xref: /freebsd/contrib/lua/src/lua.c (revision 9768746b)
1 /*
2 ** $Id: lua.c $
3 ** Lua stand-alone interpreter
4 ** See Copyright Notice in lua.h
5 */
6 
7 #define lua_c
8 
9 #include "lprefix.h"
10 
11 
12 #include <stdio.h>
13 #include <stdlib.h>
14 #include <string.h>
15 
16 #include <signal.h>
17 
18 #include "lua.h"
19 
20 #include "lauxlib.h"
21 #include "lualib.h"
22 
23 
24 #if !defined(LUA_PROGNAME)
25 #define LUA_PROGNAME		"lua"
26 #endif
27 
28 #if !defined(LUA_INIT_VAR)
29 #define LUA_INIT_VAR		"LUA_INIT"
30 #endif
31 
32 #define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX
33 
34 
35 static lua_State *globalL = NULL;
36 
37 static const char *progname = LUA_PROGNAME;
38 
39 
40 #if defined(LUA_USE_POSIX)   /* { */
41 
42 /*
43 ** Use 'sigaction' when available.
44 */
45 static void setsignal (int sig, void (*handler)(int)) {
46   struct sigaction sa;
47   sa.sa_handler = handler;
48   sa.sa_flags = 0;
49   sigemptyset(&sa.sa_mask);  /* do not mask any signal */
50   sigaction(sig, &sa, NULL);
51 }
52 
53 #else           /* }{ */
54 
55 #define setsignal            signal
56 
57 #endif                               /* } */
58 
59 
60 /*
61 ** Hook set by signal function to stop the interpreter.
62 */
63 static void lstop (lua_State *L, lua_Debug *ar) {
64   (void)ar;  /* unused arg. */
65   lua_sethook(L, NULL, 0, 0);  /* reset hook */
66   luaL_error(L, "interrupted!");
67 }
68 
69 
70 /*
71 ** Function to be called at a C signal. Because a C signal cannot
72 ** just change a Lua state (as there is no proper synchronization),
73 ** this function only sets a hook that, when called, will stop the
74 ** interpreter.
75 */
76 static void laction (int i) {
77   int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
78   setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
79   lua_sethook(globalL, lstop, flag, 1);
80 }
81 
82 
83 static void print_usage (const char *badoption) {
84   lua_writestringerror("%s: ", progname);
85   if (badoption[1] == 'e' || badoption[1] == 'l')
86     lua_writestringerror("'%s' needs argument\n", badoption);
87   else
88     lua_writestringerror("unrecognized option '%s'\n", badoption);
89   lua_writestringerror(
90   "usage: %s [options] [script [args]]\n"
91   "Available options are:\n"
92   "  -e stat   execute string 'stat'\n"
93   "  -i        enter interactive mode after executing 'script'\n"
94   "  -l mod    require library 'mod' into global 'mod'\n"
95   "  -l g=mod  require library 'mod' into global 'g'\n"
96   "  -v        show version information\n"
97   "  -E        ignore environment variables\n"
98   "  -W        turn warnings on\n"
99   "  --        stop handling options\n"
100   "  -         stop handling options and execute stdin\n"
101   ,
102   progname);
103 }
104 
105 
106 /*
107 ** Prints an error message, adding the program name in front of it
108 ** (if present)
109 */
110 static void l_message (const char *pname, const char *msg) {
111   if (pname) lua_writestringerror("%s: ", pname);
112   lua_writestringerror("%s\n", msg);
113 }
114 
115 
116 /*
117 ** Check whether 'status' is not OK and, if so, prints the error
118 ** message on the top of the stack. It assumes that the error object
119 ** is a string, as it was either generated by Lua or by 'msghandler'.
120 */
121 static int report (lua_State *L, int status) {
122   if (status != LUA_OK) {
123     const char *msg = lua_tostring(L, -1);
124     l_message(progname, msg);
125     lua_pop(L, 1);  /* remove message */
126   }
127   return status;
128 }
129 
130 
131 /*
132 ** Message handler used to run all chunks
133 */
134 static int msghandler (lua_State *L) {
135   const char *msg = lua_tostring(L, 1);
136   if (msg == NULL) {  /* is error object not a string? */
137     if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
138         lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
139       return 1;  /* that is the message */
140     else
141       msg = lua_pushfstring(L, "(error object is a %s value)",
142                                luaL_typename(L, 1));
143   }
144   luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
145   return 1;  /* return the traceback */
146 }
147 
148 
149 /*
150 ** Interface to 'lua_pcall', which sets appropriate message function
151 ** and C-signal handler. Used to run all chunks.
152 */
153 static int docall (lua_State *L, int narg, int nres) {
154   int status;
155   int base = lua_gettop(L) - narg;  /* function index */
156   lua_pushcfunction(L, msghandler);  /* push message handler */
157   lua_insert(L, base);  /* put it under function and args */
158   globalL = L;  /* to be available to 'laction' */
159   setsignal(SIGINT, laction);  /* set C-signal handler */
160   status = lua_pcall(L, narg, nres, base);
161   setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
162   lua_remove(L, base);  /* remove message handler from the stack */
163   return status;
164 }
165 
166 
167 static void print_version (void) {
168   lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
169   lua_writeline();
170 }
171 
172 
173 /*
174 ** Create the 'arg' table, which stores all arguments from the
175 ** command line ('argv'). It should be aligned so that, at index 0,
176 ** it has 'argv[script]', which is the script name. The arguments
177 ** to the script (everything after 'script') go to positive indices;
178 ** other arguments (before the script name) go to negative indices.
179 ** If there is no script name, assume interpreter's name as base.
180 */
181 static void createargtable (lua_State *L, char **argv, int argc, int script) {
182   int i, narg;
183   if (script == argc) script = 0;  /* no script name? */
184   narg = argc - (script + 1);  /* number of positive indices */
185   lua_createtable(L, narg, script + 1);
186   for (i = 0; i < argc; i++) {
187     lua_pushstring(L, argv[i]);
188     lua_rawseti(L, -2, i - script);
189   }
190   lua_setglobal(L, "arg");
191 }
192 
193 
194 static int dochunk (lua_State *L, int status) {
195   if (status == LUA_OK) status = docall(L, 0, 0);
196   return report(L, status);
197 }
198 
199 
200 static int dofile (lua_State *L, const char *name) {
201   return dochunk(L, luaL_loadfile(L, name));
202 }
203 
204 
205 static int dostring (lua_State *L, const char *s, const char *name) {
206   return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
207 }
208 
209 
210 /*
211 ** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
212 */
213 static int dolibrary (lua_State *L, char *globname) {
214   int status;
215   char *modname = strchr(globname, '=');
216   if (modname == NULL)  /* no explicit name? */
217     modname = globname;  /* module name is equal to global name */
218   else {
219     *modname = '\0';  /* global name ends here */
220     modname++;  /* module name starts after the '=' */
221   }
222   lua_getglobal(L, "require");
223   lua_pushstring(L, modname);
224   status = docall(L, 1, 1);  /* call 'require(modname)' */
225   if (status == LUA_OK)
226     lua_setglobal(L, globname);  /* globname = require(modname) */
227   return report(L, status);
228 }
229 
230 
231 /*
232 ** Push on the stack the contents of table 'arg' from 1 to #arg
233 */
234 static int pushargs (lua_State *L) {
235   int i, n;
236   if (lua_getglobal(L, "arg") != LUA_TTABLE)
237     luaL_error(L, "'arg' is not a table");
238   n = (int)luaL_len(L, -1);
239   luaL_checkstack(L, n + 3, "too many arguments to script");
240   for (i = 1; i <= n; i++)
241     lua_rawgeti(L, -i, i);
242   lua_remove(L, -i);  /* remove table from the stack */
243   return n;
244 }
245 
246 
247 static int handle_script (lua_State *L, char **argv) {
248   int status;
249   const char *fname = argv[0];
250   if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
251     fname = NULL;  /* stdin */
252   status = luaL_loadfile(L, fname);
253   if (status == LUA_OK) {
254     int n = pushargs(L);  /* push arguments to script */
255     status = docall(L, n, LUA_MULTRET);
256   }
257   return report(L, status);
258 }
259 
260 
261 /* bits of various argument indicators in 'args' */
262 #define has_error	1	/* bad option */
263 #define has_i		2	/* -i */
264 #define has_v		4	/* -v */
265 #define has_e		8	/* -e */
266 #define has_E		16	/* -E */
267 
268 
269 /*
270 ** Traverses all arguments from 'argv', returning a mask with those
271 ** needed before running any Lua code (or an error code if it finds
272 ** any invalid argument). 'first' returns the first not-handled argument
273 ** (either the script name or a bad argument in case of error).
274 */
275 static int collectargs (char **argv, int *first) {
276   int args = 0;
277   int i;
278   for (i = 1; argv[i] != NULL; i++) {
279     *first = i;
280     if (argv[i][0] != '-')  /* not an option? */
281         return args;  /* stop handling options */
282     switch (argv[i][1]) {  /* else check option */
283       case '-':  /* '--' */
284         if (argv[i][2] != '\0')  /* extra characters after '--'? */
285           return has_error;  /* invalid option */
286         *first = i + 1;
287         return args;
288       case '\0':  /* '-' */
289         return args;  /* script "name" is '-' */
290       case 'E':
291         if (argv[i][2] != '\0')  /* extra characters? */
292           return has_error;  /* invalid option */
293         args |= has_E;
294         break;
295       case 'W':
296         if (argv[i][2] != '\0')  /* extra characters? */
297           return has_error;  /* invalid option */
298         break;
299       case 'i':
300         args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
301       case 'v':
302         if (argv[i][2] != '\0')  /* extra characters? */
303           return has_error;  /* invalid option */
304         args |= has_v;
305         break;
306       case 'e':
307         args |= has_e;  /* FALLTHROUGH */
308       case 'l':  /* both options need an argument */
309         if (argv[i][2] == '\0') {  /* no concatenated argument? */
310           i++;  /* try next 'argv' */
311           if (argv[i] == NULL || argv[i][0] == '-')
312             return has_error;  /* no next argument or it is another option */
313         }
314         break;
315       default:  /* invalid option */
316         return has_error;
317     }
318   }
319   *first = i;  /* no script name */
320   return args;
321 }
322 
323 
324 /*
325 ** Processes options 'e' and 'l', which involve running Lua code, and
326 ** 'W', which also affects the state.
327 ** Returns 0 if some code raises an error.
328 */
329 static int runargs (lua_State *L, char **argv, int n) {
330   int i;
331   for (i = 1; i < n; i++) {
332     int option = argv[i][1];
333     lua_assert(argv[i][0] == '-');  /* already checked */
334     switch (option) {
335       case 'e':  case 'l': {
336         int status;
337         char *extra = argv[i] + 2;  /* both options need an argument */
338         if (*extra == '\0') extra = argv[++i];
339         lua_assert(extra != NULL);
340         status = (option == 'e')
341                  ? dostring(L, extra, "=(command line)")
342                  : dolibrary(L, extra);
343         if (status != LUA_OK) return 0;
344         break;
345       }
346       case 'W':
347         lua_warning(L, "@on", 0);  /* warnings on */
348         break;
349     }
350   }
351   return 1;
352 }
353 
354 
355 static int handle_luainit (lua_State *L) {
356   const char *name = "=" LUA_INITVARVERSION;
357   const char *init = getenv(name + 1);
358   if (init == NULL) {
359     name = "=" LUA_INIT_VAR;
360     init = getenv(name + 1);  /* try alternative name */
361   }
362   if (init == NULL) return LUA_OK;
363   else if (init[0] == '@')
364     return dofile(L, init+1);
365   else
366     return dostring(L, init, name);
367 }
368 
369 
370 /*
371 ** {==================================================================
372 ** Read-Eval-Print Loop (REPL)
373 ** ===================================================================
374 */
375 
376 #if !defined(LUA_PROMPT)
377 #define LUA_PROMPT		"> "
378 #define LUA_PROMPT2		">> "
379 #endif
380 
381 #if !defined(LUA_MAXINPUT)
382 #define LUA_MAXINPUT		512
383 #endif
384 
385 
386 /*
387 ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
388 ** is, whether we're running lua interactively).
389 */
390 #if !defined(lua_stdin_is_tty)	/* { */
391 
392 #if defined(LUA_USE_POSIX)	/* { */
393 
394 #include <unistd.h>
395 #define lua_stdin_is_tty()	isatty(0)
396 
397 #elif defined(LUA_USE_WINDOWS)	/* }{ */
398 
399 #include <io.h>
400 #include <windows.h>
401 
402 #define lua_stdin_is_tty()	_isatty(_fileno(stdin))
403 
404 #else				/* }{ */
405 
406 /* ISO C definition */
407 #define lua_stdin_is_tty()	1  /* assume stdin is a tty */
408 
409 #endif				/* } */
410 
411 #endif				/* } */
412 
413 
414 /*
415 ** lua_readline defines how to show a prompt and then read a line from
416 ** the standard input.
417 ** lua_saveline defines how to "save" a read line in a "history".
418 ** lua_freeline defines how to free a line read by lua_readline.
419 */
420 #if !defined(lua_readline)	/* { */
421 
422 #if defined(LUA_USE_READLINE)	/* { */
423 
424 #include <readline/readline.h>
425 #include <readline/history.h>
426 #define lua_initreadline(L)	((void)L, rl_readline_name="lua")
427 #define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
428 #define lua_saveline(L,line)	((void)L, add_history(line))
429 #define lua_freeline(L,b)	((void)L, free(b))
430 
431 #else				/* }{ */
432 
433 #define lua_initreadline(L)  ((void)L)
434 #define lua_readline(L,b,p) \
435         ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
436         fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
437 #define lua_saveline(L,line)	{ (void)L; (void)line; }
438 #define lua_freeline(L,b)	{ (void)L; (void)b; }
439 
440 #endif				/* } */
441 
442 #endif				/* } */
443 
444 
445 /*
446 ** Return the string to be used as a prompt by the interpreter. Leave
447 ** the string (or nil, if using the default value) on the stack, to keep
448 ** it anchored.
449 */
450 static const char *get_prompt (lua_State *L, int firstline) {
451   if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
452     return (firstline ? LUA_PROMPT : LUA_PROMPT2);  /* use the default */
453   else {  /* apply 'tostring' over the value */
454     const char *p = luaL_tolstring(L, -1, NULL);
455     lua_remove(L, -2);  /* remove original value */
456     return p;
457   }
458 }
459 
460 /* mark in error messages for incomplete statements */
461 #define EOFMARK		"<eof>"
462 #define marklen		(sizeof(EOFMARK)/sizeof(char) - 1)
463 
464 
465 /*
466 ** Check whether 'status' signals a syntax error and the error
467 ** message at the top of the stack ends with the above mark for
468 ** incomplete statements.
469 */
470 static int incomplete (lua_State *L, int status) {
471   if (status == LUA_ERRSYNTAX) {
472     size_t lmsg;
473     const char *msg = lua_tolstring(L, -1, &lmsg);
474     if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
475       lua_pop(L, 1);
476       return 1;
477     }
478   }
479   return 0;  /* else... */
480 }
481 
482 
483 /*
484 ** Prompt the user, read a line, and push it into the Lua stack.
485 */
486 static int pushline (lua_State *L, int firstline) {
487   char buffer[LUA_MAXINPUT];
488   char *b = buffer;
489   size_t l;
490   const char *prmt = get_prompt(L, firstline);
491   int readstatus = lua_readline(L, b, prmt);
492   if (readstatus == 0)
493     return 0;  /* no input (prompt will be popped by caller) */
494   lua_pop(L, 1);  /* remove prompt */
495   l = strlen(b);
496   if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
497     b[--l] = '\0';  /* remove it */
498   if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
499     lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
500   else
501     lua_pushlstring(L, b, l);
502   lua_freeline(L, b);
503   return 1;
504 }
505 
506 
507 /*
508 ** Try to compile line on the stack as 'return <line>;'; on return, stack
509 ** has either compiled chunk or original line (if compilation failed).
510 */
511 static int addreturn (lua_State *L) {
512   const char *line = lua_tostring(L, -1);  /* original line */
513   const char *retline = lua_pushfstring(L, "return %s;", line);
514   int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
515   if (status == LUA_OK) {
516     lua_remove(L, -2);  /* remove modified line */
517     if (line[0] != '\0')  /* non empty? */
518       lua_saveline(L, line);  /* keep history */
519   }
520   else
521     lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
522   return status;
523 }
524 
525 
526 /*
527 ** Read multiple lines until a complete Lua statement
528 */
529 static int multiline (lua_State *L) {
530   for (;;) {  /* repeat until gets a complete statement */
531     size_t len;
532     const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
533     int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
534     if (!incomplete(L, status) || !pushline(L, 0)) {
535       lua_saveline(L, line);  /* keep history */
536       return status;  /* cannot or should not try to add continuation line */
537     }
538     lua_pushliteral(L, "\n");  /* add newline... */
539     lua_insert(L, -2);  /* ...between the two lines */
540     lua_concat(L, 3);  /* join them */
541   }
542 }
543 
544 
545 /*
546 ** Read a line and try to load (compile) it first as an expression (by
547 ** adding "return " in front of it) and second as a statement. Return
548 ** the final status of load/call with the resulting function (if any)
549 ** in the top of the stack.
550 */
551 static int loadline (lua_State *L) {
552   int status;
553   lua_settop(L, 0);
554   if (!pushline(L, 1))
555     return -1;  /* no input */
556   if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
557     status = multiline(L);  /* try as command, maybe with continuation lines */
558   lua_remove(L, 1);  /* remove line from the stack */
559   lua_assert(lua_gettop(L) == 1);
560   return status;
561 }
562 
563 
564 /*
565 ** Prints (calling the Lua 'print' function) any values on the stack
566 */
567 static void l_print (lua_State *L) {
568   int n = lua_gettop(L);
569   if (n > 0) {  /* any result to be printed? */
570     luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
571     lua_getglobal(L, "print");
572     lua_insert(L, 1);
573     if (lua_pcall(L, n, 0, 0) != LUA_OK)
574       l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
575                                              lua_tostring(L, -1)));
576   }
577 }
578 
579 
580 /*
581 ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
582 ** print any results.
583 */
584 static void doREPL (lua_State *L) {
585   int status;
586   const char *oldprogname = progname;
587   progname = NULL;  /* no 'progname' on errors in interactive mode */
588   lua_initreadline(L);
589   while ((status = loadline(L)) != -1) {
590     if (status == LUA_OK)
591       status = docall(L, 0, LUA_MULTRET);
592     if (status == LUA_OK) l_print(L);
593     else report(L, status);
594   }
595   lua_settop(L, 0);  /* clear stack */
596   lua_writeline();
597   progname = oldprogname;
598 }
599 
600 /* }================================================================== */
601 
602 
603 /*
604 ** Main body of stand-alone interpreter (to be called in protected mode).
605 ** Reads the options and handles them all.
606 */
607 static int pmain (lua_State *L) {
608   int argc = (int)lua_tointeger(L, 1);
609   char **argv = (char **)lua_touserdata(L, 2);
610   int script;
611   int args = collectargs(argv, &script);
612   luaL_checkversion(L);  /* check that interpreter has correct version */
613   if (argv[0] && argv[0][0]) progname = argv[0];
614   if (args == has_error) {  /* bad arg? */
615     print_usage(argv[script]);  /* 'script' has index of bad arg. */
616     return 0;
617   }
618   if (args & has_v)  /* option '-v'? */
619     print_version();
620   if (args & has_E) {  /* option '-E'? */
621     lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
622     lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
623   }
624   luaL_openlibs(L);  /* open standard libraries */
625   createargtable(L, argv, argc, script);  /* create table 'arg' */
626   lua_gc(L, LUA_GCGEN, 0, 0);  /* GC in generational mode */
627   if (!(args & has_E)) {  /* no option '-E'? */
628     if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
629       return 0;  /* error running LUA_INIT */
630   }
631   if (!runargs(L, argv, script))  /* execute arguments -e and -l */
632     return 0;  /* something failed */
633   if (script < argc &&  /* execute main script (if there is one) */
634       handle_script(L, argv + script) != LUA_OK)
635     return 0;
636   if (args & has_i)  /* -i option? */
637     doREPL(L);  /* do read-eval-print loop */
638   else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
639     if (lua_stdin_is_tty()) {  /* running in interactive mode? */
640       print_version();
641       doREPL(L);  /* do read-eval-print loop */
642     }
643     else dofile(L, NULL);  /* executes stdin as a file */
644   }
645   lua_pushboolean(L, 1);  /* signal no errors */
646   return 1;
647 }
648 
649 
650 int main (int argc, char **argv) {
651   int status, result;
652   lua_State *L = luaL_newstate();  /* create state */
653   if (L == NULL) {
654     l_message(argv[0], "cannot create state: not enough memory");
655     return EXIT_FAILURE;
656   }
657   lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
658   lua_pushinteger(L, argc);  /* 1st argument */
659   lua_pushlightuserdata(L, argv); /* 2nd argument */
660   status = lua_pcall(L, 2, 1, 0);  /* do the call */
661   result = lua_toboolean(L, -1);  /* get result */
662   report(L, status);
663   lua_close(L);
664   return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
665 }
666 
667