVGPR)
1401                 .addReg(SB.TmpVGPR, TmpVGPRFlags);
1402         TmpVGPRFlags = 0;
1403 
1404         if (LIS) {
1405           if (i == 0)
1406             LIS->ReplaceMachineInstrInMaps(*MI, *WriteLane);
1407           else
1408             LIS->InsertMachineInstrInMaps(*WriteLane);
1409         }
1410 
1411         // There could be undef components of a spilled super register.
1412         // TODO: Can we detect this and skip the spill?
1413         if (SB.NumSubRegs > 1) {
1414           // The last implicit use of the SB.SuperReg carries the "Kill" flag.
1415           unsigned SuperKillState = 0;
1416           if (i + 1 == SB.NumSubRegs)
1417             SuperKillState |= getKillRegState(SB.IsKill);
1418           WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
1419         }
1420       }
1421 
1422       // Write out VGPR
1423       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
1424     }
1425 
1426     SB.restore();
1427   }
1428 
1429   MI->eraseFromParent();
1430   SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
1431 
1432   if (LIS)
1433     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1434 
1435   return true;
1436 }
1437 
1438 bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
1439                                  int Index,
1440                                  RegScavenger *RS,
1441                                  LiveIntervals *LIS,
1442                                  bool OnlyToVGPR) const {
1443   SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
1444 
1445   ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
1446       SB.MFI.getSGPRToVGPRSpills(Index);
1447   bool SpillToVGPR = !VGPRSpills.empty();
1448   if (OnlyToVGPR && !SpillToVGPR)
1449     return false;
1450 
1451   if (SpillToVGPR) {
1452     for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
1453       Register SubReg =
1454           SB.NumSubRegs == 1
1455               ? SB.SuperReg
1456               : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1457 
1458       SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
1459       auto MIB =
1460           BuildMI(SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1461               .addReg(Spill.VGPR)
1462               .addImm(Spill.Lane);
1463       if (SB.NumSubRegs > 1 && i == 0)
1464         MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1465       if (LIS) {
1466         if (i == e - 1)
1467           LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1468         else
1469           LIS->InsertMachineInstrInMaps(*MIB);
1470       }
1471 
1472     }
1473   } else {
1474     SB.prepare();
1475 
1476     // Per VGPR helper data
1477     auto PVD = SB.getPerVGPRData();
1478 
1479     for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
1480       // Load in VGPR data
1481       SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
1482 
1483       // Unpack lanes
1484       for (unsigned i = Offset * PVD.PerVGPR,
1485                     e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
1486            i < e; ++i) {
1487         Register SubReg =
1488             SB.NumSubRegs == 1
1489                 ? SB.SuperReg
1490                 : Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
1491 
1492         bool LastSubReg = (i + 1 == e);
1493         auto MIB = BuildMI(SB.MBB, MI, SB.DL,
1494                            SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
1495                        .addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
1496                        .addImm(i);
1497         if (SB.NumSubRegs > 1 && i == 0)
1498           MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
1499         if (LIS) {
1500           if (i == e - 1)
1501             LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
1502           else
1503             LIS->InsertMachineInstrInMaps(*MIB);
1504         }
1505       }
1506     }
1507 
1508     SB.restore();
1509   }
1510 
1511   MI->eraseFromParent();
1512 
1513   if (LIS)
1514     LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
1515 
1516   return true;
1517 }
1518 
1519 /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
1520 /// a VGPR and the stack slot can be safely eliminated when all other users are
1521 /// handled.
1522 bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
1523   MachineBasicBlock::iterator MI,
1524   int FI,
1525   RegScavenger *RS,
1526   LiveIntervals *LIS) const {
1527   switch (MI->getOpcode()) {
1528   case AMDGPU::SI_SPILL_S1024_SAVE:
1529   case AMDGPU::SI_SPILL_S512_SAVE:
1530   case AMDGPU::SI_SPILL_S256_SAVE:
1531   case AMDGPU::SI_SPILL_S224_SAVE:
1532   case AMDGPU::SI_SPILL_S192_SAVE:
1533   case AMDGPU::SI_SPILL_S160_SAVE:
1534   case AMDGPU::SI_SPILL_S128_SAVE:
1535   case AMDGPU::SI_SPILL_S96_SAVE:
1536   case AMDGPU::SI_SPILL_S64_SAVE:
1537   case AMDGPU::SI_SPILL_S32_SAVE:
1538     return spillSGPR(MI, FI, RS, LIS, true);
1539   case AMDGPU::SI_SPILL_S1024_RESTORE:
1540   case AMDGPU::SI_SPILL_S512_RESTORE:
1541   case AMDGPU::SI_SPILL_S256_RESTORE:
1542   case AMDGPU::SI_SPILL_S224_RESTORE:
1543   case AMDGPU::SI_SPILL_S192_RESTORE:
1544   case AMDGPU::SI_SPILL_S160_RESTORE:
1545   case AMDGPU::SI_SPILL_S128_RESTORE:
1546   case AMDGPU::SI_SPILL_S96_RESTORE:
1547   case AMDGPU::SI_SPILL_S64_RESTORE:
1548   case AMDGPU::SI_SPILL_S32_RESTORE:
1549     return restoreSGPR(MI, FI, RS, LIS, true);
1550   default:
1551     llvm_unreachable("not an SGPR spill instruction");
1552   }
1553 }
1554 
1555 void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
1556                                         int SPAdj, unsigned FIOperandNum,
1557                                         RegScavenger *RS) const {
1558   MachineFunction *MF = MI->getParent()->getParent();
1559   MachineBasicBlock *MBB = MI->getParent();
1560   SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
1561   MachineFrameInfo &FrameInfo = MF->getFrameInfo();
1562   const SIInstrInfo *TII = ST.getInstrInfo();
1563   DebugLoc DL = MI->getDebugLoc();
1564 
1565   assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
1566 
1567   MachineOperand &FIOp = MI->getOperand(FIOperandNum);
1568   int Index = MI->getOperand(FIOperandNum).getIndex();
1569 
1570   Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
1571                           ? getBaseRegister()
1572                           : getFrameRegister(*MF);
1573 
1574   switch (MI->getOpcode()) {
1575     // SGPR register spill
1576     case AMDGPU::SI_SPILL_S1024_SAVE:
1577     case AMDGPU::SI_SPILL_S512_SAVE:
1578     case AMDGPU::SI_SPILL_S256_SAVE:
1579     case AMDGPU::SI_SPILL_S224_SAVE:
1580     case AMDGPU::SI_SPILL_S192_SAVE:
1581     case AMDGPU::SI_SPILL_S160_SAVE:
1582     case AMDGPU::SI_SPILL_S128_SAVE:
1583     case AMDGPU::SI_SPILL_S96_SAVE:
1584     case AMDGPU::SI_SPILL_S64_SAVE:
1585     case AMDGPU::SI_SPILL_S32_SAVE: {
1586       spillSGPR(MI, Index, RS);
1587       break;
1588     }
1589 
1590     // SGPR register restore
1591     case AMDGPU::SI_SPILL_S1024_RESTORE:
1592     case AMDGPU::SI_SPILL_S512_RESTORE:
1593     case AMDGPU::SI_SPILL_S256_RESTORE:
1594     case AMDGPU::SI_SPILL_S224_RESTORE:
1595     case AMDGPU::SI_SPILL_S192_RESTORE:
1596     case AMDGPU::SI_SPILL_S160_RESTORE:
1597     case AMDGPU::SI_SPILL_S128_RESTORE:
1598     case AMDGPU::SI_SPILL_S96_RESTORE:
1599     case AMDGPU::SI_SPILL_S64_RESTORE:
1600     case AMDGPU::SI_SPILL_S32_RESTORE: {
1601       restoreSGPR(MI, Index, RS);
1602       break;
1603     }
1604 
1605     // VGPR register spill
1606     case AMDGPU::SI_SPILL_V1024_SAVE:
1607     case AMDGPU::SI_SPILL_V512_SAVE:
1608     case AMDGPU::SI_SPILL_V256_SAVE:
1609     case AMDGPU::SI_SPILL_V224_SAVE:
1610     case AMDGPU::SI_SPILL_V192_SAVE:
1611     case AMDGPU::SI_SPILL_V160_SAVE:
1612     case AMDGPU::SI_SPILL_V128_SAVE:
1613     case AMDGPU::SI_SPILL_V96_SAVE:
1614     case AMDGPU::SI_SPILL_V64_SAVE:
1615     case AMDGPU::SI_SPILL_V32_SAVE:
1616     case AMDGPU::SI_SPILL_A1024_SAVE:
1617     case AMDGPU::SI_SPILL_A512_SAVE:
1618     case AMDGPU::SI_SPILL_A256_SAVE:
1619     case AMDGPU::SI_SPILL_A224_SAVE:
1620     case AMDGPU::SI_SPILL_A192_SAVE:
1621     case AMDGPU::SI_SPILL_A160_SAVE:
1622     case AMDGPU::SI_SPILL_A128_SAVE:
1623     case AMDGPU::SI_SPILL_A96_SAVE:
1624     case AMDGPU::SI_SPILL_A64_SAVE:
1625     case AMDGPU::SI_SPILL_A32_SAVE: {
1626       const MachineOperand *VData = TII->getNamedOperand(*MI,
1627                                                          AMDGPU::OpName::vdata);
1628       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1629              MFI->getStackPtrOffsetReg());
1630 
1631       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
1632                                             : AMDGPU::BUFFER_STORE_DWORD_OFFSET;
1633       auto *MBB = MI->getParent();
1634       buildSpillLoadStore(
1635           *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
1636           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1637           *MI->memoperands_begin(), RS);
1638       MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
1639       MI->eraseFromParent();
1640       break;
1641     }
1642     case AMDGPU::SI_SPILL_V32_RESTORE:
1643     case AMDGPU::SI_SPILL_V64_RESTORE:
1644     case AMDGPU::SI_SPILL_V96_RESTORE:
1645     case AMDGPU::SI_SPILL_V128_RESTORE:
1646     case AMDGPU::SI_SPILL_V160_RESTORE:
1647     case AMDGPU::SI_SPILL_V192_RESTORE:
1648     case AMDGPU::SI_SPILL_V224_RESTORE:
1649     case AMDGPU::SI_SPILL_V256_RESTORE:
1650     case AMDGPU::SI_SPILL_V512_RESTORE:
1651     case AMDGPU::SI_SPILL_V1024_RESTORE:
1652     case AMDGPU::SI_SPILL_A32_RESTORE:
1653     case AMDGPU::SI_SPILL_A64_RESTORE:
1654     case AMDGPU::SI_SPILL_A96_RESTORE:
1655     case AMDGPU::SI_SPILL_A128_RESTORE:
1656     case AMDGPU::SI_SPILL_A160_RESTORE:
1657     case AMDGPU::SI_SPILL_A192_RESTORE:
1658     case AMDGPU::SI_SPILL_A224_RESTORE:
1659     case AMDGPU::SI_SPILL_A256_RESTORE:
1660     case AMDGPU::SI_SPILL_A512_RESTORE:
1661     case AMDGPU::SI_SPILL_A1024_RESTORE: {
1662       const MachineOperand *VData = TII->getNamedOperand(*MI,
1663                                                          AMDGPU::OpName::vdata);
1664       assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
1665              MFI->getStackPtrOffsetReg());
1666 
1667       unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
1668                                             : AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
1669       auto *MBB = MI->getParent();
1670       buildSpillLoadStore(
1671           *MBB, MI, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
1672           TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
1673           *MI->memoperands_begin(), RS);
1674       MI->eraseFromParent();
1675       break;
1676     }
1677 
1678     default: {
1679       // Other access to frame index
1680       const DebugLoc &DL = MI->getDebugLoc();
1681 
1682       int64_t Offset = FrameInfo.getObjectOffset(Index);
1683       if (ST.enableFlatScratch()) {
1684         if (TII->isFLATScratch(*MI)) {
1685           assert((int16_t)FIOperandNum ==
1686                  AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1687                                             AMDGPU::OpName::saddr));
1688 
1689           // The offset is always swizzled, just replace it
1690           if (FrameReg)
1691             FIOp.ChangeToRegister(FrameReg, false);
1692 
1693           if (!Offset)
1694             return;
1695 
1696           MachineOperand *OffsetOp =
1697             TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
1698           int64_t NewOffset = Offset + OffsetOp->getImm();
1699           if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
1700                                      SIInstrFlags::FlatScratch)) {
1701             OffsetOp->setImm(NewOffset);
1702             if (FrameReg)
1703               return;
1704             Offset = 0;
1705           }
1706 
1707           assert(!TII->getNamedOperand(*MI, AMDGPU::OpName::vaddr) &&
1708                  "Unexpected vaddr for flat scratch with a FI operand");
1709 
1710           // On GFX10 we have ST mode to use no registers for an address.
1711           // Otherwise we need to materialize 0 into an SGPR.
1712           if (!Offset && ST.hasFlatScratchSTMode()) {
1713             unsigned Opc = MI->getOpcode();
1714             unsigned NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
1715             MI->RemoveOperand(
1716                 AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
1717             MI->setDesc(TII->get(NewOpc));
1718             return;
1719           }
1720         }
1721 
1722         if (!FrameReg) {
1723           FIOp.ChangeToImmediate(Offset);
1724           if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
1725             return;
1726         }
1727 
1728         // We need to use register here. Check if we can use an SGPR or need
1729         // a VGPR.
1730         FIOp.ChangeToRegister(AMDGPU::M0, false);
1731         bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
1732 
1733         if (!Offset && FrameReg && UseSGPR) {
1734           FIOp.setReg(FrameReg);
1735           return;
1736         }
1737 
1738         const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
1739                                                 : &AMDGPU::VGPR_32RegClass;
1740 
1741         Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
1742         FIOp.setReg(TmpReg);
1743         FIOp.setIsKill(true);
1744 
1745         if ((!FrameReg || !Offset) && TmpReg) {
1746           unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
1747           auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
1748           if (FrameReg)
1749             MIB.addReg(FrameReg);
1750           else
1751             MIB.addImm(Offset);
1752 
1753           return;
1754         }
1755 
1756         Register TmpSReg =
1757             UseSGPR ? TmpReg
1758                     : RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
1759                                            !UseSGPR);
1760 
1761         // TODO: for flat scratch another attempt can be made with a VGPR index
1762         //       if no SGPRs can be scavenged.
1763         if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
1764           report_fatal_error("Cannot scavenge register in FI elimination!");
1765 
1766         if (!TmpSReg) {
1767           // Use frame register and restore it after.
1768           TmpSReg = FrameReg;
1769           FIOp.setReg(FrameReg);
1770           FIOp.setIsKill(false);
1771         }
1772 
1773         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
1774             .addReg(FrameReg)
1775             .addImm(Offset);
1776 
1777         if (!UseSGPR)
1778           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1779             .addReg(TmpSReg, RegState::Kill);
1780 
1781         if (TmpSReg == FrameReg) {
1782           // Undo frame register modification.
1783           BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
1784                   FrameReg)
1785               .addReg(FrameReg)
1786               .addImm(-Offset);
1787         }
1788 
1789         return;
1790       }
1791 
1792       bool IsMUBUF = TII->isMUBUF(*MI);
1793 
1794       if (!IsMUBUF && !MFI->isEntryFunction()) {
1795         // Convert to a swizzled stack address by scaling by the wave size.
1796         //
1797         // In an entry function/kernel the offset is already swizzled.
1798 
1799         bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
1800         Register ResultReg =
1801             IsCopy ? MI->getOperand(0).getReg()
1802                    : RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1803 
1804         int64_t Offset = FrameInfo.getObjectOffset(Index);
1805         if (Offset == 0) {
1806           // XXX - This never happens because of emergency scavenging slot at 0?
1807           BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
1808             .addImm(ST.getWavefrontSizeLog2())
1809             .addReg(FrameReg);
1810         } else {
1811           if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
1812             // Reuse ResultReg in intermediate step.
1813             Register ScaledReg = ResultReg;
1814 
1815             BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
1816                     ScaledReg)
1817               .addImm(ST.getWavefrontSizeLog2())
1818               .addReg(FrameReg);
1819 
1820             const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
1821 
1822             // TODO: Fold if use instruction is another add of a constant.
1823             if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
1824               // FIXME: This can fail
1825               MIB.addImm(Offset);
1826               MIB.addReg(ScaledReg, RegState::Kill);
1827               if (!IsVOP2)
1828                 MIB.addImm(0); // clamp bit
1829             } else {
1830               assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
1831                      "Need to reuse carry out register");
1832 
1833               // Use scavenged unused carry out as offset register.
1834               Register ConstOffsetReg;
1835               if (!isWave32)
1836                 ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
1837               else
1838                 ConstOffsetReg = MIB.getReg(1);
1839 
1840               BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
1841                 .addImm(Offset);
1842               MIB.addReg(ConstOffsetReg, RegState::Kill);
1843               MIB.addReg(ScaledReg, RegState::Kill);
1844               MIB.addImm(0); // clamp bit
1845             }
1846           } else {
1847             // We have to produce a carry out, and there isn't a free SGPR pair
1848             // for it. We can keep the whole computation on the SALU to avoid
1849             // clobbering an additional register at the cost of an extra mov.
1850 
1851             // We may have 1 free scratch SGPR even though a carry out is
1852             // unavailable. Only one additional mov is needed.
1853             Register TmpScaledReg =
1854                 RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
1855             Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
1856 
1857             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
1858               .addReg(FrameReg)
1859               .addImm(ST.getWavefrontSizeLog2());
1860             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
1861                 .addReg(ScaledReg, RegState::Kill)
1862                 .addImm(Offset);
1863             BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
1864               .addReg(ScaledReg, RegState::Kill);
1865 
1866             // If there were truly no free SGPRs, we need to undo everything.
1867             if (!TmpScaledReg.isValid()) {
1868               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
1869                   .addReg(ScaledReg, RegState::Kill)
1870                   .addImm(-Offset);
1871               BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
1872                 .addReg(FrameReg)
1873                 .addImm(ST.getWavefrontSizeLog2());
1874             }
1875           }
1876         }
1877 
1878         // Don't introduce an extra copy if we're just materializing in a mov.
1879         if (IsCopy)
1880           MI->eraseFromParent();
1881         else
1882           FIOp.ChangeToRegister(ResultReg, false, false, true);
1883         return;
1884       }
1885 
1886       if (IsMUBUF) {
1887         // Disable offen so we don't need a 0 vgpr base.
1888         assert(static_cast<int>(FIOperandNum) ==
1889                AMDGPU::getNamedOperandIdx(MI->getOpcode(),
1890                                           AMDGPU::OpName::vaddr));
1891 
1892         auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
1893         assert((SOffset.isImm() && SOffset.getImm() == 0));
1894 
1895         if (FrameReg != AMDGPU::NoRegister)
1896           SOffset.ChangeToRegister(FrameReg, false);
1897 
1898         int64_t Offset = FrameInfo.getObjectOffset(Index);
1899         int64_t OldImm
1900           = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
1901         int64_t NewOffset = OldImm + Offset;
1902 
1903         if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
1904             buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
1905           MI->eraseFromParent();
1906           return;
1907         }
1908       }
1909 
1910       // If the offset is simply too big, don't convert to a scratch wave offset
1911       // relative index.
1912 
1913       FIOp.ChangeToImmediate(Offset);
1914       if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
1915         Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
1916         BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
1917           .addImm(Offset);
1918         FIOp.ChangeToRegister(TmpReg, false, false, true);
1919       }
1920     }
1921   }
1922 }
1923 
1924 StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
1925   return AMDGPUInstPrinter::getRegisterName(Reg);
1926 }
1927 
1928 static const TargetRegisterClass *
1929 getAnyVGPRClassForBitWidth(unsigned BitWidth) {
1930   if (BitWidth <= 64)
1931     return &AMDGPU::VReg_64RegClass;
1932   if (BitWidth <= 96)
1933     return &AMDGPU::VReg_96RegClass;
1934   if (BitWidth <= 128)
1935     return &AMDGPU::VReg_128RegClass;
1936   if (BitWidth <= 160)
1937     return &AMDGPU::VReg_160RegClass;
1938   if (BitWidth <= 192)
1939     return &AMDGPU::VReg_192RegClass;
1940   if (BitWidth <= 224)
1941     return &AMDGPU::VReg_224RegClass;
1942   if (BitWidth <= 256)
1943     return &AMDGPU::VReg_256RegClass;
1944   if (BitWidth <= 512)
1945     return &AMDGPU::VReg_512RegClass;
1946   if (BitWidth <= 1024)
1947     return &AMDGPU::VReg_1024RegClass;
1948 
1949   return nullptr;
1950 }
1951 
1952 static const TargetRegisterClass *
1953 getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
1954   if (BitWidth <= 64)
1955     return &AMDGPU::VReg_64_Align2RegClass;
1956   if (BitWidth <= 96)
1957     return &AMDGPU::VReg_96_Align2RegClass;
1958   if (BitWidth <= 128)
1959     return &AMDGPU::VReg_128_Align2RegClass;
1960   if (BitWidth <= 160)
1961     return &AMDGPU::VReg_160_Align2RegClass;
1962   if (BitWidth <= 192)
1963     return &AMDGPU::VReg_192_Align2RegClass;
1964   if (BitWidth <= 224)
1965     return &AMDGPU::VReg_224_Align2RegClass;
1966   if (BitWidth <= 256)
1967     return &AMDGPU::VReg_256_Align2RegClass;
1968   if (BitWidth <= 512)
1969     return &AMDGPU::VReg_512_Align2RegClass;
1970   if (BitWidth <= 1024)
1971     return &AMDGPU::VReg_1024_Align2RegClass;
1972 
1973   return nullptr;
1974 }
1975 
1976 const TargetRegisterClass *
1977 SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
1978   if (BitWidth == 1)
1979     return &AMDGPU::VReg_1RegClass;
1980   if (BitWidth <= 16)
1981     return &AMDGPU::VGPR_LO16RegClass;
1982   if (BitWidth <= 32)
1983     return &AMDGPU::VGPR_32RegClass;
1984   return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
1985                                 : getAnyVGPRClassForBitWidth(BitWidth);
1986 }
1987 
1988 static const TargetRegisterClass *
1989 getAnyAGPRClassForBitWidth(unsigned BitWidth) {
1990   if (BitWidth <= 64)
1991     return &AMDGPU::AReg_64RegClass;
1992   if (BitWidth <= 96)
1993     return &AMDGPU::AReg_96RegClass;
1994   if (BitWidth <= 128)
1995     return &AMDGPU::AReg_128RegClass;
1996   if (BitWidth <= 160)
1997     return &AMDGPU::AReg_160RegClass;
1998   if (BitWidth <= 192)
1999     return &AMDGPU::AReg_192RegClass;
2000   if (BitWidth <= 224)
2001     return &AMDGPU::AReg_224RegClass;
2002   if (BitWidth <= 256)
2003     return &AMDGPU::AReg_256RegClass;
2004   if (BitWidth <= 512)
2005     return &AMDGPU::AReg_512RegClass;
2006   if (BitWidth <= 1024)
2007     return &AMDGPU::AReg_1024RegClass;
2008 
2009   return nullptr;
2010 }
2011 
2012 static const TargetRegisterClass *
2013 getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
2014   if (BitWidth <= 64)
2015     return &AMDGPU::AReg_64_Align2RegClass;
2016   if (BitWidth <= 96)
2017     return &AMDGPU::AReg_96_Align2RegClass;
2018   if (BitWidth <= 128)
2019     return &AMDGPU::AReg_128_Align2RegClass;
2020   if (BitWidth <= 160)
2021     return &AMDGPU::AReg_160_Align2RegClass;
2022   if (BitWidth <= 192)
2023     return &AMDGPU::AReg_192_Align2RegClass;
2024   if (BitWidth <= 224)
2025     return &AMDGPU::AReg_224_Align2RegClass;
2026   if (BitWidth <= 256)
2027     return &AMDGPU::AReg_256_Align2RegClass;
2028   if (BitWidth <= 512)
2029     return &AMDGPU::AReg_512_Align2RegClass;
2030   if (BitWidth <= 1024)
2031     return &AMDGPU::AReg_1024_Align2RegClass;
2032 
2033   return nullptr;
2034 }
2035 
2036 const TargetRegisterClass *
2037 SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
2038   if (BitWidth <= 16)
2039     return &AMDGPU::AGPR_LO16RegClass;
2040   if (BitWidth <= 32)
2041     return &AMDGPU::AGPR_32RegClass;
2042   return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
2043                                 : getAnyAGPRClassForBitWidth(BitWidth);
2044 }
2045 
2046 const TargetRegisterClass *
2047 SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
2048   if (BitWidth <= 16)
2049     return &AMDGPU::SGPR_LO16RegClass;
2050   if (BitWidth <= 32)
2051     return &AMDGPU::SReg_32RegClass;
2052   if (BitWidth <= 64)
2053     return &AMDGPU::SReg_64RegClass;
2054   if (BitWidth <= 96)
2055     return &AMDGPU::SGPR_96RegClass;
2056   if (BitWidth <= 128)
2057     return &AMDGPU::SGPR_128RegClass;
2058   if (BitWidth <= 160)
2059     return &AMDGPU::SGPR_160RegClass;
2060   if (BitWidth <= 192)
2061     return &AMDGPU::SGPR_192RegClass;
2062   if (BitWidth <= 224)
2063     return &AMDGPU::SGPR_224RegClass;
2064   if (BitWidth <= 256)
2065     return &AMDGPU::SGPR_256RegClass;
2066   if (BitWidth <= 512)
2067     return &AMDGPU::SGPR_512RegClass;
2068   if (BitWidth <= 1024)
2069     return &AMDGPU::SGPR_1024RegClass;
2070 
2071   return nullptr;
2072 }
2073 
2074 // FIXME: This is very slow. It might be worth creating a map from physreg to
2075 // register class.
2076 const TargetRegisterClass *
2077 SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
2078   static const TargetRegisterClass *const BaseClasses[] = {
2079     &AMDGPU::VGPR_LO16RegClass,
2080     &AMDGPU::VGPR_HI16RegClass,
2081     &AMDGPU::SReg_LO16RegClass,
2082     &AMDGPU::AGPR_LO16RegClass,
2083     &AMDGPU::VGPR_32RegClass,
2084     &AMDGPU::SReg_32RegClass,
2085     &AMDGPU::AGPR_32RegClass,
2086     &AMDGPU::AGPR_32RegClass,
2087     &AMDGPU::VReg_64_Align2RegClass,
2088     &AMDGPU::VReg_64RegClass,
2089     &AMDGPU::SReg_64RegClass,
2090     &AMDGPU::AReg_64_Align2RegClass,
2091     &AMDGPU::AReg_64RegClass,
2092     &AMDGPU::VReg_96_Align2RegClass,
2093     &AMDGPU::VReg_96RegClass,
2094     &AMDGPU::SReg_96RegClass,
2095     &AMDGPU::AReg_96_Align2RegClass,
2096     &AMDGPU::AReg_96RegClass,
2097     &AMDGPU::VReg_128_Align2RegClass,
2098     &AMDGPU::VReg_128RegClass,
2099     &AMDGPU::SReg_128RegClass,
2100     &AMDGPU::AReg_128_Align2RegClass,
2101     &AMDGPU::AReg_128RegClass,
2102     &AMDGPU::VReg_160_Align2RegClass,
2103     &AMDGPU::VReg_160RegClass,
2104     &AMDGPU::SReg_160RegClass,
2105     &AMDGPU::AReg_160_Align2RegClass,
2106     &AMDGPU::AReg_160RegClass,
2107     &AMDGPU::VReg_192_Align2RegClass,
2108     &AMDGPU::VReg_192RegClass,
2109     &AMDGPU::SReg_192RegClass,
2110     &AMDGPU::AReg_192_Align2RegClass,
2111     &AMDGPU::AReg_192RegClass,
2112     &AMDGPU::VReg_224_Align2RegClass,
2113     &AMDGPU::VReg_224RegClass,
2114     &AMDGPU::SReg_224RegClass,
2115     &AMDGPU::AReg_224_Align2RegClass,
2116     &AMDGPU::AReg_224RegClass,
2117     &AMDGPU::VReg_256_Align2RegClass,
2118     &AMDGPU::VReg_256RegClass,
2119     &AMDGPU::SReg_256RegClass,
2120     &AMDGPU::AReg_256_Align2RegClass,
2121     &AMDGPU::AReg_256RegClass,
2122     &AMDGPU::VReg_512_Align2RegClass,
2123     &AMDGPU::VReg_512RegClass,
2124     &AMDGPU::SReg_512RegClass,
2125     &AMDGPU::AReg_512_Align2RegClass,
2126     &AMDGPU::AReg_512RegClass,
2127     &AMDGPU::SReg_1024RegClass,
2128     &AMDGPU::VReg_1024_Align2RegClass,
2129     &AMDGPU::VReg_1024RegClass,
2130     &AMDGPU::AReg_1024_Align2RegClass,
2131     &AMDGPU::AReg_1024RegClass,
2132     &AMDGPU::SCC_CLASSRegClass,
2133     &AMDGPU::Pseudo_SReg_32RegClass,
2134     &AMDGPU::Pseudo_SReg_128RegClass,
2135   };
2136 
2137   for (const TargetRegisterClass *BaseClass : BaseClasses) {
2138     if (BaseClass->contains(Reg)) {
2139       return BaseClass;
2140     }
2141   }
2142   return nullptr;
2143 }
2144 
2145 bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
2146                                Register Reg) const {
2147   const TargetRegisterClass *RC;
2148   if (Reg.isVirtual())
2149     RC = MRI.getRegClass(Reg);
2150   else
2151     RC = getPhysRegClass(Reg);
2152   return isSGPRClass(RC);
2153 }
2154 
2155 // TODO: It might be helpful to have some target specific flags in
2156 // TargetRegisterClass to mark which classes are VGPRs to make this trivial.
2157 bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
2158   unsigned Size = getRegSizeInBits(*RC);
2159   if (Size == 16) {
2160     return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
2161            getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
2162   }
2163   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2164   if (!VRC) {
2165     assert(Size < 32 && "Invalid register class size");
2166     return false;
2167   }
2168   return getCommonSubClass(VRC, RC) != nullptr;
2169 }
2170 
2171 bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
2172   unsigned Size = getRegSizeInBits(*RC);
2173   if (Size < 16)
2174     return false;
2175   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2176   if (!ARC) {
2177     assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
2178     return false;
2179   }
2180   return getCommonSubClass(ARC, RC) != nullptr;
2181 }
2182 
2183 const TargetRegisterClass *
2184 SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
2185   unsigned Size = getRegSizeInBits(*SRC);
2186   const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
2187   assert(VRC && "Invalid register class size");
2188   return VRC;
2189 }
2190 
2191 const TargetRegisterClass *
2192 SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
2193   unsigned Size = getRegSizeInBits(*SRC);
2194   const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
2195   assert(ARC && "Invalid register class size");
2196   return ARC;
2197 }
2198 
2199 const TargetRegisterClass *
2200 SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
2201   unsigned Size = getRegSizeInBits(*VRC);
2202   if (Size == 32)
2203     return &AMDGPU::SGPR_32RegClass;
2204   const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
2205   assert(SRC && "Invalid register class size");
2206   return SRC;
2207 }
2208 
2209 const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
2210                          const TargetRegisterClass *RC, unsigned SubIdx) const {
2211   if (SubIdx == AMDGPU::NoSubRegister)
2212     return RC;
2213 
2214   // We can assume that each lane corresponds to one 32-bit register.
2215   unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
2216   if (isSGPRClass(RC)) {
2217     if (Size == 32)
2218       RC = &AMDGPU::SGPR_32RegClass;
2219     else
2220       RC = getSGPRClassForBitWidth(Size);
2221   } else if (hasAGPRs(RC)) {
2222     RC = getAGPRClassForBitWidth(Size);
2223   } else {
2224     RC = getVGPRClassForBitWidth(Size);
2225   }
2226   assert(RC && "Invalid sub-register class size");
2227   return RC;
2228 }
2229 
2230 const TargetRegisterClass *
2231 SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
2232                                          const TargetRegisterClass *SubRC,
2233                                          unsigned SubIdx) const {
2234   // Ensure this subregister index is aligned in the super register.
2235   const TargetRegisterClass *MatchRC =
2236       getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
2237   return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
2238 }
2239 
2240 bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
2241   if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
2242       OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
2243     return !ST.hasMFMAInlineLiteralBug();
2244 
2245   return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
2246          OpType <= AMDGPU::OPERAND_SRC_LAST;
2247 }
2248 
2249 bool SIRegisterInfo::shouldRewriteCopySrc(
2250   const TargetRegisterClass *DefRC,
2251   unsigned DefSubReg,
2252   const TargetRegisterClass *SrcRC,
2253   unsigned SrcSubReg) const {
2254   // We want to prefer the smallest register class possible, so we don't want to
2255   // stop and rewrite on anything that looks like a subregister
2256   // extract. Operations mostly don't care about the super register class, so we
2257   // only want to stop on the most basic of copies between the same register
2258   // class.
2259   //
2260   // e.g. if we have something like
2261   // %0 = ...
2262   // %1 = ...
2263   // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
2264   // %3 = COPY %2, sub0
2265   //
2266   // We want to look through the COPY to find:
2267   //  => %3 = COPY %0
2268 
2269   // Plain copy.
2270   return getCommonSubClass(DefRC, SrcRC) != nullptr;
2271 }
2272 
2273 bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
2274   // TODO: 64-bit operands have extending behavior from 32-bit literal.
2275   return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
2276          OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
2277 }
2278 
2279 /// Returns a lowest register that is not used at any point in the function.
2280 ///        If all registers are used, then this function will return
2281 ///         AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
2282 ///         highest unused register.
2283 MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
2284                                               const TargetRegisterClass *RC,
2285                                               const MachineFunction &MF,
2286                                               bool ReserveHighestVGPR) const {
2287   if (ReserveHighestVGPR) {
2288     for (MCRegister Reg : reverse(*RC))
2289       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2290         return Reg;
2291   } else {
2292     for (MCRegister Reg : *RC)
2293       if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
2294         return Reg;
2295   }
2296   return MCRegister();
2297 }
2298 
2299 ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
2300                                                    unsigned EltSize) const {
2301   const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
2302   assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
2303 
2304   const unsigned RegDWORDs = RegBitWidth / 32;
2305   const unsigned EltDWORDs = EltSize / 4;
2306   assert(RegSplitParts.size() + 1 >= EltDWORDs);
2307 
2308   const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
2309   const unsigned NumParts = RegDWORDs / EltDWORDs;
2310 
2311   return makeArrayRef(Parts.data(), NumParts);
2312 }
2313 
2314 const TargetRegisterClass*
2315 SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
2316                                   Register Reg) const {
2317   return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
2318 }
2319 
2320 bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
2321                             Register Reg) const {
2322   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2323   // Registers without classes are unaddressable, SGPR-like registers.
2324   return RC && hasVGPRs(RC);
2325 }
2326 
2327 bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
2328                             Register Reg) const {
2329   const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
2330 
2331   // Registers without classes are unaddressable, SGPR-like registers.
2332   return RC && hasAGPRs(RC);
2333 }
2334 
2335 bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
2336                                     const TargetRegisterClass *SrcRC,
2337                                     unsigned SubReg,
2338                                     const TargetRegisterClass *DstRC,
2339                                     unsigned DstSubReg,
2340                                     const TargetRegisterClass *NewRC,
2341                                     LiveIntervals &LIS) const {
2342   unsigned SrcSize = getRegSizeInBits(*SrcRC);
2343   unsigned DstSize = getRegSizeInBits(*DstRC);
2344   unsigned NewSize = getRegSizeInBits(*NewRC);
2345 
2346   // Do not increase size of registers beyond dword, we would need to allocate
2347   // adjacent registers and constraint regalloc more than needed.
2348 
2349   // Always allow dword coalescing.
2350   if (SrcSize <= 32 || DstSize <= 32)
2351     return true;
2352 
2353   return NewSize <= DstSize || NewSize <= SrcSize;
2354 }
2355 
2356 unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
2357                                              MachineFunction &MF) const {
2358   const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
2359 
2360   unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
2361                                                        MF.getFunction());
2362   switch (RC->getID()) {
2363   default:
2364     return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
2365   case AMDGPU::VGPR_32RegClassID:
2366   case AMDGPU::VGPR_LO16RegClassID:
2367   case AMDGPU::VGPR_HI16RegClassID:
2368     return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
2369   case AMDGPU::SGPR_32RegClassID:
2370   case AMDGPU::SGPR_LO16RegClassID:
2371     return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
2372   }
2373 }
2374 
2375 unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
2376                                                 unsigned Idx) const {
2377   if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
2378       Idx == AMDGPU::RegisterPressureSets::AGPR_32)
2379     return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
2380                                const_cast<MachineFunction &>(MF));
2381 
2382   if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
2383     return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
2384                                const_cast<MachineFunction &>(MF));
2385 
2386   llvm_unreachable("Unexpected register pressure set!");
2387 }
2388 
2389 const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
2390   static const int Empty[] = { -1 };
2391 
2392   if (RegPressureIgnoredUnits[RegUnit])
2393     return Empty;
2394 
2395   return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
2396 }
2397 
2398 MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
2399   // Not a callee saved register.
2400   return AMDGPU::SGPR30_SGPR31;
2401 }
2402 
2403 const TargetRegisterClass *
2404 SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
2405                                          const RegisterBank &RB,
2406                                          const MachineRegisterInfo &MRI) const {
2407   switch (RB.getID()) {
2408   case AMDGPU::VGPRRegBankID:
2409     return getVGPRClassForBitWidth(std::max(32u, Size));
2410   case AMDGPU::VCCRegBankID:
2411     assert(Size == 1);
2412     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2413                     : &AMDGPU::SReg_64_XEXECRegClass;
2414   case AMDGPU::SGPRRegBankID:
2415     return getSGPRClassForBitWidth(std::max(32u, Size));
2416   case AMDGPU::AGPRRegBankID:
2417     return getAGPRClassForBitWidth(std::max(32u, Size));
2418   default:
2419     llvm_unreachable("unknown register bank");
2420   }
2421 }
2422 
2423 const TargetRegisterClass *
2424 SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
2425                                          const MachineRegisterInfo &MRI) const {
2426   const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
2427   if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
2428     return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
2429 
2430   const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
2431   return getAllocatableClass(RC);
2432 }
2433 
2434 MCRegister SIRegisterInfo::getVCC() const {
2435   return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
2436 }
2437 
2438 const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
2439   // VGPR tuples have an alignment requirement on gfx90a variants.
2440   return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
2441                                 : &AMDGPU::VReg_64RegClass;
2442 }
2443 
2444 const TargetRegisterClass *
2445 SIRegisterInfo::getRegClass(unsigned RCID) const {
2446   switch ((int)RCID) {
2447   case AMDGPU::SReg_1RegClassID:
2448     return getBoolRC();
2449   case AMDGPU::SReg_1_XEXECRegClassID:
2450     return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
2451       : &AMDGPU::SReg_64_XEXECRegClass;
2452   case -1:
2453     return nullptr;
2454   default:
2455     return AMDGPUGenRegisterInfo::getRegClass(RCID);
2456   }
2457 }
2458 
2459 // Find reaching register definition
2460 MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
2461                                               MachineInstr &Use,
2462                                               MachineRegisterInfo &MRI,
2463                                               LiveIntervals *LIS) const {
2464   auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
2465   SlotIndex UseIdx = LIS->getInstructionIndex(Use);
2466   SlotIndex DefIdx;
2467 
2468   if (Reg.isVirtual()) {
2469     if (!LIS->hasInterval(Reg))
2470       return nullptr;
2471     LiveInterval &LI = LIS->getInterval(Reg);
2472     LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
2473                                   : MRI.getMaxLaneMaskForVReg(Reg);
2474     VNInfo *V = nullptr;
2475     if (LI.hasSubRanges()) {
2476       for (auto &S : LI.subranges()) {
2477         if ((S.LaneMask & SubLanes) == SubLanes) {
2478           V = S.getVNInfoAt(UseIdx);
2479           break;
2480         }
2481       }
2482     } else {
2483       V = LI.getVNInfoAt(UseIdx);
2484     }
2485     if (!V)
2486       return nullptr;
2487     DefIdx = V->def;
2488   } else {
2489     // Find last def.
2490     for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
2491          ++Units) {
2492       LiveRange &LR = LIS->getRegUnit(*Units);
2493       if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
2494         if (!DefIdx.isValid() ||
2495             MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
2496                           LIS->getInstructionFromIndex(V->def)))
2497           DefIdx = V->def;
2498       } else {
2499         return nullptr;
2500       }
2501     }
2502   }
2503 
2504   MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
2505 
2506   if (!Def || !MDT.dominates(Def, &Use))
2507     return nullptr;
2508 
2509   assert(Def->modifiesRegister(Reg, this));
2510 
2511   return Def;
2512 }
2513 
2514 MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
2515   assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
2516 
2517   for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
2518                                          AMDGPU::SReg_32RegClass,
2519                                          AMDGPU::AGPR_32RegClass } ) {
2520     if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
2521       return Super;
2522   }
2523   if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
2524                                             &AMDGPU::VGPR_32RegClass)) {
2525       return Super;
2526   }
2527 
2528   return AMDGPU::NoRegister;
2529 }
2530 
2531 bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
2532   if (!ST.needsAlignedVGPRs())
2533     return true;
2534 
2535   if (hasVGPRs(&RC))
2536     return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
2537   if (hasAGPRs(&RC))
2538     return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
2539 
2540   return true;
2541 }
2542 
2543 bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
2544   switch (PhysReg) {
2545   case AMDGPU::SGPR_NULL:
2546   case AMDGPU::SRC_SHARED_BASE:
2547   case AMDGPU::SRC_PRIVATE_BASE:
2548   case AMDGPU::SRC_SHARED_LIMIT:
2549   case AMDGPU::SRC_PRIVATE_LIMIT:
2550     return true;
2551   default:
2552     return false;
2553   }
2554 }
2555 
2556 ArrayRef<MCPhysReg>
2557 SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
2558   return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
2559                       ST.getMaxNumSGPRs(MF) / 4);
2560 }
2561 
2562 ArrayRef<MCPhysReg>
2563 SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
2564   return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
2565                       ST.getMaxNumSGPRs(MF) / 2);
2566 }
2567 
2568 ArrayRef<MCPhysReg>
2569 SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
2570   return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
2571 }
2572