xref: /freebsd/contrib/ntp/libntp/ntp_random.c (revision aa0a1e58)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * $FreeBSD: src/lib/libc/stdlib/random.c,v 1.4.2.2 1999/09/05 11:16:45 peter Exp $
34  *
35  */
36 
37 #if defined(LIBC_SCCS) && !defined(lint)
38 static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
39 #endif /* LIBC_SCCS and not lint */
40 
41 #include "config.h"
42 #ifdef HAVE_SYS_TYPES_H
43 # include <sys/types.h>
44 #endif
45 #ifdef HAVE_UNISTD_H
46 # include <unistd.h>
47 #endif
48 #include <stdio.h>
49 
50 #include <ntp_types.h>
51 #include <ntp_random.h>
52 #include <ntp_unixtime.h>
53 
54 /*
55  * random.c:
56  *
57  * An improved random number generation package.  In addition to the standard
58  * rand()/srand() like interface, this package also has a special state info
59  * interface.  The initstate() routine is called with a seed, an array of
60  * bytes, and a count of how many bytes are being passed in; this array is
61  * then initialized to contain information for random number generation with
62  * that much state information.  Good sizes for the amount of state
63  * information are 32, 64, 128, and 256 bytes.  The state can be switched by
64  * calling the setstate() routine with the same array as was initiallized
65  * with initstate().  By default, the package runs with 128 bytes of state
66  * information and generates far better random numbers than a linear
67  * congruential generator.  If the amount of state information is less than
68  * 32 bytes, a simple linear congruential R.N.G. is used.
69  *
70  * Internally, the state information is treated as an array of longs; the
71  * zeroeth element of the array is the type of R.N.G. being used (small
72  * integer); the remainder of the array is the state information for the
73  * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
74  * state information, which will allow a degree seven polynomial.  (Note:
75  * the zeroeth word of state information also has some other information
76  * stored in it -- see setstate() for details).
77  *
78  * The random number generation technique is a linear feedback shift register
79  * approach, employing trinomials (since there are fewer terms to sum up that
80  * way).  In this approach, the least significant bit of all the numbers in
81  * the state table will act as a linear feedback shift register, and will
82  * have period 2^deg - 1 (where deg is the degree of the polynomial being
83  * used, assuming that the polynomial is irreducible and primitive).  The
84  * higher order bits will have longer periods, since their values are also
85  * influenced by pseudo-random carries out of the lower bits.  The total
86  * period of the generator is approximately deg*(2**deg - 1); thus doubling
87  * the amount of state information has a vast influence on the period of the
88  * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
89  * large deg, when the period of the shift register is the dominant factor.
90  * With deg equal to seven, the period is actually much longer than the
91  * 7*(2**7 - 1) predicted by this formula.
92  *
93  * Modified 28 December 1994 by Jacob S. Rosenberg.
94  * The following changes have been made:
95  * All references to the type u_int have been changed to unsigned long.
96  * All references to type int have been changed to type long.  Other
97  * cleanups have been made as well.  A warning for both initstate and
98  * setstate has been inserted to the effect that on Sparc platforms
99  * the 'arg_state' variable must be forced to begin on word boundaries.
100  * This can be easily done by casting a long integer array to char *.
101  * The overall logic has been left STRICTLY alone.  This software was
102  * tested on both a VAX and Sun SpacsStation with exactly the same
103  * results.  The new version and the original give IDENTICAL results.
104  * The new version is somewhat faster than the original.  As the
105  * documentation says:  "By default, the package runs with 128 bytes of
106  * state information and generates far better random numbers than a linear
107  * congruential generator.  If the amount of state information is less than
108  * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
109  * 128 bytes, this new version runs about 19 percent faster and for a 16
110  * byte buffer it is about 5 percent faster.
111  */
112 
113 /*
114  * For each of the currently supported random number generators, we have a
115  * break value on the amount of state information (you need at least this
116  * many bytes of state info to support this random number generator), a degree
117  * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
118  * the separation between the two lower order coefficients of the trinomial.
119  */
120 #define	TYPE_0		0		/* linear congruential */
121 #define	BREAK_0		8
122 #define	DEG_0		0
123 #define	SEP_0		0
124 
125 #define	TYPE_1		1		/* x**7 + x**3 + 1 */
126 #define	BREAK_1		32
127 #define	DEG_1		7
128 #define	SEP_1		3
129 
130 #define	TYPE_2		2		/* x**15 + x + 1 */
131 #define	BREAK_2		64
132 #define	DEG_2		15
133 #define	SEP_2		1
134 
135 #define	TYPE_3		3		/* x**31 + x**3 + 1 */
136 #define	BREAK_3		128
137 #define	DEG_3		31
138 #define	SEP_3		3
139 
140 #define	TYPE_4		4		/* x**63 + x + 1 */
141 #define	BREAK_4		256
142 #define	DEG_4		63
143 #define	SEP_4		1
144 
145 /*
146  * Array versions of the above information to make code run faster --
147  * relies on fact that TYPE_i == i.
148  */
149 #define	MAX_TYPES	5		/* max number of types above */
150 
151 static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
152 static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
153 
154 /*
155  * Initially, everything is set up as if from:
156  *
157  *	initstate(1, randtbl, 128);
158  *
159  * Note that this initialization takes advantage of the fact that srandom()
160  * advances the front and rear pointers 10*rand_deg times, and hence the
161  * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
162  * element of the state information, which contains info about the current
163  * position of the rear pointer is just
164  *
165  *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
166  */
167 
168 static long randtbl[DEG_3 + 1] = {
169 	TYPE_3,
170 #ifdef  USE_WEAK_SEEDING
171 /* Historic implementation compatibility */
172 /* The random sequences do not vary much with the seed */
173 	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
174 	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
175 	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
176 	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
177 	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
178 	0x27fb47b9,
179 #else   /* !USE_WEAK_SEEDING */
180 	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
181 	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
182 	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
183 	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
184 	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
185 	0xf3bec5da
186 #endif  /* !USE_WEAK_SEEDING */
187 };
188 
189 /*
190  * fptr and rptr are two pointers into the state info, a front and a rear
191  * pointer.  These two pointers are always rand_sep places aparts, as they
192  * cycle cyclically through the state information.  (Yes, this does mean we
193  * could get away with just one pointer, but the code for random() is more
194  * efficient this way).  The pointers are left positioned as they would be
195  * from the call
196  *
197  *	initstate(1, randtbl, 128);
198  *
199  * (The position of the rear pointer, rptr, is really 0 (as explained above
200  * in the initialization of randtbl) because the state table pointer is set
201  * to point to randtbl[1] (as explained below).
202  */
203 static long *fptr = &randtbl[SEP_3 + 1];
204 static long *rptr = &randtbl[1];
205 
206 /*
207  * The following things are the pointer to the state information table, the
208  * type of the current generator, the degree of the current polynomial being
209  * used, and the separation between the two pointers.  Note that for efficiency
210  * of random(), we remember the first location of the state information, not
211  * the zeroeth.  Hence it is valid to access state[-1], which is used to
212  * store the type of the R.N.G.  Also, we remember the last location, since
213  * this is more efficient than indexing every time to find the address of
214  * the last element to see if the front and rear pointers have wrapped.
215  */
216 static long *state = &randtbl[1];
217 static long rand_type = TYPE_3;
218 static long rand_deg = DEG_3;
219 static long rand_sep = SEP_3;
220 static long *end_ptr = &randtbl[DEG_3 + 1];
221 
222 static inline long good_rand P((long));
223 
224 static inline long
225 good_rand (
226 	register long x
227 	)
228 {
229 #ifdef  USE_WEAK_SEEDING
230 /*
231  * Historic implementation compatibility.
232  * The random sequences do not vary much with the seed,
233  * even with overflowing.
234  */
235 	return (1103515245 * x + 12345);
236 #else   /* !USE_WEAK_SEEDING */
237 /*
238  * Compute x = (7^5 * x) mod (2^31 - 1)
239  * wihout overflowing 31 bits:
240  *      (2^31 - 1) = 127773 * (7^5) + 2836
241  * From "Random number generators: good ones are hard to find",
242  * Park and Miller, Communications of the ACM, vol. 31, no. 10,
243  * October 1988, p. 1195.
244  */
245 	register long hi, lo;
246 
247 	hi = x / 127773;
248 	lo = x % 127773;
249 	x = 16807 * lo - 2836 * hi;
250 	if (x <= 0)
251 		x += 0x7fffffff;
252 	return (x);
253 #endif  /* !USE_WEAK_SEEDING */
254 }
255 
256 /*
257  * srandom:
258  *
259  * Initialize the random number generator based on the given seed.  If the
260  * type is the trivial no-state-information type, just remember the seed.
261  * Otherwise, initializes state[] based on the given "seed" via a linear
262  * congruential generator.  Then, the pointers are set to known locations
263  * that are exactly rand_sep places apart.  Lastly, it cycles the state
264  * information a given number of times to get rid of any initial dependencies
265  * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
266  * for default usage relies on values produced by this routine.
267  */
268 void
269 ntp_srandom(
270 	unsigned long x
271 	)
272 {
273 	register long i;
274 
275 	if (rand_type == TYPE_0)
276 		state[0] = x;
277 	else {
278 		state[0] = x;
279 		for (i = 1; i < rand_deg; i++)
280 			state[i] = good_rand(state[i - 1]);
281 		fptr = &state[rand_sep];
282 		rptr = &state[0];
283 		for (i = 0; i < 10 * rand_deg; i++)
284 			(void)ntp_random();
285 	}
286 }
287 
288 /*
289  * srandomdev:
290  *
291  * Many programs choose the seed value in a totally predictable manner.
292  * This often causes problems.  We seed the generator using the much more
293  * secure urandom(4) interface.  Note that this particular seeding
294  * procedure can generate states which are impossible to reproduce by
295  * calling srandom() with any value, since the succeeding terms in the
296  * state buffer are no longer derived from the LC algorithm applied to
297  * a fixed seed.
298  */
299 #ifdef NEED_SRANDOMDEV
300 void
301 ntp_srandomdev( void )
302 {
303 	struct timeval tv;
304 	unsigned long junk;	/* Purposely used uninitialized */
305 
306 	GETTIMEOFDAY(&tv, NULL);
307 	ntp_srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
308 	return;
309 }
310 #endif
311 
312 /*
313  * initstate:
314  *
315  * Initialize the state information in the given array of n bytes for future
316  * random number generation.  Based on the number of bytes we are given, and
317  * the break values for the different R.N.G.'s, we choose the best (largest)
318  * one we can and set things up for it.  srandom() is then called to
319  * initialize the state information.
320  *
321  * Note that on return from srandom(), we set state[-1] to be the type
322  * multiplexed with the current value of the rear pointer; this is so
323  * successive calls to initstate() won't lose this information and will be
324  * able to restart with setstate().
325  *
326  * Note: the first thing we do is save the current state, if any, just like
327  * setstate() so that it doesn't matter when initstate is called.
328  *
329  * Returns a pointer to the old state.
330  *
331  * Note: The Sparc platform requires that arg_state begin on a long
332  * word boundary; otherwise a bus error will occur. Even so, lint will
333  * complain about mis-alignment, but you should disregard these messages.
334  */
335 char *
336 ntp_initstate(
337 	unsigned long seed,		/* seed for R.N.G. */
338 	char *arg_state,		/* pointer to state array */
339 	long n				/* # bytes of state info */
340 	)
341 {
342 	register char *ostate = (char *)(&state[-1]);
343 	register long *long_arg_state = (long *) arg_state;
344 
345 	if (rand_type == TYPE_0)
346 		state[-1] = rand_type;
347 	else
348 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
349 	if (n < BREAK_0) {
350 		(void)fprintf(stderr,
351 		    "random: not enough state (%ld bytes); ignored.\n", n);
352 		return(0);
353 	}
354 	if (n < BREAK_1) {
355 		rand_type = TYPE_0;
356 		rand_deg = DEG_0;
357 		rand_sep = SEP_0;
358 	} else if (n < BREAK_2) {
359 		rand_type = TYPE_1;
360 		rand_deg = DEG_1;
361 		rand_sep = SEP_1;
362 	} else if (n < BREAK_3) {
363 		rand_type = TYPE_2;
364 		rand_deg = DEG_2;
365 		rand_sep = SEP_2;
366 	} else if (n < BREAK_4) {
367 		rand_type = TYPE_3;
368 		rand_deg = DEG_3;
369 		rand_sep = SEP_3;
370 	} else {
371 		rand_type = TYPE_4;
372 		rand_deg = DEG_4;
373 		rand_sep = SEP_4;
374 	}
375 	state = (long *) (long_arg_state + 1); /* first location */
376 	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
377 	ntp_srandom(seed);
378 	if (rand_type == TYPE_0)
379 		long_arg_state[0] = rand_type;
380 	else
381 		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
382 	return(ostate);
383 }
384 
385 /*
386  * setstate:
387  *
388  * Restore the state from the given state array.
389  *
390  * Note: it is important that we also remember the locations of the pointers
391  * in the current state information, and restore the locations of the pointers
392  * from the old state information.  This is done by multiplexing the pointer
393  * location into the zeroeth word of the state information.
394  *
395  * Note that due to the order in which things are done, it is OK to call
396  * setstate() with the same state as the current state.
397  *
398  * Returns a pointer to the old state information.
399  *
400  * Note: The Sparc platform requires that arg_state begin on a long
401  * word boundary; otherwise a bus error will occur. Even so, lint will
402  * complain about mis-alignment, but you should disregard these messages.
403  */
404 char *
405 ntp_setstate(
406 	char *arg_state			/* pointer to state array */
407 	)
408 {
409 	register long *new_state = (long *) arg_state;
410 	register long type = new_state[0] % MAX_TYPES;
411 	register long rear = new_state[0] / MAX_TYPES;
412 	char *ostate = (char *)(&state[-1]);
413 
414 	if (rand_type == TYPE_0)
415 		state[-1] = rand_type;
416 	else
417 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
418 	switch(type) {
419 	case TYPE_0:
420 	case TYPE_1:
421 	case TYPE_2:
422 	case TYPE_3:
423 	case TYPE_4:
424 		rand_type = type;
425 		rand_deg = degrees[type];
426 		rand_sep = seps[type];
427 		break;
428 	default:
429 		(void)fprintf(stderr,
430 		    "random: state info corrupted; not changed.\n");
431 	}
432 	state = (long *) (new_state + 1);
433 	if (rand_type != TYPE_0) {
434 		rptr = &state[rear];
435 		fptr = &state[(rear + rand_sep) % rand_deg];
436 	}
437 	end_ptr = &state[rand_deg];		/* set end_ptr too */
438 	return(ostate);
439 }
440 
441 /*
442  * random:
443  *
444  * If we are using the trivial TYPE_0 R.N.G., just do the old linear
445  * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
446  * the same in all the other cases due to all the global variables that have
447  * been set up.  The basic operation is to add the number at the rear pointer
448  * into the one at the front pointer.  Then both pointers are advanced to
449  * the next location cyclically in the table.  The value returned is the sum
450  * generated, reduced to 31 bits by throwing away the "least random" low bit.
451  *
452  * Note: the code takes advantage of the fact that both the front and
453  * rear pointers can't wrap on the same call by not testing the rear
454  * pointer if the front one has wrapped.
455  *
456  * Returns a 31-bit random number.
457  */
458 long
459 ntp_random( void )
460 {
461 	register long i;
462 	register long *f, *r;
463 
464 	if (rand_type == TYPE_0) {
465 		i = state[0];
466 		state[0] = i = (good_rand(i)) & 0x7fffffff;
467 	} else {
468 		/*
469 		 * Use local variables rather than static variables for speed.
470 		 */
471 		f = fptr; r = rptr;
472 		*f += *r;
473 		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
474 		if (++f >= end_ptr) {
475 			f = state;
476 			++r;
477 		}
478 		else if (++r >= end_ptr) {
479 			r = state;
480 		}
481 
482 		fptr = f; rptr = r;
483 	}
484 	return(i);
485 }
486